CardFosterView.cs 57 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Linq;
  8. using ET;
  9. using YooAsset;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseWindow
  13. {
  14. private enum Source
  15. {
  16. COMMON, // 由普通词牌界面进入
  17. DISPLAY // 由词牌图鉴进入
  18. }
  19. private UI_CardFosterUI _ui;
  20. private UI_ComFosterBottom _comFosterBottom;
  21. private ValueBarController _valueBarController;
  22. private UI_ComCost _comLvConsumeGold;
  23. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  24. private CardData _cardData = new CardData();
  25. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  26. private int _selectTab = 0;
  27. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  28. private List<GGraph> _listEffectHolder = new List<GGraph>();
  29. private List<CardData> _cardList = new List<CardData>();
  30. private int _wordRow = 4; //字行数
  31. private int _wordNumber = 5;//字每行个数
  32. private int _nowIndex = 0;
  33. private bool _refDodgeStar = true;
  34. private int _isAutoSelect = 0;
  35. public string _fromUIType; //来自哪个界面跳转进来
  36. private EffectUI _effectUI1;
  37. private EffectUI _effectUI3;
  38. private EffectUI _effectUI4;
  39. private EffectUI _effectUI5;
  40. private EffectUI _effectUI6;
  41. private EffectUI _effectUI7;
  42. private EffectUI _effectUI8;
  43. private EffectUI _effectUI9;
  44. private EffectUI _effectUI10;
  45. private GObject _consumeSelectItem;//选中的材料item
  46. private int _consumeSelectIndex = 0;//0为减,1为加
  47. private List<int> itemsCount;
  48. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  49. //private Timer _timer;
  50. private const float _delay = 300;
  51. private double _selectTimeCount = 0;//长按时间
  52. private int _showLv = 0;
  53. private int _showExp = 0;
  54. private float _cardScale = 0.8f;
  55. private bool showCard = false;
  56. private bool playAni = false;
  57. private Vector2 comCardImgResInitSize;
  58. private Vector2 comCardImgResTargetSize;
  59. public override void Dispose()
  60. {
  61. EffectUIPool.Recycle(_effectUI3);
  62. _effectUI3 = null;
  63. EffectUIPool.Recycle(_effectUI4);
  64. _effectUI4 = null;
  65. for (int i = 0; i < _listLongPress.Count; i++)
  66. {
  67. _listLongPress[i].Dispose();
  68. }
  69. _listLongPress.Clear();
  70. if (_valueBarController != null)
  71. {
  72. _valueBarController.Dispose();
  73. _valueBarController = null;
  74. }
  75. if (_ui != null)
  76. {
  77. _ui.Dispose();
  78. _ui = null;
  79. }
  80. base.Dispose();
  81. }
  82. protected override void OnInit()
  83. {
  84. base.OnInit();
  85. packageName = UI_CardFosterUI.PACKAGE_NAME;
  86. _ui = UI_CardFosterUI.Create();
  87. viewCom = _ui.target;
  88. isfullScreen = true;
  89. isReturnView = true;
  90. //公共组件:返回,页签,属性列表
  91. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  92. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  93. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  94. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  95. //卡面和故事界面
  96. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  97. //升级升星按钮
  98. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  99. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  100. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  101. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  102. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  103. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  104. //升级升星消耗材料列表
  105. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  106. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  107. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  108. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  109. //满星级后卡面列表
  110. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  111. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  112. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  113. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  114. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  115. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  116. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  117. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  118. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  119. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  120. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  121. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  122. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  123. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  124. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  125. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  126. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  127. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  128. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  129. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  130. }
  131. private void RefLeftAndRight()
  132. {
  133. if (_nowIndex <= 0)
  134. {
  135. _ui.m_btnLeft.grayed = true;
  136. _ui.m_btnLeft.touchable = false;
  137. }
  138. else {
  139. _ui.m_btnLeft.grayed = false;
  140. _ui.m_btnLeft.touchable = true;
  141. }
  142. if (_nowIndex >= _cardList.Count - 1)
  143. {
