| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119 | 
							- using System.Collections.Generic;
 
- using ET;
 
- using FairyGUI;
 
- using UI.Main;
 
- using UI.CommonGame;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     public class StoryFightFailView : BaseWindow
 
-     {
 
-         private UI_StoryFightFailUI _ui;
 
-         private List<LevelTipsCfg> _cfgs = new List<LevelTipsCfg>();
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_StoryFightFailUI.PACKAGE_NAME;
 
-             _ui = UI_StoryFightFailUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             _ui.m_list.itemRenderer = RenderListItem;
 
-             _ui.m_comBg.GetChild("btnClose").asCom.onClick.Add(Hide);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             for (int i = 0; i < LevelTipsCfgArray.Instance.dataArray.Length; i++)
 
-             {
 
-                 LevelTipsCfg cfg = LevelTipsCfgArray.Instance.dataArray[i];
 
-                 if (cfg.storyLevel > 0 && InstanceZonesDataManager.currentLevelCfgId != cfg.storyLevel) continue;
 
-                 if(cfg.jumpId == typeof(ClothingSelectView).Name && !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ClothingSelectView).Name, false))
 
-                 {
 
-                     continue;
 
-                 }
 
-                 _cfgs.Add(cfg);
 
-             }
 
-             _ui.m_list.numItems = _cfgs.Count;
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             _cfgs.Clear();
 
-             if (_ui.m_list.numItems > 0) _ui.m_list.ScrollToView(0);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-         }
 
-         private void RenderListItem(int index, GObject gObject)
 
-         {
 
-             UI_ListFailItem item = UI_ListFailItem.Proxy(gObject);
 
-             FieldDataManager _dataManager = FieldDataManager.Instance;
 
-             StoryLevelCfg levelCfg = StoryLevelCfgArray.Instance.GetCfg(InstanceZonesDataManager.currentLevelCfgId);
 
-             StoryFightCfg fightCfg = StoryFightCfgArray.Instance.GetCfg(levelCfg.fightID);
 
-             item.m_grpRecommend.visible = _cfgs[index].isAdvise == 1;
 
-             int scoreType = 0;
 
-             if (fightCfg.scoreType > 0) 
 
-                 scoreType = fightCfg.scoreType;
 
-             else
 
-                 scoreType = _dataManager.fieldInfos.theme;
 
-             item.m_txtDesc.text = string.Format(_cfgs[index].desc, ConstDressUpScoreType.scoreTypeList()[scoreType]);
 
-             if (item.m_btnGo.data == null)
 
-             {
 
-                 item.m_btnGo.onClick.Add(OnBtnGoClick);
 
-             }
 
-             item.m_btnGo.data = _cfgs[index];
 
-             UI_ListFailItem.ProxyEnd();
 
-         }
 
-         private void OnBtnGoClick(EventContext context)
 
-         {
 
-             GObject obj = context.sender as GObject;
 
-             LevelTipsCfg cfg = obj.data as LevelTipsCfg;
 
-             if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(cfg.jumpId)) return;
 
-             object[] param = new object[cfg.jumpParamArr.Length];
 
-             for (int i = 0; i < cfg.jumpParamArr.Length; i++)
 
-             {
 
-                 param[i] = cfg.jumpParamArr[i];
 
-             }
 
-             if (cfg.jumpId != nameof(FirstChargeBonusView))
 
-             {
 
-                 ViewManager.Hide<StroyFightResultView>();
 
-                 Hide();
 
-             }
 
-             ViewManager.JumpToView(cfg.jumpId, param);
 
-             if (cfg.jumpId == nameof(LuckyBoxView))
 
-                 ViewManager.Hide<StoryChapterView>();
 
-             // ViewManager.Show<MainUIView>();
 
-         }
 
-     }
 
- }
 
 
  |