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							- using System;
 
- namespace UniFramework.Window
 
- {
 
- 	[AttributeUsage(AttributeTargets.Class)]
 
- 	public class WindowAttribute : Attribute
 
- 	{
 
- 		/// <summary>
 
- 		/// 窗口层级
 
- 		/// </summary>
 
- 		public int WindowLayer;
 
- 		/// <summary>
 
- 		/// 全屏窗口标记
 
- 		/// </summary>
 
- 		public bool FullScreen;
 
- 		public WindowAttribute(int windowLayer, bool fullScreen)
 
- 		{
 
- 			WindowLayer = windowLayer;
 
- 			FullScreen = fullScreen;
 
- 		}
 
- 	}
 
- }
 
 
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