PoemGalleryView.cs 24 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. class TabType
  9. {
  10. /// <summary>
  11. /// 首页
  12. /// </summary>
  13. public static int RECOVER = 0;
  14. /// <summary>
  15. /// 投稿
  16. /// </summary>
  17. public static int JOIN = 1;
  18. /// <summary>
  19. /// 收藏
  20. /// </summary>
  21. public static int FAVORITES = 2;
  22. }
  23. class RecommendType
  24. {
  25. /// <summary>
  26. /// 推荐
  27. /// </summary>
  28. public static int RECOMMEND = 0;
  29. /// <summary>
  30. /// 好友
  31. /// </summary>
  32. public static int FRIEND = 1;
  33. /// <summary>
  34. /// 排行榜
  35. /// </summary>
  36. public static int RANK = 2;
  37. }
  38. class FavoritesType
  39. {
  40. /// <summary>
  41. /// 我的收藏
  42. /// </summary>
  43. public static int FAVORITE = 0;
  44. /// <summary>
  45. /// 我的作品
  46. /// </summary>
  47. public static int MY_SELF = 1;
  48. }
  49. public class PoemGalleryView : BaseWindow
  50. {
  51. private UI_PoemGalleryUI _ui;
  52. private GList _list;
  53. private GList _list1;
  54. private GComponent _comScroll;
  55. // private List<PoemGalleryData> _galleryDatas = new List<PoemGalleryData>();
  56. private List<long> _galleryDatas = new List<long>();
  57. private int _sortType = 0;//由GallerySortType定义
  58. private int _pageCount = 10;
  59. private int _tabIndex = 0;//当前选中大页签下标,首页0投稿1收藏2
  60. private int _subtabIndex = 0;//当前选中小页签下标,推荐0好友1排行榜2;我的收藏0我的作品1
  61. private bool isPullDown = false;//是否下拉刷新中,刷新中再次下拉不会重新请求更新数据
  62. private bool isPullUp = false;//是否上拉刷新中,刷新中再次下拉不会重新请求更新数据
  63. public override void Dispose()
  64. {
  65. if (_ui != null)
  66. {
  67. _ui.Dispose();
  68. _ui = null;
  69. }
  70. base.Dispose();
  71. }
  72. protected override void OnInit()
  73. {
  74. base.OnInit();
  75. packageName = UI_PoemGalleryUI.PACKAGE_NAME;
  76. _ui = UI_PoemGalleryUI.Create();
  77. this.viewCom = _ui.target;
  78. isfullScreen = true;
  79. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  80. _ui.m_comNormal.m_comBoBox.items = new string[] { "推荐", "最新" };
  81. _ui.m_comNormal.m_comBoBox.icons = new string[] { "ui://Poem/hl_pxpx", "ui://Poem/hl_zxzx" };
  82. _ui.m_comNormal.m_comBoBox.onChanged.Add(OnNormalTabChange);
  83. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  84. _ui.m_btnRecover.onClick.Add(OnBtnRecoverClick);
  85. _ui.m_btnJoin.onClick.Add(OnBtnJoinClick);
  86. _ui.m_btnFavorites.onClick.Add(OnBtnFavoritesClick);
  87. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  88. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  89. _ui.m_comNormal.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  90. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  91. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  92. _ui.m_comFavorites.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  93. _ui.m_comNormal.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  94. _ui.m_comNormal.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  95. _ui.m_comFavorites.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  96. _ui.m_comFavorites.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  97. _ui.m_comNormal.m_listRank.itemRenderer = RenderListRankItem;
  98. _ui.m_comNormal.m_listRank.SetVirtual();
  99. _ui.m_comNormal.m_btnShop.onClick.Add(OnBtnShopClick);
  100. _ui.m_comNormal.m_btnReward.onClick.Add(OnBtnRewardClick);
  101. _ui.m_comNormal.m_c1.onChanged.Add(OnNormalTabChange);
  102. _ui.m_comFavorites.m_c1.onChanged.Add(OnFavoritesTabChange);
  103. }
  104. protected override void AddEventListener()
  105. {
  106. base.AddEventListener();
  107. // EventAgent.AddEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  108. // EventAgent.AddEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  109. }
  110. protected override void OnShown()
  111. {
  112. base.OnShown();
  113. if (this.viewData != null)
  114. {
  115. _tabIndex = (int)(this.viewData as object[])[0];
  116. _subtabIndex = (int)(this.viewData as object[])[1];
