MainUIView.cs 46 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System.Linq;
  7. using Assets.Game.HotUpdate.Data;
  8. using System.Collections;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private List<AdCfg> _adIds = new List<AdCfg>();
  20. private Vector2 _startPos;
  21. private Vector2 _endPos;
  22. private GButton _btnGongGao;
  23. private GButton _btnHaoYou;
  24. private GButton _btnYouJian;
  25. private GButton _btnRenWu;
  26. private GButton _btnPengYouQuan;
  27. private GButton _btnJInShu;
  28. private GButton _btnTianGong;
  29. private GButton _btnLeague;
  30. private GButton _btnStore;
  31. private GButton _btnTuJian;
  32. private GButton _btnStudio;
  33. private GButton _btnField;
  34. private GButton _btnBag;
  35. private GButton _btnActivityDay7;
  36. private List<EffectUI> _effectUIList = new List<EffectUI>();
  37. private UI_ButtonModle1[] _btns;
  38. private bool firstIn;
  39. //用于标记自动检测打开界面流程已执行完毕
  40. private bool AutoShowCompleted;
  41. //用于分帧更新红点
  42. private int redPointUpdateFrame = -1;
  43. public override void Dispose()
  44. {
  45. if (_valueBarController != null)
  46. {
  47. _valueBarController.Dispose();
  48. _valueBarController = null;
  49. }
  50. // Clear Effect
  51. for (int i = 0; i < _effectUIList.Count; i++)
  52. {
  53. EffectUIPool.Recycle(_effectUIList[i]);
  54. }
  55. _effectUIList.Clear();
  56. if (_sceneObject != null)
  57. {
  58. PrefabManager.Instance.Restore(_sceneObject);
  59. _sceneObject = null;
  60. }
  61. if (_ui != null)
  62. {
  63. _ui.Dispose();
  64. _ui = null;
  65. }
  66. base.Dispose();
  67. }
  68. protected override void OnInit()
  69. {
  70. base.OnInit();
  71. packageName = UI_MainUI.PACKAGE_NAME;
  72. _ui = UI_MainUI.Create();
  73. viewCom = _ui.target;
  74. isfullScreen = true;
  75. isReturnView = true;
  76. _valueBarController = new ValueBarController(_ui.m_valueBar);
  77. _btnYouJian = _ui.m_btnYouJian;
  78. _btnGongGao = _ui.m_btnGongGao;
  79. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  80. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  81. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  82. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  83. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  84. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  85. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  86. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  87. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  88. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  89. _btnPengYouQuan.visible = false;
  90. _btnJInShu.visible = false;
  91. _btnTianGong.visible = false;
  92. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  93. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  94. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  95. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  96. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  97. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  98. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  99. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  100. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  101. _ui.m_btnWanShiLi.target.onClick.Add(OnClickBtnWanShiLi);
  102. _btnLeague.onClick.Add(OnClickBtnLeague);
  103. _btnStore.onClick.Add(OnClickBtnStore);
  104. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  105. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  106. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  107. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  108. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  109. _ui.m_btnActivityAfuGift.target.onClick.Add(OnClickBtnAfuGift);
  110. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  111. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  112. _btnBag.onClick.Add(OnClickBtnBag);
  113. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  114. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  115. _ui.m_btnHaiZhiShi.target.onClick.Add(OnClickBtnInstanceZones);
  116. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  117. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  118. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  119. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  120. _ui.m_list.ResizeToFit();
  121. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  122. _ui.m_btnChange.m_c1.selectedIndex = 1;
  123. _ui.m_btnChange.target.selected = true;
  124. firstIn = true;
  125. }
  126. protected override void AddEventListener()
  127. {
  128. base.AddEventListener();
  129. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  130. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  131. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  132. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  133. EventAgent.AddEventListener(ConstMessage.RESET_DAILY_DATA, ResetDailyData);
