InstanceZonesView.cs 9.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237
  1. using ET;
  2. using System.Collections;
  3. using UnityEngine;
  4. using FairyGUI;
  5. using UI.InstanceZones;
  6. using System.Collections.Generic;
  7. namespace GFGGame
  8. {
  9. public class InstanceZonesView : BaseView
  10. {
  11. private UI_InstanceZonesUI _ui;
  12. private ValueBarController _valueBarController;
  13. private EffectUI _effectUI1;
  14. private EffectUI _effectUI2;
  15. private EffectUI _effectUI3;
  16. public override void Dispose()
  17. {
  18. EffectUIPool.Recycle(_effectUI2);
  19. _effectUI2 = null;
  20. EffectUIPool.Recycle(_effectUI3);
  21. _effectUI3 = null;
  22. if (_valueBarController != null)
  23. {
  24. _valueBarController.Dispose();
  25. _valueBarController = null;
  26. }
  27. if (_ui != null)
  28. {
  29. _ui.Dispose();
  30. _ui = null;
  31. }
  32. base.Dispose();
  33. }
  34. protected override void OnInit()
  35. {
  36. base.OnInit();
  37. packageName = UI_InstanceZonesUI.PACKAGE_NAME;
  38. _ui = UI_InstanceZonesUI.Create();
  39. viewCom = _ui.target;
  40. isfullScreen = true;
  41. isReturnView = true;
  42. _valueBarController = new ValueBarController(_ui.m_valueBar);
  43. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  44. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  45. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  46. _ui.m_btnPoemGudie.onClick.Add(OnClickBtnPoem);
  47. _ui.m_btnField.target.onClick.Add(OnTimeTracingClick);
  48. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  49. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  50. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hzs_bg");
  51. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_bg_eff, "ui_HaiZhiShi", "Bg_All_Tx");
  52. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_fish_eff, "ui_HaiZhiShi", "Bg_Yu");
  53. PreloadSuitModel();
  54. }
  55. protected override void OnShown()
  56. {
  57. base.OnShown();
  58. _valueBarController.OnShown();
  59. _valueBarController.UpdateList(new List<int>() { ConstItemID.POWER });
  60. CheckFunOpen();
  61. UpdateRedDot();
  62. Timers.inst.AddUpdate(CheckGuide);
  63. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_eff, "ui_HaiZhiShi", "Bg_ZhuanChang_NiuQu");
  64. }
  65. protected override void OnHide()
  66. {
  67. base.OnHide();
  68. EffectUIPool.Recycle(_effectUI1);
  69. _effectUI1 = null;
  70. _valueBarController.OnHide();
  71. Timers.inst.Remove(CheckGuide);
  72. }
  73. protected override void AddEventListener()
  74. {
  75. base.AddEventListener();
  76. }
  77. protected override void RemoveEventListener()
  78. {
  79. base.RemoveEventListener();
  80. }
  81. private void CheckGuide(object param)
  82. {
  83. if (GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  84. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  85. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  86. || GuideDataManager.IsGuideFinish(ConstGuideId.POEM) <= 0
  87. || GuideDataManager.IsGuideFinish("ClothingSelectView") <= 0
  88. || (GuideDataManager.IsGuideFinish("DAPEISAI_1") <=0 && MatchingCompetitionDataManager.Instance.MatchingState == 1 && MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 && InstanceZonesDataManager.CheckLevelPass(100003004))
  89. || (GuideDataManager.IsGuideFinish("DAPEISAI_2") <= 0 && MatchingCompetitionDataManager.Instance.MatchingState == 2 && MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 && InstanceZonesDataManager.CheckLevelPass(100003004)))
  90. //|| GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
  91. {
  92. UpdateToCheckGuide(null);
  93. }
  94. else
  95. {
  96. Timers.inst.Remove(CheckGuide);
  97. }
  98. }
  99. private void UpdateRedDot()
  100. {
  101. _valueBarController.UpdateRedPoint();
  102. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -126, 22);
  103. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -152, 85);
  104. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, TimeTracingDataManager.Instance.GetLevelRewardStatus() || TimeTracingDataManager.Instance.GetAllChapterReward(), "", -103, 43);
