LeagueMemberView.cs 13 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟成员
  9. public class LeagueMemberView : BaseWindow
  10. {
  11. private UI_LeagueMemberUI _ui;
  12. private LeagueData _leagueData;
  13. private List<long> _memberIds;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueMemberUI.PACKAGE_NAME;
  27. _ui = UI_LeagueMemberUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  31. _ui.m_btnRecruit.target.onClick.Add(OnBtnRecruitClick);
  32. _ui.m_btnApplyList.onClick.Add(OnBtnApplyListClick);
  33. _ui.m_btnMemberLog.onClick.Add(OnBtnMemberLogClick);
  34. _ui.m_btnExit.onClick.Add(OnBtnExitClick);
  35. _ui.m_btnExit1.onClick.Add(OnBtnExitClick);
  36. _ui.m_list.itemRenderer = RenderListItem;
  37. _ui.m_list.SetVirtual();
  38. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing");
  39. }
  40. protected override void AddEventListener()
  41. {
  42. base.AddEventListener();
  43. EventAgent.AddEventListener(ConstMessage.LEAGUE_MEMBER_CHANGE, UpdateMember);
  44. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  45. }
  46. protected override void OnShown()
  47. {
  48. base.OnShown();
  49. UpdateMember();
  50. UpdateBtnRecruit();
  51. UpdateRedDot();
  52. }
  53. protected override void OnHide()
  54. {
  55. base.OnHide();
  56. if (_ui.m_list.numItems > 0) _ui.m_list.ScrollToView(0);
  57. Timers.inst.Remove(OnUpdateTimer);
  58. }
  59. protected override void RemoveEventListener()
  60. {
  61. base.RemoveEventListener();
  62. EventAgent.RemoveEventListener(ConstMessage.LEAGUE_MEMBER_CHANGE, UpdateMember);
  63. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  64. }
  65. private void OnBtnBackClick()
  66. {
  67. ViewManager.GoBackFrom(typeof(LeagueMemberView).FullName);
  68. }
  69. //招募
  70. private void OnBtnRecruitClick()
  71. {
  72. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(GlobalCfgArray.globalCfg.consumeWantedArr[0][0]);
  73. long needCount = GlobalCfgArray.globalCfg.consumeWantedArr[0][1];
  74. long hasCount = ItemDataManager.GetItemNum(GlobalCfgArray.globalCfg.consumeWantedArr[0][0]);
  75. if (needCount > hasCount)
  76. {
  77. PromptController.Instance.ShowFloatTextPrompt("消耗不足");
  78. return;
  79. }
  80. string tips = string.Format("是否花费{0}*{1}发布24小时招募成员信息,并临时增加新加入成员上限?", itemCfg.name, needCount);
  81. AlertUI.Show(tips).
  82. SetLeftButton(true, "取消").
  83. SetRightButton(true, "确认", async (object param) =>
  84. {
  85. bool result = await LeagueSproxy.ReqSendLeagueAD();
  86. if (result)
  87. {
  88. UpdateBtnRecruit();
  89. }
  90. });
  91. }
  92. //申请列表
  93. private void OnBtnApplyListClick()
  94. {
  95. ViewManager.Show<LeagueApplyView>(null, new object[] { typeof(LeagueMemberView).FullName, null });
  96. }
  97. //联盟日志
  98. private void OnBtnMemberLogClick()
  99. {
  100. ViewManager.Show<LeagueMemberLogView>(null, new object[] { typeof(LeagueMemberView).FullName, null });
  101. }
  102. //退出联盟
  103. private void OnBtnExitClick()
  104. {
  105. if (LeagueDataManager.Instance.LeagueData.OwnerId == RoleDataManager.roleId)
  106. {
  107. AlertUI.Show("一家之主不可无呀,先把会长职位给别人吧~").SetRightButton(true, "确认");
  108. }
  109. else
  110. {
  111. long joinLeagueTime = LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].JoinLeagueTime;
  112. long curTime = TimeHelper.ServerNow();
  113. long ms = (curTime - joinLeagueTime);
  114. if (ms < TimeUtil.SECOND_PER_DAY * 1000)
