MainUIView.cs 51 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using System.Linq;
  8. using UI.CommonGame;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _scenePrefab;
  15. private GameObject _sceneObject;
  16. private ValueBarController _valueBarController;
  17. private SwipeGesture swipeGesture;
  18. private const int swipeDistance = 100;
  19. private bool isOpen = false;
  20. private List<AdCfg> _adIds = new List<AdCfg>();
  21. private Vector2 _startPos;
  22. private Vector2 _endPos;
  23. private GButton _btnGongGao;
  24. private GButton _btnHaoYou;
  25. private GButton _btnYouJian;
  26. private GButton _btnRenWu;
  27. private GButton _btnPengYouQuan;
  28. private GButton _btnJInShu;
  29. private GButton _btnTianGong;
  30. private GButton _btnLeague;
  31. private GButton _btnStore;
  32. private GButton _btnTuJian;
  33. private GButton _btnStudio;
  34. private GButton _btnField;
  35. private GButton _btnBag;
  36. private GButton _btnActivityDay7;
  37. private GameObject _effectObj4;
  38. private GoWrapper _wrapper4;
  39. private GameObject _effectObj4_1;
  40. private GoWrapper _wrapper4_1;
  41. private GameObject _effectObj5;
  42. private GoWrapper _wrapper5;
  43. private GameObject _effectObj6;
  44. private GoWrapper _wrapper6;
  45. private GameObject _effectObj7;
  46. private GoWrapper _wrapper7;
  47. private List<GameObject> _effects = new List<GameObject>();
  48. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  49. private List<GameObject> _effects1 = new List<GameObject>();
  50. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  51. private UI_ButtonModle1[] _btns;
  52. public override void Dispose()
  53. {
  54. if (_valueBarController != null)
  55. {
  56. _valueBarController.Dispose();
  57. _valueBarController = null;
  58. }
  59. for (int i = 0; i < _effects.Count; i++)
  60. {
  61. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  62. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  63. }
  64. SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
  65. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  66. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  67. if (_sceneObject != null)
  68. {
  69. GameObject.Destroy(_sceneObject);
  70. _sceneObject = null;
  71. }
  72. if (_ui != null)
  73. {
  74. _ui.Dispose();
  75. _ui = null;
  76. }
  77. base.Dispose();
  78. }
  79. protected override void Init()
  80. {
  81. base.Init();
  82. packageName = UI_MainUI.PACKAGE_NAME;
  83. _ui = UI_MainUI.Create();
  84. viewCom = _ui.target;
  85. isfullScreen = true;
  86. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  87. }
  88. protected override void OnInit()
  89. {
  90. base.OnInit();
  91. _valueBarController = new ValueBarController(_ui.m_valueBar);
  92. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  93. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  94. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  95. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  96. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  97. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  98. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  99. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  100. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  101. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  102. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  103. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  104. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  105. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  106. // _btnGongGao.visible = false;
  107. // _btnHaoYou.visible = false;
  108. // _btnRenWu.visible = false;
  109. _btnPengYouQuan.visible = false;
  110. _btnJInShu.visible = false;
  111. _btnTianGong.visible = false;
  112. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  113. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  114. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  115. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  116. // _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  117. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  118. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  119. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  120. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  121. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  122. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  123. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  124. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  125. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  126. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  127. _btnLeague.onClick.Add(OnClickBtnLeague);
  128. _btnStore.onClick.Add(OnClickBtnStore);
  129. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  130. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  131. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  132. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  133. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  134. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  135. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  136. // _btnStudio.onClick.Add(OnClickBtnStudio);
