| 123456789101112131415161718192021222324252627282930313233343536373839404142 | namespace GFGGame{    public class ConstGuideId    {        // public const string START_STORY = "START_STORY";        // public const string SINGLE_FIGHT = "SINGLE_FIGHT";        // public const string UP_CARD_STAR = "UP_CARD_STAR";        // public const string PHOTOGRAPH = "PHOTOGRAPH";        // public const string FIRST_FIGHT_FAILED = "FIRST_FIGHT_FAILED";        // public const string FIRST_FIGHT_SINGLE_WIN = "FIRST_FIGHT_SINGLE_WIN";        // public const string FIRST_FIGHT_TARGET_WIN = "FIRST_FIGHT_TARGET_WIN";        // public const string GET_SUIT_ITEM_FIRST = "GET_SUIT_ITEM_FIRST";        // public const string GET_SUIT_ITEM_FULL = "GET_SUIT_ITEM_FULL";        // public const string GET_BONUS_FIRST = "GET_BONUS_FIRST";        // public const string STUDIO_OPEN = "STUDIO_OPEN";        public const string START_FIGHT = "START_FIGHT";        public const string FREEDOM_DRESS = "FREEDOM_DRESS";        public const string ENTER_CHAPTER = "ENTER_CHAPTER";        public const string BUY_CLOTHING = "BUY_CLOTHING";        public const string FIGHT_TIPS = "FIGHT_TIPS";        public const string TARGET_FIGHT = "TARGET_FIGHT";        public const string SKILL_CARD_FIGHT = "SKILL_CARD_FIGHT";        public const string UP_CARD_LV = "UP_CARD_LV";        public const string AUTOPLAY_FIGHT = "AUTOPLAY_FIGHT";        public const string STUDIO_METAL = "STUDIO_METAL";        public const string CLOTHING_DECOMPOSE = "CLOTHING_DECOMPOSE";        public const string CLOTHING_SYNTHETIC = "CLOTHING_SYNTHETIC";        public const string STUDIO_FILING = "STUDIO_FILING";        public const string OPEN_TAGS = "OPEN_TAGS";        public const string POEM = "POEM";        public const string TRAVEL = "TRAVEL";        public const string SUIT_LIST_VIEW = "SUIT_LIST_VIEW";        public const string FIELD = "FIELD";        public const string LUCKY_BOX = "LUCKY_BOX";        public const string LUCKY_BOX_LINE = "LUCKY_BOX_LINE";    }}
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