  144. _ui.m_btnRight.grayed = true;
  145. _ui.m_btnRight.touchable = false;
  146. }
  147. else
  148. {
  149. _ui.m_btnRight.grayed = false;
  150. _ui.m_btnRight.touchable = true;
  151. }
  152. }
  153. private void OnClickBtnLeft()
  154. {
  155. _nowIndex -= 1;
  156. RefLeftAndRight();
  157. _cardData = _cardList[_nowIndex];
  158. _cardData.fromUIType = _fromUIType;
  159. RefCardFosterInfo();
  160. }
  161. private void OnClickBtnRight()
  162. {
  163. _nowIndex += 1;
  164. RefLeftAndRight();
  165. _cardData = _cardList[_nowIndex];
  166. _cardData.fromUIType = _fromUIType;
  167. RefCardFosterInfo();
  168. }
  169. private void RefCardFosterInfo()
  170. {
  171. playAni = false;
  172. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  173. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  174. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  175. comCardImgResInitSize = Vector2.zero;
  176. comCardImgResTargetSize = Vector2.zero;
  177. showCard = false;
  178. Input.multiTouchEnabled = false;
  179. this.ClearItemsCountList();
  180. this.UpdateCommon();
  181. this.UpdateNormal();
  182. this.UpdateCardRes();
  183. this.UpdateUpLvView();
  184. this.UpdateUpStarView();
  185. this.UpdateUpSkillView();
  186. this.UpdateRedDot();
  187. this.RefLeftAndRight();
  188. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  189. _comFosterBottom.m_listSkill.selectedIndex = 0;
  190. _comFosterBottom.m_btnClearAll.visible = false;
  191. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  192. _cardStarRewards.Clear();
  193. for (int i = 0; i < cardStarCfgs.Count; i++)
  194. {
  195. if (cardStarCfgs[i].rewardsArr.Length > 0)
  196. {
  197. _cardStarRewards.Add(cardStarCfgs[i]);
  198. }
  199. }
  200. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  201. Timers.inst.AddUpdate(CheckGuide);
  202. }
  203. protected override void OnShown()
  204. {
  205. base.OnShown();
  206. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  207. _comFosterBottom = _ui.m_ComFosterBottom;
  208. _valueBarController.OnShown();
  209. if (this.viewData != null)
  210. {
  211. _cardData = (CardData)this.viewData;
  212. _fromUIType = _cardData.fromUIType;
  213. _cardList.Clear();
  214. if (_cardData.fromUIType != null && _cardData.fromUIType.Equals(typeof(CardGuideView).FullName))
  215. {
  216. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  217. _selectTab = 2; // 默认选中技能tab
  218. var listGuideCard = CardDataManager.GetAllCardIdListByRoleType(_cardData.pageIndex);
  219. for (int i = 0; i<listGuideCard.Count; i++) {
  220. var cardInfo = CardDataManager.GetCardDataById(listGuideCard[i]);
  221. if (cardInfo != null)
  222. _cardList.Add(cardInfo);
  223. }
  224. }
  225. else
  226. {
  227. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  228. _selectTab = 0;
  229. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  230. if (CardDataManager.isFilter == true)
  231. {
  232. //筛选
  233. _cardList = CardDataManager.FilterCardList(_cardList);
  234. }
  235. _cardList = CardDataManager.SortItemList(_cardList);
  236. }
  237. }
  238. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  239. _nowIndex = _cardData.index;
  240. RefCardFosterInfo();
  241. }
  242. protected override void AddEventListener()
  243. {
  244. base.AddEventListener();
  245. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  246. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  247. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  248. }
  249. private void ClearItemsCountList()
  250. {
  251. if (itemsCount == null)
  252. {
  253. itemsCount = new List<int>();
  254. }
  255. itemsCount.Clear();
  256. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  257. {
  258. itemsCount.Add(0);
  259. }
  260. }
  261. private void UpdateNormal()
  262. {
  263. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  264. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  265. string names = _cardData.itemCfg.name;
  266. _comFosterBottom.m_txtName0.text = "";
  267. _comFosterBottom.m_txtName1.text = "";
  268. _comFosterBottom.m_txtName2.text = "";
  269. _comFosterBottom.m_txtName3.text = "";
  270. _comFosterBottom.m_txtName4.text = "";
  271. switch (names.Length)
  272. {
  273. case 1:
  274. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  275. break;
  276. case 2:
  277. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  278. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  279. break;
  280. case 3:
  281. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  282. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  283. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  284. break;
  285. case 4:
  286. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  287. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  288. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  289. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  290. break;
  291. default:
  292. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  293. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  294. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  295. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  296. _comFosterBottom.m_txtName4.text = names.Substring(4);