  134. EventAgent.AddEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  135. EventAgent.AddEventListener(ConstMessage.SEVEN_DAY_LOGIN_VIEW_CLOSED, CheckAutoShowViews);
  136. EventAgent.AddEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  137. }
  138. protected override void RemoveEventListener()
  139. {
  140. base.RemoveEventListener();
  141. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  142. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  143. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, OnRedDotChanged);
  144. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  145. EventAgent.RemoveEventListener(ConstMessage.AFU_GIFT_CHANGED, ChangeAfuActivityState);
  146. EventAgent.RemoveEventListener(ConstMessage.SEVEN_DAY_LOGIN_VIEW_CLOSED, CheckAutoShowViews);
  147. EventAgent.RemoveEventListener(ConstMessage.AFTER_DATA_INITED, OnFaterDataInited);
  148. }
  149. protected override void OnShown()
  150. {
  151. base.OnShown();
  152. MainDataManager.Instance.CanSwipe = false;
  153. //GRoot.inst.touchable = false;
  154. //_ui.m_loaGuidestudio.visible = true;
  155. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  156. if (_sceneObject == null)
  157. {
  158. _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneMain"));
  159. }
  160. SceneController.UpdateMainScene(_sceneObject);
  161. UpdateRoleLvl();
  162. UpdateHead();
  163. _valueBarController.OnShown();
  164. CheckFunOpen();
  165. UpdateBtnFirstRecharge();
  166. Timers.inst.Remove(Update);
  167. Timers.inst.Remove(CheckGuide);
  168. Timers.inst.AddUpdate(CheckGuide);
  169. Timers.inst.AddUpdate(Update);
  170. Update(null);
  171. //让主界面先显示出来,其他逐步处理
  172. Timers.inst.Remove(OnShowLater);
  173. Timers.inst.Add(0.1f, 1, OnShowLater);
  174. // 刚进游戏不播放主界面入场动画
  175. if (firstIn)
  176. {
  177. firstIn = false;
  178. MainUIAnimFinished();
  179. AddEffect();
  180. }
  181. else
  182. {
  183. _ui.m_openViewAction.Play(MainUIAnimFinished);
  184. }
  185. }
  186. protected override void OnHide()
  187. {
  188. base.OnHide();
  189. if (_sceneObject != null)
  190. {
  191. PrefabManager.Instance.Restore(_sceneObject);
  192. _sceneObject = null;
  193. }
  194. _valueBarController.OnHide();
  195. Timers.inst.Remove(Update);
  196. Timers.inst.Remove(CheckGuide);
  197. Timers.inst.Remove(UpdateAdListTime);
  198. Timers.inst.Remove(OnShowLater);
  199. }
  200. private void OnShowLater(object param)
  201. {
  202. CheckProbabilityUp();
  203. if(!GameGlobal.AfterDataInited)
  204. {
  205. GameController.AfterShowMainUI();
  206. }
  207. }
  208. private void OnFaterDataInited()
  209. {
  210. GetAdIds();
  211. CheckAutoShowViews();
  212. }
  213. private void AddEffect()
  214. {
  215. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder, "ui_zjm", "ZJM_szl_down_3"));
  216. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder1, "ui_zjm", "ZJM_szl_top_1"));
  217. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder, "ui_zjm", "ZJM_hzs_down_3"));
  218. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_btnHaiZhiShi.m_holder1, "ui_zjm", "ZJM_hzs_top_1"));
  219. _effectUIList.Add(EffectUIPool.CreateEffectUI(_ui.m_BottomEffectHolder, "ui_zjm", "ZJM_DiBan"));
  220. }
  221. private void OnClickBtnInstanceZones()
  222. {
  223. TryCompleteGuide();
  224. ViewManager.Show<InstanceZonesUIView>();
  225. }
  226. private void OnBtnChangClick()
  227. {
  228. int count = 0;
  229. for (int i = 0; i < _ui.m_list.numItems; i++)
  230. {
  231. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  232. }
  233. int oneItemHeight = 97 + _ui.m_list.lineGap;
  234. float height = count * oneItemHeight;
  235. if (_ui.m_btnChange.target.selected == true)
  236. {
  237. _ui.m_btnChange.m_c1.selectedIndex = 1;
  238. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  239. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  240. }
  241. else
  242. {
  243. _ui.m_btnChange.m_c1.selectedIndex = 0;
  244. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  245. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  246. }
  247. }
  248. private void OnClickBtnMain()
  249. {
  250. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  251. if (isOpen) return;
  252. isOpen = true;
  253. List<StoryChapterCfg> _chapterCfgs = StoryChapterCfgArray.Instance.GetCfgsBysubType(0);
  254. for (int i = 0; i < _chapterCfgs.Count; i++)
  255. {
  256. StoryChapterCfg chapterCfg = _chapterCfgs[i];
  257. if (i == _chapterCfgs.Count - 1)
  258. {
  259. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id, 0 });
  260. isOpen = false;
  261. return;
  262. }
  263. else if (!MainStoryDataManager.CheckChapterUnlock(chapterCfg.id))
  264. {
  265. ViewManager.Show<StoryChapterView>(new object[] { chapterCfg.id - 1, 0 });
  266. isOpen = false;
  267. return;