  137. // _btnField.onClick.Add(OnClickBtnField);
  138. _btnBag.onClick.Add(OnClickBtnBag);
  139. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  140. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  141. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  142. _ui.m_loaLeft.onClick.Add(MoveRight);
  143. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  144. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  145. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  146. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  147. // swipeGesture = new SwipeGesture(_ui.target);
  148. // swipeGesture.onAction.Add(OnSwipe);
  149. // swipeGesture.onBegin.Add(OnSwipeBegin);
  150. // swipeGesture.onEnd.Add(OnSwipeEnd);
  151. // swipeGesture.actionDistance = swipeDistance;
  152. _ui.m_list.ResizeToFit();
  153. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  154. _ui.m_btnChange.m_c1.selectedIndex = 1;
  155. _ui.m_btnChange.target.selected = true;
  156. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  157. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  158. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  159. AddEffect();
  160. }
  161. protected override void AddEventListener()
  162. {
  163. base.AddEventListener();
  164. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  165. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  166. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  167. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  168. EventAgent.AddEventListener(ConstMessage.RESET_DAILY_DATA, ResetDailyData);
  169. }
  170. private void ResetDailyData()
  171. {
  172. ViewManager.Show<MainUIView>();
  173. }
  174. protected override void OnShown()
  175. {
  176. base.OnShown();
  177. MainDataManager.Instance.CanSwipe = false;
  178. GRoot.inst.touchable = false;
  179. _ui.m_loaGuidestudio.visible = true;
  180. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  181. if (_sceneObject == null)
  182. {
  183. _sceneObject = GameObject.Instantiate(_scenePrefab);
  184. }
  185. CheckFunOpen();
  186. UpdateRedDot();
  187. SceneController.UpdateMainScene(_sceneObject);
  188. UpdateRoleLvl();
  189. UpdateHead();
  190. UpdateBtnFirstRecharge();
  191. _valueBarController.OnShown();
  192. long lastTime =
  193. GameGlobal.lastLoginTime; // GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  194. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) &&
  195. ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET &&
  196. GuideDataManager.currentGuideId <= 0)
  197. {
  198. ViewManager.Show<SevenDayLoginView>();
  199. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  200. }
  201. SetPos();
  202. GetAdIds();
  203. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  204. if (_ui.m_comListAd.target.visible)
  205. {
  206. Timers.inst.Remove(UpdateAdListTime);
  207. Timers.inst.Add(3, 0, UpdateAdListTime);
  208. }
  209. Timers.inst.Remove(Update);
  210. Timers.inst.Remove(CheckGuide);
  211. Timers.inst.AddUpdate(CheckGuide);
  212. Timers.inst.AddUpdate(Update);
  213. }
  214. protected override void OnHide()
  215. {
  216. base.OnHide();
  217. if (_sceneObject != null)
  218. {
  219. GameObject.Destroy(_sceneObject);
  220. _sceneObject = null;
  221. }
  222. _valueBarController.OnHide();
  223. Timers.inst.Remove(Update);
  224. Timers.inst.Remove(CheckGuide);
  225. Timers.inst.Remove(UpdateAdListTime);
  226. }
  227. protected override void RemoveEventListener()
  228. {
  229. base.RemoveEventListener();
  230. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  231. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  232. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  233. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  234. }
  235. private void AddEffect()
  236. {
  237. // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
  238. // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
  239. // for (int i = 0; i < _btns.Length; i++)
  240. // {
  241. // GameObject gameObject0;
  242. // GoWrapper wrapper0;
  243. // GameObject gameObject1;
  244. // GoWrapper wrapper1;
  245. // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
  246. // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
  247. // _effects.Add(gameObject0);
  248. // _wrappers.Add(wrapper0);
  249. // _effects1.Add(gameObject1);
  250. // _wrappers1.Add(wrapper1);
  251. // }
  252. string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  253. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  254. SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
  255. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
  256. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  257. // SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6,out _wrapper6);
  258. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
  259. // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
  260. // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
  261. }
  262. private void SetPos()
  263. {
  264. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  265. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  266. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  267. if (MainDataManager.Instance.ViewType == 0)
