| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586 | using System.Collections.Generic;using UnityEngine;using System;namespace GFGGame{    public class LogController : SingletonBase<LogController>    {        public const string _all = "All";        public const string _error = "Error";        public const string _log = "Log";        public const int _maxCount = 100;        public Dictionary<string, List<string>> msgDic = new Dictionary<string, List<string>>();        public void Init()        {            msgDic.Add(_all, new List<string>());            msgDic.Add(_error, new List<string>());            msgDic.Add(_log, new List<string>());            this.AddMsgListener();        }        public void AddMsgListener()        {            Application.logMessageReceived += (condition, stackTrace, type) =>            {                if (LauncherConfig.onDebug < 2)                {                    return;                }                if (type == LogType.Error || type == LogType.Exception || type == LogType.Log)                {                    this.AddMsgToDic(condition, stackTrace, type);                }            };        }        private void AddMsgToDic(string condition, string stackTrace, LogType type)        {            string msg = "";            DateTime now = DateTime.Now;            string time = string.Format("[{0}.{1}  {2}:{3}:{4}]", now.Month, now.Day, now.Hour, now.Minute, now.Second);            switch (type)            {                case LogType.Error:                case LogType.Exception:                    if (msgDic[_all].Count == _maxCount)                    {                        msgDic[_all].RemoveAt(0);                    }                    if (msgDic[_error].Count == _maxCount)                    {                        msgDic[_error].RemoveAt(0);                    }                    msg = string.Format("error@{2}\n{0}\n{1}", condition, stackTrace, time);                    msgDic[_all].Add(msg);                    msgDic[_error].Add(msg);#if !UNITY_EDITOR                    ViewManager.Show<LogView>();#endif                    break;                default:                    if (msgDic[_all].Count == _maxCount)                    {                        msgDic[_all].RemoveAt(0);                    }                    if (msgDic[_log].Count == _maxCount)                    {                        msgDic[_log].RemoveAt(0);                    }                    msg = string.Format("log@{2}\n{0}\n{1}", condition, stackTrace, time);                    msgDic[_all].Add(msg);                    msgDic[_log].Add(msg);                    break;            }        }    }}
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