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- using FairyGUI;
- using UI.Main;
- using UnityEngine;
- using System.Collections.Generic;
- using ET;
- using System;
- using UI.CommonGame;
- namespace GFGGame
- {
- public class MainUIView : BaseView
- {
- private UI_MainUI _ui;
- private GameObject _scenePrefab;
- private GameObject _sceneObject;
- private ValueBarController _valueBarController;
- private SwipeGesture swipeGesture;
- private const int swipeDistance = 100;
- private bool isOpen = false;
- private GButton _btnGongGao;
- private GButton _btnHaoYou;
- private GButton _btnYouJian;
- private GButton _btnRenWu;
- private GButton _btnPengYouQuan;
- private GButton _btnJInShu;
- private GButton _btnTianGong;
- private GButton _btnLeague;
- private GButton _btnStore;
- private GButton _btnTuJian;
- private GButton _btnStudio;
- private GButton _btnField;
- private GButton _btnBag;
- private GameObject _effectObj4;
- private GoWrapper _wrapper4;
- private GameObject _effectObj4_1;
- private GoWrapper _wrapper4_1;
- private GameObject _effectObj5;
- private GoWrapper _wrapper5;
- private GameObject _effectObj6;
- private GoWrapper _wrapper6;
- private GameObject _effectObj7;
- private GoWrapper _wrapper7;
- private List<GameObject> _effects = new List<GameObject>();
- private List<GoWrapper> _wrappers = new List<GoWrapper>();
- private List<GameObject> _effects1 = new List<GameObject>();
- private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
- private UI_ButtonModle1[] _btns;
- public override void Dispose()
- {
- if (_valueBarController != null)
- {
- _valueBarController.Dispose();
- _valueBarController = null;
- }
- for (int i = 0; i < _effects.Count; i++)
- {
- SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
- SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
- }
- SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
- SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
- SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
- if (_sceneObject != null)
- {
- GameObject.Destroy(_sceneObject);
- _sceneObject = null;
- }
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void Init()
- {
- base.Init();
- packageName = UI_MainUI.PACKAGE_NAME;
- _ui = UI_MainUI.Create();
- viewCom = _ui.target;
- isfullScreen = true;
- _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
- }
- protected override void OnInit()
- {
- base.OnInit();
- _valueBarController = new ValueBarController(_ui.m_valueBar);
- _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
- _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
- _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
- _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
- _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
- _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
- _btnStore = _ui.m_list.GetChild("btnStore").asButton;
- _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
- _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
- _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
- // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
- // _btnField = _ui.m_list.GetChild("btnField").asButton;
- _btnBag = _ui.m_list.GetChild("btnBag").asButton;
- // _btnGongGao.visible = false;
- // _btnHaoYou.visible = false;
- // _btnRenWu.visible = false;
- _btnPengYouQuan.visible = false;
- _btnJInShu.visible = false;
- _btnTianGong.visible = false;
- _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
- _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
- _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
- _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
- _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
- _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
- _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
- _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
- _ui.m_btnField.target.onClick.Add(OnClickBtnField);
- _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
- _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
- _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
- _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
- _btnLeague.onClick.Add(OnClickBtnLeague);
- _btnStore.onClick.Add(OnClickBtnStore);
- _btnTuJian.onClick.Add(OnClickBtnTuJian);
- _btnYouJian.onClick.Add(OnClickBtnYouJian);
- _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
- _btnGongGao.onClick.Add(OnClickBtnGongGao);
- _btnRenWu.onClick.Add(OnClickBtnRenWu);
- // _btnStudio.onClick.Add(OnClickBtnStudio);
- // _btnField.onClick.Add(OnClickBtnField);
- _btnBag.onClick.Add(OnClickBtnBag);
- _ui.m_loaRight.target.onClick.Add(MoveLeft);
- _ui.m_loaLeft.target.onClick.Add(MoveRight);
- swipeGesture = new SwipeGesture(_ui.target);
- swipeGesture.onAction.Add(OnSwipe);
- swipeGesture.actionDistance = swipeDistance;
- _ui.m_list.ResizeToFit();
- _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
- _ui.m_btnChange.m_c1.selectedIndex = 1;