  268. }
  269. }
  270. }
  271. private void OnClickBtnHuanZhuang()
  272. {
  273. if (isOpen) return;
  274. isOpen = true;
  275. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  276. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  277. this.Hide();
  278. ViewManager.Show<DressUpView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  279. isOpen = false;
  280. }
  281. private void OnClickBtnZhaiXing()
  282. {
  283. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  284. if (isOpen) return;
  285. isOpen = true;
  286. _ui.m_btnZhaiXing.m_holder1.visible = false;
  287. ViewManager.Show<LuckyBoxView>(null, null, false, true);
  288. isOpen = false;
  289. }
  290. private void OnClickBtnXiuFang()
  291. {
  292. if (isOpen) return;
  293. isOpen = true;
  294. _ui.m_btnXiuFang.m_holder1.visible = true;
  295. _ui.m_btnXiuFang.m_holder1.visible = false;
  296. ViewManager.Show<XiuFangView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  297. isOpen = false;
  298. }
  299. private void OnClickBtnDailyLogin()
  300. {
  301. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  302. ViewManager.Show<SevenDayLoginView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  303. }
  304. private void OnClickBtnDailyWelfare()
  305. {
  306. ViewManager.Show<DailyWelfareView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  307. }
  308. private void OnClickBtnActivityLuckyBox()
  309. {
  310. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { typeof(MainUIView).FullName, this.viewData },
  311. true);
  312. }
  313. private void OnClickBtnWanShiLi()
  314. {
  315. ViewManager.Show<ActivityWanShiLiView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  316. }
  317. private void OnClickBtnCiPai()
  318. {
  319. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  320. if (isOpen) return;
  321. isOpen = true;
  322. _ui.m_btnCiPai.m_holder1.visible = true;
  323. _ui.m_btnCiPai.m_holder1.visible = false;
  324. CardDataManager.isFilter = false;
  325. ViewManager.Show<CardDetailView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  326. isOpen = false;
  327. }
  328. private void OnClickBtnBag()
  329. {
  330. ViewManager.Show<BagView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  331. }
  332. private void OnClickBtnLeague()
  333. {
  334. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  335. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  336. // if (LeagueDataManager.Instance.Type == 0)
  337. // {
  338. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  339. // return;
  340. // }
  341. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  342. {
  343. ViewManager.Show<LeagueView>();
  344. }
  345. else //未加入联盟
  346. {
  347. ViewManager.Show<LeagueJoinView>();
  348. }
  349. }
  350. private void OnClickBtnStore()
  351. {
  352. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  353. ViewManager.Show<StoreView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  354. }
  355. private void OnClickBtnTuJian()
  356. {
  357. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  358. ViewManager.Show<FieldGuideView>(null, new object[] { typeof(MainUIView).FullName, this.viewData });
  359. }
  360. private void OnClickBtnYouJian()
  361. {
  362. ViewManager.Show<MailView>();
  363. }
  364. private void OnClickBtnHaoYou()
  365. {
  366. ViewManager.Show<FriendView>(null, new object[] { typeof(MainUIView).FullName, this.viewData }, true);
  367. }
  368. private void OnClickBtnGongGao()
  369. {
  370. ViewManager.Show<NoticeView>();
  371. }
  372. private void OnClickBtnRenWu()
  373. {
  374. ViewManager.Show<TaskView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  375. }
  376. private void OnClickBtnAfuGift()
  377. {
  378. if (!ActivityAfuGiftDataManager.Instance.IsOpen)
  379. {
  380. return;
  381. }
  382. ViewManager.Show<ActivityAfuGiftView>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  383. }
  384. private void OnClickBtnDay7()
  385. {
  386. ViewManager.Show<ActivityDay7View>(null, new[] { typeof(MainUIView).FullName, this.viewData });
  387. }
  388. private void OnClickBtnFirstRecharge()
  389. {
  390. ViewManager.Show<FirstChargeBonusView>();
  391. }
  392. private void OnClickHeadBar()
  393. {
  394. ViewManager.Show<RoleInfoView>();
  395. }
  396. //列表
  397. private void OnClickBtnGiftBag1()
  398. {
  399. var activityInfoByTypeList =
  400. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  401. var list = activityInfoByTypeList
  402. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  403. if (list.Count == 0)
  404. {
  405. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  406. }
  407. else
  408. {
  409. ViewManager.Show<SpecialOfferGiftBoxView>();
  410. }
  411. }
  412. //圆形
  413. private void OnClickBtnGiftBag2()
  414. {
  415. var activityInfoByTypeList =
