ChangeHeadView.cs 4.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139
  1. using UI.RoleInfo;
  2. using System.Text.RegularExpressions;
  3. using FairyGUI;
  4. namespace GFGGame
  5. {
  6. public class ChangeHeadView : BaseWindow
  7. {
  8. private UI_ChangeHead _ui;
  9. private int _selectHeadId = 0;
  10. private int _selectHeadBorderId = 0;
  11. public override void Dispose()
  12. {
  13. if (_ui != null)
  14. {
  15. _ui.Dispose();
  16. _ui = null;
  17. }
  18. base.Dispose();
  19. }
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_ChangeHead.PACKAGE_NAME;
  24. _ui = UI_ChangeHead.Create();
  25. this.viewCom = _ui.target;
  26. this.viewCom.Center();
  27. this.modal = true;
  28. _ui.m_list.SetVirtual();
  29. _ui.m_list.itemRenderer = RenderListItem;
  30. _ui.m_list.onClickItem.Add(OnListItemClick);
  31. _ui.m_listBorder.SetVirtual();
  32. _ui.m_listBorder.itemRenderer = RenderListBorderItem;
  33. _ui.m_listBorder.onClickItem.Add(OnListBorderItemClick);
  34. _ui.m_c1.onChanged.Add(OnTabChange);
  35. _ui.m_btnSure.onClick.Add(OnBtnSureClick);
  36. }
  37. protected override void OnShown()
  38. {
  39. base.OnShown();
  40. OnTabChange();
  41. _ui.m_list.numItems = RoleInfoManager.Instance.headDatas.Count;
  42. _ui.m_listBorder.numItems = RoleInfoManager.Instance.headBorderDatas.Count; ;
  43. _ui.m_list.selectedIndex = 0;
  44. }
  45. protected override void OnHide()
  46. {
  47. base.OnHide();
  48. }
  49. private async void OnBtnSureClick()
  50. {
  51. if (_ui.m_c1.selectedIndex == 0)
  52. {
  53. bool result = await RoleInfoSProxy.ReqModifyRoleHead(_selectHeadId);
  54. if (result)
  55. {
  56. OnTabChange();
  57. }
  58. }
  59. else
  60. {
  61. bool result = await RoleInfoSProxy.ReqModifyRoleHeadBorder(_selectHeadBorderId);
  62. if (result)
  63. {
  64. OnTabChange();
  65. }
  66. }
  67. }
  68. private void RenderListItem(int index, GObject obj)
  69. {
  70. int headId = RoleInfoManager.Instance.headDatas[index];
  71. ItemCfg cfg = ItemCfgArray.Instance.GetCfg(headId);
  72. UI_ListHeadItem item = UI_ListHeadItem.Proxy(obj);
  73. item.m_loaIcon.url = ResPathUtil.GetHeadPath(cfg.res);
  74. item.m_imgNew.visible = false;
  75. item.target.data = headId;
  76. UI_ListHeadItem.ProxyEnd();
  77. }
  78. private void RenderListBorderItem(int index, GObject obj)
  79. {
  80. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(RoleDataManager.headId);
  81. int headBorderId = RoleInfoManager.Instance.headBorderDatas[index];
  82. ItemCfg borderCfg = ItemCfgArray.Instance.GetCfg(headBorderId);
  83. UI_ListHeadBorderItem item = UI_ListHeadBorderItem.Proxy(obj);
  84. item.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  85. item.m_loaBorder.url = ResPathUtil.GetHeadBorderPath(borderCfg.res);
  86. // item.m_imgNew.visible = false;
  87. item.target.data = headBorderId;
  88. UI_ListHeadBorderItem.ProxyEnd();
  89. }
  90. private void OnListItemClick(EventContext context)
  91. {
  92. GObject obj = context.data as GObject;
  93. _selectHeadId = (int)obj.data;
  94. UpdateView();
  95. }
  96. private void OnListBorderItemClick(EventContext context)
  97. {
  98. GObject obj = context.data as GObject;
  99. _selectHeadBorderId = (int)obj.data;
  100. UpdateView();
  101. }
  102. private void OnTabChange()
  103. {
  104. _selectHeadId = RoleDataManager.headId;
  105. _selectHeadBorderId = RoleDataManager.headBorderId;
  106. UpdateView();
  107. }
  108. private void UpdateView()
  109. {
  110. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(_selectHeadId);
  111. _ui.m_comHead.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  112. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(_selectHeadBorderId);
  113. _ui.m_comHead.m_loaBorder.url = ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  114. if (_ui.m_c1.selectedIndex == 0)
  115. {
  116. _ui.m_txtName.text = headCfg.name;
  117. _ui.m_txtDesc.text = headCfg.desc;
  118. }
  119. else
  120. {
  121. _ui.m_txtName.text = headBorderCfg.name;
  122. _ui.m_txtDesc.text = headBorderCfg.desc;
  123. }
  124. }
  125. }
  126. }