LeagueAnsweringView.cs 15 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟答题中
  9. public class LeagueAnsweringView : BaseWindow
  10. {
  11. private UI_LeagueAnsweringUI _ui;
  12. private LeagueDataManager _dataManager;
  13. private List<long> _memberIds;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueAnsweringUI.PACKAGE_NAME;
  27. _ui = UI_LeagueAnsweringUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing2");
  31. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  32. _ui.m_btnRule.onClick.Add(OnBtnRuleClick);
  33. _ui.m_btnSend.onClick.Add(OnBtnSendClick);
  34. _ui.m_listResult.itemRenderer = RenderListResultItem;
  35. _ui.m_listJoin.itemRenderer = RenderListJoinItem;
  36. _ui.m_listChat.itemRenderer = RenderListChatItem;
  37. _ui.m_listChat.itemProvider = GetListItemResource;
  38. _ui.m_listChat.SetVirtual();
  39. _ui.m_txtResult.onFocusOut.Add(OnFocuseOut);
  40. }
  41. protected override void AddEventListener()
  42. {
  43. base.AddEventListener();
  44. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_START, UpdateQuestion);
  45. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_END, UpdateResult);
  46. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateResult);
  47. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateJoinList);
  48. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_MEMBER_CHANGE, UpdateJoinList);
  49. EventAgent.AddEventListener(ConstMessage.NOTICE_CHAT_MESSAGE, UpdateChatList);
  50. }
  51. protected override async void OnShown()
  52. {
  53. base.OnShown();
  54. _dataManager = LeagueDataManager.Instance;
  55. _ui.m_listChat.numItems = ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion).Count;
  56. _ui.m_listChat.scrollPane.ScrollBottom();
  57. UpdateQuestionState();
  58. bool result = await LeagueSproxy.ReqJoinAnswer();
  59. if (result)
  60. {
  61. UpdateJoinList();
  62. UpdateChatList();
  63. }
  64. Timers.inst.Add(1, 0, UpdateActiveTime);
  65. }
  66. protected override void OnHide()
  67. {
  68. base.OnHide();
  69. Timers.inst.Remove(UpdateAnswerTime);
  70. Timers.inst.Remove(UpdateResultTime);
  71. Timers.inst.Remove(UpdateActiveTime);
  72. }
  73. protected override void RemoveEventListener()
  74. {
  75. base.RemoveEventListener();
  76. }
  77. private void OnBtnBackClick()
  78. {
  79. ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);
  80. }
  81. private void OnBtnRuleClick()
  82. {
  83. ViewManager.Show<LeagueAnswerRewardView>();
  84. }
  85. private async void OnBtnSendClick()
  86. {
  87. bool result = await ChatSProxy.ReqSendChatMsg(ChatType.LeagueQuestion, _ui.m_txtChat.text);
  88. if (result)
  89. {
  90. _ui.m_txtChat.text = "";
  91. UpdateChatList();
  92. }
  93. }
  94. private void UpdateActiveTime(object param)
  95. {
  96. long curTime = TimeHelper.ServerNow();
  97. long endTime = 0;
  98. string str = "";
  99. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End)
  100. {
  101. endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionCloseTime);
  102. str = "房间剩余时间 ";
  103. }
  104. else
  105. {
  106. endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionEndTime);
  107. str = "活动剩余时间 ";
  108. }
  109. if (endTime - curTime < 0)
  110. {
  111. Timers.inst.Remove(UpdateResultTime);
  112. OnBtnBackClick();
  113. return;
  114. }
  115. _ui.m_txtTime.text = string.Format("{0}{1}", str, TimeUtil.FormattingTime7(endTime - curTime));
  116. }
  117. private void UpdateQuestionState()
  118. {
  119. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open)//答题中
  120. {
  121. UpdateQuestion();
  122. }
  123. else//cd中、答题结束
  124. {
  125. UpdateResult();
  126. }
  127. }
  128. private void UpdateQuestion()
  129. {
  130. // _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  131. _ui.m_txtRightCount.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  132. _ui.m_txtRightCount1.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  133. _ui.m_ctrlQuestionState.selectedIndex = 0;
