UI_FlipGameUI.cs 3.4 KB

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  1. /** This is an automatically generated class by FairyGUI. Please do not modify it. **/
  2. using FairyGUI;
  3. namespace UI.MiniGame
  4. {
  5. public partial class UI_FlipGameUI
  6. {
  7. public GComponent target;
  8. public GLoader m_loaBg;
  9. public GList m_cardList;
  10. public GLoader m_back;
  11. public GProgressBar m_ScareBar;
  12. public GTextField m_timeText;
  13. public GImage m_star11;
  14. public GGroup m_star1;
  15. public GImage m_star21;
  16. public GImage m_star22;
  17. public GGroup m_star2;
  18. public GImage m_star31;
  19. public GImage m_star32;
  20. public GImage m_star33;
  21. public GGroup m_star3;
  22. public const string URL = "ui://wgkh30qjjmg10";
  23. public const string PACKAGE_NAME = "MiniGame";
  24. public const string RES_NAME = "FlipGameUI";
  25. private static UI_FlipGameUI _proxy;
  26. public static UI_FlipGameUI Create(GObject gObject = null)
  27. {
  28. var ui = new UI_FlipGameUI();
  29. if(gObject == null)
  30. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  31. else
  32. ui.target = (GComponent)gObject;
  33. ui.Init(ui.target);
  34. return ui;
  35. }
  36. public static UI_FlipGameUI Proxy(GObject gObject = null)
  37. {
  38. if(_proxy == null)
  39. {
  40. _proxy = new UI_FlipGameUI();
  41. }
  42. var ui = _proxy;
  43. if(gObject == null)
  44. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  45. else
  46. ui.target = (GComponent)gObject;
  47. ui.Init(ui.target);
  48. return ui;
  49. }
  50. public static void ProxyEnd()
  51. {
  52. if (_proxy != null)
  53. {
  54. _proxy.Dispose();
  55. }
  56. }
  57. public static void ClearProxy()
  58. {
  59. ProxyEnd();
  60. _proxy = null;
  61. }
  62. private void Init(GComponent comp)
  63. {
  64. m_loaBg = (GLoader)comp.GetChild("loaBg");
  65. m_cardList = (GList)comp.GetChild("cardList");
  66. m_back = (GLoader)comp.GetChild("back");
  67. m_ScareBar = (GProgressBar)comp.GetChild("ScareBar");
  68. m_timeText = (GTextField)comp.GetChild("timeText");
  69. m_star11 = (GImage)comp.GetChild("star11");
  70. m_star1 = (GGroup)comp.GetChild("star1");
  71. m_star21 = (GImage)comp.GetChild("star21");
  72. m_star22 = (GImage)comp.GetChild("star22");
  73. m_star2 = (GGroup)comp.GetChild("star2");
  74. m_star31 = (GImage)comp.GetChild("star31");
  75. m_star32 = (GImage)comp.GetChild("star32");
  76. m_star33 = (GImage)comp.GetChild("star33");
  77. m_star3 = (GGroup)comp.GetChild("star3");
  78. }
  79. public void Dispose(bool disposeTarget = false)
  80. {
  81. m_loaBg = null;
  82. m_cardList = null;
  83. m_back = null;
  84. m_ScareBar = null;
  85. m_timeText = null;
  86. m_star11 = null;
  87. m_star1 = null;
  88. m_star21 = null;
  89. m_star22 = null;
  90. m_star2 = null;
  91. m_star31 = null;
  92. m_star32 = null;
  93. m_star33 = null;
  94. m_star3 = null;
  95. if(disposeTarget && target != null)
  96. {
  97. target.RemoveFromParent();
  98. target.Dispose();
  99. }
  100. target = null;
  101. }
  102. }
  103. }