MergeGameView.cs 29 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using FairyGUI;
  5. using UI.MiniGame;
  6. using UnityEngine;
  7. namespace GFGGame
  8. {
  9. public class MergeGameView : BaseWindow
  10. {
  11. private UI_MergeGameUI _ui;
  12. private ValueBarController _valueBarController;
  13. private List<List<GComponent>> itemList = new List<List<GComponent>>();
  14. private GComponent guideDouBaoBtn;
  15. private GComponent guideAfuBtn;
  16. private bool canBtn = true;
  17. private List<List<int>> idList = new List<List<int>>();
  18. private int itemNum;
  19. private int maxLv;
  20. private System.Random rand;
  21. private int _gameID;
  22. private int _res;
  23. //当前拖拽的index;
  24. private int indexID;
  25. //开始拖拽的坐标
  26. private float startX;
  27. private float startY;
  28. private int indexX;
  29. private int indexY;
  30. private float waitBtnTime = 0.5f;
  31. //当前任务id;后台获取数据
  32. private int taskId;
  33. //当前点击id信息
  34. private int materialID;
  35. private int propID = 3000020;
  36. public override void Dispose()
  37. {
  38. if (_valueBarController != null)
  39. {
  40. _valueBarController.Dispose();
  41. _valueBarController = null;
  42. }
  43. if (_ui != null)
  44. {
  45. _ui.Dispose();
  46. _ui = null;
  47. }
  48. base.Dispose();
  49. }
  50. protected override void OnInit()
  51. {
  52. base.OnInit();
  53. packageName = UI_MergeGameUI.PACKAGE_NAME;
  54. _ui = UI_MergeGameUI.Create();
  55. this.viewCom = _ui.target;
  56. isfullScreen = true;
  57. isReturnView = true;
  58. _valueBarController = new ValueBarController(_ui.m_valueBar);
  59. _ui.m_backBtn.onClick.Add(Hide);
  60. _ui.m_rewardGet.onClick.Add(SubmitTask);
  61. _ui.m_MergeTipBtn.onClick.Add(ShowMergeRouteTips);
  62. _ui.m_shopBtn.onClick.Add(ShowShopBtn);
  63. _ui.m_sellBtn.target.onClick.Add(OnClickSellBtn);
  64. _ui.target.onClick.Add(OnClickHideTips);
  65. _ui.m_btnProp.target.onClick.Add(OnItemTips);
  66. _ui.m_rewardIcon.onClick.Add(OnClickIconItem);
  67. }
  68. protected override void OnShown()
  69. {
  70. base.OnShown();
  71. _valueBarController.OnShown();
  72. //进入这个界面的时候向后台获取任务id和历史id列表
  73. idList = MiniGameDateManager.Instance.GetIdListToLL();
  74. canBtn = true;
  75. waitBtnTime = 0.5f;
  76. UpdateView();
  77. UpdateList();
  78. UpdateTask();
  79. UpdateItemData();
  80. _ui.m_guildDouBaoBtn.target.touchable = false;
  81. //Timers.inst.AddUpdate(CheckGuide);
  82. }
  83. protected override void OnHide()
  84. {
  85. for (int i = 0; i < itemNum; i++)
  86. {
  87. for (int j = 0; j < itemNum; j++)
  88. {
  89. itemList[i][j].GetChild("icon").icon = "";
  90. itemList[i][j].Dispose();
  91. itemList[i][j] = null;
  92. }
  93. }
  94. idList.Clear();
  95. itemList.Clear();
  96. _ui.m_rangeDown.RemoveChildren();
  97. Timers.inst.Remove(UpdateBtnTimer);
  98. _valueBarController.OnHide();
  99. base.OnHide();
  100. }
  101. protected override void AddEventListener()
  102. {
  103. base.AddEventListener();
  104. }
  105. protected override void RemoveEventListener()
  106. {
  107. base.RemoveEventListener();
  108. }
  109. private void UpdateBtnTimer(object param)
  110. {
  111. canBtn = true;
  112. Timers.inst.Remove(UpdateBtnTimer);
  113. }
  114. private void UpdateView()
  115. {
  116. itemNum = 5;
  117. taskId = MiniGameDateManager.Instance.taskID;
  118. MergeGame mergeCfg = MergeGameArray.Instance.GetCfg(taskId);
  119. propID = mergeCfg.comsumeBuyArr[0][0];
  120. int sellId = mergeCfg.bonusWinArr[0][0];
  121. _valueBarController.UpdateList(new List<int>() { propID, sellId });
  122. _res = MergeGameArray.Instance.GetCfg(taskId).resType;
  123. maxLv = 5;
  124. materialID = 0;
  125. rand = new System.Random();
  126. _ui.m_rewardGet.visible = false;
