LeagueSproxy.cs 23 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. //通知联盟值变化
  7. public class NoticeLeagueNumeric : AMHandler<L2C_NoticeLeagueNumeric>
  8. {
  9. protected override async ETTask Run(Session session, L2C_NoticeLeagueNumeric message)
  10. {
  11. if (message.LeagueId == LeagueDataManager.Instance.LeagueData.LeagueId)
  12. {
  13. LeagueDataManager.Instance.UpdateNumeric(LeagueDataManager.Instance.LeagueData, message.NumericType, message.NewValue);
  14. EventAgent.DispatchEvent(ConstMessage.LEAGUE_NUMBERIC_CHANGE);
  15. }
  16. await ETTask.CompletedTask;
  17. }
  18. }
  19. //通知有人申请加入联盟
  20. public class NoticeApplyLeague : AMHandler<L2C_NoticeApplyLeague>
  21. {
  22. protected override async ETTask Run(Session session, L2C_NoticeApplyLeague message)
  23. {
  24. OtherRoleInfoData otherRoleInfo = LeagueSproxy.GetOtherRoleInfoData(message.RoleInfo);
  25. LeagueDataManager.Instance.ListApplyDatas[otherRoleInfo.roleId] = otherRoleInfo;
  26. await ETTask.CompletedTask;
  27. }
  28. }
  29. //通知有人离开了联盟
  30. public class NoticeLeaveLeague : AMHandler<L2C_NoticeLeaveLeague>
  31. {
  32. protected override async ETTask Run(Session session, L2C_NoticeLeaveLeague message)
  33. {
  34. LeagueData leagueData = LeagueDataManager.Instance.LeagueData;
  35. if (message.LeagueId == leagueData.LeagueId)
  36. {
  37. if (message.LeaveRoleId == RoleDataManager.roleId)//自己离开联盟
  38. {
  39. LeagueDataManager.Instance.Clear();
  40. LeagueSproxy.ReqGetLeagueInfo().Coroutine();
  41. if (ViewManager.isViewOpen(typeof(LeagueView).FullName))
  42. {
  43. ViewManager.Show<MainUIView>(null, null, true);
  44. }
  45. PromptController.Instance.ShowFloatTextPrompt("您已离开雅集");
  46. }
  47. else
  48. {
  49. if (leagueData.LeagueMemberDatas.ContainsKey(message.LeaveRoleId))
  50. {
  51. if (leagueData.LeagueMemberDatas[message.LeaveRoleId].Pos == LeaguePos.Flower)
  52. {
  53. leagueData.FlowerNum--;
  54. }
  55. leagueData.LeagueMemberDatas.Remove(message.LeaveRoleId);
  56. }
  57. if (message.LeaveRoleId == leagueData.OwnerId)
  58. {
  59. leagueData.OwnerId = 0;
  60. }
  61. else if (message.LeaveRoleId == leagueData.SubOwnerId)
  62. {
  63. leagueData.SubOwnerId = 0;
  64. }
  65. }
  66. EventAgent.DispatchEvent(ConstMessage.LEAGUE_MEMBER_CHANGE);
  67. }
  68. await ETTask.CompletedTask;
  69. }
  70. }
  71. //通知有人加入了联盟
  72. public class NoticeJoinLeague : AMHandler<L2C_NoticeJoinLeague>
  73. {
  74. protected override async ETTask Run(Session session, L2C_NoticeJoinLeague message)
  75. {
  76. LeagueMemberData memberData = LeagueSproxy.GetLeagueMemberData(message.RoleInfo);
  77. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[memberData.RoleInfo.roleId] = memberData;
  78. EventAgent.DispatchEvent(ConstMessage.LEAGUE_MEMBER_CHANGE);
  79. await ETTask.CompletedTask;
  80. }
  81. }
  82. //通知职位变化
  83. public class NoticeLeaguePosChange : AMHandler<L2C_NoticeLeaguePosChange>
  84. {
  85. protected override async ETTask Run(Session session, L2C_NoticeLeaguePosChange message)
  86. {
  87. LeagueData leagueData = LeagueDataManager.Instance.LeagueData;
  88. if (message.LeagueId == leagueData.LeagueId)
