| 12345678910111213141516171819202122232425262728293031323334353637 | /** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */namespace Live2D.Cubism.Rendering{    /// <summary>    /// <see cref="Core.CubismDrawable"/> render sort modes.    /// </summary>    public enum CubismSortingMode    {        /// <summary>        /// Painter's algorithm sorting that works well with other Unity elements. Offsets by depth.        /// </summary>        BackToFrontZ,        /// <summary>        /// Offset by depth from front to back.        /// </summary>        FrontToBackZ,        /// <summary>        /// Offsets by Unity's sorting order from back to front.        /// </summary>        BackToFrontOrder,        /// <summary>        /// Offsets by Unity's sorting order from front to back.        /// </summary>        FrontToBackOrder    }}
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