UIPadMask.prefab 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &291329821328171070
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 7564798782859731639}
  12. - component: {fileID: 7343403990743592982}
  13. - component: {fileID: 8230759778557096003}
  14. m_Layer: 5
  15. m_Name: BorderRight
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &7564798782859731639
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 291329821328171070}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 5667777262570446376}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0}
  36. m_AnchorMax: {x: 0.5, y: 1}
  37. m_AnchoredPosition: {x: 540, y: 0}
  38. m_SizeDelta: {x: 300, y: 0}
  39. m_Pivot: {x: 0, y: 0.5}
  40. --- !u!222 &7343403990743592982
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 291329821328171070}
  47. m_CullTransparentMesh: 1
  48. --- !u!114 &8230759778557096003
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 291329821328171070}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 0, g: 0, b: 0, a: 1}
  62. m_RaycastTarget: 1
  63. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_Sprite: {fileID: 0}
  69. m_Type: 0
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. m_PixelsPerUnitMultiplier: 1
  78. --- !u!1 &1295297460915211435
  79. GameObject:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. serializedVersion: 6
  85. m_Component:
  86. - component: {fileID: 5667777262570446376}
  87. - component: {fileID: 9096084388810831798}
  88. - component: {fileID: 807896193719470942}
  89. - component: {fileID: 7662264714407475666}
  90. - component: {fileID: 2011353926892726030}
  91. m_Layer: 5
  92. m_Name: UIPadMask
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 0
  97. m_IsActive: 1
  98. --- !u!224 &5667777262570446376
  99. RectTransform:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 1295297460915211435}
  105. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  106. m_LocalPosition: {x: 0, y: 0, z: 0}
  107. m_LocalScale: {x: 0, y: 0, z: 0}
  108. m_Children:
  109. - {fileID: 3021946367264451120}
  110. - {fileID: 7564798782859731639}
  111. m_Father: {fileID: 0}
  112. m_RootOrder: 0
  113. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  114. m_AnchorMin: {x: 0, y: 0}
  115. m_AnchorMax: {x: 0, y: 0}
  116. m_AnchoredPosition: {x: 0, y: 0}
  117. m_SizeDelta: {x: 0, y: 0}
  118. m_Pivot: {x: 0, y: 0}
  119. --- !u!223 &9096084388810831798
  120. Canvas:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 1295297460915211435}
  126. m_Enabled: 1
  127. serializedVersion: 3
  128. m_RenderMode: 0
  129. m_Camera: {fileID: 0}
  130. m_PlaneDistance: 100
  131. m_PixelPerfect: 0
  132. m_ReceivesEvents: 1
  133. m_OverrideSorting: 0
  134. m_OverridePixelPerfect: 0
  135. m_SortingBucketNormalizedSize: 0
  136. m_AdditionalShaderChannelsFlag: 0
  137. m_SortingLayerID: 0
  138. m_SortingOrder: 0
  139. m_TargetDisplay: 0
  140. --- !u!114 &807896193719470942
  141. MonoBehaviour:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 1295297460915211435}
  147. m_Enabled: 1
  148. m_EditorHideFlags: 0
  149. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  150. m_Name:
  151. m_EditorClassIdentifier:
  152. m_UiScaleMode: 0
  153. m_ReferencePixelsPerUnit: 100
  154. m_ScaleFactor: 1
  155. m_ReferenceResolution: {x: 1080, y: 1920}
  156. m_ScreenMatchMode: 0
  157. m_MatchWidthOrHeight: 0
  158. m_PhysicalUnit: 3
  159. m_FallbackScreenDPI: 96
  160. m_DefaultSpriteDPI: 96
  161. m_DynamicPixelsPerUnit: 1
  162. m_PresetInfoIsWorld: 0
  163. --- !u!114 &7662264714407475666
  164. MonoBehaviour:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 1295297460915211435}
  170. m_Enabled: 1
  171. m_EditorHideFlags: 0
  172. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  173. m_Name:
  174. m_EditorClassIdentifier:
  175. m_IgnoreReversedGraphics: 1
  176. m_BlockingObjects: 0
  177. m_BlockingMask:
  178. serializedVersion: 2
  179. m_Bits: 4294967295
  180. --- !u!114 &2011353926892726030
  181. MonoBehaviour:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. m_GameObject: {fileID: 1295297460915211435}
  187. m_Enabled: 1
  188. m_EditorHideFlags: 0
  189. m_Script: {fileID: 11500000, guid: d537630cc7775534f93a831e11ab9ac4, type: 3}
  190. m_Name:
  191. m_EditorClassIdentifier:
  192. --- !u!1 &8611662582128336936
  193. GameObject:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. serializedVersion: 6
  199. m_Component:
  200. - component: {fileID: 3021946367264451120}
  201. - component: {fileID: 2800384106661907281}
  202. - component: {fileID: 2378797629806117933}
  203. m_Layer: 5
  204. m_Name: BorderLeft
  205. m_TagString: Untagged
  206. m_Icon: {fileID: 0}
  207. m_NavMeshLayer: 0
  208. m_StaticEditorFlags: 0
  209. m_IsActive: 1
  210. --- !u!224 &3021946367264451120
  211. RectTransform:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 8611662582128336936}
  217. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  218. m_LocalPosition: {x: 0, y: 0, z: 0}
  219. m_LocalScale: {x: 1, y: 1, z: 1}
  220. m_Children: []
  221. m_Father: {fileID: 5667777262570446376}
  222. m_RootOrder: 0
  223. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  224. m_AnchorMin: {x: 0.5, y: 0}
  225. m_AnchorMax: {x: 0.5, y: 1}
  226. m_AnchoredPosition: {x: -540, y: 0}
  227. m_SizeDelta: {x: 300, y: 0}
  228. m_Pivot: {x: 1, y: 0.5}
  229. --- !u!222 &2800384106661907281
  230. CanvasRenderer:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. m_GameObject: {fileID: 8611662582128336936}
  236. m_CullTransparentMesh: 1
  237. --- !u!114 &2378797629806117933
  238. MonoBehaviour:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. m_GameObject: {fileID: 8611662582128336936}
  244. m_Enabled: 1
  245. m_EditorHideFlags: 0
  246. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  247. m_Name:
  248. m_EditorClassIdentifier:
  249. m_Material: {fileID: 0}
  250. m_Color: {r: 0, g: 0, b: 0, a: 1}
  251. m_RaycastTarget: 1
  252. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  253. m_Maskable: 1
  254. m_OnCullStateChanged:
  255. m_PersistentCalls:
  256. m_Calls: []
  257. m_Sprite: {fileID: 0}
  258. m_Type: 0
  259. m_PreserveAspect: 0
  260. m_FillCenter: 1
  261. m_FillMethod: 4
  262. m_FillAmount: 1
  263. m_FillClockwise: 1
  264. m_FillOrigin: 0
  265. m_UseSpriteMesh: 0
  266. m_PixelsPerUnitMultiplier: 1