| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242 | 
							- using System.Collections;
 
- using UnityEngine;
 
- using UI.ActivityHuaRongDao;
 
- using System.Collections.Generic;
 
- using FairyGUI;
 
- using System.Threading.Tasks;
 
- using ET;
 
- namespace GFGGame
 
- {
 
-     public class ActivityHuaRongDaoEntryView : BaseWindow
 
-     {
 
-         private UI_ActivityHuaRongDaoEntryUI _ui;
 
-         private int curLevel;
 
-         private int _activityID;
 
-         private List<int> IDList;
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_ActivityHuaRongDaoEntryUI.PACKAGE_NAME;
 
-             _ui = UI_ActivityHuaRongDaoEntryUI.Create();
 
-             viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gf_pjxq_bj");
 
-             isReturnView = true;
 
-             _ui.m_btnStart.onClick.Add(OnBtnStartClick);
 
-             _ui.m_btnBack.onClick.Add(OnBtnBackClick);
 
-             _ui.m_btnClose.onClick.Add(OnBtnBackClick);
 
-             InitBtnRule();
 
-             
 
-             _ui.m_scrollPane.m_listBg.itemRenderer = RenderListItem;
 
-             _ui.m_scrollPane.m_listItems.itemRenderer = RenderRewardListItem;
 
-             //_ui.m_scrollPane.m_listBg.onClickItem.Add(OnClickReward);
 
-         }
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override async void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _ui.m_hide.Play();
 
-             _activityID = (int)viewData;
 
-             InitIDList();
 
-             await InitInfo();
 
-             if (!isShowing)
 
-             {
 
-                 return;
 
-             }
 
-             _ui.m_show.Play();
 
-             UpdateTime(null);
 
-             Timers.inst.Remove(UpdateTime);
 
-             Timers.inst.Add(1, 0, UpdateTime);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             Timers.inst.Remove(UpdateTime);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.ACTIVITY_HUARONGDAO_UPDATE, UpdateUI);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_HUARONGDAO_UPDATE, UpdateUI);
 
-         }
 
-         private void InitIDList()
 
-         {
 
-             IDList = new List<int>();
 
-             string gameID = ActivityOpenCfgArray.Instance.GetCfg(_activityID).params5Arr[0];
 
-             int gameTypeID = int.Parse(gameID.Split('_')[1]);
 
-             HuarongRoadGame[] cfgs = HuarongRoadGameArray.Instance.dataArray;
 
-             foreach (var t in cfgs)
 
-             {
 
-                 if(t.subType == gameTypeID)
 
-                 {
 
-                     IDList.Add(t.id);
 
-                 }
 
-             }
 
-         }
 
-         private void UpdateUI()
 
-         {
 
-             InitInfo();
 
-         }
 
-         private async Task InitInfo()
 
-         {
 
-             curLevel = await GetCurLevel(_activityID);
 
-             _ui.m_activityID.selectedPage = _activityID.ToString();
 
-             RoleLimitData limitData;
 
-             _ui.m_curLevel.text = curLevel.ToString();
 
-             // 所有关卡都通关了
 
-             if (curLevel == IDList.Count)
 
-             {
 
-                 _ui.m_challengeTimes.SetVar("have", "0").SetVar("sum", "0").FlushVars();
 
-             }
 
-             else
 
-             {
 
-                 limitData = RoleLimitDataManager.GetLimitData(HuarongRoadGameArray.Instance.GetCfg(IDList[curLevel]).comsumeLimit);
 
-                 int times = limitData.TotalPlayMax - limitData.PlayTimes;
 
-                 _ui.m_challengeTimes.SetVar("have", times.ToString())
 
-                     .SetVar("sum", limitData.TotalPlayMax.ToString()).FlushVars();
 
-             }
 
-             InitProgress();
 
-             ProgressAutoLocate();
 
-         }
 
-         private void InitProgress()
 
-         {
 
-             _ui.m_scrollPane.m_listBar.numItems = curLevel;
 
