| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 | using FairyGUI;using System.Collections.Generic;using UI.CommonGame;using UI.Task;namespace GFGGame{    public class TaskAchieveDetailView : BaseWindow    {        private UI_TaskAchieveDetailUI _ui;        private List<TaskCfg> _cfgs = new List<TaskCfg>();        private int funcType = TaskFuncType.Achievement;        private List<TaskCfg> _cfgsAll = new List<TaskCfg>();        public int taskSubType = 0;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_TaskAchieveDetailUI.PACKAGE_NAME;            _ui = UI_TaskAchieveDetailUI.Create();            viewCom = _ui.target;            isfullScreen = true;            isReturnView = true;            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("chengjiu_bg");            _ui.m_btnBack.onClick.Add(OnBtnBackClick);            _ui.m_listAchieveTask.itemRenderer = RenderListAchieveTask;            _ui.m_listAchieveTask.SetVirtual();        }        private void OnBtnBackClick()        {            this.Hide();            //ViewManager.Hide<TaskAchieveDetailView>();            //ViewManager.Show<TaskAchieveView>();        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.ACHIEVEMENT_TASK_PRO_CHANGED, UpdateProgressValue);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.ACHIEVEMENT_TASK_PRO_CHANGED, UpdateProgressValue);        }        protected override void OnShown()        {            base.OnShown();            UpdateTask();            _ui.m_listAchieveTask.ScrollToView(0);        }        protected override void OnHide()        {            base.OnHide();        }        private void UpdateProgressValue()        {            var taskTypeProList = TaskDataManager.Instance.GetAchievementTaskTypeProList();            foreach (var info in taskTypeProList)            {                if (info.AchievementType == taskSubType + 1)                {                    _ui.m_txtProgress.text = (info.CompleteTaskNum*100 /info.AllTaskNum) + "%";                    break;                }            }        }        private void UpdateTask()           {            if (this.viewData != null)                taskSubType = (int)this.viewData;            _ui.m_AchieveType.selectedIndex = taskSubType;            UpdateProgressValue();            _cfgsAll = TaskDataManager.Instance.GetTaskAchieveCfgs(funcType);            _cfgs.Clear();            for (int i= 0; i< _cfgsAll.Count;i++) {                if (_cfgsAll[i].achievementType == taskSubType+1)                    _cfgs.Add(_cfgsAll[i]);            }            _ui.m_listAchieveTask.numItems = _cfgs.Count;        }        private void RenderListAchieveTask(int index, GObject obj)        {            var item = UI_TaskListItem.Proxy(obj);            //领取状态            item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);            item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;            item.m_c3.selectedIndex = 2;            item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);                        item.m_taskBar.value = TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id);            item.m_taskBar.max = _cfgs[index].GetTargetCount();            //item.m_txtCount.text =            //    $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";            if (item.m_GetRewardBt.target.data == null)            {                item.m_GetRewardBt.target.onClick.Add(OnBtnGetClick);            }            item.m_GetRewardBt.target.data = _cfgs[index].id;            if (item.m_ComeBt.target.data == null)            {                item.m_ComeBt.target.onClick.Add(OnBtnGoClick);            }            item.m_ComeBt.target.data = _cfgs[index];            if (item.m_listTaskReward.data == null)            {                item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;            }            var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);            item.m_listTaskReward.data = reward;            item.m_listTaskReward.numItems = reward.Length;            var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();            bool canGet = item.m_c1.selectedIndex == 1;            RedDotController.Instance.SetComRedDot(item.m_GetRewardBt.target, canGet);            UI_TaskListItem.ProxyEnd();        }        private static void ListTaskRewardItemRender(int index, GObject obj)        {            var rewards = (int[][])obj.parent.data;            var itemData = ItemUtil.createItemData(rewards[index]);            var item = new ItemView(obj as GComponent);            obj.data = item;            item.SetData(itemData);            item.ChangeTxtCountStyle();            UI_RewardIconYellow.ProxyEnd();        }        private async void OnBtnGetClick(EventContext context)        {            if (!(context.sender is GObject btnGet)) return;            var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);            if (!result) return;            UpdateTask();            //LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);        }        private void OnBtnGoClick(EventContext context)        {            if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;            //功能未开放            if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;            var param = new object[taskCfg.jumpParamArr.Length];            for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)            {                param[i] = taskCfg.jumpParamArr[i];            }            ViewManager.JumpToView(taskCfg.jumpId, param);        }    }}
 |