  268. {
  269. Scene.SetActive(true);
  270. Bg.SetActive(true);
  271. Bg1.SetActive(false);
  272. _ui.m_t3.Play();
  273. ;
  274. }
  275. else if (MainDataManager.Instance.ViewType == 1)
  276. {
  277. Scene.SetActive(false);
  278. Bg.SetActive(false);
  279. Bg1.SetActive(true);
  280. _ui.m_t4.Play();
  281. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  282. }
  283. }
  284. private void OnSwipeBegin()
  285. {
  286. Vector2 pos = Input.mousePosition;
  287. pos.y = Screen.height - pos.y;
  288. _startPos = _ui.target.GlobalToLocal(pos);
  289. }
  290. private void OnSwipeEnd()
  291. {
  292. Vector2 pos = Input.mousePosition;
  293. pos.y = Screen.height - pos.y;
  294. _endPos = _ui.target.GlobalToLocal(pos);
  295. }
  296. private void OnSwipe(EventContext context)
  297. {
  298. if (!MainDataManager.Instance.CanSwipe) return;
  299. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  300. if (MainDataManager.Instance.ViewType == 0 && _ui.m_comListAd.m_listAd.numItems > 0//滚动广告区域不可切换页面
  301. && _startPos.x > _ui.m_comListAd.target.x && _startPos.x < (_ui.m_comListAd.target.x + _ui.m_comListAd.target.width)
  302. && _startPos.y > _ui.m_comListAd.target.y && _startPos.y < (_ui.m_comListAd.target.y + _ui.m_comListAd.target.height)) return;
  303. // || _endPos.x < (_ui.m_comListAd.target.x + _ui.m_comListAd.target.width)
  304. // && _endPos.y > _ui.m_comListAd.target.y && _endPos.y < (_ui.m_comListAd.target.y + _ui.m_comListAd.target.height))
  305. SwipeGesture swipeture = (SwipeGesture)context.sender;
  306. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 &&
  307. swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  308. {
  309. MoveLeft();
  310. }
  311. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 &&
  312. swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  313. {
  314. MoveRight();
  315. }
  316. }
  317. private void MoveLeft()
  318. {
  319. _ui.target.touchable = false;
  320. TryCompleteGuide();
  321. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  322. _ui.m_t1.Play(() =>
  323. {
  324. _ui.target.touchable = true;
  325. MainDataManager.Instance.ViewType = 1;
  326. });
  327. }
  328. private void ChangeSceneBg(object param)
  329. {
  330. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  331. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  332. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  333. }
  334. private void MoveRight()
  335. {
  336. _ui.target.touchable = false;
  337. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  338. _ui.m_t2.Play(() =>
  339. {
  340. _ui.target.touchable = true;
  341. MainDataManager.Instance.ViewType = 0;
  342. });
  343. }
  344. private void ChangeSceneBg1(object param)
  345. {
  346. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  347. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  348. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  349. }
  350. private void OnBtnChangClick()
  351. {
  352. int count = 0;
  353. for (int i = 0; i < _ui.m_list.numItems; i++)
  354. {
  355. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  356. }
  357. int oneItemHeight = 97 + _ui.m_list.lineGap;
  358. float height = count * oneItemHeight;
  359. if (_ui.m_btnChange.target.selected == true)
  360. {
  361. _ui.m_btnChange.m_c1.selectedIndex = 1;
  362. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  363. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  364. // _ui.m_list.ResizeToFit();
  365. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  366. }
  367. else
  368. {
  369. _ui.m_btnChange.m_c1.selectedIndex = 0;
  370. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  371. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  372. // _ui.m_list.height = 0;
  373. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  374. }
  375. }
  376. private void OnClickBtnMain()
  377. {
  378. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  379. if (isOpen) return;
  380. isOpen = true;
  381. // _ui.m_btnMain.m_holder1.visible = true;
  382. // Timers.inst.Add(effectTime, 1, (param) =>
  383. // {
  384. // _ui.m_btnMain.m_holder1.visible = false;
  385. // this.Hide();
  386. ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null,
  387. new object[] { ViewName.MAINUI_VIEW, this.viewData });
  388. isOpen = false;
  389. ;
  390. // });
  391. }
  392. private void OnClickBtnHuanZhuang()
  393. {
  394. if (isOpen) return;
  395. isOpen = true;
  396. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  397. // Timers.inst.Add(effectTime, 1, (param) =>
  398. // {
  399. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  400. this.Hide();
  401. ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  402. isOpen = false;
  403. // });
  404. }
  405. private void OnClickBtnZhaiXing()
  406. {
  407. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  408. if (isOpen) return;
  409. isOpen = true;
  410. _ui.m_btnZhaiXing.m_holder1.visible = true;
  411. // Timers.inst.Add(effectTime, 1, (param) =>
  412. // {
  413. _ui.m_btnZhaiXing.m_holder1.visible = false;
  414. ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
  415. isOpen = false;
  416. // });
  417. }
  418. private void OnClickBtnXiuFang()
  419. {