  134. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  135. LeagueQuestionCfg questionCfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  136. _ui.m_txtAnswerNum.text = string.Format("第{0}/{1}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount), GlobalCfgArray.globalCfg.leagueQuestionNum);
  137. _ui.m_ctrlHasIcon.selectedIndex = string.IsNullOrEmpty(questionCfg.res) ? 1 : 0;
  138. _ui.m_loaIocn.url = string.IsNullOrEmpty(questionCfg.res) ? "" : ResPathUtil.GetIconPath(questionCfg.res, "png");
  139. _ui.m_txtContent.text = questionCfg.question;
  140. _ui.m_txtResult.enabled =
  141. !(!string.IsNullOrEmpty(_dataManager.LastAnswerRoleData.MyAnswer) &&
  142. _dataManager.LastAnswerRoleData.LastQuestionId == _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId)
  143. && _dataManager.LastAnswerRoleData.MyAnswer != questionCfg.answerCorrect);
  144. _ui.m_ctrlQuestionType.selectedIndex = questionCfg.type;
  145. if (questionCfg.type == 1)
  146. {
  147. _ui.m_listResult.numItems = questionCfg.answerArr.Length;
  148. }
  149. _ui.m_txtAnswerTime.text = "";
  150. Timers.inst.Remove(UpdateAnswerTime);
  151. Timers.inst.Add(1, 0, UpdateAnswerTime);
  152. }
  153. private void UpdateAnswerTime(object param)
  154. {
  155. long curTime = TimeHelper.ServerNow();
  156. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  157. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End
  158. || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.AnswerEnd
  159. || endTime - curTime < 0)
  160. {
  161. Timers.inst.Remove(UpdateAnswerTime);
  162. return;
  163. }
  164. _ui.m_txtAnswerTime.text = TimeUtil.FormattingTime5((int)(endTime - curTime));
  165. }
  166. private void UpdateResult()
  167. {
  168. // _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  169. // _ui.txtRightCount1.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  170. _ui.m_txtRightCount.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  171. _ui.m_txtRightCount1.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  172. _ui.m_ctrlQuestionState.selectedIndex = 1;
  173. _ui.m_ctrlResult.selectedIndex = LastQuestionResult.SomeBodyRight;
  174. if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.SomeBodyRight)
  175. {
  176. _ui.m_comRightHead.target.visible = true;
  177. _ui.m_imgFail.visible = false;
  178. OtherRoleInfoData roleInfoData = _dataManager.GetMemberRoleInfo(_dataManager.LastAnswerRoleData.RightRoleId);
  179. RoleInfoManager.Instance.UpdateHeadWithLv(_ui.m_comRightHead.target, roleInfoData.headId, roleInfoData.headBorderId, roleInfoData.roleLv);
  180. _ui.m_txtInfo.text = string.Format("{0} 答对了!", roleInfoData.roleName);
  181. Timers.inst.Remove(UpdateResultTime);
  182. Timers.inst.Add(1, 0, UpdateResultTime);
  183. }
  184. else if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.NobodyRight)
  185. {
  186. _ui.m_comRightHead.target.visible = false;
  187. _ui.m_imgFail.visible = true;
  188. _ui.m_txtInfo.text = "哎呀,没人答对呀,大家加油鸭~";
  189. Timers.inst.Remove(UpdateResultTime);
  190. Timers.inst.Add(1, 0, UpdateResultTime);
  191. }
  192. else
  193. {
  194. _ui.m_comRightHead.target.visible = false;
  195. _ui.m_imgFail.visible = false;
  196. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount) == GlobalCfgArray.globalCfg.leagueQuestionNum)//全部答完
  197. {
  198. _ui.m_txtInfo.text = "全部题目答完啦~";
  199. }
  200. else//答题时间结束
  201. {
  202. _ui.m_txtInfo.text = "活动结束啦~";
  203. }
  204. }
  205. }
  206. private void UpdateResultTime(object param)
  207. {
  208. long curTime = TimeHelper.ServerNow();
  209. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  210. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) != LeagueQuestionStatus.WaitNext
  211. || endTime - curTime < 0)
  212. {
  213. Timers.inst.Remove(UpdateResultTime);
  214. return;
  215. }
  216. // _ui.m_txtTime.text = (endTime - curTime) / 1000 + "秒后开始下一题";