  297. break;
  298. }
  299. }
  300. private void UpdateCommon()
  301. {
  302. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  303. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  304. _comLvConsumeGold.m_txtNeed.text = "0";
  305. _comLvConsumeGold.m_c1.selectedIndex = 1;
  306. UI_ComCost.ProxyEnd();
  307. }
  308. private async void UpdateCardRes()
  309. {
  310. if (_effectUI1 != null)
  311. {
  312. EffectUIPool.Recycle(_effectUI1);
  313. _effectUI1 = null;
  314. }
  315. string resName = _cardData.resources[_cardData.resIndex];
  316. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  317. if (_cardData.itemCfg.animationCardStar > 0
  318. && _cardData.star >= _cardData.itemCfg.animationCardStar
  319. && YooAssets.CheckResExist(resPath))
  320. {
  321. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  322. _effectUI1 = new EffectUI();
  323. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  324. _ui.m_comCard.m_comCardHolder.target.width = CardDataManager.CardResInitWidth;
  325. _ui.m_comCard.m_comCardHolder.target.height = CardDataManager.CardResInitHight;
  326. _ui.m_c1.selectedIndex = 1;
  327. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  328. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  329. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  330. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  331. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  332. }
  333. else
  334. {
  335. _ui.m_c1.selectedIndex = 0;
  336. if (comCardImgResInitSize == Vector2.zero)
  337. {
  338. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  339. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  340. comCardImgResTargetSize = new Vector2(_ui.target.height * CardDataManager.CardResInitWidth / CardDataManager.CardResInitHight, _ui.target.height);
  341. comCardImgResInitSize = new Vector2(CardDataManager.CardResInitWidth * _cardScale, CardDataManager.CardResInitHight * _cardScale);
  342. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  343. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  344. }
  345. }
  346. }
  347. private void RenderListPropertyItem(int index, GObject obj)
  348. {
  349. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  350. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  351. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  352. UI_ListScoreItem.ProxyEnd();
  353. }
  354. /***********************************************************升级***************************************************/
  355. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  356. {
  357. _showLv = isPreview == true ? lv : _cardData.lv;
  358. _showExp = isPreview == true ? exp : _cardData.exp;
  359. ET.Log.Debug("打印测试========UpdateUpLvView========"+ _showExp);
  360. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  361. if (cardLvCfg == null)
  362. {
  363. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  364. return;
  365. }
  366. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  367. _comFosterBottom.m_barLv.value = _showExp;
  368. if (effLight) {
  369. EffectUIPool.Recycle(_effectUI6);
  370. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  371. }
  372. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  373. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  374. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  375. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  376. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  377. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  378. if (isPreview == true)
  379. {
  380. return;
  381. }
  382. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  383. }
  384. private void RenderListLvConsumeItem(int index, GObject obj)
  385. {
  386. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  387. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  388. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  389. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  390. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  391. listItem.m_txtUseCount.text = "0";
  392. listItem.target.data = index;
  393. _listEffectHolder.Add(listItem.m_holderTouch);
  394. if (listItem.m_btnMinus.data == null)
  395. {
  396. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  397. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  398. }
  399. if (listItem.m_loaBg.data == null)
  400. {
  401. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  402. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  403. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  404. // longPressGesture.once = true;
  405. // LongPressGesture.TRIGGER = 1f;
  406. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  407. // // longPressGesture.onEnd.Add(OnLongEnd);
  408. // _listLongPress.Add(longPressGesture);
  409. }
  410. listItem.m_btnMinus.data = 0;
  411. listItem.m_loaBg.data = 1;
  412. UI_ComConsume.ProxyEnd();
  413. }
  414. private void OnClickItemConsumsBegin(EventContext context)
  415. {
  416. // GObject obj, int type
  417. GObject sender = context.sender as GObject;
  418. int type = (int)sender.data;
  419. GObject obj = sender.parent;