  127. _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
  128. _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
  129. //_ui.m_newMaterial.target.visible = false;
  130. _ui.m_name.text = "";
  131. _ui.m_desc.text = "";
  132. _ui.m_bg.url = ResPathUtil.GetBgImgPath("jbnf_xyxbj");
  133. ItemCfg itemcfg = ItemCfgArray.Instance.GetCfg(propID);
  134. _ui.m_doubaoicon.url = ResPathUtil.GetIconPath(itemcfg.res,"png");
  135. _ui.m_afuicon.url = ResPathUtil.GetIconPath(itemcfg.res, "png");
  136. }
  137. private void UpdateList()
  138. {
  139. for (int i = 0; i < itemNum; i++)
  140. {
  141. itemList.Add(new List<GComponent>());
  142. //idList.Add(new List<int>());
  143. for (int j = 0; j < itemNum; j++)
  144. {
  145. //idList[i].Add(j);
  146. itemList[i].Add(UIPackage.CreateObject(UI_MergeGameUI.PACKAGE_NAME, "MergeGameItemUI").asCom);
  147. _ui.m_rangeDown.AddChild(itemList[i][j]);
  148. //对两个按钮单独处理
  149. if (i == itemNum - 1)
  150. {
  151. itemList[i][j].data = -1;
  152. //idList[i][j] = -1;
  153. itemList[i][j].SetPosition((_ui.m_rangeDown.width / 10.0f) * (1 + (j * 2.0f)), (_ui.m_rangeDown.height / 10) * (1 + (i * 2.0f)), 0);
  154. if (j == 0)
  155. {
  156. guideAfuBtn = itemList[i][j];
  157. itemList[i][j].GetChild("icon").icon = "ui://MiniGame/doubao_txkicon";
  158. itemList[i][j].onClick.Add(OnClickDouBaoBtn);
  159. itemList[i][j].draggable = false;
  160. continue;
  161. }
  162. if ( j == itemNum - 1)
  163. {
  164. guideAfuBtn = itemList[i][j];
  165. itemList[i][j].GetChild("icon").icon = "ui://MiniGame/afu_txkicon";
  166. itemList[i][j].onClick.Add(OnClickAFuBtn);
  167. itemList[i][j].draggable = false;
  168. continue;
  169. }
  170. }
  171. //表示id;这里后续要改,默认有两个基础材料
  172. //idList[i][j] = 0;
  173. //if (i == 1 && j == 2)
  174. //{
  175. // idList[i][j] = 1;
  176. //}
  177. //if(i== 2 && j== 2)
  178. //{
  179. // idList[i][j] = 1;
  180. //}
  181. //
  182. itemList[i][j].data = idList[i][j];
  183. itemList[i][j].draggable = true;
  184. itemList[i][j].onDragStart.Add(onDragStart);
  185. itemList[i][j].onDragEnd.Add(onDragEnd);
  186. itemList[i][j].onClick.Add(OnClickItem);
  187. itemList[i][j].dragBounds = new Rect(_ui.m_rangeTop.x + 90, _ui.m_rangeTop.y + 90, _ui.m_rangeTop.width, _ui.m_rangeTop.height);
  188. itemList[i][j].SetPosition( (_ui.m_rangeDown.width / 10.0f) * (1+ (j * 2.0f)), (_ui.m_rangeDown.height / 10) * (1+(i * 2.0f)) , 0);
  189. if (idList[i][j] == 0)
  190. {
  191. itemList[i][j].GetChild("icon").icon = "";
  192. //itemList[i][j].draggable = false;
  193. }
  194. else
  195. {
  196. itemList[i][j].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName, "MergeGame");
  197. }
  198. }
  199. }
  200. }
  201. private void onDragStart(EventContext context)
  202. {
  203. GObject item = context.sender as GObject;
  204. int itemInfo = (int)(context.sender as GObject).data;
  205. indexY = Math.Min(itemNum - 1, (int)(item.x / (_ui.m_rangeDown.width / 5)));
  206. indexX = Math.Min(itemNum - 1, (int)(item.y / (_ui.m_rangeDown.height / 5)));
  207. startX = item.x;
  208. startY = item.y;
  209. indexID = itemInfo;
  210. _ui.m_rangeDown.RemoveChild(item);
  211. _ui.m_rangeTop.AddChild(item);
  212. }
  213. private async void onDragEnd(EventContext context)
  214. {
  215. GObject item = context.sender as GObject;
  216. List<int> afterIDList = MiniGameDateManager.Instance.GetListByll(idList);
  217. int endIndexY = Math.Min(itemNum - 1 , (int)(item.x / (_ui.m_rangeDown.width/5)));
  218. int endIndexX = Math.Min(itemNum - 1 ,(int)(item.y / (_ui.m_rangeDown.height/5)));
  219. int itemEndInfo = (int)itemList[endIndexX][endIndexY].data;
  220. //合成规则:相同合成,但是材料只有五级,5和5不能合成6, 6属于另一类材料的一级
  221. if (itemEndInfo == indexID && (indexX != endIndexX || indexY != endIndexY) && (itemEndInfo % maxLv != 0))