  416. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  417. var list = activityInfoByTypeList
  418. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  419. if (list.Count == 0)
  420. {
  421. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  422. }
  423. else
  424. {
  425. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  426. }
  427. }
  428. //列表样式
  429. private void UpGiftBox1()
  430. {
  431. var activityInfoByTypeList =
  432. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  433. var list = activityInfoByTypeList
  434. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  435. if (list.Count == 0)
  436. {
  437. _ui.m_btnGiftBag2.target.visible = false;
  438. }
  439. else
  440. {
  441. bool isSoldOut = true;
  442. foreach (var activityInfo in list)
  443. {
  444. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  445. var paramsArr = activityOpenCfg.paramsArr;
  446. foreach (var shopCfgId in paramsArr)
  447. {
  448. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  449. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  450. //只要有一个商品还能购买,就不是售罄
  451. if (remainBuyNum > 0)
  452. {
  453. isSoldOut = false;
  454. break;
  455. }
  456. }
  457. }
  458. if (isSoldOut)
  459. {
  460. _ui.m_btnGiftBag2.target.visible = false;
  461. }
  462. else
  463. {
  464. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  465. _ui.m_btnGiftBag2.target.visible = true;
  466. }
  467. }
  468. }
  469. //圆形样式
  470. private void UpGiftBox2()
  471. {
  472. var activityInfoByTypeList =
  473. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  474. var list = activityInfoByTypeList
  475. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  476. if (list.Count == 0)
  477. {
  478. _ui.m_btnGiftBag1.target.visible = false;
  479. }
  480. else
  481. {
  482. bool isSoldOut = true;
  483. foreach (var activityInfo in list)
  484. {
  485. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  486. var paramsArr = activityOpenCfg.paramsArr;
  487. foreach (var shopCfgId in paramsArr)
  488. {
  489. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  490. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  491. //只要有一个商品还能购买,就不是售罄
  492. if (remainBuyNum > 0)
  493. {
  494. isSoldOut = false;
  495. break;
  496. }
  497. }
  498. }
  499. if (isSoldOut)
  500. {
  501. _ui.m_btnGiftBag1.target.visible = false;
  502. }
  503. else
  504. {
  505. _ui.m_btnGiftBag1.m_txtTime.text =
  506. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  507. _ui.m_btnGiftBag1.target.visible = true;
  508. }
  509. }
  510. }
  511. private void Update(object param)
  512. {
  513. ShowExitAlert();
  514. UpdateActLuckyBox();
  515. UpdateLimitedActvityState();
  516. UpdateTime();
  517. //特惠礼包/限时礼包窗口内的倒计时
  518. UpGiftBox1();
  519. UpGiftBox2();
  520. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  521. UpdateRedDot();
  522. }
  523. private void UpdateActLuckyBox()
  524. {
  525. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  526. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  527. if (actLuckyBoxId > 0)
  528. {
  529. if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
  530. {
  531. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  532. ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
  533. }
  534. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  535. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  536. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  537. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  538. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  539. }
  540. }
  541. private void UpdateLimitedActvityState()
  542. {
  543. int actLimitTsyId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  544. if (actLimitTsyId > 0)
  545. {
  546. if (actLimitTsyId != ActivityDataManager.Instance.lastActLimitTsyId)
  547. {
  548. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLimitTsyId).Coroutine();
  549. ActivityDataManager.Instance.lastActLimitTsyId = actLimitTsyId;
  550. }
  551. }
  552. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  553. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  554. if (ActivityDataManager.Instance.lastActLimitChargeId != actLimitChargeId)
  555. {
  556. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  557. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  558. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  559. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  560. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  561. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  562. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  563. }
  564. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  565. _ui.m_btnWanShiLi.target.visible = ActivityWanShiLiDataManager.Instance.CheckOpen();
  566. }
  567. private void UpdateTime()
  568. {