  420. if (isOpen) return;
  421. isOpen = true;
  422. _ui.m_btnXiuFang.m_holder1.visible = true;
  423. // Timers.inst.Add(effectTime, 1, (param) =>
  424. // {
  425. _ui.m_btnXiuFang.m_holder1.visible = false;
  426. ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  427. isOpen = false;
  428. // });
  429. }
  430. private void OnClickBtnDailyLogin()
  431. {
  432. // if (isOpen) return;
  433. // isOpen = true;
  434. // _ui.m_btnDailyLogin.m_holder.visible = true;
  435. // Timers.inst.Add(effectTime, 1, (param) =>
  436. // {
  437. // _ui.m_btnDailyLogin.m_holder.visible = false;
  438. // List<string> list = new List<string>();
  439. // list.Add("StudioView");
  440. // list.Add("XiuFangView");
  441. // ViewManager.Show<FunctionOpenView>(list);
  442. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  443. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  444. // isOpen = false;
  445. // });
  446. }
  447. private void OnClickBtnDailyWelfare()
  448. {
  449. // if (isOpen) return;
  450. // isOpen = true;
  451. // _ui.m_btnDailyLogin.m_holder.visible = true;
  452. // Timers.inst.Add(effectTime, 1, (param) =>
  453. // {
  454. // _ui.m_btnDailyLogin.m_holder.visible = false;
  455. // List<string> list = new List<string>();
  456. // list.Add("StudioView");
  457. // list.Add("XiuFangView");
  458. // ViewManager.Show<FunctionOpenView>(list);
  459. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  460. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  461. // isOpen = false;
  462. // });
  463. }
  464. private void OnClickBtnActivityLuckyBox()
  465. {
  466. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData },
  467. true);
  468. }
  469. private void OnClickBtnCiPai()
  470. {
  471. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  472. if (isOpen) return;
  473. isOpen = true;
  474. _ui.m_btnCiPai.m_holder1.visible = true;
  475. // Timers.inst.Add(effectTime, 1, (param) =>
  476. // {
  477. _ui.m_btnCiPai.m_holder1.visible = false;
  478. CardDataManager.isFilter = false;
  479. ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  480. isOpen = false;
  481. // });
  482. }
  483. private void OnClickBtnStudio()
  484. {
  485. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  486. }
  487. private void OnClickBtnField()
  488. {
  489. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  490. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  491. }
  492. private void OnClickBtnPoem()
  493. {
  494. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  495. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  496. }
  497. private void OnClickBtnArena()
  498. {
  499. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  500. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  501. {
  502. return;
  503. }
  504. if (!ArenaDataManager.Instance.IsSeasonOpen)
  505. {
  506. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  507. return;
  508. }
  509. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  510. ViewManager.Show<ArenaLoadingView>();
  511. }
  512. private void OnClickBtnTravel()
  513. {
  514. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  515. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  516. }
  517. private void OnClickBtnBag()
  518. {
  519. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  520. }
  521. private void OnClickBtnLeague()
  522. {
  523. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  524. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  525. // if (LeagueDataManager.Instance.Type == 0)
  526. // {
  527. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  528. // return;
  529. // }
  530. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  531. {
  532. ViewManager.Show<LeagueView>();
  533. }
  534. else //未加入联盟
  535. {
  536. ViewManager.Show<LeagueJoinView>();
  537. }
  538. }
  539. private void OnClickBtnStore()
  540. {
  541. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  542. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  543. }
  544. private void OnClickBtnTuJian()
  545. {
  546. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  547. ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  548. }
  549. private void OnClickBtnYouJian()
  550. {
  551. ViewManager.Show<MailView>();
  552. }
  553. private void OnClickBtnHaoYou()
  554. {
  555. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  556. }
  557. private void OnClickBtnGongGao()
  558. {
  559. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  560. ViewManager.Show<NoticeView>();
  561. }
  562. private void OnClickBtnRenWu()
  563. {
  564. ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  565. // ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  566. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  567. // ViewManager.Show<DailyTaskView>();
  568. }
  569. private void OnClickBtnDay7()
  570. {
  571. ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  572. }
  573. private void OnClickBtnFirstRecharge()
  574. {
  575. ViewManager.Show<FirstChargeBonusView>();
  576. }
  577. private void OnClickHeadBar()
  578. {
  579. ViewManager.Show(ViewName.ROLE_INFO_VIEW);
  580. }
  581. //列表
  582. private void OnClickBtnGiftBag1()
  583. {
