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							- using System.Collections;
 
- using UnityEngine;
 
- using FairyGUI;
 
- namespace GFGGame
 
- {
 
-     public class ViewAnimationFactory
 
-     {
 
-         public static void ZoomInCenter(GComponent gComponent, GTweenCallback callback = null)
 
-         {
 
-             gComponent.SetScale(0.1f, 0.1f);
 
-             gComponent.SetPivot(0.5f, 0.5f);
 
-             gComponent.TweenScale(new Vector2(1, 1), 0.2f).OnComplete(callback);
 
-         }
 
-         public static void ZoomOutCenter(GComponent gComponent, GTweenCallback callback)
 
-         {
 
-             gComponent.TweenScale(new Vector2(0.1f, 0.1f), 0.2f).OnComplete(callback);
 
-         }
 
-     }
 
- }
 
 
  |