  117. _ui.m_comNormal.m_comBoBox.selectedIndex = (int)(this.viewData as object[])[2];
  118. if (_tabIndex == TabType.RECOVER)
  119. {
  120. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  121. }
  122. else if (_tabIndex == TabType.FAVORITES)
  123. {
  124. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  125. }
  126. UpdateGalleryList();
  127. }
  128. else
  129. {
  130. _tabIndex = TabType.RECOVER;
  131. _subtabIndex = RecommendType.RECOMMEND;
  132. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  133. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  134. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  135. _comScroll = _ui.m_comNormal.m_comScroll.target;
  136. if (_ui.m_comNormal.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend.ScrollToView(0);
  137. if (_ui.m_comNormal.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend1.ScrollToView(0);
  138. if (_ui.m_comFavorites.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend.ScrollToView(0);
  139. if (_ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend1.ScrollToView(0);
  140. _ui.m_comNormal.m_comScroll.m_listRecommend.numItems = 0;
  141. _ui.m_comNormal.m_comScroll.m_listRecommend1.numItems = 0;
  142. _ui.m_comFavorites.m_comScroll.m_listRecommend.numItems = 0;
  143. _ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems = 0;
  144. OnFavoritesTabChange();
  145. OnNormalTabChange();
  146. }
  147. _ui.m_c1.selectedIndex = _tabIndex;
  148. // UpdateGalleryList();
  149. UpdateView();
  150. }
  151. protected override void OnHide()
  152. {
  153. base.OnHide();
  154. ResetPullRelease();
  155. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  156. }
  157. protected override void RemoveEventListener()
  158. {
  159. base.RemoveEventListener();
  160. // EventAgent.RemoveEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  161. // EventAgent.RemoveEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  162. }
  163. private void OnBtnBackClick()
  164. {
  165. ViewManager.GoBackFrom(typeof(PoemGalleryView).FullName);
  166. }
  167. /// <summary>
  168. /// 积分商店
  169. /// </summary>
  170. private void OnBtnShopClick()
  171. {
  172. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  173. ViewManager.Show<GalleryShopView>(new object[] { ConstStoreId.GALLERY_STORE_ID }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  174. }
  175. /// <summary>
  176. /// 排行榜奖励
  177. /// </summary>
  178. private void OnBtnRewardClick()
  179. {
  180. ViewManager.Show<PoemGalleryRewardView>(null, new object[] { typeof(PoemGalleryView).FullName, this.viewData });
  181. }
  182. /********************************************************页签切换*************************************************/
  183. /// <summary>
  184. /// 首页
  185. /// </summary>
  186. private void OnBtnRecoverClick()
  187. {
  188. if (_tabIndex == TabType.RECOVER && _ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//当前在推荐页要刷新
  189. {
  190. PullDown();
  191. onPullDownRelease();
  192. }
  193. else//当前不在推荐页只把页签切回到推荐页,不刷新
  194. {
  195. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  196. }
  197. _tabIndex = _ui.m_c1.selectedIndex;
  198. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  199. _comScroll = _ui.m_comNormal.m_comScroll.target;
  200. }
  201. /// <summary>
  202. /// 投稿
  203. /// </summary>
  204. private void OnBtnJoinClick()
  205. {
  206. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  207. ViewManager.Show<DressUpView>(1, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  208. }
  209. /// <summary>
  210. ///收藏夹
  211. /// </summary>
  212. private void OnBtnFavoritesClick()
  213. {
  214. if (_tabIndex == TabType.FAVORITES) return;
  215. ResetPullRelease();
  216. _tabIndex = _ui.m_c1.selectedIndex;
  217. _comScroll = _ui.m_comFavorites.m_comScroll.target;
  218. _ui.m_comFavorites.m_c1.selectedIndex = FavoritesType.FAVORITE;
  219. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  220. OnFavoritesTabChange();
  221. }
  222. /// <summary>
  223. /// 切换首页页签