  584. var activityInfoByTypeList =
  585. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  586. var list = activityInfoByTypeList
  587. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  588. if (list.Count == 0)
  589. {
  590. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  591. }
  592. else
  593. {
  594. ViewManager.Show<SpecialOfferGiftBoxView>();
  595. }
  596. }
  597. //圆形
  598. private void OnClickBtnGiftBag2()
  599. {
  600. var activityInfoByTypeList =
  601. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  602. var list = activityInfoByTypeList
  603. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  604. if (list.Count == 0)
  605. {
  606. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  607. }
  608. else
  609. {
  610. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  611. }
  612. }
  613. //列表样式
  614. private void UpGiftBox1()
  615. {
  616. var activityInfoByTypeList =
  617. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  618. var list = activityInfoByTypeList
  619. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  620. if (list.Count == 0)
  621. {
  622. _ui.m_btnGiftBag2.target.visible = false;
  623. }
  624. else
  625. {
  626. bool isSoldOut = true;
  627. foreach (var activityInfo in list)
  628. {
  629. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  630. var paramsArr = activityOpenCfg.paramsArr;
  631. foreach (var shopCfgId in paramsArr)
  632. {
  633. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  634. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  635. //只要有一个商品还能购买,就不是售罄
  636. if (remainBuyNum > 0)
  637. {
  638. isSoldOut = false;
  639. break;
  640. }
  641. }
  642. }
  643. if (isSoldOut)
  644. {
  645. _ui.m_btnGiftBag2.target.visible = false;
  646. }
  647. else
  648. {
  649. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  650. _ui.m_btnGiftBag2.target.visible = true;
  651. }
  652. }
  653. }
  654. //圆形样式
  655. private void UpGiftBox2()
  656. {
  657. var activityInfoByTypeList =
  658. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  659. var list = activityInfoByTypeList
  660. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  661. if (list.Count == 0)
  662. {
  663. _ui.m_btnGiftBag1.target.visible = false;
  664. }
  665. else
  666. {
  667. bool isSoldOut = true;
  668. foreach (var activityInfo in list)
  669. {
  670. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  671. var paramsArr = activityOpenCfg.paramsArr;
  672. foreach (var shopCfgId in paramsArr)
  673. {
  674. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  675. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  676. //只要有一个商品还能购买,就不是售罄
  677. if (remainBuyNum > 0)
  678. {
  679. isSoldOut = false;
  680. break;
  681. }
  682. }
  683. }
  684. if (isSoldOut)
  685. {
  686. _ui.m_btnGiftBag1.target.visible = false;
  687. }
  688. else
  689. {
  690. _ui.m_btnGiftBag1.m_txtTime.text =
  691. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  692. _ui.m_btnGiftBag1.target.visible = true;
  693. }
  694. }
  695. }
  696. private void Update(object param)
  697. {
  698. ShowExitAlert();
  699. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  700. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  701. if (actLuckyBoxId > 0)
  702. {
  703. if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
  704. {
  705. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  706. ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
  707. }
  708. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  709. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  710. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  711. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  712. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  713. }
  714. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  715. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  716. if (ActivityDataManager.Instance.lastActLimitChargeId != actLimitChargeId)
  717. {
  718. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  719. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  720. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  721. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  722. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  723. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  724. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  725. }
  726. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  727. if (_ui.m_btnActivityDay7.target.visible)
  728. {
  729. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  730. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  731. }
  732. //特惠礼包/限时礼包窗口内的倒计时
  733. UpGiftBox1();
  734. UpGiftBox2();
  735. if (ViewManager.isViewOpen(nameof(SpecialOfferGiftBoxView)))
  736. {
  737. var specialOfferGiftBoxView =
  738. ViewManager.GetUIView(nameof(SpecialOfferGiftBoxView)) as SpecialOfferGiftBoxView;
  739. specialOfferGiftBoxView?.UpTime();
  740. }
  741. if (ViewManager.isViewOpen(nameof(RushSaleGiftBoxView)))
  742. {
  743. var rushSaleGiftBoxView =
  744. ViewManager.GetUIView(nameof(RushSaleGiftBoxView)) as RushSaleGiftBoxView;
  745. rushSaleGiftBoxView?.UpTime();
  746. }
  747. }
  748. private void ShowExitAlert()
