| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 | using FairyGUI;using System.Collections;using UI.Card;using UnityEngine;namespace GFGGame{    public class CardStarRewardView : BaseWindow    {        private UI_CardStarRewardUI _ui;        private CardData _viewData;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_CardStarRewardUI.PACKAGE_NAME;            _ui = UI_CardStarRewardUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_listStarReward.itemRenderer = RenderListStarRewardItem;        }        protected override void OnShown()        {            base.OnShown();            _viewData = this.viewData as CardData;            _ui.m_listStarReward.numItems = CardStarCfgArray.Instance.GetCfgsBycardId(_viewData.itemCfg.id).Count;        }        private void RenderListStarRewardItem(int index, GObject obj)        {            CardStarCfg cardStoryCfg = CardStarCfgArray.Instance.GetCfgsBycardId(_viewData.itemCfg.id)[index];            UI_ListCardStoryItem listItem = UI_ListCardStoryItem.Proxy(obj);            if (index == 0)            {                listItem.m_txtTitle.text = "激活词牌";            }            else            {                listItem.m_txtTitle.text = string.Format("词牌星级达到{0}星", NumberUtil.GetChiniseNumberText(index + 1));            }            UI_ListCardStoryItem.ProxyEnd();        }        private void OnClickBtnGo(CardStoryCfg cardStoryCfg)        {            StoryController.ShowCardStoryDialog(cardStoryCfg, _viewData);        }        protected override void OnHide()        {            base.OnHide();        }    }}
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