  224. /// </summary>
  225. private void OnNormalTabChange()
  226. {
  227. ResetPullRelease();
  228. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  229. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)//排行榜
  230. {
  231. _galleryDatas = PoemGalleryDataManager.Instance.RankDatas;
  232. ReqGalleryRankList();
  233. }
  234. else
  235. {
  236. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//首页
  237. {
  238. if (_ui.m_comNormal.m_comBoBox.selectedIndex == 0)//推荐
  239. {
  240. _sortType = (int)GallerySortType.Recommend;
  241. _galleryDatas = PoemGalleryDataManager.Instance.RecommendDatas;
  242. }
  243. else//最新
  244. {
  245. _sortType = (int)GallerySortType.Newest;
  246. _galleryDatas = PoemGalleryDataManager.Instance.NewestDatas;
  247. }
  248. }
  249. else if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.FRIEND)//好友
  250. {
  251. _sortType = (int)GallerySortType.Friend;
  252. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  253. }
  254. _list = _ui.m_comNormal.m_comScroll.m_listRecommend;
  255. _list1 = _ui.m_comNormal.m_comScroll.m_listRecommend1;
  256. if (_list.numItems > 0) _list.ScrollToView(0);
  257. if (_list1.numItems > 0) _list.ScrollToView(0);
  258. ReqGalleryList(0);
  259. }
  260. }
  261. /// <summary>
  262. /// 切换收藏页签
  263. /// </summary>
  264. private void OnFavoritesTabChange()
  265. {
  266. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  267. if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.FAVORITE)//我的收藏
  268. {
  269. _sortType = (int)GallerySortType.MyCollect;
  270. _galleryDatas = PoemGalleryDataManager.Instance.FavoriteDatas;
  271. }
  272. else if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.MY_SELF)//我的作品
  273. {
  274. _sortType = (int)GallerySortType.MyWorks;
  275. _galleryDatas = PoemGalleryDataManager.Instance.MySelfDatas;
  276. }
  277. _list = _ui.m_comFavorites.m_comScroll.m_listRecommend;
  278. _list1 = _ui.m_comFavorites.m_comScroll.m_listRecommend1;
  279. if (_list.numItems > 0) _list.ScrollToView(0);
  280. if (_list1.numItems > 0) _list.ScrollToView(0);
  281. ReqGalleryList(0);
  282. }
  283. /********************************************************请求更新列表*************************************************/
  284. private void onScrollEnd()
  285. {
  286. if (_comScroll.scrollPane.percY == 1)
  287. {
  288. ReqGalleryList(_galleryDatas.Count + 1);
  289. }
  290. }
  291. //请求刷新
  292. private async void ReqGalleryList(int startIndex)
  293. {
  294. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, startIndex, _pageCount);
  295. if (result)
  296. {
  297. UpdateGalleryList();
  298. }
  299. }
  300. private void UpdateGalleryList()
  301. {
  302. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)
  303. {
  304. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  305. }
  306. else
  307. {
  308. if (_galleryDatas.Count % 2 == 0)
  309. {
  310. _list.numItems = _galleryDatas.Count / 2;
  311. _list1.numItems = _galleryDatas.Count / 2;
  312. }
  313. else
  314. {
  315. _list.numItems = (_galleryDatas.Count + 1) / 2;
  316. _list1.numItems = (_galleryDatas.Count - 1) / 2;
  317. }
  318. }
  319. _list.ResizeToFit();
  320. _list1.ResizeToFit();
  321. UpdateView();
  322. }
  323. //请求排行榜刷新
  324. private void ReqGalleryRankList()
  325. {
  326. PoemGallerySProxy.ReqRankList().Coroutine();
  327. }
  328. private void UpdateGalleryRankList()
  329. {
  330. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  331. UpdateView();
  332. }
  333. // private void RefreshList()
  334. // {
  335. // if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)
  336. // {
  337. // _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  338. // }
  339. // else
  340. // {
  341. // _list.numItems = _galleryDatas.Count;
  342. // _list1.numItems = _galleryDatas.Count;
  343. // }
  344. // UpdateView();
  345. // }
  346. /********************************************************界面更新*************************************************/
  347. private void UpdateView()
