RoleInfoSProxy.cs 11 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using ET;
  6. namespace GFGGame
  7. {
  8. public static class RoleInfoSProxy
  9. {
  10. //请求个人信息
  11. public static async ETTask<bool> ReqPersonalInfo()
  12. {
  13. S2C_GetPersonalInfo response = null;
  14. response = (S2C_GetPersonalInfo)await MessageHelper.SendToServer(new C2S_GetPersonalInfo());
  15. if (response != null)
  16. {
  17. if (response.Error == ErrorCode.ERR_Success)
  18. {
  19. RoleDataManager.slogan = response.Signature;
  20. RoleDataManager.headId = response.HeadItemId;
  21. RoleDataManager.headBorderId = response.HeadBorderItemId;
  22. RoleDataManager.photoDatas = response.PictureIds;
  23. RoleDataManager.badgeDatas.Clear();
  24. for (int i = 0; i < response.ItemList.Count; i++)
  25. {
  26. RoleDataManager.badgeDatas.Add(response.ItemList[i]);
  27. }
  28. RoleDataManager.mainBgID = response.MyMainBgId;
  29. RoleDataManager.achievementTaskCollect = response.AchievementTaskCollect;
  30. return true;
  31. }
  32. }
  33. return false;
  34. }
  35. //请求其他玩家详细信息
  36. public static async ETTask<OtherRoleInfoDetailData> ReqOtherRoleDetailInfo(long otherRoleId)
  37. {
  38. S2C_GetOtherRoleDetailInfo response = null;
  39. response = (S2C_GetOtherRoleDetailInfo)await MessageHelper.SendToServer(new C2S_GetOtherRoleDetailInfo() { OtherRoleId = otherRoleId });
  40. if (response != null)
  41. {
  42. if (response.Error == ErrorCode.ERR_Success)
  43. {
  44. OtherRoleInfoDetailData roleInfoDetail = new OtherRoleInfoDetailData();
  45. roleInfoDetail.roleInfo = new OtherRoleInfoData();
  46. roleInfoDetail.roleInfo.roleId = response.RoleInfo.RoleId;
  47. roleInfoDetail.roleInfo.roleName = response.RoleInfo.RoleName;
  48. roleInfoDetail.roleInfo.roleLv = response.RoleInfo.RoleLvl;
  49. roleInfoDetail.roleInfo.headId = response.RoleInfo.HeadItemId;
  50. roleInfoDetail.roleInfo.headBorderId = response.RoleInfo.HeadBorderItemId;
  51. roleInfoDetail.roleInfo.offlineTimeSec = response.RoleInfo.OfflineTimeSec;
  52. roleInfoDetail.roleInfo.leagueName = response.RoleInfo.LeagueName;
  53. roleInfoDetail.roleInfo.suitCollect = response.RoleInfo.SuitCollect;
  54. roleInfoDetail.roleInfo.cardCollect = response.RoleInfo.CardCollect;
  55. roleInfoDetail.roleInfo.achievementTaskCollect = response.RoleInfo.AchievementTaskCollect;
  56. roleInfoDetail.roleInfo.roleExp = response.RoleInfo.RoleExp;
  57. roleInfoDetail.slogan = response.Signature;
  58. roleInfoDetail.SuitCollectPer = response.SuitCollectPer;
  59. for (int i = 0; i < response.PictureInfoList.Count; i++)
  60. {
  61. if (roleInfoDetail.showPhotoList.Count == i)
  62. {
  63. roleInfoDetail.showPhotoList.Add(new PoemPhotoData());
  64. }
  65. if (response.PictureInfoList[i].PictureId == 0)
  66. {
  67. roleInfoDetail.showPhotoList[i] = null;
  68. }
  69. else
  70. {
  71. roleInfoDetail.showPhotoList[i].PictureId = response.PictureInfoList[i].PictureId;
  72. roleInfoDetail.showPhotoList[i].PictureTempUrl = response.PictureInfoList[i].PictureTempUrl;
  73. }
  74. }
  75. if (response.CustomSuit != null)
  76. {
  77. roleInfoDetail.customSuitData = new CustomSuitData(response.CustomSuit.Pos);
  78. roleInfoDetail.customSuitData.dressUpData.bgId = response.CustomSuit.BgId;
  79. roleInfoDetail.customSuitData.dressUpData.suitId = response.CustomSuit.SuitId;
  80. roleInfoDetail.customSuitData.dressUpData.actionId = response.CustomSuit.ActionId;
  81. roleInfoDetail.customSuitData.dressUpData.itemList = response.CustomSuit.EquipIds;
  82. }
  83. roleInfoDetail.roleInfo.itemList.Clear();
  84. for(int i = 0; i < response.RoleInfo.ItemList.Count; i++)
  85. {
  86. roleInfoDetail.roleInfo.itemList.Add(response.RoleInfo.ItemList[i]);
  87. }
  88. return roleInfoDetail;
  89. }
  90. }
  91. return null;
  92. }
  93. //修改个人签名
  94. public static async ETTask<string> ReqModifySlogan(string slogan)
  95. {
  96. S2C_ModifySignature response = null;
  97. response = (S2C_ModifySignature)await MessageHelper.SendToServer(new C2S_ModifySignature() { Signature = slogan });
  98. if (response != null)
  99. {
  100. if (response.Error == ErrorCode.ERR_Success)
  101. {
  102. RoleDataManager.slogan = response.Signature;
  103. return RoleDataManager.slogan;
  104. }
  105. }
  106. return RoleDataManager.slogan;
  107. }
  108. //修改角色名称
  109. public static async ETTask<bool> ReqModifyRoleName(string name)
  110. {
  111. S2C_ModifyRoleName response = null;
  112. response = (S2C_ModifyRoleName)await MessageHelper.SendToServer(new C2S_ModifyRoleName() { Name = name });