  89. {
  90. if (message.Position == LeaguePosPower.Owner)
  91. {
  92. leagueData.OwnerId = message.RoleId;
  93. }
  94. else if (message.Position == LeaguePosPower.SubOwner)
  95. {
  96. leagueData.SubOwnerId = message.RoleId;
  97. }
  98. if (leagueData.LeagueMemberDatas.ContainsKey(message.RoleId))
  99. {
  100. if (leagueData.LeagueMemberDatas[message.RoleId].Pos == LeaguePos.Flower)
  101. {
  102. leagueData.FlowerNum--;
  103. }
  104. else if (message.Position == LeaguePos.Flower)
  105. {
  106. leagueData.FlowerNum++;
  107. }
  108. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[message.RoleId].Pos = message.Position;
  109. }
  110. EventAgent.DispatchEvent(ConstMessage.LEAGUE_MEMBER_CHANGE);
  111. }
  112. await ETTask.CompletedTask;
  113. }
  114. }
  115. //通知联盟信息变化
  116. public class NoticeLeagueInfoChange : AMHandler<L2C_NoticeLeagueInfoChange>
  117. {
  118. protected override async ETTask Run(Session session, L2C_NoticeLeagueInfoChange message)
  119. {
  120. if (message.LeagueId == LeagueDataManager.Instance.LeagueData.LeagueId)
  121. {
  122. if (message.Type == 1)//1为名字
  123. {
  124. LeagueDataManager.Instance.LeagueData.Name = message.Changed;
  125. }
  126. else if (message.Type == 2) //2为徽章
  127. {
  128. LeagueDataManager.Instance.LeagueData.Icon = message.Changed;
  129. }
  130. else if (message.Type == 3)//3为公告
  131. {
  132. LeagueDataManager.Instance.LeagueData.Notice = message.Changed;
  133. }
  134. EventAgent.DispatchEvent(ConstMessage.LEAGUE_INFO_CHANGE);
  135. }
  136. await ETTask.CompletedTask;
  137. }
  138. }
  139. //获取加入退出日志
  140. public class NoticeLeagueJoinQuitLog : AMHandler<S2C_LeagueJoinQuitLog>
  141. {
  142. protected override async ETTask Run(Session session, S2C_LeagueJoinQuitLog message)
  143. {
  144. LeagueLogData logData = LeagueSproxy.GetLeagueLogData(message.Logs);
  145. LeagueDataManager.Instance.ListLogDatas.Insert(0, logData);
  146. EventAgent.DispatchEvent(ConstMessage.LEAGUE_LOG_CHANGE);
  147. await ETTask.CompletedTask;
  148. }
  149. }
  150. //同步玩家联盟贡献统计
  151. public class NoticeLeagueContribution : AMHandler<S2C_LeagueContribution>
  152. {
  153. protected override async ETTask Run(Session session, S2C_LeagueContribution message)
  154. {
  155. LeagueData leagueData = LeagueDataManager.Instance.LeagueData;
  156. if (leagueData.LeagueMemberDatas.ContainsKey(message.RoleId))
  157. {
  158. leagueData.LeagueMemberDatas[message.RoleId].WeekContribution = message.WeekContribution;
  159. leagueData.LeagueMemberDatas[message.RoleId].AllContribution = message.AllContribution;
  160. }
  161. await ETTask.CompletedTask;
  162. }
  163. }
  164. public static class LeagueSproxy
  165. {
  166. //获取联盟信息
  167. public static async ETTask<bool> ReqGetLeagueInfo()
  168. {
  169. S2C_GetLeagueInfo response = null;
  170. response = (S2C_GetLeagueInfo)await MessageHelper.SendToServer(new C2S_GetLeagueInfo() { RoleId = RoleDataManager.roleId });
  171. if (response != null)
  172. {
  173. if (response.Error == ErrorCode.ERR_Success)
  174. {
  175. LeagueDataManager.Instance.Type = response.Type;
  176. if (response.Type == 1)//1:已经加入军团
  177. {