-             _ui.m_scrollPane.m_listBg.numItems = IDList.Count;
 
-             _ui.m_scrollPane.m_listItems.numItems = IDList.Count;
 
-             _ui.m_scrollPane.m_listBg.ResizeToFit();
 
-         }
 
-         private void ProgressAutoLocate()
 
-         {
 
-             _ui.m_scrollPane.target.scrollPane.posX
 
-                 = curLevel * (_ui.m_scrollPane.m_listBg.GetChildAt(0).width + _ui.m_scrollPane.m_listBg.columnGap)
 
-                 + (curLevel > 0 ? -150 : 0);
 
-         }
 
-         private void RenderListItem(int index, GObject gObject)
 
-         {
 
-             gObject.data = index;
 
-             UI_progressBgItem item = UI_progressBgItem.Proxy(gObject);
 
-             item.m_levelNum.text = (index + 1).ToString();
 
-             UI_progressBgItem.ProxyEnd();
 
-         }
 
-         private void RenderRewardListItem(int index, GObject gObject)
 
-         {
 
-             gObject.data = index;
 
-             UI_reward reward = UI_reward.Proxy(gObject);
 
-             int id = HuarongRoadGameArray.Instance.GetCfg(IDList[index]).bonusWinArr[0][0];
 
-             reward.m_loaIcon.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(id));
 
-             reward.m_c1.SetSelectedIndex(curLevel > index ? 1 : 0);
 
-             reward.target.touchable = (curLevel <= index);
 
-             reward.target.data = index;
 
-             reward.target.onClick.Add(OnClickReward);
 
-             UI_reward.ProxyEnd();
 
-         }
 
-         private void OnClickReward(EventContext eventContext)
 
-         {
 
-             GObject obj = (GObject)eventContext.sender;
 
-             int id = (int)obj.data;
 
-             //ViewManager.Show<GiftDetailView>(HuarongRoadGameArray.Instance.GetCfg(IDList[id]).bonusWinArr);
 
-             GoodsItemTipsController.ShowItemTips(HuarongRoadGameArray.Instance.GetCfg(IDList[id]).bonusWinArr[0][0]);
 
-         }
 
-         private void OnBtnBackClick()
 
-         {
 
-             Hide();
 
-         }
 
-         private void InitBtnRule()
 
-         {
 
-             if (_ui.m_btnRule.data == null)
 
-             {
 
-                 _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
 
-                 _ui.m_btnRule.data = 300025;
 
-             }
 
-         }
 
-         private async void OnBtnStartClick()
 
-         {
 
-             // 通关了所有
 
-             if(curLevel == IDList.Count)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("已通关所有关卡");
 
-                 return;
 
-             }
 
-             HuarongRoadGame cfg = HuarongRoadGameArray.Instance.GetCfg(IDList[curLevel]);
 
-             var result = await MiniGameProxy.ReqMiniGameStart(cfg.id, cfg.type, _activityID);
 
-             if (!result) return;
 
-             ViewManager.Show<ActivityHuaRongDaoView>(new object[] { cfg, _activityID });
 
-         }
 
-         private async Task<int> GetCurLevel(int id)
 
-         {
 
-             var result = await MiniGameProxy.ReqGetActivityGameInfos(id);
 
-             if (!result)
 
-             {
 
-                 return -1;
 
-             }
 
-             int i;
 
-             for (i = 0; i < MiniGameDateManager.Instance.gameinfoList.Count; i++)
 
-             {
 
-                 if (!MiniGameDateManager.Instance.gameinfoList[i].IsCleared)
 
-                 {
 
-                     return i;
 
-                 }
 
-             }
 
-             return i;
 
-         }
 
-         private void UpdateTime(object param)
 
-         {
 
-             long curTime = TimeHelper.ServerNow();
 
-             var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(_activityID);
 
-             if (activityInfo != null)
 
-             {
 
-                 long endTime = activityInfo.EndTime;
 
-                 _ui.m_txtTime.text = "剩余" + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
 
-             }
 
-         }
 
-     }
 
- }
 
 
  |