RoleInfoSProxy.cs 13 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using ET;
  6. using GFGGame.Launcher;
  7. namespace GFGGame
  8. {
  9. public static class RoleInfoSProxy
  10. {
  11. //请求个人信息
  12. public static async ETTask<bool> ReqPersonalInfo()
  13. {
  14. S2C_GetPersonalInfo response = null;
  15. response = (S2C_GetPersonalInfo)await MessageHelper.SendToServer(new C2S_GetPersonalInfo());
  16. if (response != null)
  17. {
  18. if (response.Error == ErrorCode.ERR_Success)
  19. {
  20. RoleDataManager.slogan = response.Signature;
  21. RoleDataManager.headId = response.HeadItemId;
  22. RoleDataManager.headBorderId = response.HeadBorderItemId;
  23. RoleDataManager.photoDatas = response.PictureIds;
  24. RoleDataManager.badgeDatas.Clear();
  25. for (int i = 0; i < response.ItemList.Count; i++)
  26. {
  27. RoleDataManager.badgeDatas.Add(response.ItemList[i]);
  28. }
  29. RoleDataManager.mainBgID = response.MyMainBgId;
  30. RoleDataManager.achievementTaskCollect = response.AchievementTaskCollect;
  31. return true;
  32. }
  33. }
  34. return false;
  35. }
  36. //请求其他玩家详细信息
  37. public static async ETTask<OtherRoleInfoDetailData> ReqOtherRoleDetailInfo(long otherRoleId)
  38. {
  39. S2C_GetOtherRoleDetailInfo response = null;
  40. response = (S2C_GetOtherRoleDetailInfo)await MessageHelper.SendToServer(new C2S_GetOtherRoleDetailInfo()
  41. { OtherRoleId = otherRoleId });
  42. if (response != null)
  43. {
  44. if (response.Error == ErrorCode.ERR_Success)
  45. {
  46. OtherRoleInfoDetailData roleInfoDetail = new OtherRoleInfoDetailData();
  47. roleInfoDetail.roleInfo = new OtherRoleInfoData();
  48. roleInfoDetail.roleInfo.roleId = response.RoleInfo.RoleId;
  49. roleInfoDetail.roleInfo.roleName = response.RoleInfo.RoleName;
  50. roleInfoDetail.roleInfo.roleLv = response.RoleInfo.RoleLvl;
  51. roleInfoDetail.roleInfo.headId = response.RoleInfo.HeadItemId;
  52. roleInfoDetail.roleInfo.headBorderId = response.RoleInfo.HeadBorderItemId;
  53. roleInfoDetail.roleInfo.offlineTimeSec = response.RoleInfo.OfflineTimeSec;
  54. roleInfoDetail.roleInfo.leagueName = response.RoleInfo.LeagueName;
  55. roleInfoDetail.roleInfo.suitCollect = response.RoleInfo.SuitCollect;
  56. roleInfoDetail.roleInfo.cardCollect = response.RoleInfo.CardCollect;
  57. roleInfoDetail.roleInfo.achievementTaskCollect = response.RoleInfo.AchievementTaskCollect;
  58. roleInfoDetail.roleInfo.roleExp = response.RoleInfo.RoleExp;
  59. roleInfoDetail.slogan = response.Signature;
  60. roleInfoDetail.SuitCollectPer = response.SuitCollectPer;
  61. for (int i = 0; i < response.PictureInfoList.Count; i++)
  62. {
  63. if (roleInfoDetail.showPhotoList.Count == i)
  64. {
  65. roleInfoDetail.showPhotoList.Add(new PoemPhotoData());
  66. }
  67. if (response.PictureInfoList[i].PictureId == 0)
  68. {
  69. roleInfoDetail.showPhotoList[i] = null;
  70. }
  71. else
  72. {
  73. roleInfoDetail.showPhotoList[i].PictureId = response.PictureInfoList[i].PictureId;
  74. roleInfoDetail.showPhotoList[i].PictureTempUrl = response.PictureInfoList[i].PictureTempUrl;
  75. }
  76. }
  77. if (response.CustomSuit != null)
  78. {
  79. roleInfoDetail.customSuitData = new CustomSuitData(response.CustomSuit.Pos);
  80. roleInfoDetail.customSuitData.dressUpData.bgId = response.CustomSuit.BgId;
  81. roleInfoDetail.customSuitData.dressUpData.suitId = response.CustomSuit.SuitId;
  82. roleInfoDetail.customSuitData.dressUpData.actionId = response.CustomSuit.ActionId;