  178. LeagueDataManager.Instance.LeagueData = GetLeagueData(response.LeagueDetailInfo);
  179. int myPos = LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  180. if (myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner)
  181. {
  182. // ReqGetApplyJoinLeagueList().Coroutine();
  183. // ReqLeagueJoinQuitLog().Coroutine();
  184. }
  185. }
  186. else if (response.Type == 2)//2:未加入军团
  187. {
  188. LeagueDataManager.Instance.ListDatas.Clear();
  189. for (int i = 0; i < response.list.Count; i++)
  190. {
  191. LeagueListData leagueListData = GetLeagueListData(response.list[i]);
  192. LeagueDataManager.Instance.ListDatas[leagueListData.LeagueId] = leagueListData;
  193. }
  194. }
  195. return true;
  196. }
  197. }
  198. return false;
  199. }
  200. // 搜索联盟信息,leagueName为空则刷新
  201. public static async ETTask<bool> ReqSearchLeagueInfo(string leagueName)
  202. {
  203. S2C_SearchLeagueInfo response = null;
  204. response = (S2C_SearchLeagueInfo)await MessageHelper.SendToServer(new C2S_SearchLeagueInfo() { RoleId = RoleDataManager.roleId, Name = leagueName });
  205. if (response != null)
  206. {
  207. if (response.Error == ErrorCode.ERR_Success)
  208. {
  209. LeagueDataManager.Instance.ListDatas.Clear();
  210. for (int i = 0; i < response.list.Count; i++)
  211. {
  212. LeagueListData leagueListData = GetLeagueListData(response.list[i]);
  213. LeagueDataManager.Instance.ListDatas[leagueListData.LeagueId] = leagueListData;
  214. }
  215. return true;
  216. }
  217. }
  218. return false;
  219. }
  220. //创建联盟
  221. public static async ETTask<bool> ReqCreateLeague(string leagueName, string icon)
  222. {
  223. S2C_CreateLeague response = null;
  224. response = (S2C_CreateLeague)await MessageHelper.SendToServer(new C2S_CreateLeague() { Name = leagueName, IconName = icon });
  225. if (response != null)
  226. {
  227. if (response.Error == ErrorCode.ERR_Success)
  228. {
  229. LeagueDataManager.Instance.LeagueData = GetLeagueData(response.LeagueDetailInfo);
  230. return true;
  231. }
  232. }
  233. return false;
  234. }
  235. //申请加入联盟
  236. public static async ETTask<bool> ReqJoinLeague(long leagueId)
  237. {
  238. S2C_ApplyJoinLeague response = null;
  239. response = (S2C_ApplyJoinLeague)await MessageHelper.SendToServer(new C2S_ApplyJoinLeague() { RoleId = RoleDataManager.roleId, LeagueId = leagueId });
  240. if (response != null)
  241. {
  242. if (response.Error == ErrorCode.ERR_Success)
  243. {
  244. if (response.Type == 2)//加入成功
  245. {
  246. LeagueDataManager.Instance.LeagueData = GetLeagueData(response.LeagueDetailInfo);
  247. }
  248. else if (response.Type == 1)//等待审核
  249. {
  250. LeagueDataManager.Instance.ListDatas[leagueId].ApplyStatus = LeagueApplyStatus.Applying;
  251. }
  252. return true;
  253. }
  254. }
  255. return false;
  256. }
  257. //获取申请加入联盟列表
  258. public static async ETTask<bool> ReqGetApplyJoinLeagueList()
  259. {
  260. S2C_GetApplyJoinLeagueList response = null;
  261. response = (S2C_GetApplyJoinLeagueList)await MessageHelper.SendToServer(new C2S_GetApplyJoinLeagueList() { RoleId = RoleDataManager.roleId });
  262. if (response != null)
  263. {
