MatchingCompetitionGatheringView.cs 6.3 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using FairyGUI;
  5. using UI.MatchingCompetition;
  6. using UnityEngine;
  7. namespace GFGGame
  8. {
  9. //搭配赛集合期间
  10. class MatchingCompetitionGatheringView : BaseWindow
  11. {
  12. private UI_MatchingCompetitionGatheringUI _ui;
  13. private ValueBarController _valueBarController;
  14. private int SuitID;
  15. private EffectUI _effectUI1;
  16. public override void Dispose()
  17. {
  18. EffectUIPool.Recycle(_effectUI1);
  19. _effectUI1 = null;
  20. if (_valueBarController != null)
  21. {
  22. _valueBarController.Dispose();
  23. _valueBarController = null;
  24. }
  25. if (_ui != null)
  26. {
  27. _ui.Dispose();
  28. }
  29. _ui = null;
  30. base.Dispose();
  31. }
  32. protected override void OnInit()
  33. {
  34. base.OnInit();
  35. packageName = UI_MatchingCompetitionGatheringUI.PACKAGE_NAME;
  36. _ui = UI_MatchingCompetitionGatheringUI.Create();
  37. this.viewCom = _ui.target;
  38. isReturnView = true;
  39. isfullScreen = true;
  40. _ui.m_BtnBack.onClick.Add(OnClickBtnBack);
  41. _ui.m_btnUploadWorks.onClick.Add(OnClickBtnUpload);
  42. _ui.m_btnShop.onClick.Add(OnClickBtnShop);
  43. _ui.m_ruleBtn.onClick.Add(MatchingCompetitionDataManager.Instance.OnClickBtnRule);
  44. }
  45. protected override void AddEventListener()
  46. {
  47. base.AddEventListener();
  48. EventAgent.AddEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateView);
  49. }
  50. protected override void RemoveEventListener()
  51. {
  52. base.RemoveEventListener();
  53. EventAgent.RemoveEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateView);
  54. }
  55. protected override void OnShown()
  56. {
  57. base.OnShown();
  58. _ui.m_bg.url = ResPathUtil.GetBgImgPath("pxs_bj");
  59. _ui.m_c1.selectedIndex = 1;
  60. JudgingRoundOpenCfg judgingCfg = JudgingRoundOpenCfgArray.Instance.dataArray[MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason - 1];
  61. SuitID = judgingCfg.ShowSuit;
  62. _ui.m_titleText.text = judgingCfg.Name;
  63. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(SuitID);
  64. _ui.m_suitName.text = suitCfg.name;
  65. UpdateView();
  66. Timers.inst.AddUpdate(UpdateTime);
  67. Timers.inst.AddUpdate(CheckGuide);
  68. }
  69. protected override void OnHide()
  70. {
  71. DressUpObjUI dressUpObjUI = _ui.m_suitShow.data as DressUpObjUI;
  72. if (dressUpObjUI != null)
  73. {
  74. dressUpObjUI.Dispose();
  75. }
  76. _ui.m_suitShow.data = null;
  77. base.OnHide();
  78. Timers.inst.Remove(UpdateTime);
  79. Timers.inst.Remove(CheckGuide);
  80. }
  81. private void UpdateView()
  82. {
  83. if(MatchingCompetitionDataManager.Instance.WorksID == 0)
  84. {
  85. MatchingCompetitionDataManager.Instance.MyNtextture = null;
  86. }
  87. if (MatchingCompetitionDataManager.Instance.MyNtextture == null)
  88. {
  89. _ui.m_playerImage.texture = null;
  90. _ui.m_desc.visible = true;
  91. DressUpObjUI dressUpObjUI;
  92. if (_ui.m_suitShow.data == null)
  93. {
  94. _ui.m_suitShow.data = new DressUpObjUI("SceneSuitFoster");
  95. }
  96. bool showAction = SuitCfgArray.Instance.CheckSuitHasAction(SuitID) && DressUpMenuSuitDataManager.CheckSuitHasActionRes(SuitID);
  97. dressUpObjUI = _ui.m_suitShow.data as DressUpObjUI;
  98. dressUpObjUI.ResetSceneObj(100, false, true, null, false);
  99. dressUpObjUI.dressUpObj.PutOnSuitCfg(SuitID, showAction, new int[] { ConstDressUpItemType.BEI_JING }, false, false);
  100. dressUpObjUI.UpdateWrapper(_ui.m_suitShow);
  101. }
  102. else
  103. {
  104. DressUpObjUI dressUpObjUI = _ui.m_suitShow.data as DressUpObjUI;
  105. if (dressUpObjUI != null)
  106. {
  107. dressUpObjUI.Dispose();
  108. }
  109. _ui.m_desc.visible = false;
  110. _ui.m_suitShow.data = null;
  111. _ui.m_playerImage.texture = MatchingCompetitionDataManager.Instance.MyNtextture;
  112. }
  113. }
  114. private void UpdateTime(object param = null)
  115. {
  116. long endTime = MatchingCompetitionDataManager.Instance.MatchingEndTimes;
  117. long curTime = TimeHelper.ServerNow();
  118. if (MatchingCompetitionDataManager.Instance.MatchingState != 1)
  119. {
  120. Timers.inst.Remove(UpdateTime);
  121. PromptController.Instance.ShowFloatTextPrompt("投稿时间已到!");
  122. ViewManager.GoBackFrom(typeof(MatchingCompetitionGatheringView).FullName);
  123. return;
  124. }
  125. if (endTime < curTime + 1)
  126. {
  127. Timers.inst.Remove(UpdateTime);
  128. return;
  129. }
  130. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  131. _ui.m_timeText.text = "投稿剩余时间:" + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  132. }
  133. private void OnClickBtnBack()
  134. {
  135. ViewManager.GoBackFrom(typeof(MatchingCompetitionGatheringView).FullName);
  136. }
  137. private void OnClickBtnUpload()
  138. {
  139. ViewManager.Show<DressUpView>(2, false);
  140. }
  141. private void OnClickBtnShop()
  142. {
  143. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, 3 });
  144. }
  145. private void CheckGuide(object param)
  146. {
  147. if (GuideDataManager.IsGuideFinish("DAPEISAI_1") <= 0 && MatchingCompetitionDataManager.Instance.MatchingState == 1)
  148. {
  149. UpdateToCheckGuide(null);
  150. }
  151. else
  152. {
  153. Timers.inst.Remove(CheckGuide);
  154. }
  155. }
  156. protected override void UpdateToCheckGuide(object param)
  157. {
  158. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  159. GuideController.TryGuide(_ui.m_btnUploadWorks, "DAPEISAI_1", 2, "进行搭配!");
  160. GuideController.TryCompleteGuide("DAPEISAI_1", 2);
  161. }
  162. }
  163. }