  83. roleInfoDetail.customSuitData.dressUpData.itemList = response.CustomSuit.EquipIds;
  84. }
  85. roleInfoDetail.roleInfo.itemList.Clear();
  86. for (int i = 0; i < response.RoleInfo.ItemList.Count; i++)
  87. {
  88. roleInfoDetail.roleInfo.itemList.Add(response.RoleInfo.ItemList[i]);
  89. }
  90. return roleInfoDetail;
  91. }
  92. }
  93. return null;
  94. }
  95. //修改个人签名
  96. public static async ETTask<string> ReqModifySlogan(string slogan)
  97. {
  98. S2C_ModifySignature response = null;
  99. response = (S2C_ModifySignature)await MessageHelper.SendToServer(new C2S_ModifySignature()
  100. { Signature = slogan });
  101. if (response != null)
  102. {
  103. if (response.Error == ErrorCode.ERR_Success)
  104. {
  105. RoleDataManager.slogan = response.Signature;
  106. return RoleDataManager.slogan;
  107. }
  108. }
  109. return RoleDataManager.slogan;
  110. }
  111. //修改角色名称
  112. public static async ETTask<bool> ReqModifyRoleName(string name)
  113. {
  114. S2C_ModifyRoleName response = null;
  115. response = (S2C_ModifyRoleName)await MessageHelper.SendToServer(new C2S_ModifyRoleName() { Name = name });
  116. if (response != null)
  117. {
  118. if (response.Error == ErrorCode.ERR_Success)
  119. {
  120. GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole().Name = response.Name;
  121. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_NAME);
  122. QDManager.PushRoleAction(DouYouRoleLogReportType.LevelUp);
  123. return true;
  124. }
  125. }
  126. return false;
  127. }
  128. //修改角色头像
  129. public static async ETTask<bool> ReqModifyRoleHead(int headId)
  130. {
  131. S2C_AuHead response = null;
  132. response = (S2C_AuHead)await MessageHelper.SendToServer(new C2S_AuHead() { HeadItemId = headId });
  133. if (response != null)
  134. {
  135. if (response.Error == ErrorCode.ERR_Success)
  136. {
  137. RoleDataManager.headId = response.HeadItemId;
  138. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  139. {
  140. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo
  141. .headId = RoleDataManager.headId;
  142. }
  143. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  144. return true;
  145. }
  146. }
  147. return false;
  148. }
  149. //修改角色头像框
  150. public static async ETTask<bool> ReqModifyRoleHeadBorder(int HeadBorder)
  151. {
  152. S2C_AuHeadBorder response = null;
  153. response = (S2C_AuHeadBorder)await MessageHelper.SendToServer(new C2S_AuHeadBorder()
  154. { HeadBorderItemId = HeadBorder });
  155. if (response != null)
  156. {
  157. if (response.Error == ErrorCode.ERR_Success)
  158. {
  159. RoleDataManager.headBorderId = response.HeadBorderItemId;
  160. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  161. {
  162. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo
  163. .headBorderId = RoleDataManager.headBorderId;
  164. }
  165. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  166. return true;
  167. }
  168. }
  169. return false;
  170. }
  171. //修改展示图片
  172. public static async ETTask<bool> ReqModifyShowPhoto(List<long> photoDatas)
  173. {
  174. S2C_AddOpenAlbumInfo response = null;
  175. response = (S2C_AddOpenAlbumInfo)await MessageHelper.SendToServer(new C2S_AddOpenAlbumInfo()
  176. { PictureIds = photoDatas });
  177. if (response != null)
  178. {
  179. if (response.Error == ErrorCode.ERR_Success)
  180. {
  181. return true;
  182. }
  183. }
  184. return false;
  185. }
  186. public static async ETTask<bool> ReqSaveChangeGearSwitch(int isOn)
  187. {