  348. {
  349. GalleryThemeCfg themeCfg = GalleryThemeCfgArray.Instance.GetCfg((int)PoemGalleryDataManager.Instance.ThemeId);
  350. _ui.m_comNormal.m_txtTheme.text = string.Format("本期主题:{0}", themeCfg.theme);
  351. _ui.m_comNormal.m_txtRank.text = string.Format("我的排名:{0}", PoemGalleryDataManager.Instance.MyRank);
  352. _ui.m_comNormal.m_txtRewardCount.text = string.Format("奖励次数:{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily), GalleryRewardCfgArray.Instance.dataArray.Length);
  353. _ui.m_comNormal.m_txtTime.text = string.Format("截止日期:{0}", PoemGalleryDataManager.Instance.GetThemeTime());
  354. _ui.m_comNormal.m_grpResult.visible = PoemGalleryDataManager.Instance.IsResulting();
  355. }
  356. private void RenderListItem(int index, GObject obj)
  357. {
  358. long workId = _galleryDatas[index * 2];
  359. UpdateListItem(workId, obj);
  360. }
  361. private void RenderListItem1(int index, GObject obj)
  362. {
  363. long workId = _galleryDatas[index * 2 + 1];
  364. UpdateListItem(workId, obj);
  365. }
  366. private void UpdateListItem(long workId, GObject obj)
  367. {
  368. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  369. UI_ListItem item = UI_ListItem.Proxy(obj);
  370. // if (data.Ntexture == null)
  371. // {
  372. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  373. // {
  374. // data.Ntexture = new NTexture(texture);
  375. // item.m_loaIcon.texture = data.Ntexture;
  376. // }));
  377. // }
  378. // else
  379. // {
  380. // item.m_loaIcon.texture = data.Ntexture;
  381. // }
  382. // item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  383. item.m_txtName.text = data.AuthorName;
  384. item.m_btnCollect.title = data.CollectCount.ToString();
  385. item.m_btnCollect.selected = data.CollectOrNot;
  386. item.m_btnVote.title = data.VoteCount.ToString();
  387. item.m_btnVote.selected = data.VoteOrNot;
  388. if (item.m_loaIcon.data == null)
  389. {
  390. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  391. }
  392. item.m_loaIcon.data = workId;
  393. if (item.m_btnCollect.data == null)
  394. {
  395. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  396. }
  397. item.m_btnCollect.data = workId;
  398. if (item.m_btnVote.data == null)
  399. {
  400. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  401. }
  402. item.m_btnVote.data = workId;
  403. UI_ListItem.ProxyEnd();
  404. }
  405. private void RenderListRankItem(int index, GObject obj)
  406. {
  407. long workId = _galleryDatas[index];
  408. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  409. UI_ListRankItem item = UI_ListRankItem.Proxy(obj);
  410. // if (data.Ntexture == null)
  411. // {
  412. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  413. // {
  414. // data.Ntexture = new NTexture(texture);
  415. // item.m_loaIcon.texture = data.Ntexture;
  416. // }));
  417. // }
  418. // else
  419. // {
  420. // item.m_loaIcon.texture = data.Ntexture;
  421. // }
  422. // item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  423. item.m_txtName.text = data.AuthorName;
  424. item.m_btnCollect.title = data.CollectCount.ToString();
  425. item.m_btnCollect.selected = data.CollectOrNot;
  426. item.m_btnVote.title = data.VoteCount.ToString();
  427. item.m_btnVote.selected = data.VoteOrNot;
  428. item.m_c1.selectedIndex = index < 3 ? index : 3;
  429. if (item.m_loaIcon.data == null)
  430. {
  431. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  432. }
  433. item.m_loaIcon.data = workId;
  434. if (item.m_btnCollect.data == null)
  435. {
  436. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  437. }
  438. item.m_btnCollect.data = workId;
  439. if (item.m_btnVote.data == null)
  440. {
  441. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  442. }
  443. item.m_btnVote.data = workId;
  444. UI_ListRankItem.ProxyEnd();
  445. }
  446. private void OnLoaIconClick(EventContext context)
  447. {
  448. GObject obj = context.sender as GObject;
  449. long workId = (long)obj.data;