- _ui.m_btnChange.target.selected = true;
- GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.OPEN_TAGS);
- // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
- // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
- AddEffect();
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
- EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
- EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
- EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
- }
- protected override void OnShown()
- {
- base.OnShown();
- MainDataManager.Instance.CanSwipe = false;
- GRoot.inst.touchable = false;
- _ui.m_loaGuidestudio.visible = true;
- _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
- if (_sceneObject == null)
- {
- _sceneObject = GameObject.Instantiate(_scenePrefab);
- }
- CheckFunOpen();
- UpdateRedDot();
- SceneController.UpdateMainScene(_sceneObject);
- UpdateRoleLvl();
- UpdateHead();
- _valueBarController.OnShown();
- long lastTime = GameGlobal.lastLoginTime;// GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
- if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) && ActivityDataManager.Instance.dailyLoginBonusStatus == ConstBonusStatus.CAN_GET && GuideDataManager.currentGuideId <= 0)
- {
- ViewManager.Show<SevenDayLoginView>();
- GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
- }
- SetPos();
- Timers.inst.AddUpdate(CheckGuide);
- Timers.inst.AddUpdate(Update);
- }
- protected override void OnHide()
- {
- base.OnHide();
- if (_sceneObject != null)
- {
- GameObject.Destroy(_sceneObject);
- _sceneObject = null;
- }
- _valueBarController.OnHide();
- Timers.inst.Remove(Update);
- Timers.inst.Remove(CheckGuide);
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
- EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
- EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
- EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
- }
- private void AddEffect()
- {
- // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
- // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
- // for (int i = 0; i < _btns.Length; i++)
- // {
- // GameObject gameObject0;
- // GoWrapper wrapper0;
- // GameObject gameObject1;
- // GoWrapper wrapper1;
- // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
- // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
- // _effects.Add(gameObject0);
- // _wrappers.Add(wrapper0);
- // _effects1.Add(gameObject1);
- // _wrappers1.Add(wrapper1);
- // }
- string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
- string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
- SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
- SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
- string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
- SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6, out _wrapper6);
- SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
- // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
- // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
- }
- private void SetPos()
- {
- GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
- GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
- GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
- if (MainDataManager.Instance.ViewType == 0)
- {
- Scene.SetActive(true);
- Bg.SetActive(true);
- Bg1.SetActive(false);
- _ui.m_t3.Play(); ;
- }
- else if (MainDataManager.Instance.ViewType == 1)
- {
- Scene.SetActive(false);
- Bg.SetActive(false);
- Bg1.SetActive(true);
- _ui.m_t4.Play();
- // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
- }
- }
- private void OnSwipe(EventContext context)
- {
- if (!MainDataManager.Instance.CanSwipe) return;
- if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
- SwipeGesture swipeture = (SwipeGesture)context.sender;
- if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 && swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
- {
- MoveLeft();
- }
- else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 && swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
- {
- MoveRight();
- }
- }
- private void MoveLeft()
- {
- _ui.target.touchable = false;
- TryCompleteGuide();
- Timers.inst.Add(0.5f, 1, ChangeSceneBg);
- _ui.m_t1.Play(() =>
- {
- _ui.target.touchable = true;
- MainDataManager.Instance.ViewType = 1;
- });
- }
- private void ChangeSceneBg(object param)
- {
- _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
- _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
- _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
- }
- private void MoveRight()
- {
- _ui.target.touchable = false;
- Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
- _ui.m_t2.Play(() =>
- {
- _ui.target.touchable = true;
- MainDataManager.Instance.ViewType = 0;
- });
- }
- private void ChangeSceneBg1(object param)
- {
- _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
- _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
- _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
- }
- private void OnBtnChangClick()