  222. {
  223. indexID = 0;
  224. idList[indexX][indexY] = 0;
  225. itemList[indexX][indexY].data = 0;
  226. itemList[indexX][indexY].GetChild("icon").icon = "";
  227. idList[endIndexX][endIndexY] = itemEndInfo + 1;
  228. itemList[endIndexX][endIndexY].data = itemEndInfo + 1;
  229. itemList[endIndexX][endIndexY].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, itemEndInfo + 1).resName, "MergeGame");
  230. ShowNewMaterialView(endIndexX, endIndexY);
  231. //UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[endIndexX][endIndexY]);
  232. //itemUI.m_t0.Play();
  233. //UI_MergeGameItemUI.ProxyEnd();
  234. if(InspectionTasks())
  235. {
  236. _ui.m_rewardGet.visible = true;
  237. }
  238. else
  239. {
  240. _ui.m_rewardGet.visible = false;
  241. }
  242. _ui.m_name.text = "";
  243. _ui.m_desc.text = "";
  244. _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
  245. _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
  246. materialID = 0;
  247. bool result = await MiniGameProxy.ReqMergeGame(itemEndInfo, itemEndInfo, afterIDList, MiniGameDateManager.Instance.GetListByll(idList));
  248. if(result)
  249. {
  250. idList = MiniGameDateManager.Instance.GetIdListToLL();
  251. }
  252. }
  253. if (itemEndInfo != indexID && itemEndInfo == 0)
  254. {
  255. idList[indexX][indexY] = 0;
  256. itemList[indexX][indexY].data = 0;
  257. itemList[indexX][indexY].GetChild("icon").icon = "";
  258. idList[endIndexX][endIndexY] = indexID;
  259. itemList[endIndexX][endIndexY].data = indexID;
  260. itemList[endIndexX][endIndexY].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, indexID).resName, "MergeGame");
  261. _ui.m_name.text = "";
  262. _ui.m_desc.text = "";
  263. _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
  264. _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
  265. materialID = 0;
  266. bool result = await MiniGameProxy.ReqMergeGame(indexID, itemEndInfo, afterIDList, MiniGameDateManager.Instance.GetListByll(idList));
  267. if(result)
  268. {
  269. idList = MiniGameDateManager.Instance.GetIdListToLL();
  270. }
  271. itemEndInfo = indexID;
  272. indexID = 0;
  273. }
  274. //if (indexID == 0)
  275. //{
  276. // item.draggable = false;
  277. //}
  278. //if(itemEndInfo > 0 )
  279. //{
  280. // itemList[endIndexX][endIndexY].draggable = true;
  281. //}
  282. _ui.m_rangeTop.RemoveChild(item);
  283. _ui.m_rangeDown.AddChild(item);
  284. item.x = startX;
  285. item.y = startY;
  286. UpdateShowList();
  287. startX = 0;
  288. startY = 0;
  289. indexX = 0;
  290. indexY = 0;
  291. indexID = 0;
  292. }
  293. private void OnClickItem(EventContext context)
  294. {
  295. GObject item = context.sender as GObject;
  296. int id = (int)item.data;
  297. if(id <= 0)
  298. {
  299. return;
  300. }
  301. indexY = Math.Min(itemNum - 1, (int)(item.x / (_ui.m_rangeDown.width / 5)));
  302. indexX = Math.Min(itemNum - 1, (int)(item.y / (_ui.m_rangeDown.height / 5)));
  303. materialID = id;
  304. MergeCfg mergeCfg = MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(MiniGameDateManager.Instance.MergeGameMatType,id);
  305. _ui.m_name.text = mergeCfg.name;
  306. _ui.m_desc.text = mergeCfg.desc;
  307. ItemCfg itemReward = ItemCfgArray.Instance.GetCfg(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, id).bonusSellArr[0][0]);
  308. _ui.m_sellBtn.target.GetChild("sellReward").icon = ResPathUtil.GetIconPath(itemReward.res,"png");
  309. _ui.m_sellBtn.target.GetChild("sellGetNum").text = MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, id).bonusSellArr[0][1].ToString();
  310. }
  311. private void OnClickIconItem(EventContext context)
  312. {
  313. int id = MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][0];
