| 1234567891011121314151617181920212223 | using FairyGUI;namespace GFGGame{    public class FGUILauncher    {        public static void Init()        {#if (UNITY_5 || UNITY_5_3_OR_NEWER)            //Use the font names directly            UIConfig.defaultFont = "Microsoft YaHei";#else        //Need to put a ttf file into Resources folder. Here is the file name of the ttf file.        // UIExcelConfig.defaultFont = "afont";#endif            //对于FGUI来说,其内部在执行 `UIPackage.RemovePackage` 时会进行`ab.Unload(true)`操作,应该是个很贴心的设计,但我们xasset需要管理资源的引用计数,所以不需要这个贴心的功能,故:            UIPackage.unloadBundleByFGUI = false;            //设置CustomLoader            UIObjectFactory.SetLoaderExtension(typeof(GFGGLoader));        }    }}
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