  264. if (response.Error == ErrorCode.ERR_Success)
  265. {
  266. for (int i = 0; i < response.RoleInfo.Count; i++)
  267. {
  268. LeagueDataManager.Instance.ListApplyDatas[response.RoleInfo[i].RoleId] = GetOtherRoleInfoData(response.RoleInfo[i]);
  269. }
  270. return true;
  271. }
  272. }
  273. return false;
  274. }
  275. //设置是否需要审批
  276. public static async ETTask<bool> ReqSetLeagueApply(bool isNeed)
  277. {
  278. S2C_SetLeagueApply response = null;
  279. response = (S2C_SetLeagueApply)await MessageHelper.SendToServer(new C2S_SetLeagueApply() { IsNeed = isNeed });
  280. if (response != null)
  281. {
  282. if (response.Error == ErrorCode.ERR_Success)
  283. {
  284. LeagueDataManager.Instance.LeagueData.NeedAudit = response.IsNeed;
  285. return true;
  286. }
  287. }
  288. return false;
  289. }
  290. //审核是否同意加入
  291. public static async ETTask<bool> ReqAuditJoinLeague(long targetRoleId, bool IsAgreed)
  292. {
  293. S2C_AuditJoinLeague response = null;
  294. response = (S2C_AuditJoinLeague)await MessageHelper.SendToServer(new C2S_AuditJoinLeague() { TargetRoleId = targetRoleId, IsAgreed = IsAgreed });
  295. if (response != null)
  296. {
  297. if (response.Error == ErrorCode.ERR_Success)
  298. {
  299. LeagueDataManager.Instance.ListApplyDatas.Remove(targetRoleId);
  300. return true;
  301. }
  302. }
  303. return false;
  304. }
  305. //修改职位
  306. public static async ETTask<bool> ReqChangeLeaguePos(long targetRoleId, int pos)
  307. {
  308. S2C_ChangeLeaguePos response = null;
  309. response = (S2C_ChangeLeaguePos)await MessageHelper.SendToServer(new C2S_ChangeLeaguePos() { TargetRoleId = targetRoleId, Position = pos });
  310. if (response != null)
  311. {
  312. if (response.Error == ErrorCode.ERR_Success)
  313. {
  314. return true;
  315. }
  316. }
  317. return false;
  318. }
  319. //踢出联盟
  320. public static async ETTask<bool> ReqKickLeague(long targetRoleId)
  321. {
  322. S2C_KickLeague response = null;
  323. response = (S2C_KickLeague)await MessageHelper.SendToServer(new C2S_KickLeague() { TargetRoleId = targetRoleId });
  324. if (response != null)
  325. {
  326. if (response.Error == ErrorCode.ERR_Success)
  327. {
  328. return true;
  329. }
  330. }
  331. return false;
  332. }
  333. //退出联盟
  334. public static async ETTask<bool> ReqQuitLeague()
  335. {
  336. S2C_QuitLeague response = null;
  337. response = (S2C_QuitLeague)await MessageHelper.SendToServer(new C2S_QuitLeague() { RoleId = RoleDataManager.roleId });
  338. if (response != null)
  339. {
  340. if (response.Error == ErrorCode.ERR_Success)
  341. {
  342. LeagueDataManager.Instance.Clear();
  343. return true;
  344. }
  345. }
  346. return false;
  347. }
  348. //修改联盟名字和联盟徽章
  349. //type: 1为名字,2为徽章
  350. public static async ETTask<bool> ReqChangeLeagueNameOrIcon(int type, string changed)
  351. {
  352. S2C_ChangeLeagueNameOrIcon response = null;
  353. response = (S2C_ChangeLeagueNameOrIcon)await MessageHelper.SendToServer(new C2S_ChangeLeagueNameOrIcon() { Type = type, Changed = changed });
  354. if (response != null)
  355. {
  356. if (response.Error == ErrorCode.ERR_Success)
  357. {
  358. // if (type == 1)
  359. // {