  420. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  421. int index = (int)obj.data;// (int)listItem.target.data;
  422. int itemId = upgradeCardItemsArr[index];
  423. _consumeSelectItem = obj;
  424. _consumeSelectIndex = type;
  425. if (type == 1)
  426. {
  427. if (IsUpLvLimit(itemId)) return;
  428. if (ItemDataManager.GetItemNum(itemId) == 0)
  429. {
  430. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  431. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  432. }
  433. }
  434. OnTimedEvent(null);
  435. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  436. EffectUIPool.Recycle(_effectUI5);
  437. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  438. }
  439. private void OnTimedEvent(object param)
  440. {
  441. _selectTimeCount += _delay;
  442. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  443. {
  444. if (_consumeSelectIndex == 0)
  445. {
  446. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  447. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  448. UI_ComConsume.ProxyEnd();
  449. if (!pointIsOnComponent)
  450. {
  451. Timers.inst.Remove(OnTimedEvent);
  452. return;
  453. }
  454. this.OnClickBtnMinus(_consumeSelectItem);
  455. }
  456. else
  457. {
  458. int index = (int)_consumeSelectItem.data;
  459. int itemId = upgradeCardItemsArr[index];
  460. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  461. {
  462. Timers.inst.Remove(OnTimedEvent);
  463. return;
  464. }
  465. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  466. }
  467. }
  468. }
  469. private void OnClickItemLvConsumsEnd()
  470. {
  471. Timers.inst.Remove(OnTimedEvent);
  472. _selectTimeCount = 0;
  473. if (_consumeSelectIndex == 0)
  474. {
  475. this.OnClickBtnMinus(_consumeSelectItem);
  476. }
  477. else
  478. {
  479. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  480. }
  481. }
  482. //返回值为此材料是否可继续消耗此材料继续升级
  483. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  484. {
  485. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  486. int index = (int)obj.data;
  487. int itemId = upgradeCardItemsArr[index];
  488. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  489. {
  490. Timers.inst.Remove(OnTimedEvent);
  491. return false;
  492. }
  493. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  494. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  495. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  496. {
  497. Timers.inst.Remove(OnTimedEvent);
  498. if (showTips == true)
  499. {
  500. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  501. }
  502. return false;
  503. }
  504. if (IsUpLvLimit(itemId, false)) return false;
  505. itemsCount[index] = itemsCount[index] + 1;
  506. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  507. UI_ComConsume.ProxyEnd();
  508. this.UpdatePreView();
  509. return true;
  510. }
  511. private void OnClickBtnMinus(GObject obj)
  512. {
  513. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  514. int index = (int)listItem.target.data;
  515. if (index >= itemsCount.Count|| itemsCount[index] == 0)
  516. {
  517. Timers.inst.Remove(OnTimedEvent);
  518. return;
  519. }
  520. itemsCount[index] = itemsCount[index] - 1;
  521. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  522. UI_ComConsume.ProxyEnd();
  523. this.UpdatePreView();
  524. }
  525. private void UpdatePreView()
  526. {
  527. int count = 0;//消耗金币数量
  528. int hasExp = 0;//消耗材料提升的总经验
  529. for (int i = 0; i < itemsCount.Count; i++)
  530. {
  531. if (itemsCount[i] == 0) continue;
  532. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  533. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  534. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  535. }
  536. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  537. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  538. UI_ComCost.ProxyEnd();
  539. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  540. int previewLv = 0;
  541. int previewExp = 0;
  542. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  543. ET.Log.Debug("打印测试========previewLv========" + previewLv);
  544. ET.Log.Debug("打印测试========previewExp========" + previewExp);
  545. this.UpdateUpLvView(true, previewLv, previewExp);
  546. }
  547. private void OnClcikBtnAll()
  548. {
  549. ViewManager.Show<CardUpLevelView>(_cardData);
  550. //int cardUpLvGoldsNeed = 0;
  551. //for (int i = 0; i < itemsCount.Count; i++)
  552. //{
  553. // int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  554. // long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  555. // for (long j = 0; j < itemNum; j++)
  556. // {
  557. // if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  558. // {
  559. // break;
  560. // }
  561. // cardUpLvGoldsNeed += cardUpLvGolds[1];
  562. // }
  563. //}
  564. }
  565. private void OnClcikBtnClearAll()
  566. {
  567. this.ClearItemsCountList();
  568. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  569. this.UpdatePreView();
  570. }
  571. private void OnClickBtnUpLv()
  572. {
  573. if (_effectUI7 != null)
  574. {
  575. EffectUIPool.Recycle(_effectUI7);
  576. _effectUI7 = null;
  577. }
  578. //按钮点击特效