  749. {
  750. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  751. {
  752. AlertSystem.Show("我会想你的")
  753. .SetLeftButton(true, "继续游戏")
  754. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  755. }
  756. }
  757. private void OnNumericChange(EventContext context)
  758. {
  759. var numericType = (int)context.data;
  760. if (numericType == NumericType.Lvl)
  761. {
  762. UpdateRoleLvl();
  763. CheckFunOpen();
  764. }
  765. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.RechargeTotal)
  766. {
  767. UpdateBtnFirstRecharge();
  768. }
  769. }
  770. private void UpdateBtnFirstRecharge()
  771. {
  772. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  773. if (_ui.m_btnFirstRecharge.target.visible)
  774. {
  775. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  776. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget);
  777. }
  778. }
  779. private void UpdateRoleLvl()
  780. {
  781. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  782. }
  783. private void UpdateHead()
  784. {
  785. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  786. RoleDataManager.headBorderId);
  787. }
  788. /// <summary>
  789. /// 获取当前开启的滚动广告列表
  790. /// </summary>
  791. private void GetAdIds()
  792. {
  793. _adIds.Clear();
  794. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  795. {
  796. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  797. if (adCfg.activityId > 0 && ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  798. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  799. {
  800. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  801. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  802. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  803. }
  804. _adIds.Add(adCfg);
  805. }
  806. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  807. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  808. if (_ui.m_comListAd.m_listAd.numItems > 0)
  809. {
  810. _ui.m_comListAd.m_listAd.ScrollToView(0);
  811. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  812. }
  813. }
  814. private void UpdateAdListTime(object param)
  815. {
  816. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  817. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  818. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  819. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  820. }
  821. private void RenderListAdItem(int index, GObject obj)
  822. {
  823. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  824. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  825. if (item.m_loaRes.data == null)
  826. {
  827. item.m_loaRes.onClick.Add(OnBtnAdJump);
  828. }
  829. item.m_loaRes.data = _adIds[index];
  830. UI_ListAdItem.ProxyEnd();
  831. }
  832. private void OnBtnAdJump(EventContext context)
  833. {
  834. GObject obj = context.sender as GObject;
  835. AdCfg adCfg = obj.data as AdCfg;
  836. object[] param = null;
  837. if (adCfg.jumpId == nameof(LimitChargeView))
  838. {
  839. param = new object[] { adCfg.activityId };
  840. }
  841. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  842. }
  843. private void OnListAdScrollEnd()
  844. {
  845. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  846. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  847. }
  848. private void CheckFunOpen()
  849. {
  850. _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  851. _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  852. _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  853. _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  854. _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  855. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  856. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  857. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  858. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  859. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  860. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  861. // _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  862. // || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  863. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  864. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  865. // int actLimitChargeId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitChargeId);
  866. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  867. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  868. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  869. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  870. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  871. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  872. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  873. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  874. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  875. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  876. _ui.m_grpLeagueAnswer.visible = _btnLeague.visible && (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.WaitNext);
  877. if (_ui.m_grpLeagueAnswer.visible)
  878. {
  879. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  880. _ui.m_grpLeagueAnswer.SetPosition(pos.x - _ui.m_grpLeagueAnswer.width + 20, pos.y + 20, 0);
  881. }
