GuideView.cs 6.2 KB

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  1. using UI.Guide;
  2. using FairyGUI;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using System;
  6. namespace GFGGame
  7. {
  8. public class GuideView : BaseView
  9. {
  10. private UI_GuideUI _ui;
  11. private GObject guideTarget = null;
  12. private int guideId;
  13. private int guideIndex;
  14. private bool justHint;//仅提示,不提示点击,无遮罩,点击任何地方可关闭引导
  15. private float compTxtY = 0;//提示语位置
  16. private string txtContent = "";
  17. private GameObject _gameObject;
  18. private GoWrapper _wrapper;
  19. public override void Dispose()
  20. {
  21. SceneController.DestroyObjectFromView(_gameObject, _wrapper);
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. _ui = null;
  26. }
  27. base.Dispose();
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. viewAnimationType = EnumViewAnimationType.None;
  33. packageName = UI_GuideUI.PACKAGE_NAME;
  34. _ui = UI_GuideUI.Create();
  35. this.viewCom = _ui.target;
  36. this.layer = ConstViewLayer.GUIDE;
  37. isfullScreen = true;
  38. // _ui.m_rectFrameTemp.visible = false;
  39. // _ui.m_rectFrame.target.visible = false;
  40. // _ui.m_rectFrame.target.AddRelation(_ui.m_mask.m_guideArea, RelationType.Width);
  41. // _ui.m_rectFrame.target.AddRelation(_ui.m_mask.m_guideArea, RelationType.Height);
  42. // _ui.m_rectFrame.target.AddRelation(_ui.m_mask.m_guideArea, RelationType.Left_Left);
  43. // _ui.m_rectFrame.target.AddRelation(_ui.m_mask.m_guideArea, RelationType.Top_Top);
  44. // _ui.m_mask.target.onClick.Add(() =>
  45. // {
  46. // if (ViewManager.isViewOpen(typeof(RoleLvUpView).Name))
  47. // {
  48. // ViewManager.Hide(typeof(RoleLvUpView).Name);
  49. // }
  50. // });
  51. _ui.m_loaMask.onClick.Add(OnClickTarget);
  52. }
  53. protected override void OnShown()
  54. {
  55. base.OnShown();
  56. List<object> dataList = viewData as List<object>;
  57. guideTarget = dataList[0] as GObject;
  58. txtContent = (string)dataList[1];
  59. guideId = (int)dataList[2];
  60. guideIndex = (int)dataList[3];
  61. compTxtY = (float)dataList[4];
  62. // GRoot.inst.touchable = true;
  63. MainDataManager.Instance.CanSwipe = false;
  64. UpdateComTxt(txtContent);
  65. _ui.m_mask.target.visible = false;
  66. _ui.m_loaMask.visible = false;
  67. if (guideTarget != null)
  68. {
  69. Timers.inst.AddUpdate(UpdateGuideRect);
  70. _ui.m_mask.target.visible = true;
  71. guideTarget.onClick.Add(OnClickTarget);
  72. }
  73. else
  74. {
  75. _ui.m_loaMask.visible = true;
  76. if (compTxtY > 0)
  77. {
  78. _ui.m_compTxt.target.y = compTxtY;
  79. }
  80. _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent);
  81. }
  82. }
  83. protected override void OnHide()
  84. {
  85. base.OnHide();
  86. _ui.m_comHolder.target.visible = false;
  87. _ui.m_compTxt.target.visible = false;
  88. // guideTarget.onClick.Remove(OnClickTarget);
  89. guideTarget = null;
  90. Timers.inst.Remove(UpdateGuideRect);
  91. }
  92. private void UpdateComTxt(string txtContent)
  93. {
  94. if (String.IsNullOrEmpty(txtContent))
  95. {
  96. _ui.m_compTxt.target.visible = false;
  97. }
  98. else
  99. {
  100. _ui.m_compTxt.m_txt.text = txtContent;
  101. if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 2)
  102. {
  103. this._ui.m_compTxt.m_txt.align = AlignType.Left;
  104. }
  105. else
  106. {
  107. this._ui.m_compTxt.m_txt.align = AlignType.Center;
  108. }
  109. this._ui.m_compTxt.m_txtBg.height = this._ui.m_compTxt.m_txtBg.initHeight;
  110. if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 3)
  111. {
  112. this._ui.m_compTxt.m_txtBg.height = this._ui.m_compTxt.m_txtBg.height + this._ui.m_compTxt.m_txt.textFormat.size;
  113. }
  114. }
  115. }
  116. private void UpdateGuideRect(object param = null)
  117. {
  118. if (guideTarget != null)
  119. {
  120. Vector2 pos = guideTarget.LocalToGlobal(Vector2.zero);
  121. pos.x = pos.x + guideTarget.width / 2;
  122. pos.y = pos.y + guideTarget.height / 2;
  123. if (_ui.m_mask.m_guideArea.xy == pos)
  124. {
  125. Timers.inst.Remove(UpdateGuideRect);
  126. _ui.m_comHolder.target.position = _ui.m_mask.m_guideArea.position;
  127. if (pos.x > GRoot.inst.width / 2)
  128. {
  129. _ui.m_comHolder.m_c1.selectedIndex = 0;//手在左边
  130. }
  131. else
  132. {
  133. _ui.m_comHolder.m_c1.selectedIndex = 1;//手在右边
  134. }
  135. _ui.m_comHolder.target.visible = true;
  136. _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent);
  137. int padding = 200;
  138. if (pos.y < GRoot.inst.height - 700)
  139. {
  140. _ui.m_compTxt.target.y = pos.y + padding;
  141. }
  142. else
  143. {
  144. _ui.m_compTxt.target.y = pos.y - padding - _ui.m_compTxt.target.height;
  145. }
  146. if (compTxtY > 0)
  147. {
  148. _ui.m_compTxt.target.y = compTxtY;
  149. }
  150. return;
  151. }
  152. _ui.m_mask.m_guideArea.SetXY(pos.x, pos.y);
  153. }
  154. }
  155. private void OnClickTarget()
  156. {
  157. if (guideTarget != null) guideTarget.onClick.Remove(OnClickTarget);
  158. GuideController.TryCompleteGuideIndex(guideId, guideIndex);
  159. }
  160. }
  161. }