  569. if (_ui.m_btnActivityDay7.target.visible)
  570. {
  571. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  572. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  573. }
  574. if (_ui.m_btnWanShiLi.target.visible)
  575. {
  576. long time = ActivityWanShiLiDataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  577. _ui.m_btnWanShiLi.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  578. }
  579. if (_ui.m_btnActivityAfuGift.target.visible)
  580. {
  581. var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfoOneByType(ActivityType.AFZL);
  582. if (activityInfo == null)
  583. {
  584. _ui.m_btnActivityAfuGift.target.visible = false;
  585. }
  586. else
  587. {
  588. long time = activityInfo.EndTime - TimeHelper.ServerNow();
  589. _ui.m_btnActivityAfuGift.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  590. }
  591. }
  592. }
  593. private void ShowExitAlert()
  594. {
  595. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  596. {
  597. AlertSystem.Show("我会想你的")
  598. .SetLeftButton(true, "继续游戏")
  599. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  600. }
  601. }
  602. private void OnNumericChange(EventContext context)
  603. {
  604. var numericType = (int)context.data;
  605. if (numericType == NumericType.Lvl)
  606. {
  607. UpdateRoleLvl();
  608. CheckFunOpen();
  609. }
  610. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.FirstRechargeTotal)
  611. {
  612. UpdateBtnFirstRecharge();
  613. }
  614. }
  615. private void UpdateBtnFirstRecharge()
  616. {
  617. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  618. if (_ui.m_btnFirstRecharge.target.visible)
  619. {
  620. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  621. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget, "", -10, 10);
  622. }
  623. }
  624. private void UpdateRoleLvl()
  625. {
  626. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  627. }
  628. private void UpdateHead()
  629. {
  630. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  631. RoleDataManager.headBorderId);
  632. }
  633. /// <summary>
  634. /// 获取当前开启的滚动广告列表
  635. /// </summary>
  636. private void GetAdIds()
  637. {
  638. _adIds.Clear();
  639. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  640. {
  641. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  642. if (adCfg.activityId > 0)
  643. {
  644. if (ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  645. ActivityInfo activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId);
  646. if (TimeHelper.ServerNow() < activityInfo.StartTime || TimeHelper.ServerNow() > activityInfo.EndTime) continue;
  647. }
  648. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  649. {
  650. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  651. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  652. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  653. }
  654. _adIds.Add(adCfg);
  655. }
  656. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  657. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  658. if (_ui.m_comListAd.m_listAd.numItems > 0)
  659. {
  660. _ui.m_comListAd.m_listAd.ScrollToView(0);
  661. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  662. }
  663. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  664. if (_ui.m_comListAd.target.visible)
  665. {
  666. Timers.inst.Remove(UpdateAdListTime);
  667. Timers.inst.Add(3, 0, UpdateAdListTime);
  668. }
  669. }
  670. private void UpdateAdListTime(object param)
  671. {
  672. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  673. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  674. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  675. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  676. CheckProbabilityUp();
  677. }
  678. private void RenderListAdItem(int index, GObject obj)
  679. {
  680. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  681. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  682. if (item.m_loaRes.data == null)
  683. {
  684. item.m_loaRes.onClick.Add(OnBtnAdJump);
  685. }
  686. item.m_loaRes.data = _adIds[index];
  687. UI_ListAdItem.ProxyEnd();
  688. }
  689. private void OnBtnAdJump(EventContext context)
  690. {
  691. GObject obj = context.sender as GObject;
  692. AdCfg adCfg = obj.data as AdCfg;
  693. object[] param = null;
  694. int jumpIndex = 0;
  695. if (adCfg.jumpId == nameof(LimitChargeView))
  696. {
  697. param = new object[] { adCfg.activityId };
  698. }
  699. if (adCfg.jumpId == nameof(NewLimitChargeView))
  700. {
  701. param = new object[] { adCfg.activityId };
  702. }
  703. if (adCfg.jumpId == nameof(LuckyBoxView))
  704. {
  705. jumpIndex = adCfg.jumpParamArr[0];
  706. }
  707. if (jumpIndex != 0)
  708. ViewManager.Show($"GFGGame.{adCfg.jumpId}", jumpIndex);
  709. else
  710. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  711. }