  105. }
  106. private void CheckFunOpen()
  107. {
  108. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MatchingCompetitionGatheringView).Name, false);
  109. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  110. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  111. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TimeTracingShowView).Name, false);
  112. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  113. }
  114. private void OnClickBtnBack()
  115. {
  116. Hide();
  117. }
  118. private void OnClickBtnStudio()
  119. {
  120. ViewManager.Show<StudioView>();
  121. }
  122. private void OnClickBtnTravel()
  123. {
  124. ViewManager.Show<TravelView>();
  125. }
  126. private async void OnClickBtnPoem()
  127. {
  128. if (MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason > 0)
  129. {
  130. if (MatchingCompetitionDataManager.Instance.MatchingState == 1)
  131. {
  132. ViewManager.Show<MatchingCompetitionGatheringView>();
  133. }
  134. else
  135. {
  136. bool result = await MatchingCompetitionSproxy.ReqGetOnePlayers();
  137. if (result)
  138. {
  139. ViewManager.Show<MatchingCompetitionUpLoadView>();
  140. }
  141. else
  142. {
  143. PromptController.Instance.ShowFloatTextPrompt("暂无玩家数据!");
  144. }
  145. }
  146. }
  147. else
  148. {
  149. PromptController.Instance.ShowFloatTextPrompt("美人图未开启!");
  150. }
  151. }
  152. private void OnClickBtnField()
  153. {
  154. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  155. ViewManager.Show<FieldView>();
  156. }
  157. private void OnTimeTracingClick()
  158. {
  159. ViewManager.Show<TimeTracingShowView>();
  160. }
  161. private async void OnClickBtnArena()
  162. {
  163. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  164. {
  165. return;
  166. }
  167. if (!ArenaDataManager.Instance.IsSeasonOpen)
  168. {
  169. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  170. return;
  171. }
  172. await ArenaSproxy.ReqArenaInfos();
  173. ViewManager.Show<ArenaView>(this.viewData);
  174. ViewManager.Show<ArenaLoadingView>();
  175. }
  176. protected override void UpdateToCheckGuide(object param)
  177. {
  178. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  179. //_ui.m_loaGuidestudio.visible = false;
  180. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3, "工作室开门啦,进去看看~");
  181. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  182. //GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  183. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
  184. if(MatchingCompetitionDataManager.Instance.MatchingState == 1 && MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 && InstanceZonesDataManager.CheckLevelPass(100003004))
  185. {
  186. GuideController.TryGuide(_ui.m_btnPoemGudie, "DAPEISAI_1", 1, "进入搭配赛,进行搭配!");
  187. }
  188. else if(MatchingCompetitionDataManager.Instance.MatchingState == 2 && MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 && InstanceZonesDataManager.CheckLevelPass(100003004))
  189. {
  190. GuideController.TryGuide(_ui.m_btnPoemGudie, "DAPEISAI_2", 1, "进入搭配赛,进行评选!");
  191. }
  192. GuideController.TryGuide(_ui.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
  193. GuideController.TryGuide(_ui.m_btnBack, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
  194. GuideController.TryGuide(_ui.m_btnField.target, "TimeTracingShowView", 3, "合成副本可获得奖励和服装哦~");
  195. if (!ArenaDataManager.Instance.IsSeasonOpen)
  196. {
  197. GuideController.TryCompleteGuide(ConstGuideId.ARENA_OPEN, 3);
  198. }
  199. }
  200. private void PreloadSuitModel()
  201. {
  202. List<int> suitIdList = new List<int>() { 201030, 201010, 202006 };
  203. for (int i = 1; i < suitIdList.Count; i++)
  204. {
  205. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitIdList[i]);
  206. ResType resType = ResType.Sprite;
  207. if (suitCfg.aniRes != "")
  208. resType = ResType.Animation;
  209. PreDownloadManager.Instance.PreDownloadSuitRes(suitIdList[i], resType, new int[] { ConstDressUpItemType.BEI_JING }, false);
  210. }
  211. }
  212. }
  213. }