  579. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  580. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  581. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  582. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  583. UI_ComCost.ProxyEnd();
  584. if (itemMoneyNum == 0)
  585. {
  586. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  587. return;
  588. }
  589. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  590. {
  591. long has = ItemDataManager.GetItemNum(itemMoneyId);
  592. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  593. return;
  594. }
  595. this.UpLv();
  596. }
  597. private async void UpLv()
  598. {
  599. // itemsCount.Clear();
  600. int allConsume = 0;
  601. for (int i = 0; i < itemsCount.Count; i++)
  602. {
  603. allConsume += itemsCount[i];
  604. }
  605. if (allConsume == 0)
  606. {
  607. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  608. return;
  609. }
  610. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  611. {
  612. int lv = _cardData.lv;
  613. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  614. if (result)
  615. {
  616. if (_showLv - lv >= 1)
  617. {
  618. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  619. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id });
  620. }
  621. this.UpdateCommon();
  622. this.UpdateUpLvView(false, 0, 0, true);
  623. this.ClearItemsCountList();
  624. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  625. }
  626. }
  627. }
  628. private bool IsUpLvLimit(int itemId, bool showTips = true)
  629. {
  630. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  631. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  632. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  633. lvLimit = Mathf.Min(lvLimit, maxLv);
  634. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  635. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  636. {
  637. if (!showTips) return true;
  638. int roleLv = RoleDataManager.lvl;
  639. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  640. {
  641. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  642. if (_showLv < limit)
  643. {
  644. roleLv = i;
  645. break;
  646. }
  647. }
  648. if(_showLv < maxLv)
  649. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  650. return true;
  651. }
  652. return false;
  653. }
  654. /***********************************************************升星***************************************************/
  655. private void UpdateUpStarView()
  656. {
  657. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  658. if (cardStarCfg == null)
  659. {
  660. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  661. return;
  662. }
  663. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  664. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  665. //升星后星数正5才不进入
  666. if (_refDodgeStar || _cardData.star % 5 != 0) {
  667. UpdateUpStarOfStarAndText();
  668. }
  669. _refDodgeStar = true;
  670. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  671. _comFosterBottom.m_btnRule.data = 300021;
  672. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  673. {
  674. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  675. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  676. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  677. return;
  678. }
  679. else
  680. {
  681. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  682. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  683. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  684. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  685. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  686. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  687. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  688. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  689. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  690. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  691. }
  692. }
  693. private void UpdateUpStarOfStarAndText()
  694. {
  695. UpdateUpStarOfStar();
  696. UpdateUpStarOfText();
  697. }
  698. private void UpdateUpStarOfStar()
  699. {
  700. int starLevelDodge = _cardData.star / _wordNumber;
  701. for (int i = 0; i < _wordRow; i++)
  702. {
  703. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  704. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  705. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  706. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  707. UI_ComDodgeStar.ProxyEnd();
  708. }
  709. }
  710. private void UpdateUpStarOfText()
  711. {
  712. int starLevel = _cardData.star / _wordNumber;
  713. _wordRow = _cardData.itemCfg.starDescArr.Length;
  714. if (starLevel >= _wordRow)
  715. starLevel = _wordRow - 1;
  716. int index = starLevel * _wordNumber;
  717. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  718. string starDesc = "";
  719. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  720. {
  721. index++;
  722. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  723. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  724. str += " /";
  725. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  726. }
  727. comStarItem.m_txtContent.text = starDesc;
  728. UI_ComStarItem.ProxyEnd();
  729. }
