StoreView.cs 7.5 KB

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  1. using UI.Store;
  2. using UI.CommonGame;
  3. using FairyGUI;
  4. using System.Collections.Generic;
  5. using ET;
  6. using UnityEngine;
  7. // using System.Diagnostics;
  8. namespace GFGGame
  9. {
  10. public class StoreView : BaseWindow
  11. {
  12. private UI_StoreUI _ui;
  13. // private ValueBarController _valueBarController;
  14. private List<List<string>> _arenaSubTab = new List<List<string>>();
  15. private List<string[]> _storeTabCfgs = new List<string[]>();
  16. private int _curTabIndex = 0;
  17. private int _curSubTabIndex = 0;
  18. private string _curViewName = "";
  19. public override void Dispose()
  20. {
  21. if (_ui != null)
  22. {
  23. _ui.Dispose();
  24. }
  25. _arenaSubTab.Clear();
  26. _ui = null;
  27. base.Dispose();
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. packageName = UI_StoreUI.PACKAGE_NAME;
  33. _ui = UI_StoreUI.Create();
  34. this.viewCom = _ui.target;
  35. isfullScreen = true;
  36. this.bringToFontOnClick = false;
  37. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("sc_beijing");
  38. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  39. _ui.m_comTab.m_c1.onChanged.Add(OnTabChange);
  40. _ui.m_listSubTab.itemRenderer = RenderListSubTabItem;
  41. _ui.m_listSubTab.onClickItem.Add(OnListSubTabClick);
  42. }
  43. protected override void AddEventListener()
  44. {
  45. base.AddEventListener();
  46. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateRedDot);
  47. }
  48. protected override void OnShown()
  49. {
  50. base.OnShown();
  51. StoreTabCfg arenaTab = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_ARENA);
  52. _arenaSubTab.Clear();
  53. _arenaSubTab.Add(new List<string>() { arenaTab.subTabArr[0][0], arenaTab.subTabArr[0][1], arenaTab.subTabArr[0][2] });
  54. for (int i = ArenaDataManager.Instance.SeasonId; i > 0; i--)
  55. {
  56. _arenaSubTab.Add(new List<string>() { string.Format("第{0}赛季", i), i.ToString(), "StoreArenaView" });
  57. }
  58. _curTabIndex = this.viewData == null ? ConstStoreTabId.STORE_CHARGE : (int)(this.viewData as object[])[0];
  59. _ui.m_comTab.m_c1.selectedIndex = _curTabIndex;
  60. _ui.m_comTab.target.scrollPane.SetPercX((float)(_curTabIndex - 1) / (float)StoreTabCfgArray.Instance.dataArray.Length, false);
  61. _curSubTabIndex = this.viewData == null ? 0 : (int)(this.viewData as object[])[1];
  62. if (_ui.m_listSubTab.numItems > _curSubTabIndex)
  63. {
  64. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  65. _ui.m_listSubTab.ScrollToView(_curSubTabIndex);
  66. OnListSubTabChange(_curSubTabIndex);
  67. }
  68. UpdateRedDot();
  69. }
  70. protected override void OnHide()
  71. {
  72. base.OnHide();
  73. _ui.m_comTab.m_c1.selectedIndex = 0;
  74. _ui.m_listSubTab.selectedIndex = 0;
  75. }
  76. protected override void RemoveEventListener()
  77. {
  78. base.RemoveEventListener();
  79. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateRedDot);
  80. }
  81. private void OnClickBtnBack()
  82. {
  83. ViewManager.Hide(_curViewName);
  84. this.Hide();
  85. // ViewManager.GoBackFrom(typeof(StoreView).FullName);
  86. }
  87. private void OnTabChange()
  88. {
  89. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_ui.m_comTab.m_c1.selectedIndex);
  90. if (tabCfg == null) return;
  91. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(tabCfg.functionId))
  92. {
  93. _ui.m_comTab.m_c1.selectedIndex = _ui.m_comTab.m_c1.previsousIndex;
  94. }
  95. _curTabIndex = _ui.m_comTab.m_c1.selectedIndex;
  96. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  97. {
  98. _ui.m_listSubTab.numItems = _arenaSubTab.Count;
  99. }
  100. else
  101. {
  102. _storeTabCfgs.Clear();
  103. if (tabCfg.index == ConstStoreTabId.STORE_GIFT_BAG)
  104. {
  105. for (int i = 0; i < tabCfg.subTabArr.Length; i++)
  106. {
  107. int menu2 = int.Parse(tabCfg.subTabArr[i][1]);
  108. if (menu2 == ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY)
  109. {
  110. List<ShopCfg> shopCfgs = ShopCfgArray.Instance.GetCfgsBymenu1Andmenu2(ConstStoreTabId.STORE_GIFT_BAG, menu2);
  111. if (ShopDataManager.Instance.RemoveNotOpenCfg(shopCfgs).Count == 0) continue;
  112. }
  113. _storeTabCfgs.Add(tabCfg.subTabArr[i]);
  114. }
  115. }
  116. else
  117. {
  118. _storeTabCfgs = new List<string[]>(tabCfg.subTabArr);
  119. }
  120. _ui.m_listSubTab.numItems = _storeTabCfgs.Count;
  121. }
  122. _ui.m_listSubTab.selectedIndex = 0;
  123. _curSubTabIndex = 0;
  124. OnListSubTabChange(_curSubTabIndex);
  125. UpdateRedDot();
  126. }
  127. private void RenderListSubTabItem(int index, GObject obj)
  128. {
  129. GButton item = obj.asButton;
  130. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  131. int menu2 = 0;
  132. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  133. {
  134. item.title = _arenaSubTab[index][0];
  135. menu2 = int.Parse(_arenaSubTab[index][1]);
  136. }
  137. else
  138. {
  139. item.title = _storeTabCfgs[index][0];
  140. menu2 = int.Parse(_storeTabCfgs[index][1]);
  141. }
  142. item.data = index;
  143. }
  144. private void OnListSubTabClick(EventContext context)
  145. {
  146. GObject obj = context.data as GObject;
  147. int index = (int)obj.data;
  148. if (index < 0) return;
  149. OnListSubTabChange(index);
  150. }
  151. private void OnListSubTabChange(int index)
  152. {
  153. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  154. string viewName = "";
  155. int menu2 = 0;
  156. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  157. {
  158. menu2 = int.Parse(_arenaSubTab[index][1]);
  159. viewName = _arenaSubTab[index][2];
  160. }
  161. else
  162. {
  163. menu2 = int.Parse(_storeTabCfgs[index][1]);
  164. viewName = _storeTabCfgs[index][2];
  165. }
  166. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(viewName))
  167. {
  168. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  169. return;
  170. }
  171. ViewManager.Hide(_curViewName);
  172. if (!string.IsNullOrEmpty(viewName) && viewName != "“”")
  173. {
  174. ViewManager.Show("GFGGame." + viewName, menu2);
  175. }
  176. _curSubTabIndex = index;
  177. _curViewName = "GFGGame." + viewName;
  178. }
  179. private void UpdateRedDot()
  180. {
  181. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn0.target, RedDotDataManager.Instance.GetChargeAddUpReward());
  182. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_CHARGE_ADDUP).asCom, RedDotDataManager.Instance.GetChargeAddUpReward() && (_ui.m_comTab.m_c1.selectedIndex == ConstStoreSubId.STORE_CHARGE + 1));
  183. }
  184. }
  185. }