  314. GoodsItemTipsController.ShowItemTips(id);
  315. }
  316. private async void OnClickSellBtn()
  317. {
  318. if(materialID == 0)
  319. {
  320. return;
  321. }
  322. int index = indexX * itemNum + indexY;
  323. if(index >= 20)
  324. {
  325. index = index - 1;
  326. }
  327. bool result = await MiniGameProxy.ReqMergeGameSellBtn(materialID, index);
  328. if(result)
  329. {
  330. //移除
  331. _ui.m_name.text = "";
  332. _ui.m_desc.text = "";
  333. _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
  334. _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
  335. materialID = 0;
  336. idList[indexX][indexY] = 0;
  337. itemList[indexX][indexY].data = 0;
  338. UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[indexX][indexY]);
  339. itemUI.m_t2.Play();
  340. itemUI.m_t3.Play();
  341. UI_MergeGameItemUI.ProxyEnd();
  342. indexX = 0;
  343. indexY = 0;
  344. //获得奖励
  345. idList = MiniGameDateManager.Instance.GetIdListToLL();
  346. UpdateTask();
  347. }
  348. }
  349. private async void OnClickAFuBtn()
  350. {
  351. if (!canBtn)
  352. {
  353. return;
  354. }
  355. canBtn = false;
  356. Timers.inst.Add(waitBtnTime, 1,UpdateBtnTimer);
  357. bool gameOver = false;
  358. for (int i = 0; i < itemNum; i++)
  359. {
  360. for (int j = 0; j < itemNum; j++)
  361. {
  362. if (idList[i][j] == 0)
  363. {
  364. gameOver = true;
  365. break;
  366. }
  367. }
  368. }
  369. if (!gameOver)
  370. {
  371. PromptController.Instance.ShowFloatTextPrompt("没有存放空间!");
  372. return;
  373. }
  374. bool result = await MiniGameProxy.ReqMergeGameBtn(2,taskId);
  375. if(result)
  376. {
  377. int x = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] / itemNum;
  378. int y = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] % itemNum;
  379. int num = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[0];
  380. //if (idList[x][y] == 0)
  381. if (x == 4)
  382. {
  383. if(y == 0)
  384. {
  385. y = 1;
  386. }
  387. else if(y == 1)
  388. {
  389. y = 2;
  390. }
  391. else if(y == 2)
  392. {
  393. y = 3;
  394. }
  395. }
  396. else if (x == 4 && y == 4)
  397. {
  398. y = 3;
  399. }
  400. idList[x][y] = num;
  401. itemList[x][y].data = num;
  402. itemList[x][y].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, num).resName, "MergeGame");
  403. itemList[x][y].draggable = true;
  404. UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[x][y]);
  405. itemUI.m_t1.Play();
  406. UI_MergeGameItemUI.ProxyEnd();
  407. idList = MiniGameDateManager.Instance.GetIdListToLL();
  408. }
  409. else
  410. {
  411. }
  412. }
  413. private async void OnClickDouBaoBtn()
  414. {
  415. if(!canBtn)
  416. {
  417. return;
  418. }
  419. canBtn = false;
  420. Timers.inst.Add(waitBtnTime, 1, UpdateBtnTimer);
  421. bool gameOver = false;
  422. for (int i = 0; i < itemNum; i++)
  423. {
  424. for (int j = 0; j < itemNum; j++)
  425. {
  426. if (idList[i][j] == 0)
  427. {
  428. gameOver = true;
  429. break;
  430. }
  431. }
  432. }
  433. if (!gameOver)
  434. {
  435. PromptController.Instance.ShowFloatTextPrompt("没有存放空间!");
  436. return;
  437. }
  438. bool result = await MiniGameProxy.ReqMergeGameBtn(1,taskId);
  439. if (result)
  440. {
  441. int x = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] / itemNum;
  442. int y = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] % itemNum;
  443. int num = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[0];
  444. //if (idList[x][y] == 0)
  445. if(x == 4)
  446. {
  447. if (y == 0)
  448. {
  449. y = 1;
  450. }
  451. else if (y == 1)
  452. {
  453. y = 2;
  454. }
  455. else if (y == 2)
  456. {
  457. y = 3;
  458. }
  459. }
  460. else if(x== 4 && y== 4)
  461. {
  462. y = 3;
  463. }