  188. S2C_SaveChangeGearSwitch response;
  189. response = (S2C_SaveChangeGearSwitch)await MessageHelper.SendToServer(new C2S_SaveChangeGearSwitch()
  190. { Switch = isOn });
  191. if (response != null)
  192. {
  193. if (response.Error == ErrorCode.ERR_Success)
  194. {
  195. return true;
  196. }
  197. }
  198. return false;
  199. }
  200. public static async ETTask<bool> ReqSaveMainBgID(int bgID)
  201. {
  202. S2C_UpMyMainBg response;
  203. response = (S2C_UpMyMainBg)await MessageHelper.SendToServer(new C2S_UpMyMainBg() { MyMainBgId = bgID });
  204. if (response != null)
  205. {
  206. if (response.Error == ErrorCode.ERR_Success)
  207. {
  208. return true;
  209. }
  210. }
  211. return false;
  212. }
  213. public static async ETTask<bool> ReqSaveBadgeList(List<int> itemList)
  214. {
  215. S2C_UpWearBadges response;
  216. response = (S2C_UpWearBadges)await MessageHelper.SendToServer(
  217. new C2S_UpWearBadges() { ItemList = itemList });
  218. if (response != null)
  219. {
  220. if (response.Error == ErrorCode.ERR_Success)
  221. {
  222. return true;
  223. }
  224. }
  225. return false;
  226. }
  227. //新手领取套装
  228. public static async ETTask<bool> ReqNewRoleGetSuit(int id)
  229. {
  230. S2C_GetSuitSelectReward response;
  231. response = (S2C_GetSuitSelectReward)await MessageHelper.SendToServer(new C2S_GetSuitSelectReward()
  232. { SuitId = id });
  233. if (response != null)
  234. {
  235. if (response.Error == ErrorCode.ERR_Success)
  236. {
  237. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  238. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));
  239. EventAgent.DispatchEvent(ConstMessage.NEWROLEGETSUIT);
  240. return true;
  241. }
  242. }
  243. return false;
  244. }
  245. //新手领取套装状态
  246. public static async ETTask<bool> ReqNewRoleGetSuitStatus()
  247. {
  248. S2C_GetSuitSelectStatus response;
  249. response = (S2C_GetSuitSelectStatus)await MessageHelper.SendToServer(new C2S_GetSuitSelectStatus() { });
  250. if (response != null)
  251. {
  252. if (response.Error == ErrorCode.ERR_Success)
  253. {
  254. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  255. return true;
  256. }
  257. }
  258. return false;
  259. }
  260. //获取主题id
  261. public static async ETTask<bool> GetThemeID()
  262. {
  263. S2C_GetDataRecord response =
  264. (S2C_GetDataRecord)await MessageHelper.SendToServer(new C2S_GetDataRecord() { });
  265. for (int i = 0; i < response.AllKs.Count; i++)
  266. {
  267. if (response.AllKs[i] == MainDataManager.Instance.CardBgKey)
  268. {
  269. MainDataManager.Instance.CardBgID = (int)response.AllVs[i];
  270. return true;
  271. }
  272. }
  273. MainDataManager.Instance.CardBgID = 0;
  274. return true;
  275. }
  276. //绑定获取验证码
  277. public static async ETTask<bool> GetMobileVerification(string phoneNumber)
  278. {
  279. S2C_GetMobileVerificationCodeUnit response =
  280. (S2C_GetMobileVerificationCodeUnit)await MessageHelper.SendToServer(
  281. new C2S_GetMobileVerificationCodeUnit() { PhoneNumber = phoneNumber });
  282. return true;
  283. }
  284. //绑定手机
  285. public static async ETTask<bool> BindMobilePhoneNumber(string phoneNumber, string code)
  286. {
  287. S2C_BindMobilePhoneNumber response =
  288. (S2C_BindMobilePhoneNumber)await MessageHelper.SendToServer(new C2S_BindMobilePhoneNumber()
  289. { PhoneNumber = phoneNumber, VerCode = code });
  290. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));
  291. return true;
  292. }
  293. }
  294. }