  217. _ui.m_txtCdTime.SetVar("value", ((endTime - curTime) / 1000).ToString());
  218. }
  219. private void UpdateJoinList()
  220. {
  221. _memberIds = new List<long>(_dataManager.ListAnsweringDatas.Keys);
  222. _ui.m_listJoin.numItems = _memberIds.Count;
  223. _ui.m_txtJoinNum.text = string.Format("当前参与人员:{0}/{1}", _memberIds.Count, _dataManager.LeagueData.LeagueMemberDatas.Count);
  224. }
  225. private void UpdateChatList()
  226. {
  227. _ui.m_listChat.numItems = ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion).Count;
  228. _ui.m_listChat.scrollPane.ScrollBottom(true);
  229. }
  230. private void RenderListResultItem(int index, GObject obj)
  231. {
  232. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  233. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId); ;
  234. UI_Button123 item = UI_Button123.Proxy(obj);
  235. int data = index + 1;
  236. item.target.title = string.Format("{0}.{1}", data, cfg.answerArr[index]);
  237. string myAnswer = _dataManager.LastAnswerRoleData.MyAnswer;
  238. bool isAnswer = !string.IsNullOrEmpty(myAnswer);
  239. item.target.enabled = !isAnswer;
  240. item.m_c1.selectedIndex = myAnswer == data.ToString() && myAnswer != cfg.answerCorrect.ToString() ? 0 : 1;
  241. if (item.target.data == null)
  242. {
  243. item.target.onClick.Add(OnBtnChooseClick);
  244. }
  245. item.target.data = data;
  246. UI_Button123.ProxyEnd();
  247. }
  248. private async void OnBtnChooseClick(EventContext context)
  249. {
  250. GObject obj = context.sender as GObject;
  251. string answer = obj.data.ToString();
  252. ChatSProxy.ReqSendChatMsg(ChatType.LeagueQuestion, answer).Coroutine();
  253. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  254. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  255. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, answer);
  256. if (result
  257. && _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId) == _dataManager.LastAnswerRoleData.LastQuestionId
  258. && _dataManager.LastAnswerRoleData.MyAnswer != cfg.answerCorrect)
  259. {
  260. _ui.m_listResult.numItems = cfg.answerArr.Length;
  261. }
  262. }
  263. private async void OnFocuseOut()
  264. {
  265. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  266. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, _ui.m_txtResult.text);
  267. if (result)
  268. {
  269. _ui.m_txtResult.enabled = false;
  270. }
  271. }
  272. private void RenderListJoinItem(int index, GObject obj)
  273. {
  274. OtherRoleInfoData roleInfo = _dataManager.LeagueData.LeagueMemberDatas[_memberIds[index]].RoleInfo;
  275. UI_ListAnswerJoinItem item = UI_ListAnswerJoinItem.Proxy(obj);
  276. RoleInfoManager.Instance.UpdateHead(item.m_comHead, roleInfo.headId, roleInfo.headBorderId);
  277. item.m_txtName.text = roleInfo.roleName;
  278. item.m_txtAnswerCount.text = _dataManager.ListAnsweringDatas[roleInfo.roleId].ToString();
  279. UI_ListAnswerJoinItem.ProxyEnd();
  280. }
  281. private void RenderListChatItem(int index, GObject obj)
  282. {
  283. ChatData chatData = ChatDataManager.Instance.ChatDatas[ChatType.LeagueQuestion][index];
  284. OtherRoleInfoData roleInfo = _dataManager.LeagueData.LeagueMemberDatas[_memberIds[index]].RoleInfo;
  285. UI_ListChatItem item = UI_ListChatItem.Proxy(obj);
  286. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, roleInfo.headId, roleInfo.headBorderId, roleInfo.roleLv);
  287. item.m_txtName.text = roleInfo.roleName;
  288. string content = "";
  289. for (int i = 0; i < chatData.Content.Length; i++)
  290. {
  291. string str = i == 12 * (i + 1) ? chatData.Content[i] + "/n" : chatData.Content[i].ToString();
  292. content += str;
  293. }
  294. item.m_txtChatContent.text = chatData.Content;
  295. UI_ListChatItem.ProxyEnd();
  296. }
  297. private string GetListItemResource(int index)
  298. {
  299. if (_memberIds[index] == RoleDataManager.roleId)
  300. return "ui://League/ListChatItemMine";
  301. else
  302. return "ui://League/ListChatItem";
  303. }
  304. }
  305. }