  730. private void RenderListStarConsumeItem(int index, GObject obj)
  731. {
  732. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  733. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  734. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  735. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  736. listItem.m_CountType.selectedIndex = 1;
  737. listItem.m_ButtonType.selectedIndex = 0;
  738. listItem.m_QualityType.selectedIndex = 4;
  739. int needCount = cardStarCfg.materiarsArr[index][1];
  740. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  741. if (_isAutoSelect == 1) {
  742. if(index == 0)
  743. hasCount += ItemDataManager.GetItemNum(6003001);
  744. else
  745. hasCount += ItemDataManager.GetItemNum(6003002);
  746. }
  747. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  748. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  749. if (listItem.target.data == null)
  750. {
  751. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  752. }
  753. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  754. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  755. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  756. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  757. if (hasCount < needCount)
  758. {
  759. //材料不足显示加号
  760. listItem.m_ButtonType.selectedIndex = 2;
  761. }
  762. }
  763. private void RenderListShowCardItem(int index, GObject obj)
  764. {
  765. GButton listItem = obj as GButton;
  766. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  767. // string res = (listItem.parent.data as List<string>)[index];
  768. if (index == _cardData.resIndex)
  769. {
  770. _comFosterBottom.m_listShowCard.selectedIndex = index;
  771. }
  772. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  773. listItem.data = index;
  774. }
  775. private async void OnClickShowCardListItem(EventContext context)
  776. {
  777. int resIndex = (int)(context.data as GObject).data;
  778. if (resIndex != _cardData.resIndex)
  779. {
  780. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  781. if (result)
  782. {
  783. this.UpdateCommon();
  784. this.UpdateCardRes();
  785. }
  786. }
  787. }
  788. private void OnClickBtnPlusStarConsum(int index)
  789. {
  790. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  791. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  792. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  793. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  794. }
  795. private void OnClickBtnUpStar()
  796. {
  797. if (_effectUI7 != null)
  798. {
  799. EffectUIPool.Recycle(_effectUI7);
  800. _effectUI7 = null;
  801. }
  802. //按钮点击特效
  803. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  804. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  805. if (_cardData.lv < cardStarCfg.needLv)
  806. {
  807. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  808. return;
  809. }
  810. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  811. {
  812. return;
  813. }
  814. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  815. {
  816. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  817. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  818. return;
  819. }
  820. this.UpStar();
  821. }
  822. private async void UpStar()
  823. {
  824. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  825. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  826. if (result)
  827. {
  828. UpdateCommon();
  829. _refDodgeStar = false;
  830. UpdateUpStarView();
  831. UpdateCardRes();
  832. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  833. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  834. UpdateRedDot();
  835. if (_cardData.star % 5 == 0) {
  836. int starLevelDodge = _cardData.star / _wordNumber;
  837. int starLevel = _cardData.star / _wordNumber - 1;
  838. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  839. string starDesc = "";
  840. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  841. {
  842. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  843. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  844. str += " /";
  845. starDesc += str;
  846. }
  847. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  848. UI_ComStarItem.ProxyEnd();
  849. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  850. }
  851. else
  852. OpenCardUp("starNormal");
  853. }
  854. }
  855. private void EffectTxetDisappear(object param)
  856. {
  857. if (_effectUI8 != null)
  858. {
  859. EffectUIPool.Recycle(_effectUI8);
  860. _effectUI8 = null;
  861. }
  862. //升星字体特效
  863. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  864. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  865. Timers.inst.Add(0.3f, 1, EffectTaril);
  866. }
  867. private void EffectTaril(object param)
  868. {
  869. if (_effectUI9 != null)
  870. {
  871. EffectUIPool.Recycle(_effectUI9);
  872. _effectUI9 = null;
  873. }
  874. int starLevelDodge = _cardData.star / _wordNumber;
  875. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  876. //升星字体拖尾特效
  877. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  878. UI_ComDodgeStar.ProxyEnd();
  879. UpdateUpStarOfText();
  880. Timers.inst.Add(1.4f, 1, EffectStar);
  881. }