- {
- int count = 0;
- for (int i = 0; i < _ui.m_list.numItems; i++)
- {
- if (_ui.m_list.GetChildAt(i).visible == true) count++;
- }
- int oneItemHeight = 97 + _ui.m_list.lineGap;
- float height = count * oneItemHeight;
- if (_ui.m_btnChange.target.selected == true)
- {
- _ui.m_btnChange.m_c1.selectedIndex = 1;
- GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_list.height = t.value.x;
- }).SetEase(EaseType.QuintInOut);
- // _ui.m_list.ResizeToFit();
- // _ui.m_btnChange.m_c1.selectedIndex = 1;
- }
- else
- {
- _ui.m_btnChange.m_c1.selectedIndex = 0;
- GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_list.height = t.value.x;
- }).SetEase(EaseType.QuintInOut);
- // _ui.m_list.height = 0;
- // _ui.m_btnChange.m_c1.selectedIndex = 0;
- }
- }
- private void OnClickBtnMain()
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
- if (isOpen) return;
- isOpen = true;
- // _ui.m_btnMain.m_holder1.visible = true;
- // Timers.inst.Add(effectTime, 1, (param) =>
- // {
- // _ui.m_btnMain.m_holder1.visible = false;
- // this.Hide();
- ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- isOpen = false; ;
- // });
- }
- private void OnClickBtnHuanZhuang()
- {
- if (isOpen) return;
- isOpen = true;
- _ui.m_btnHuanZhuang.m_holder1.visible = true;
- // Timers.inst.Add(effectTime, 1, (param) =>
- // {
- _ui.m_btnHuanZhuang.m_holder1.visible = false;
- this.Hide();
- ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- isOpen = false;
- // });
- }
- private void OnClickBtnZhaiXing()
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
- if (isOpen) return;
- isOpen = true;
- _ui.m_btnZhaiXing.m_holder1.visible = true;
- // Timers.inst.Add(effectTime, 1, (param) =>
- // {
- _ui.m_btnZhaiXing.m_holder1.visible = false;
- ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
- isOpen = false;
- // });
- }
- private void OnClickBtnXiuFang()
- {
- if (isOpen) return;
- isOpen = true;
- _ui.m_btnXiuFang.m_holder1.visible = true;
- // Timers.inst.Add(effectTime, 1, (param) =>
- // {
- _ui.m_btnXiuFang.m_holder1.visible = false;
- ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- isOpen = false;
- // });
- }
- private void OnClickBtnDailyLogin()
- {
- // if (isOpen) return;
- // isOpen = true;
- _ui.m_btnDailyLogin.m_holder.visible = true;
- // Timers.inst.Add(effectTime, 1, (param) =>
- // {
- // _ui.m_btnDailyLogin.m_holder.visible = false;
- // List<string> list = new List<string>();
- // list.Add("StudioView");
- // list.Add("XiuFangView");
- // ViewManager.Show<FunctionOpenView>(list);
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
- ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- // isOpen = false;
- // });
- }
- private void OnClickBtnCiPai()
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
- if (isOpen) return;
- isOpen = true;
- _ui.m_btnCiPai.m_holder1.visible = true;
- // Timers.inst.Add(effectTime, 1, (param) =>
- // {
- _ui.m_btnCiPai.m_holder1.visible = false;
- CardDataManager.isFilter = false;
- ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- isOpen = false;
- // });
- }
- private void OnClickBtnStudio()
- {
- ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- }
- private void OnClickBtnField()
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
- ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- }
- private void OnClickBtnPoem()
- {
- // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
- ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- }
- private void OnClickBtnArena()
- {
- // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
- if (!ArenaDataManager.Instance.IsSeasonOpen)
- {
- PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
- return;
- }
- if (FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
- {
- ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
- ViewManager.Show<ArenaLoadingView>();
- }
- }
- private void OnClickBtnTravel()
- {
- // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
- ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- }
- private void OnClickBtnBag()
- {
- ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- }
- private void OnClickBtnLeague()
- {
- // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
- if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
- // if (LeagueDataManager.Instance.Type == 0)
- // {
- // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
- // return;
- // }
- if (LeagueDataManager.Instance.Type == 1)//已加入联盟
- {
- ViewManager.Show<LeagueView>();
- }
- else//未加入联盟
- {
- ViewManager.Show<LeagueJoinView>();
- }
- }
- private void OnClickBtnStore()
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
- ViewManager.Show(ViewName.RECHARGE_STORE_VIEW);
- }
- private void OnClickBtnTuJian()
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
- ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
- }
- private void OnClickBtnYouJian()
- {
- ViewManager.Show<MailView>();
- }
- private void OnClickBtnHaoYou()
- {
- ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
- }
- private void OnClickBtnGongGao()
- {
- // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
- ViewManager.Show<NoticeView>();
- }
- private void OnClickBtnRenWu()
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
- ViewManager.Show<DailyTaskView>();
- }
- private void OnClickHeadBar()
- {
- ViewManager.Show(ViewName.ROLE_INFO_VIEW);
- }
- private void Update(object param)
- {
- ShowExitAlert();
- }
- private void ShowExitAlert()
- {
- if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
- {
- AlertSystem.Show("我会想你的")
- .SetLeftButton(true, "继续游戏")
- .SetRightButton(true, "退出游戏", (object data) =>
- {
- Application.Quit();
- });
- }
- }
- private void OnNumericChange(EventContext context)
- {
- if ((int)context.data == NumericType.Lvl)
- {
- UpdateRoleLvl();
- CheckFunOpen();
- }
- }
- private void UpdateRoleLvl()
- {
- _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
- }
- private void UpdateHead()
- {
- RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId, RoleDataManager.headBorderId);
- }
- private void CheckFunOpen()
- {
- _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
- _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
- _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
- _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
- _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
- _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
- _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
- _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
- _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
- _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
- _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
- || (ActivityDataManager.Instance.dailyLoginId >= 7 && ActivityDataManager.Instance.dailyLoginBonusStatus == ConstBonusStatus.GOT));
- _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
- _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
- _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
- _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
- _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(RechargeStoreView).Name, false);
- _btnTuJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
- }
- private void UpdateRedDot()
- {
- RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
- RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
- RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target, RedDotDataManager.Instance.GetDailyLoginRed());
- RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
- RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
- RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
- RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetRechargeGiftFreeRed());
- RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "", 10);
- RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -38);
- RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
- RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -38);
- }
- private void CheckGuide(object param)
- {
- MainDataManager.Instance.CanSwipe = true;
- GRoot.inst.touchable = true;
- if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_METAL) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
- {
- UpdateToCheckGuide(null);
- }
- else
- {
- _ui.m_loaGuidestudio.visible = false;
- Timers.inst.Remove(CheckGuide);
- }
- }
- protected override void UpdateToCheckGuide(object param)
- {
- if (!ViewManager.CheckIsTopView(this.viewCom)) return;
- if (MainDataManager.Instance.ViewType == 0)
- {
- GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
- GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
- GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
- GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
- GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
- GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
- GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1, "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。");
- bool isStudioMetalGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_METAL, 2, "向左滑动界面。", -1, false, _ui.target.height - 700);
- bool isStudioFilingGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_FILING, 2, "向左滑动界面。", -1, false, _ui.target.height - 700);
- bool isFieldGuide = GuideController.TryGuide(null, ConstGuideId.FIELD, 1, "向左滑动界面。", -1, false, _ui.target.height - 700);
- if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide)
- {
- _ui.m_loaGuidestudio.visible = true;
- MainDataManager.Instance.CanSwipe = true;
- }
- else
- {
- _ui.m_loaGuidestudio.visible = false;
- }
- }
- if (MainDataManager.Instance.ViewType == 1)
- {
- _ui.m_loaGuidestudio.visible = false;
- GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_METAL, 3, "工作室开门啦,进去看看~");
- GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
- GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
- }
- }
- }
- }
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