| 1234567891011121314151617181920212223242526272829303132333435363738394041 | using ET;namespace GFGGame{    public class RoleLimitData    {        /// <summary>        /// 已购买次数        /// </summary>        public int BuyTimes;        /// <summary>        /// 已挑战次数        /// </summary>        public int PlayTimes;        /// <summary>        /// 最大可挑战次数        /// </summary>        public int TotalPlayMax;        /// <summary>        /// 重置时相对于配置额外的挑战次数        /// </summary>        public int PlayTimesResetExtra;        /// <summary>        /// 最大存储次数        /// </summary>        public int MaxStorageCount;        public void FromMessage(UnitLimitInfoProto proto)        {            BuyTimes = proto.BuyTimes;            PlayTimes = proto.PlayTimes;            TotalPlayMax = proto.PlayTimesMax;            PlayTimesResetExtra = proto.PlayTimesResetExtra;            MaxStorageCount = proto.MaxStorageCount;        }    }}
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