  360. // LeagueDataManager.Instance.LeagueData.Name = changed;
  361. // }
  362. // else
  363. // {
  364. // LeagueDataManager.Instance.LeagueData.Icon = changed;
  365. // }
  366. PromptController.Instance.ShowFloatTextPrompt("修改成功");
  367. return true;
  368. }
  369. }
  370. return false;
  371. }
  372. //修改公告
  373. public static async ETTask<bool> ReqChangeLeagueNotice(string changed)
  374. {
  375. S2C_ChangeLeagueNotice response = null;
  376. response = (S2C_ChangeLeagueNotice)await MessageHelper.SendToServer(new C2S_ChangeLeagueNotice() { RoleId = RoleDataManager.roleId, Notice = changed });
  377. if (response != null)
  378. {
  379. if (response.Error == ErrorCode.ERR_Success)
  380. {
  381. LeagueDataManager.Instance.LeagueData.Notice = changed;
  382. return true;
  383. }
  384. }
  385. return false;
  386. }
  387. //发广告
  388. public static async ETTask<bool> ReqSendLeagueAD()
  389. {
  390. S2C_SendLeagueAD response = null;
  391. response = (S2C_SendLeagueAD)await MessageHelper.SendToServer(new C2S_SendLeagueAD() { });
  392. if (response != null)
  393. {
  394. if (response.Error == ErrorCode.ERR_Success)
  395. {
  396. LeagueDataManager.Instance.LeagueData.AdEndTime = response.AdEndTime;
  397. return true;
  398. }
  399. }
  400. return false;
  401. }
  402. //获取加入退出日志
  403. public static async ETTask<bool> ReqLeagueJoinQuitLog()
  404. {
  405. S2C_GetLeagueJoinQuitLog response = null;
  406. response = (S2C_GetLeagueJoinQuitLog)await MessageHelper.SendToServer(new C2S_GetLeagueJoinQuitLog() { RoleId = RoleDataManager.roleId });
  407. if (response != null)
  408. {
  409. if (response.Error == ErrorCode.ERR_Success)
  410. {
  411. LeagueDataManager.Instance.ListLogDatas.Clear();
  412. for (int i = 0; i < response.Logs.Count; i++)
  413. {
  414. LeagueLogData logData = GetLeagueLogData(response.Logs[i]);
  415. LeagueDataManager.Instance.ListLogDatas.Add(logData);
  416. }
  417. return true;
  418. }
  419. }
  420. return false;
  421. }
  422. //建设联盟
  423. //buildingType:由LeagueBuildingType定义
  424. public static async ETTask<bool> ReqUpLeagueBuilding(int buildingType)
  425. {
  426. S2C_UpLeagueBuilding response = null;
  427. response = (S2C_UpLeagueBuilding)await MessageHelper.SendToServer(new C2S_UpLeagueBuilding() { RoleId = RoleDataManager.roleId, BuildingType = buildingType });
  428. if (response != null)
  429. {
  430. if (response.Error == ErrorCode.ERR_Success)
  431. {
  432. return true;
  433. }
  434. }
  435. return false;
  436. }
  437. //联盟祈福
  438. public static async ETTask<bool> ReqPrayLeague(int type)
  439. {
  440. S2C_PrayLeague response = null;
  441. response = (S2C_PrayLeague)await MessageHelper.SendToServer(new C2S_PrayLeague() { Type = type });
  442. if (response != null)
  443. {
  444. if (response.Error == ErrorCode.ERR_Success)
  445. {
  446. PromptController.Instance.ShowFloatTextPrompt("祈福完成");
  447. return true;
  448. }
  449. }
  450. return false;
  451. }
  452. private static LeagueData GetLeagueData(LeagueDetailInfoProto leagueDetailInfo)
  453. {
  454. LeagueData leagueData = new LeagueData();
  455. leagueData.LeagueId = leagueDetailInfo.LeagueId;