  115. {
  116. AlertUI.Show("您加入的时间不足一天").SetRightButton(true, "确认");
  117. }
  118. else
  119. {
  120. AlertUI.Show("您忍心退出雅集,离开小伙伴们吗?")
  121. .SetLeftButton(true, "取消")
  122. .SetRightButton(true, "确认", async (object param) =>
  123. {
  124. bool result = await LeagueSproxy.ReqQuitLeague();
  125. if (result)
  126. {
  127. ViewManager.Show<MainUIView>(null, null, true);
  128. }
  129. });
  130. }
  131. }
  132. }
  133. private void UpdateMember()
  134. {
  135. int myPos = LeagueDataManager.Instance.GetMyPos();
  136. _ui.m_c1.selectedIndex = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner ? 1 : 0;
  137. _leagueData = LeagueDataManager.Instance.LeagueData;
  138. _memberIds = new List<long>(_leagueData.LeagueMemberDatas.Keys);
  139. int ownerIndex = _memberIds.IndexOf(_leagueData.OwnerId);
  140. if (ownerIndex >= 0) _memberIds.RemoveAt(ownerIndex);
  141. int subOwnerIndex = _memberIds.IndexOf(_leagueData.SubOwnerId);
  142. if (subOwnerIndex >= 0) _memberIds.RemoveAt(subOwnerIndex);
  143. _memberIds = SortMemberIds(_memberIds);
  144. _ui.m_list.numItems = _memberIds.Count;
  145. UpdateLeader(_ui.m_comChairman.target, LeagueDataManager.Instance.LeagueData.OwnerId);
  146. UpdateLeader(_ui.m_comCoChairman.target, LeagueDataManager.Instance.LeagueData.SubOwnerId);
  147. }
  148. private void UpdateBtnRecruit()
  149. {
  150. ItemUtil.UpdateItemNeedNum(_ui.m_btnRecruit.m_comcost, GlobalCfgArray.globalCfg.consumeWantedArr[0][0], GlobalCfgArray.globalCfg.consumeWantedArr[0][1]);
  151. int myPos = _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  152. bool isLeader = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  153. long timeCount = (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.AdEndTime) - TimeHelper.ServerNow()) / 1000;
  154. _ui.m_btnRecruit.target.touchable = timeCount <= 0;
  155. _ui.m_btnRecruit.m_touchable.selectedIndex = timeCount <= 0 ? 1 : 0;
  156. // _ui.m_btnRecruit.m_comcost.visible = timeCount > 0 ? false : true;
  157. // _ui.m_btnRecruit.m_txtTime.text = "";
  158. if (isLeader && timeCount > 0)
  159. {
  160. _ui.m_btnRecruit.m_txtTime.visible = timeCount > 0 ? true : false;
  161. Timers.inst.Add(1, (int)timeCount, OnUpdateTimer);
  162. }
  163. }
  164. private void OnUpdateTimer(object param)
  165. {
  166. long timeCount = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.AdEndTime) - TimeHelper.ServerNow();
  167. if (timeCount <= 0)
  168. {
  169. _ui.m_btnRecruit.target.touchable = true;
  170. _ui.m_btnRecruit.m_touchable.selectedIndex = 1;
  171. // _ui.m_btnRecruit.m_txtTime.text = "";
  172. Timers.inst.Remove(OnUpdateTimer);
  173. }
  174. string time = TimeUtil.FormattingTimeTo_HHmmss(timeCount);
  175. _ui.m_btnRecruit.m_txtTime.text = string.Format("剩余时间: {0}", time);
  176. }
  177. private void UpdateLeader(GObject obj, long roleId)
  178. {
  179. LeagueMemberData memberData = _leagueData.LeagueMemberDatas.ContainsKey(roleId) ? _leagueData.LeagueMemberDatas[roleId] : null;
  180. UI_ComLeader com = UI_ComLeader.Proxy(obj);
  181. if (memberData == null)
  182. {
  183. com.m_txtName.text = "虚位以待";
  184. com.m_txtLvl.text = "--";
  185. com.m_comHead.m_loaIcon.url = "";
  186. com.m_loaHeadBorder.url = "";
  187. com.m_btnAppoint.visible = false;
  188. com.m_loaTitle.url = "";
  189. }
  190. else
  191. {
  192. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(memberData.RoleInfo.headId == 0 ? ConstItemID.HEADID : memberData.RoleInfo.headId);
  193. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(memberData.RoleInfo.headBorderId == 0 ? ConstItemID.HEADBORDERID : memberData.RoleInfo.headBorderId);
  194. com.m_comHead.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  195. com.m_loaHeadBorder.url = "";// ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  196. com.m_txtLvl.text = memberData.RoleInfo.roleLv.ToString();
  197. com.m_txtName.text = memberData.RoleInfo.roleName;
  198. com.m_loaTitle.url = string.Format("ui://League/lm_chenghao_{0}", memberData.Pos);
