UI_LuckBoxBonusShowUI.cs 5.1 KB

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  1. /** This is an automatically generated class by FairyGUI. Please do not modify it. **/
  2. using FairyGUI;
  3. namespace UI.LuckyBox
  4. {
  5. public partial class UI_LuckBoxBonusShowUI
  6. {
  7. public GComponent target;
  8. public Controller m_c1;
  9. public GLoader m_loaBg;
  10. public GGraph m_holder_star;
  11. public GGraph m_holder_bg;
  12. public GGraph m_holder_cloud;
  13. public UI_LuckyBoxBonusShowItem m_itemOne;
  14. public UI_LuckyBoxBonusShowItem m_item0;
  15. public UI_LuckyBoxBonusShowItem m_item1;
  16. public UI_LuckyBoxBonusShowItem m_item2;
  17. public UI_LuckyBoxBonusShowItem m_item3;
  18. public UI_LuckyBoxBonusShowItem m_item4;
  19. public UI_LuckyBoxBonusShowItem m_item5;
  20. public UI_LuckyBoxBonusShowItem m_item6;
  21. public UI_LuckyBoxBonusShowItem m_item7;
  22. public UI_LuckyBoxBonusShowItem m_item8;
  23. public UI_LuckyBoxBonusShowItem m_item9;
  24. public GGroup m_grpItems;
  25. public Transition m_t0;
  26. public Transition m_t1;
  27. public const string URL = "ui://drx9d1use050tf3";
  28. public const string PACKAGE_NAME = "LuckyBox";
  29. public const string RES_NAME = "LuckBoxBonusShowUI";
  30. private static UI_LuckBoxBonusShowUI _proxy;
  31. public static UI_LuckBoxBonusShowUI Create(GObject gObject = null)
  32. {
  33. var ui = new UI_LuckBoxBonusShowUI();
  34. if(gObject == null)
  35. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  36. else
  37. ui.target = (GComponent)gObject;
  38. ui.Init(ui.target);
  39. return ui;
  40. }
  41. public static UI_LuckBoxBonusShowUI Proxy(GObject gObject = null)
  42. {
  43. if(_proxy == null)
  44. {
  45. _proxy = new UI_LuckBoxBonusShowUI();
  46. }
  47. var ui = _proxy;
  48. if(gObject == null)
  49. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  50. else
  51. ui.target = (GComponent)gObject;
  52. ui.Init(ui.target);
  53. return ui;
  54. }
  55. public static void ProxyEnd()
  56. {
  57. if (_proxy != null)
  58. {
  59. _proxy.Dispose();
  60. }
  61. }
  62. public static void ClearProxy()
  63. {
  64. ProxyEnd();
  65. _proxy = null;
  66. }
  67. private void Init(GComponent comp)
  68. {
  69. m_c1 = comp.GetController("c1");
  70. m_loaBg = (GLoader)comp.GetChild("loaBg");
  71. m_holder_star = (GGraph)comp.GetChild("holder_star");
  72. m_holder_bg = (GGraph)comp.GetChild("holder_bg");
  73. m_holder_cloud = (GGraph)comp.GetChild("holder_cloud");
  74. m_itemOne = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("itemOne"));
  75. m_item0 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item0"));
  76. m_item1 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item1"));
  77. m_item2 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item2"));
  78. m_item3 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item3"));
  79. m_item4 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item4"));
  80. m_item5 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item5"));
  81. m_item6 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item6"));
  82. m_item7 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item7"));
  83. m_item8 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item8"));
  84. m_item9 = (UI_LuckyBoxBonusShowItem)UI_LuckyBoxBonusShowItem.Create(comp.GetChild("item9"));
  85. m_grpItems = (GGroup)comp.GetChild("grpItems");
  86. m_t0 = comp.GetTransition("t0");
  87. m_t1 = comp.GetTransition("t1");
  88. }
  89. public void Dispose(bool disposeTarget = false)
  90. {
  91. m_c1 = null;
  92. m_loaBg = null;
  93. m_holder_star = null;
  94. m_holder_bg = null;
  95. m_holder_cloud = null;
  96. m_itemOne.Dispose();
  97. m_itemOne = null;
  98. m_item0.Dispose();
  99. m_item0 = null;
  100. m_item1.Dispose();
  101. m_item1 = null;
  102. m_item2.Dispose();
  103. m_item2 = null;
  104. m_item3.Dispose();
  105. m_item3 = null;
  106. m_item4.Dispose();
  107. m_item4 = null;
  108. m_item5.Dispose();
  109. m_item5 = null;
  110. m_item6.Dispose();
  111. m_item6 = null;
  112. m_item7.Dispose();
  113. m_item7 = null;
  114. m_item8.Dispose();
  115. m_item8 = null;
  116. m_item9.Dispose();
  117. m_item9 = null;
  118. m_grpItems = null;
  119. m_t0 = null;
  120. m_t1 = null;
  121. if(disposeTarget && target != null)
  122. {
  123. target.RemoveFromParent();
  124. target.Dispose();
  125. }
  126. target = null;
  127. }
  128. }
  129. }