| 123456789101112131415161718192021222324252627282930313233343536373839404142 | using System.Collections;using System.IO;using UnityEngine;namespace GFGEditor{    public class CodeTemplateFactory    {        public static string ConfigTemplate { get; private set; }        public static string ConfigArrayTemplate { get; private set; }        public static string ConfigArrayTemplate2 { get; private set; }        //public static string ConfigTemplateEditor { get => _configTemplateEditor; }        //public static string ConfigArrayTemplateEditor { get => _configArrayTemplateEditor; }        public static void Init()        {            using (StreamReader sr = new StreamReader(ExcelConfig.templatePath + "Config.txt"))            {                ConfigTemplate = sr.ReadToEnd();            }            using (StreamReader sr = new StreamReader(ExcelConfig.templatePath + "ConfigArray.txt"))            {                ConfigArrayTemplate = sr.ReadToEnd();            }            using (StreamReader sr = new StreamReader(ExcelConfig.templatePath + "ConfigArray2.txt"))            {                ConfigArrayTemplate2 = sr.ReadToEnd();            }            //using (StreamReader sr = new StreamReader(ExcelConfig.templatePath + "ConfigEditor.txt"))            //{            //    _configTemplateEditor = sr.ReadToEnd();            //}            //using (StreamReader sr = new StreamReader(ExcelConfig.templatePath + "ConfigArrayEditor.txt"))            //{            //    _configArrayTemplateEditor = sr.ReadToEnd();            //}        }    }}
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