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- using System;
- using System.Text;
- using System.Text.RegularExpressions;
- using UnityEngine;
- namespace GFGGame
- {
- public class StringUtil
- {
- private static int[] secPosValue = { 1601, 1637, 1833, 2078, 2274, 2302, 2433, 2594, 2787, 3106, 3212, 3472, 3635, 3722, 3730, 3858, 4327, 4086, 4390, 4558, 4684, 4925, 5249, 9999 };
- private static char[] firstLetter = { 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'j', 'k', 't', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'w', 'x', 'y', 'z' };
- /// <summary>
- /// 设置指定文本的颜色
- /// </summary>
- /// <param name="fmt"></param>
- /// <param name="color"></param>
- /// <returns></returns>
- public static string GetColorText(string fmt, string color)
- {
- string str = string.Format("[color={0}]{1}[/color]", color, fmt);
- return str;
- }
- public static char GetPinYin(string str)
- {
- if (Convert.ToChar(str[0]) >= 0 && Convert.ToChar(str[0]) < 256)
- return str[0];
- else
- return GetFirstLetter(str[0].ToString());
- }
- //根据汉字拼音排序得到首字母
- private static char GetFirstLetter(string str)
- {
- string posValue = StringToPos(str);
- for (int i = 0; i < secPosValue.Length - 1; i++)
- {
- if (int.Parse(posValue) >= secPosValue[i] && int.Parse(posValue) < secPosValue[i + 1])
- {
- return firstLetter[i];
- }
- }
- return 'z';
- }
- //获取一个字符的区位码
- private static string StringToPos(string value)
- {
- string posValue = string.Empty;
- byte[] bytes = System.Text.Encoding.GetEncoding("GB2312").GetBytes(value);
- string lowCode = (bytes[0] - 160).ToString(); //取出低字节编码内容(两位16进制)
- if (lowCode.Length == 1)
- lowCode = "0" + lowCode;
- string hightCode = (bytes[1] - 160).ToString();//取出高字节编码内容(两位16进制)
- if (hightCode.Length == 1)
- hightCode = "0" + hightCode;
- posValue += (lowCode + hightCode);//加入到字符串中,
- return posValue;
- }
- /// <summary>
- /// 获取下载地址的文件名, 包含后缀
- /// </summary>
- /// <param name="url"></param>
- /// <returns></returns>
- public static string GetUrlFileName(string url)
- {
- try
- {
- // 创建一个 Uri 对象
- Uri uri = new Uri(url);
- // 获取 URL 的路径部分
- string path = uri.AbsolutePath;
- // 从路径中提取文件名
- string fileName = System.IO.Path.GetFileName(path);
- // // 获取不包含扩展名的文件名
- // string fileNameWithoutExtension = System.IO.Path.GetFileNameWithoutExtension(fileName);
- return fileName;
- }
- catch
- {
- //增加容错
- return url;
- }
- }
- }
- }
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