12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- using System;
- using System.Collections.Generic;
- using GFGGame;
- namespace GFGEditor
- {
- public class SuitGuideScanner
- {
- private static List<int> suitIds = new List<int>();
- public static void StartScan()
- {
- suitIds.Clear();
- var dataArray = SuitGuideMenuCfgArray.Instance.dataArray;
- string strs = "";
- for (int i = 0; i < dataArray.Length; i++)
- {
- SuitGuideMenuCfg cfg = dataArray[i];
- string str = string.Format(";{0}", cfg.suitIds);
- strs += str;
- }
- SQLiteHelper.Instance.OpenConnection();
- try
- {
- // foreach (var cfg in dataArray)
- // {
- SuitGuideMenuCfg cfg = dataArray[0];
- var names = new string[] { nameof(cfg.suitIds) };
- var values = new string[] { strs };
- SQLiteHelper.Instance.UpdateValues(nameof(SuitGuideMenuCfgArray), names, values, nameof(cfg.id), cfg.id.ToString());
- // }
- }
- catch (Exception e)
- {
- ET.Log.Error(e.ToString());
- }
- finally
- {
- SQLiteHelper.Instance.CloseConnection();
- }
- }
- }
- }
|