  199. com.m_btnAppoint.visible = memberData.Pos == LeaguePos.SubOwner && _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos == LeaguePos.Owner;
  200. if (com.m_btnAppoint.data == null)
  201. {
  202. com.m_btnAppoint.onClick.Add(OnBtnAppointClick);
  203. }
  204. com.m_btnAppoint.data = memberData;
  205. }
  206. UI_ComLeader.Proxy();
  207. }
  208. private void RenderListItem(int index, GObject obj)
  209. {
  210. LeagueMemberData memberData = _leagueData.LeagueMemberDatas[_memberIds[index]];
  211. UI_ListMemberItem item = UI_ListMemberItem.Proxy(obj);
  212. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, memberData.RoleInfo.headId, memberData.RoleInfo.headBorderId, memberData.RoleInfo.roleLv);
  213. item.m_txtName.text = memberData.RoleInfo.roleName;
  214. item.m_txtWeekContribuation.text = memberData.WeekContribution.ToString();
  215. item.m_txtAllContribuation.text = memberData.AllContribution.ToString();
  216. // item.m_loaTitle.visible = memberData.Pos != LeaguePos.Member;
  217. item.m_loaTitle.url = memberData.Pos == LeaguePos.Member ? "" : string.Format("ui://League/lm_chenghao_{0}", memberData.Pos);
  218. if (memberData.RoleInfo.offlineTimeSec == 0)
  219. {
  220. item.m_txtState.text = "在线";
  221. }
  222. else
  223. {
  224. TimeUtil.FormattingTime(memberData.RoleInfo.offlineTimeSec, TimeHelper.ServerNow(), out int num, out string strState);
  225. strState = strState == "秒" ? "刚刚" : num + strState + "前";
  226. item.m_txtState.text = strState;
  227. }
  228. int myPos = _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  229. item.m_btnAppoint.visible = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  230. if (item.m_btnAppoint.data == null)
  231. {
  232. item.m_btnAppoint.onClick.Add(OnBtnAppointClick);
  233. }
  234. item.m_btnAppoint.data = memberData;
  235. UI_ListMemberItem.ProxyEnd();
  236. }
  237. private void OnBtnAppointClick(EventContext context)
  238. {
  239. GObject obj = context.sender as GObject;
  240. LeagueMemberData memberData = obj.data as LeagueMemberData;
  241. if (!_leagueData.LeagueMemberDatas.ContainsKey(memberData.RoleInfo.roleId))
  242. {
  243. PromptController.Instance.ShowFloatTextPrompt("该玩家已离开雅集");
  244. return;
  245. }
  246. ViewManager.Show<LeagueMemberAppointView>(memberData, new object[] { typeof(LeagueMemberView).FullName, null });
  247. }
  248. private List<long> SortMemberIds(List<long> memberIds)
  249. {
  250. memberIds.Sort((long a, long b) =>
  251. {
  252. LeagueMemberData memberDataA = _leagueData.LeagueMemberDatas[a];
  253. LeagueMemberData memberDataB = _leagueData.LeagueMemberDatas[b];
  254. if (memberDataA.Pos == LeaguePos.Flower && memberDataB.Pos != LeaguePos.Flower) return -1;
  255. if (memberDataA.Pos != LeaguePos.Flower && memberDataB.Pos == LeaguePos.Flower) return 1;
  256. if (memberDataA.RoleInfo.offlineTimeSec == 0 && memberDataB.RoleInfo.offlineTimeSec != 0) return -1;
  257. if (memberDataA.RoleInfo.offlineTimeSec != 0 && memberDataB.RoleInfo.offlineTimeSec == 0) return 1;
  258. if (memberDataA.WeekContribution > memberDataB.WeekContribution) return -1;
  259. if (memberDataA.WeekContribution < memberDataB.WeekContribution) return 1;
  260. if (memberDataA.AllContribution > memberDataB.AllContribution) return -1;
  261. if (memberDataA.AllContribution < memberDataB.AllContribution) return 1;
  262. if (memberDataA.RoleInfo.roleLv > memberDataB.RoleInfo.roleLv) return -1;
  263. if (memberDataA.RoleInfo.roleLv < memberDataB.RoleInfo.roleLv) return 1;
  264. if (memberDataA.RoleInfo.offlineTimeSec > memberDataB.RoleInfo.offlineTimeSec) return -1;
  265. if (memberDataA.RoleInfo.offlineTimeSec < memberDataB.RoleInfo.offlineTimeSec) return 1;
  266. return 0;
  267. });
  268. return memberIds;
  269. }
  270. private void UpdateRedDot()
  271. {
  272. RedDotController.Instance.SetComRedDot(_ui.m_btnApplyList, RedDotDataManager.Instance.GetLeagueMemberJoinRed());
  273. }
  274. }
  275. }