  113. if (response != null)
  114. {
  115. if (response.Error == ErrorCode.ERR_Success)
  116. {
  117. GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole().Name = response.Name;
  118. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_NAME);
  119. return true;
  120. }
  121. }
  122. return false;
  123. }
  124. //修改角色头像
  125. public static async ETTask<bool> ReqModifyRoleHead(int headId)
  126. {
  127. S2C_AuHead response = null;
  128. response = (S2C_AuHead)await MessageHelper.SendToServer(new C2S_AuHead() { HeadItemId = headId });
  129. if (response != null)
  130. {
  131. if (response.Error == ErrorCode.ERR_Success)
  132. {
  133. RoleDataManager.headId = response.HeadItemId;
  134. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  135. {
  136. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo.headId = RoleDataManager.headId;
  137. }
  138. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  139. return true;
  140. }
  141. }
  142. return false;
  143. }
  144. //修改角色头像框
  145. public static async ETTask<bool> ReqModifyRoleHeadBorder(int HeadBorder)
  146. {
  147. S2C_AuHeadBorder response = null;
  148. response = (S2C_AuHeadBorder)await MessageHelper.SendToServer(new C2S_AuHeadBorder() { HeadBorderItemId = HeadBorder });
  149. if (response != null)
  150. {
  151. if (response.Error == ErrorCode.ERR_Success)
  152. {
  153. RoleDataManager.headBorderId = response.HeadBorderItemId;
  154. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  155. {
  156. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo.headBorderId = RoleDataManager.headBorderId;
  157. }
  158. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  159. return true;
  160. }
  161. }
  162. return false;
  163. }
  164. //修改展示图片
  165. public static async ETTask<bool> ReqModifyShowPhoto(List<long> photoDatas)
  166. {
  167. S2C_AddOpenAlbumInfo response = null;
  168. response = (S2C_AddOpenAlbumInfo)await MessageHelper.SendToServer(new C2S_AddOpenAlbumInfo() { PictureIds = photoDatas });
  169. if (response != null)
  170. {
  171. if (response.Error == ErrorCode.ERR_Success)
  172. {
  173. return true;
  174. }
  175. }
  176. return false;
  177. }
  178. public static async ETTask<bool> ReqSaveChangeGearSwitch(int isOn)
  179. {
  180. S2C_SaveChangeGearSwitch response;
  181. response = (S2C_SaveChangeGearSwitch)await MessageHelper.SendToServer(new C2S_SaveChangeGearSwitch() { Switch = isOn });
  182. if (response != null)
  183. {
  184. if (response.Error == ErrorCode.ERR_Success)
  185. {
  186. return true;
  187. }
  188. }
  189. return false;
  190. }
  191. public static async ETTask<bool> ReqSaveMainBgID(int bgID)
  192. {
  193. S2C_UpMyMainBg response;
  194. response = (S2C_UpMyMainBg)await MessageHelper.SendToServer(new C2S_UpMyMainBg() { MyMainBgId = bgID });
  195. if (response != null)
  196. {
  197. if (response.Error == ErrorCode.ERR_Success)
  198. {
  199. return true;
  200. }
  201. }
  202. return false;
  203. }
  204. public static async ETTask<bool> ReqSaveBadgeList(List<int> itemList)
  205. {
  206. S2C_UpWearBadges response;
  207. response = (S2C_UpWearBadges)await MessageHelper.SendToServer(new C2S_UpWearBadges() { ItemList = itemList });
  208. if (response != null)
  209. {
  210. if (response.Error == ErrorCode.ERR_Success)
  211. {
  212. return true;
  213. }
  214. }
  215. return false;
  216. }
  217. //新手领取套装
  218. public static async ETTask<bool> ReqNewRoleGetSuit(int id)
  219. {
  220. S2C_GetSuitSelectReward response;
  221. response = (S2C_GetSuitSelectReward)await MessageHelper.SendToServer(new C2S_GetSuitSelectReward() { SuitId = id });
  222. if (response != null)
  223. {
  224. if (response.Error == ErrorCode.ERR_Success)
  225. {
  226. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  227. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));
  228. EventAgent.DispatchEvent(ConstMessage.NEWROLEGETSUIT);
  229. return true;
  230. }
  231. }
  232. return false;
  233. }
  234. //新手领取套装状态
  235. public static async ETTask<bool> ReqNewRoleGetSuitStatus()
  236. {
  237. S2C_GetSuitSelectStatus response;
  238. response = (S2C_GetSuitSelectStatus)await MessageHelper.SendToServer(new C2S_GetSuitSelectStatus() { });
  239. if (response != null)
  240. {
  241. if (response.Error == ErrorCode.ERR_Success)
  242. {
  243. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  244. return true;
  245. }
  246. }
  247. return false;
  248. }
  249. }
  250. }