  464. idList[x][y] = num;
  465. itemList[x][y].data = num;
  466. itemList[x][y].draggable = true;
  467. itemList[x][y].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, num).resName, "MergeGame");
  468. UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[x][y]);
  469. itemUI.m_t1.Play();
  470. UI_MergeGameItemUI.ProxyEnd();
  471. idList = MiniGameDateManager.Instance.GetIdListToLL();
  472. }
  473. else
  474. {
  475. }
  476. }
  477. private void UpdateTask()
  478. {
  479. if(MiniGameDateManager.Instance.CurLevelStatus == true)
  480. {
  481. _ui.m_taskShow.visible = false;
  482. _ui.m_taskEnd.visible = true;
  483. }
  484. else
  485. {
  486. _ui.m_taskShow.visible = true;
  487. _ui.m_taskEnd.visible = false;
  488. }
  489. _ui.m_rewardNum.text = String.Format("+{0}", MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][1]);
  490. ItemCfg itemReward = ItemCfgArray.Instance.GetCfg(MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][0]);
  491. _ui.m_rewardIcon.url = ResPathUtil.GetIconPath(itemReward.res,"png");
  492. for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
  493. {
  494. int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
  495. int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
  496. switch (k)
  497. {
  498. case 0:
  499. _ui.m_rewardOne.target.visible = true;
  500. _ui.m_rewardTwo.target.visible = false;
  501. _ui.m_rewardOne.m_icon.url = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, targetID).resName, "MergeGame");
  502. _ui.m_rewardOne.m_Count.text = targetNum.ToString();
  503. break;
  504. case 1:
  505. _ui.m_rewardTwo.target.visible = true;
  506. _ui.m_rewardTwo.m_icon.url = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, targetID).resName, "MergeGame");
  507. _ui.m_rewardTwo.m_Count.text = targetNum.ToString();
  508. break;
  509. default:
  510. break;
  511. }
  512. }
  513. if (InspectionTasks())
  514. {
  515. _ui.m_rewardGet.visible = true;
  516. }
  517. else
  518. {
  519. _ui.m_rewardGet.visible = false;
  520. }
  521. _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
  522. _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
  523. _ui.m_name.text = "";
  524. _ui.m_desc.text = "";
  525. materialID = 0;
  526. }
  527. private void UpdateShowList()
  528. {
  529. for (int i = 0; i < itemNum; i++)
  530. {
  531. for (int j = 0; j < itemNum; j++)
  532. {
  533. itemList[i][j].data = idList[i][j];
  534. itemList[i][j].SetPosition((_ui.m_rangeDown.width / 10.0f) * (1 + (j * 2.0f)), (_ui.m_rangeDown.height / 10) * (1 + (i * 2.0f)), 0);
  535. if (idList[i][j] == 0)
  536. {
  537. itemList[i][j].GetChild("icon").icon = "";
  538. }
  539. else if (idList[i][j] > 0)
  540. {
  541. itemList[i][j].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName, "MergeGame");
  542. }
  543. }
  544. }
  545. }
  546. //提交任务
  547. private async void SubmitTask()
  548. {
  549. if (!InspectionTasks())
  550. {
  551. PromptController.Instance.ShowFloatTextPrompt("提交材料不足!");
  552. return;
  553. }
  554. bool result = await MiniGameProxy.ReqMergeGameLevelPass(taskId);
  555. if(result)
  556. {
  557. //for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
  558. //{
  559. // int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
  560. // int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
  561. // for (int i = 0; i < itemNum; i++)
  562. // {
  563. // for (int j = 0; j < itemNum; j++)
  564. // {
  565. // if (idList[i][j] == targetID)
  566. // {
  567. // idList[i][j] = 0;
  568. // itemList[i][j].data = 0;
  569. // //UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[i][j]);
  570. // //itemUI.m_t2.Play();
  571. // //itemUI.m_t3.Play();
  572. // //UI_MergeGameItemUI.ProxyEnd();
  573. // targetNum--;