  882. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  883. _btnTuJian.visible =
  884. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  885. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  886. _ui.m_list.ResizeToFit();
  887. }
  888. private void UpdateRedDot()
  889. {
  890. _valueBarController.UpRead();
  891. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  892. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  893. // RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target,
  894. // RedDotDataManager.Instance.GetDailyLoginRed());
  895. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  896. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  897. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  898. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed());
  899. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "", -36, 32);
  900. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -36, 32);
  901. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  902. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -36, 32);
  903. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed());
  904. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", -10, 5);
  905. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed() || RedDotDataManager.Instance.GetActLuckyBoxRewardRed() || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -10, 5);
  906. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed());
  907. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  908. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  909. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  910. }
  911. private void CheckGuide(object param)
  912. {
  913. MainDataManager.Instance.CanSwipe = true;
  914. GRoot.inst.touchable = true;
  915. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  916. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  917. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  918. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  919. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  920. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  921. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  922. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  923. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  924. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  925. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  926. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  927. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  928. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  929. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  930. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  931. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  932. {
  933. UpdateToCheckGuide(null);
  934. }
  935. else
  936. {
  937. _ui.m_loaGuidestudio.visible = false;
  938. Timers.inst.Remove(CheckGuide);
  939. }
  940. }
  941. protected override void UpdateToCheckGuide(object param)
  942. {
  943. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  944. if (MainDataManager.Instance.ViewType == 0)
  945. {
  946. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  947. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  948. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  949. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  950. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  951. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  952. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  953. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  954. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  955. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
  956. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  957. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  958. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  959. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  960. GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  961. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  962. false, _ui.target.height - 700);
  963. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  964. false, _ui.target.height - 700);
  965. bool isFieldGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  966. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  967. _ui.m_loaGuidestudio.visible = false;
  968. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  969. // {
  970. // _ui.m_loaGuidestudio.visible = true;
  971. // MainDataManager.Instance.CanSwipe = true;
  972. // }
  973. // else
  974. // {
  975. // _ui.m_loaGuidestudio.visible = false;
  976. // }
  977. }
  978. if (MainDataManager.Instance.ViewType == 1)
  979. {
  980. _ui.m_loaGuidestudio.visible = false;
  981. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3, "工作室开门啦,进去看看~");
  982. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  983. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  984. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
  985. GuideController.TryGuide(_ui.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
  986. GuideController.TryGuide(_ui.m_loaLeft, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
  987. }
  988. }
  989. }
  990. }