  882. private void EffectStar(object param)
  883. {
  884. if (_effectUI9 != null)
  885. {
  886. EffectUIPool.Recycle(_effectUI9);
  887. _effectUI9 = null;
  888. }
  889. if (_effectUI10 != null)
  890. {
  891. EffectUIPool.Recycle(_effectUI10);
  892. _effectUI10 = null;
  893. }
  894. int starLevelDodge = _cardData.star / _wordNumber;
  895. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  896. //星星特效
  897. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  898. UI_ComDodgeStar.ProxyEnd();
  899. Timers.inst.Add(0.7f, 1, (obj) =>
  900. {
  901. if (_effectUI10 != null)
  902. {
  903. EffectUIPool.Recycle(_effectUI10);
  904. _effectUI10 = null;
  905. }
  906. UpdateUpStarOfStar();
  907. OpenCardUp("star");
  908. });
  909. }
  910. private void OpenCardUp(string strType)
  911. {
  912. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id , _fromUIType });
  913. }
  914. /***********************************************************升技能***************************************************/
  915. private void UpdateUpSkillView()
  916. {
  917. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  918. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  919. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  920. }
  921. private void RenderListSkillItem(int index, GObject obj)
  922. {
  923. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  924. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  925. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  926. {
  927. item.target.mode = ButtonMode.Common;
  928. }
  929. else
  930. {
  931. item.target.mode = ButtonMode.Radio;
  932. }
  933. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  934. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  935. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  936. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  937. item.m_txtName.text = skillCfg.name;
  938. item.m_txtLv.text = string.Format("{0}级", skillLv);
  939. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  940. // item.m_txtDesc.text = skillLvlCfg.describe;
  941. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  942. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  943. {
  944. RedDotController.Instance.SetComRedDot(item.target, false);
  945. }
  946. else
  947. {
  948. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  949. }
  950. }
  951. private void OnBtnUpSkill()
  952. {
  953. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  954. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  955. }
  956. private void OnClickListSkillItem(EventContext eventContext)
  957. {
  958. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  959. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  960. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  961. }
  962. private void OnBtnCheckAuto()
  963. {
  964. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  965. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  966. if (cardStarCfg == null)
  967. {
  968. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  969. return;
  970. }
  971. if (_isAutoSelect == 0)
  972. _isAutoSelect = 1;
  973. else
  974. _isAutoSelect = 0;
  975. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  976. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  977. }
  978. private float touchBeginX = 0;
  979. private void onTouchCardBegin(EventContext context)
  980. {
  981. InputEvent inputEvent = (InputEvent)context.data;
  982. touchBeginX = inputEvent.x;
  983. }
  984. private void onTouchCardEnd(EventContext context)
  985. {
  986. InputEvent inputEvent = (InputEvent)context.data;
  987. float diffValueX = touchBeginX - inputEvent.x;
  988. if (diffValueX > 20 && showCard == false)
  989. {
  990. if (_nowIndex < _cardList.Count - 1)
  991. {
  992. OnClickBtnRight();
  993. RefLeftAndRight();
  994. }
  995. }
  996. else if (diffValueX < -20 && showCard == false)
  997. {
  998. if (_nowIndex > 0)
  999. {
  1000. OnClickBtnLeft();
  1001. RefLeftAndRight();
  1002. }
  1003. }
  1004. else if (diffValueX <= 20 && diffValueX >= -20)
  1005. {
  1006. if(_ui.m_c1.selectedIndex == 1)
  1007. OnClickComCard();
  1008. else
  1009. OnClickLoaCard();
  1010. }
  1011. }
  1012. private void OnClickLoaCard()
  1013. {
  1014. if (playAni) return;
  1015. playAni = true;
  1016. if (!showCard)
  1017. {
  1018. _ui.m_loaListener1.visible = false;
  1019. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1020. {
  1021. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1022. });
  1023. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1024. {
  1025. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1026. });
  1027. _ui.m_t0.Play(() =>
  1028. {
  1029. playAni = false;
  1030. });
  1031. showCard = true;
  1032. }
  1033. else
  1034. {
  1035. _ui.m_loaListener1.visible = true;
  1036. _ui.m_t1.SetHook("scale", () =>
  1037. {
  1038. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1039. {
  1040. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1041. });
  1042. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1043. {
  1044. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1045. });
  1046. });
  1047. _ui.m_t1.Play(() =>