  574. // if (targetNum == 0)
  575. // {
  576. // break;
  577. // }
  578. // }
  579. // }
  580. // if (targetNum == 0)
  581. // {
  582. // break;
  583. // }
  584. // }
  585. //}
  586. //向后台发送任务ID,获得奖励
  587. taskId = MiniGameDateManager.Instance.taskID;
  588. idList = MiniGameDateManager.Instance.GetIdListToLL();
  589. UpdateTask();
  590. UpdateShowList();
  591. }
  592. else
  593. {
  594. }
  595. }
  596. //检查是否达到提交要求
  597. private bool InspectionTasks()
  598. {
  599. bool isTarged = true;
  600. for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
  601. {
  602. int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
  603. int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
  604. int currentNum = 0;
  605. for (int i = 0; i < itemNum; i++)
  606. {
  607. for (int j = 0; j < itemNum; j++)
  608. {
  609. if (idList[i][j] == targetID)
  610. {
  611. currentNum++;
  612. if (currentNum == targetNum)
  613. {
  614. break;
  615. }
  616. }
  617. }
  618. if (currentNum == targetNum)
  619. {
  620. break;
  621. }
  622. }
  623. if (currentNum == targetNum && isTarged)
  624. {
  625. isTarged = true;
  626. }
  627. else
  628. {
  629. isTarged = false;
  630. }
  631. }
  632. return isTarged;
  633. }
  634. private void ShowNewMaterialView(int i ,int j)
  635. {
  636. //判断是否是新材料。再显示
  637. if(MiniGameDateManager.Instance.NewItemIdDic.ContainsKey(idList[i][j]))
  638. {
  639. return;
  640. }
  641. _ui.m_newMaterial.target.x = itemList[i][j].x + _ui.m_rangeDown.x;
  642. _ui.m_newMaterial.target.y = itemList[i][j].y + _ui.m_rangeDown.y;
  643. _ui.m_newMaterial.target.visible = true;
  644. _ui.m_newMaterial.target.GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName,"MergeGame");
  645. _ui.m_newMaterial.m_t0.Play();
  646. }
  647. private void OnClickHideTips()
  648. {
  649. if(_ui.m_newMaterial.target.visible == true)
  650. {
  651. _ui.m_newMaterial.target.visible = false;
  652. }
  653. }
  654. private void ShowMergeRouteTips()
  655. {
  656. ViewManager.Show<MergeGameMaterialTipView>(new object[]{ _res });
  657. }
  658. private void ShowShopBtn()
  659. {
  660. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
  661. }
  662. private void UpdateItemData()
  663. {
  664. _ui.m_btnProp.target.visible = false;
  665. //ItemCfg itemcfg = ItemCfgArray.Instance.GetCfg(propID);
  666. //_ui.m_btnProp.target.icon = ResPathUtil.GetIconPath(itemcfg.res,"png");
  667. //ItemData item;
  668. //if (BagDataManager.Instance.GetBagData().TryGetValue(propID, out item))
  669. //{
  670. // _ui.m_btnProp.target.title = item.num.ToString();
  671. //}
  672. //else
  673. //{
  674. // _ui.m_btnProp.target.title = "0";
  675. //}
  676. }
  677. private void OnItemTips()
  678. {
  679. object[] sourceDatas = new object[] { propID, null };
  680. GoodsItemTipsController.ShowItemTips(propID, sourceDatas);
  681. }
  682. //private void CheckGuide(object param)
  683. //{
  684. // if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
  685. // {
  686. // UpdateCheckGuide(null);
  687. // }
  688. // else
  689. // {
  690. // Timers.inst.Remove(CheckGuide);
  691. // }
  692. //}
  693. //protected void UpdateCheckGuide(object param)
  694. //{
  695. // if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  696. // GuideController.TryGuide(guideDouBaoBtn, ConstGuideId.FIELD, 1, "点击豆包按钮获取材料!");
  697. // GuideController.TryGuide(guideAfuBtn, ConstGuideId.FIELD, 2, "点击阿福按钮获取材料!");
  698. // GuideController.TryGuide(null, ConstGuideId.FIELD, 3, "拖拽相同材料进行合成!", -1, true, _ui.target.height - 600);
  699. // GuideController.TryGuide(_ui.m_rewardGet, ConstGuideId.FIELD, 4, "提交对应材料获得物品!");
  700. // GuideController.TryCompleteGuide(ConstGuideId.FIELD, 5);
  701. //}
  702. }
  703. }