  712. private void OnListAdScrollEnd()
  713. {
  714. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  715. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  716. }
  717. private void CheckFunOpen()
  718. {
  719. _ui.m_btnGiftBag1.target.visible = false;
  720. _ui.m_btnGiftBag2.target.visible = false;
  721. _ui.m_btnXiuFang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  722. _ui.m_btnHuanZhuang.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  723. _ui.m_btnCiPai.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  724. _ui.m_btnZhaiXing.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  725. _ui.m_btnMain.m_loaLockIcons.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  726. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  727. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  728. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  729. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  730. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  731. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  732. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  733. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  734. ActivityDataManager.Instance.AllSevenDayBonusGot()));
  735. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  736. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  737. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  738. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  739. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  740. _btnTuJian.visible =
  741. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  742. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  743. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.CheckIconShow();
  744. _ui.m_list.ResizeToFit();
  745. }
  746. private void OnRedDotChanged()
  747. {
  748. //暂时用这种方法优化下,红点的实现要重构!!!
  749. //LogHelper.LogEditor("MainUIView UpdateRedDot OnRedDotChanged");
  750. if (!GameGlobal.AfterDataInited) return;
  751. if (!AutoShowCompleted) return;
  752. redPointUpdateFrame = 0;
  753. }
  754. private void UpdateRedDot()
  755. {
  756. if (redPointUpdateFrame < 0) return;
  757. LogHelper.LogEditor("MainUIView UpdateRedDot");
  758. if (redPointUpdateFrame == 0)
  759. _valueBarController.UpdateRedPoint();
  760. if (redPointUpdateFrame == 1)
  761. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed(), "", -9, 12);
  762. if (redPointUpdateFrame == 2)
  763. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed(), "", -8);
  764. if (redPointUpdateFrame == 3)
  765. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed(), "", -9, 12);
  766. if (redPointUpdateFrame == 4)
  767. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed(), "", -8);
  768. if (redPointUpdateFrame == 5)
  769. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed(), "", -8);
  770. if (redPointUpdateFrame == 6)
  771. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed(), "", -8);
  772. if (redPointUpdateFrame == 7)
  773. RedDotController.Instance.SetComRedDot(_ui.m_headBar.m_comHead, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", -26, 42);
  774. if (redPointUpdateFrame == 8)
  775. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed(), "", -8);
  776. if (redPointUpdateFrame == 9)
  777. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", 9, -1);
  778. if (redPointUpdateFrame == 10)
  779. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed()
  780. || RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitLuckyBox)
  781. || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -11, 5);
  782. if (redPointUpdateFrame == 11)
  783. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed(), "", -8);
  784. if (redPointUpdateFrame == 12)
  785. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  786. RedDotController.Instance.SetComRedDot(_ui.m_btnWanShiLi.target, RedDotDataManager.Instance.GetActivityWanShiLiRed(), "", -25, -7);
  787. if (redPointUpdateFrame == 13)
  788. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  789. if (redPointUpdateFrame == 14)
  790. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  791. if (redPointUpdateFrame == 15)
  792. RedDotController.Instance.SetComRedDot(_ui.m_btnZhaiXing.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy) || RedDotDataManager.Instance.GetLuckyBoxFreeTimes());
  793. // 阿福赠礼
  794. if (_ui.m_btnActivityAfuGift.target.visible)
  795. {
  796. if (redPointUpdateFrame == 16)
  797. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityAfuGift.target, ActivityAfuGiftDataManager.Instance.HaveCanGetReward(), "", -43, 2);
  798. }
  799. redPointUpdateFrame++;
  800. if(redPointUpdateFrame > 16)
  801. {
  802. redPointUpdateFrame = -1;
  803. }
  804. }
  805. private void CheckProbabilityUp()
  806. {
  807. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  808. if (activityId > 0)