  1048. {
  1049. playAni = false;
  1050. });
  1051. showCard = false;
  1052. }
  1053. }
  1054. private void OnClickComCard()
  1055. {
  1056. if (playAni) return;
  1057. playAni = true;
  1058. if (showCard)
  1059. {
  1060. _ui.m_loaListener.visible = true;
  1061. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1062. float scale = _ui.m_comCard.target.scaleX;
  1063. _ui.m_t1.SetValue("scale", scale, scale);
  1064. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1065. _ui.m_t1.Play(() =>
  1066. {
  1067. playAni = false;
  1068. });
  1069. showCard = false;
  1070. }
  1071. else
  1072. {
  1073. _ui.m_loaListener.visible = false;
  1074. float scale = _ui.target.height / CardDataManager.CardResInitHight;
  1075. _ui.m_comCard.target.scrollPane.viewWidth = _ui.target.width / scale;
  1076. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1077. _ui.m_t0.SetValue("scale", scale, scale);
  1078. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1079. _ui.m_t0.Play(() =>
  1080. {
  1081. playAni = false;
  1082. });
  1083. showCard = true;
  1084. }
  1085. }
  1086. private void OnClickBtnStroy()
  1087. {
  1088. ViewManager.Show<CardStoryView>(_cardData);
  1089. }
  1090. private void OnChangeCtrlTab()
  1091. {
  1092. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1093. this.UpdateCommon();
  1094. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1095. {
  1096. this.ClearItemsCountList();
  1097. this.UpdateUpLvView();
  1098. }
  1099. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1100. {
  1101. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1102. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1103. {
  1104. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1105. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1106. return;
  1107. }
  1108. this.UpdateUpStarView();
  1109. }
  1110. else
  1111. {
  1112. this.UpdateUpSkillView();
  1113. }
  1114. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1115. }
  1116. private void UpdateItemChange()
  1117. {
  1118. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1119. this.UpdateUpStarView();
  1120. this.UpdateUpSkillView();
  1121. }
  1122. private void OnBtnStarRewardClick()
  1123. {
  1124. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1125. }
  1126. private void OnClickBtnBack()
  1127. {
  1128. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1129. this._selectTab = 0;
  1130. }
  1131. private void UpdateRedDot()
  1132. {
  1133. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1134. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1135. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1136. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1137. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1138. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1139. }
  1140. protected override void OnHide()
  1141. {
  1142. base.OnHide();
  1143. EffectUIPool.Recycle(_effectUI1);
  1144. _effectUI1 = null;
  1145. EffectUIPool.Recycle(_effectUI5);
  1146. _effectUI5 = null;
  1147. EffectUIPool.Recycle(_effectUI6);
  1148. _effectUI6 = null;
  1149. EffectUIPool.Recycle(_effectUI7);
  1150. _effectUI7 = null;
  1151. EffectUIPool.Recycle(_effectUI8);
  1152. _effectUI8 = null;
  1153. EffectUIPool.Recycle(_effectUI9);
  1154. _effectUI9 = null;
  1155. EffectUIPool.Recycle(_effectUI10);
  1156. _effectUI10 = null;
  1157. Timers.inst.Remove(CheckGuide);
  1158. Timers.inst.Remove(OnTimedEvent);
  1159. UI_ComCostCurrency.ProxyEnd();
  1160. UI_ComCostCurrencyWithHas.ProxyEnd();
  1161. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1162. _valueBarController.OnHide();
  1163. _cardStarRewards.Clear();
  1164. Input.multiTouchEnabled = true;
  1165. }
  1166. protected override void RemoveEventListener()
  1167. {
  1168. base.RemoveEventListener();
  1169. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1170. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1171. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1172. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1173. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1174. }
  1175. private void CheckGuide(object param)
  1176. {
  1177. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1178. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1179. {
  1180. UpdateToCheckGuide(null);
  1181. }
  1182. else
  1183. {
  1184. Timers.inst.Remove(CheckGuide);
  1185. }
  1186. _ui.m_loaGuide.visible = false;
  1187. }
  1188. protected override void UpdateToCheckGuide(object param)
  1189. {
  1190. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1191. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1192. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1193. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1194. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1195. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1196. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1197. }
  1198. protected override void TryCompleteGuide()
  1199. {
  1200. base.TryCompleteGuide();
  1201. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1202. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1203. }
  1204. }
  1205. }