  456. leagueData.Name = leagueDetailInfo.Name;
  457. leagueData.Icon = leagueDetailInfo.Icon;
  458. leagueData.Notice = leagueDetailInfo.Notice;
  459. leagueData.Num = leagueDetailInfo.Num;
  460. leagueData.FlowerNum = 0;
  461. leagueData.AdEndTime = leagueDetailInfo.AdEndTime;
  462. leagueData.OwnerId = leagueDetailInfo.OwnerId;
  463. leagueData.SubOwnerId = leagueDetailInfo.SubOwnerId;
  464. leagueData.LeagueMemberDatas.Clear();
  465. for (int i = 0; i < leagueDetailInfo.LeagueMemberDetailInfo.Count; i++)
  466. {
  467. LeagueMemberData memberData = GetLeagueMemberData(leagueDetailInfo.LeagueMemberDetailInfo[i]);
  468. leagueData.LeagueMemberDatas[memberData.RoleInfo.roleId] = memberData;
  469. if (memberData.Pos == LeaguePos.Flower) leagueData.FlowerNum++;
  470. }
  471. for (int i = 0; i < leagueDetailInfo.NumberKeys.Count; i++)
  472. {
  473. LeagueDataManager.Instance.UpdateNumeric(leagueData, leagueDetailInfo.NumberKeys[i], leagueDetailInfo.Values[i]);
  474. }
  475. return leagueData;
  476. }
  477. public static LeagueMemberData GetLeagueMemberData(LeagueMemberDetailInfoProto memberDetailInfoProto)
  478. {
  479. LeagueMemberData memberData = new LeagueMemberData();
  480. memberData.RoleInfo = GetOtherRoleInfoData(memberDetailInfoProto.RoleInfo);
  481. memberData.Pos = memberDetailInfoProto.Pos;
  482. memberData.WeekContribution = memberDetailInfoProto.WeekContribution;
  483. memberData.AllContribution = memberDetailInfoProto.AllContribution;
  484. memberData.JoinLeagueTime = memberDetailInfoProto.JoinLeagueTime;
  485. return memberData;
  486. }
  487. private static LeagueListData GetLeagueListData(LeagueListInfoProto listInfoProto)
  488. {
  489. LeagueListData listData = new LeagueListData();
  490. listData.LeagueId = listInfoProto.LeagueId;
  491. listData.Level = listInfoProto.Level;
  492. listData.Name = listInfoProto.Name;
  493. listData.Icon = listInfoProto.Icon;
  494. listData.Num = listInfoProto.Num;
  495. listData.MaxNum = listInfoProto.MaxNum;
  496. listData.NeedAudit = listInfoProto.NeedAudit;
  497. listData.IsAd = listInfoProto.IsAd;
  498. listData.ApplyStatus = listInfoProto.ApplyStatus;
  499. return listData;
  500. }
  501. public static LeagueLogData GetLeagueLogData(LeagueJoinQuitLogProto logProto)
  502. {
  503. LeagueLogData logData = new LeagueLogData();
  504. logData.RoleInfo = GetOtherRoleInfoData(logProto.RoleInfo);
  505. logData.Time = logProto.Time;
  506. logData.OldPos = logProto.OldPos;
  507. logData.NewPos = logProto.NewPos;
  508. return logData;
  509. }
  510. public static OtherRoleInfoData GetOtherRoleInfoData(OtherRoleInfoProto otherRoleInfo)
  511. {
  512. OtherRoleInfoData otherRoleInfoData = new OtherRoleInfoData();
  513. otherRoleInfoData.roleId = otherRoleInfo.RoleId;
  514. otherRoleInfoData.headId = otherRoleInfo.HeadItemId;
  515. otherRoleInfoData.headBorderId = otherRoleInfo.HeadBorderItemId;
  516. otherRoleInfoData.roleName = otherRoleInfo.RoleName;
  517. otherRoleInfoData.roleLv = otherRoleInfo.RoleLvl;
  518. otherRoleInfoData.offlineTimeSec = otherRoleInfo.OfflineTimeSec;
  519. return otherRoleInfoData;
  520. }
  521. }
  522. }