  809. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 1;
  810. else
  811. _ui.m_btnZhaiXing.m_ProbabilityUpType.selectedIndex = 0;
  812. }
  813. private void CheckGuide(object param)
  814. {
  815. MainDataManager.Instance.CanSwipe = true;
  816. GRoot.inst.touchable = true;
  817. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  818. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  819. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  820. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  821. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  822. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  823. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  824. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  825. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  826. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  827. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  828. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  829. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  830. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  831. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  832. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  833. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  834. {
  835. UpdateToCheckGuide(null);
  836. }
  837. else
  838. {
  839. _ui.m_loaGuidestudio.visible = false;
  840. Timers.inst.Remove(CheckGuide);
  841. }
  842. }
  843. protected override void UpdateToCheckGuide(object param)
  844. {
  845. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  846. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  847. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  848. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  849. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  850. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  851. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  852. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  853. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  854. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  855. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
  856. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  857. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  858. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  859. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  860. GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  861. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  862. false, _ui.target.height - 700);
  863. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  864. false, _ui.target.height - 700);
  865. bool isFieldGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  866. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_btnHaiZhiShi.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  867. _ui.m_loaGuidestudio.visible = false;
  868. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  869. // {
  870. // _ui.m_loaGuidestudio.visible = true;
  871. // MainDataManager.Instance.CanSwipe = true;
  872. // }
  873. // else
  874. // {
  875. // _ui.m_loaGuidestudio.visible = false;
  876. // }
  877. }
  878. private void MainUIAnimFinished()
  879. {
  880. _ui.m_grpLeagueTips.visible = _btnLeague.visible && LeagueDataManager.Instance.CheckLeagueMainTips() != "";
  881. if (_ui.m_grpLeagueTips.visible)
  882. {
  883. _ui.m_grpLeaguetext.text = LeagueDataManager.Instance.CheckLeagueMainTips();
  884. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  885. _ui.m_grpLeagueTips.SetPosition(pos.x - _ui.m_grpLeagueTips.width + 20, pos.y + 20, 0);
  886. }
  887. }
  888. private void ChangeAfuActivityState()
  889. {
  890. _ui.m_btnActivityAfuGift.target.visible = ActivityAfuGiftDataManager.Instance.IsOpen;
  891. }
  892. private void ResetDailyData()
  893. {
  894. CheckFunOpen();
  895. redPointUpdateFrame = 0;
  896. UpdateHead();
  897. UpdateBtnFirstRecharge();
  898. CheckAutoShowViews();
  899. }
  900. private void CheckAutoShowViews()
  901. {
  902. //if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()))
  903. if (GameGlobal.AutoSevenDayLoginView)
  904. {
  905. if (ActivityDataManager.Instance.CanGetSevenDayBonus() &&
  906. GuideDataManager.currentGuideId <= 0)
  907. {
  908. ViewManager.Show<SevenDayLoginView>();
  909. return;
  910. }
  911. //GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  912. }
  913. if (GameGlobal.AutoDailySignView)
  914. {
  915. if (RedDotDataManager.Instance.DailySignRed())
  916. {
  917. ViewManager.Show<DailySignView>(new object[] { 1 });
  918. return;
  919. }
  920. }
  921. if (FieldDataManager.Instance.waitToShowFieldFightEndView)
  922. {
  923. ViewManager.Show<FieldFightEndView>();
  924. return;
  925. }
  926. AutoShowCompleted = true;
  927. OnRedDotChanged();
  928. }
  929. }
  930. }