  450. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  451. ViewManager.Show<PoemGalleryPreviewView>(new object[] { _sortType, workId }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas });
  452. }
  453. private async void OnBtnCollectClick(EventContext context)
  454. {
  455. GObject obj = context.sender as GObject;
  456. long workId = (long)obj.data;
  457. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  458. if (galleryData.CollectOrNot)
  459. {
  460. bool result = await PoemGallerySProxy.ReqCancelCollecteGalleryWorks(workId);
  461. if (result)
  462. {
  463. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  464. {
  465. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  466. }
  467. else
  468. {
  469. UpdateGalleryList();
  470. }
  471. }
  472. }
  473. else
  474. {
  475. bool result = await PoemGallerySProxy.ReqCollecteGalleryWorks(workId);
  476. if (result)
  477. {
  478. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  479. {
  480. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  481. }
  482. else
  483. {
  484. UpdateGalleryList();
  485. }
  486. }
  487. }
  488. }
  489. private async void OnBtnVoteClick(EventContext context)
  490. {
  491. GObject obj = context.sender as GObject;
  492. long workId = (long)obj.data;
  493. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  494. if (galleryData.VoteOrNot) return;
  495. bool result = await PoemGallerySProxy.ReqVoteGalleryWorks(workId);
  496. if (result)
  497. {
  498. UpdateGalleryList();
  499. int Count = GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily);
  500. GalleryIntegralCfg integralCfg = GalleryIntegralCfgArray.Instance.GetCfg(Count);
  501. if (integralCfg != null)
  502. {
  503. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(integralCfg.itemId);
  504. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0} +{1}", itemCfg.name, integralCfg.Count));
  505. }
  506. }
  507. }
  508. /********************************************************下拉刷新*************************************************/
  509. //自动下拉
  510. private void PullDown()
  511. {
  512. _list.ScrollToView(0);
  513. GComponent header = _comScroll.scrollPane.header;
  514. header.height = header.sourceHeight;
  515. }
  516. //下拉刷新
  517. private async void onPullDownRelease()
  518. {
  519. GComponent header = _comScroll.scrollPane.header;
  520. if (header.height < header.sourceHeight || isPullDown) return;
  521. isPullDown = true;
  522. _comScroll.scrollPane.LockHeader(header.sourceHeight);
  523. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, 0, _pageCount);
  524. OnPullDownTimeComplete();
  525. if (result)
  526. {
  527. UpdateGalleryList();
  528. }
  529. }
  530. private void OnPullDownTimeComplete()
  531. {
  532. GComponent header = _comScroll.scrollPane.header;
  533. Transition transition = header.GetTransition("t0");
  534. transition.Stop();
  535. _comScroll.scrollPane.LockHeader(0);
  536. isPullDown = false;
  537. }
  538. //上拉刷新
  539. private async void OnPullUpToRefresh()
  540. {
  541. GComponent footer = _comScroll.scrollPane.footer;
  542. if (footer.height < footer.sourceHeight || isPullUp) return;
  543. isPullUp = true;
  544. _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
  545. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, _galleryDatas.Count, _pageCount);
  546. OnPullUpTimeComplete();
  547. if (result)
  548. {
  549. UpdateGalleryList();
  550. }
  551. }
  552. private void OnPullUpTimeComplete()
  553. {
  554. GComponent footer = _comScroll.scrollPane.footer;
  555. Transition transition = footer.GetTransition("t0");
  556. transition.Stop();
  557. // header.GetController("c1").selectedIndex = 2;
  558. _comScroll.scrollPane.LockFooter(0);
  559. isPullUp = false;
  560. }
  561. //重置上拉/下拉刷新状态
  562. private void ResetPullRelease()
  563. {
  564. // Timers.inst.Remove(OnPullDownTimeComplete);
  565. OnPullDownTimeComplete();
  566. // Timers.inst.Remove(OnPullUpTimeComplete);
  567. OnPullUpTimeComplete();
  568. }
  569. }
  570. }