CardFosterView.cs 56 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Linq;
  8. using ET;
  9. using YooAsset;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseWindow
  13. {
  14. private enum Source
  15. {
  16. COMMON, // 由普通词牌界面进入
  17. DISPLAY // 由词牌图鉴进入
  18. }
  19. private UI_CardFosterUI _ui;
  20. private UI_ComFosterBottom _comFosterBottom;
  21. private ValueBarController _valueBarController;
  22. private UI_ComCost _comLvConsumeGold;
  23. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  24. private CardData _cardData = new CardData();
  25. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  26. private int _selectTab = 0;
  27. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  28. private List<GGraph> _listEffectHolder = new List<GGraph>();
  29. private List<CardData> _cardList = new List<CardData>();
  30. private int _wordRow = 4; //字行数
  31. private int _wordNumber = 5;//字每行个数
  32. private int _nowIndex = 0;
  33. private bool _refDodgeStar = true;
  34. private int _isAutoSelect = 0;
  35. public string _fromUIType; //来自哪个界面跳转进来
  36. private EffectUI _effectUI1;
  37. private EffectUI _effectUI3;
  38. private EffectUI _effectUI4;
  39. private EffectUI _effectUI5;
  40. private EffectUI _effectUI6;
  41. private EffectUI _effectUI7;
  42. private EffectUI _effectUI8;
  43. private EffectUI _effectUI9;
  44. private EffectUI _effectUI10;
  45. private GObject _consumeSelectItem;//选中的材料item
  46. private int _consumeSelectIndex = 0;//0为减,1为加
  47. private List<int> itemsCount;
  48. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  49. //private Timer _timer;
  50. private const float _delay = 300;
  51. private double _selectTimeCount = 0;//长按时间
  52. private int _showLv = 0;
  53. private int _showExp = 0;
  54. private float _cardScale = 0.8f;
  55. private bool showCard = false;
  56. private bool playAni = false;
  57. private const int _cardResInitWidth = 1440;
  58. private const int _cardResInitHight = 1920;
  59. private Vector2 comCardImgResInitSize;
  60. private Vector2 comCardImgResTargetSize;
  61. public override void Dispose()
  62. {
  63. EffectUIPool.Recycle(_effectUI3);
  64. _effectUI3 = null;
  65. EffectUIPool.Recycle(_effectUI4);
  66. _effectUI4 = null;
  67. for (int i = 0; i < _listLongPress.Count; i++)
  68. {
  69. _listLongPress[i].Dispose();
  70. }
  71. _listLongPress.Clear();
  72. if (_valueBarController != null)
  73. {
  74. _valueBarController.Dispose();
  75. _valueBarController = null;
  76. }
  77. if (_ui != null)
  78. {
  79. _ui.Dispose();
  80. _ui = null;
  81. }
  82. base.Dispose();
  83. }
  84. protected override void OnInit()
  85. {
  86. base.OnInit();
  87. packageName = UI_CardFosterUI.PACKAGE_NAME;
  88. _ui = UI_CardFosterUI.Create();
  89. viewCom = _ui.target;
  90. isfullScreen = true;
  91. //isReturnView = true;
  92. //公共组件:返回,页签,属性列表
  93. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  94. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  95. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  96. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  97. //卡面和故事界面
  98. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  99. //升级升星按钮
  100. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  101. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  102. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  103. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  104. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  105. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  106. //升级升星消耗材料列表
  107. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  108. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  109. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  110. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  111. //满星级后卡面列表
  112. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  113. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  114. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  115. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  116. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  117. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  118. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  119. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  120. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  121. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  122. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  123. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  124. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  125. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  126. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  127. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  128. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  129. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  130. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  131. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  132. }
  133. private void RefLeftAndRight()
  134. {
  135. if (_nowIndex <= 0)
  136. {
  137. _ui.m_btnLeft.grayed = true;
  138. _ui.m_btnLeft.touchable = false;
  139. }
  140. else {
  141. _ui.m_btnLeft.grayed = false;
  142. _ui.m_btnLeft.touchable = true;
  143. }
  144. if (_nowIndex >= _cardList.Count - 1)
  145. {
  146. _ui.m_btnRight.grayed = true;
  147. _ui.m_btnRight.touchable = false;
  148. }
  149. else
  150. {
  151. _ui.m_btnRight.grayed = false;
  152. _ui.m_btnRight.touchable = true;
  153. }
  154. }
  155. private void OnClickBtnLeft()
  156. {
  157. _nowIndex -= 1;
  158. RefLeftAndRight();
  159. _cardData = _cardList[_nowIndex];
  160. _cardData.fromUIType = _fromUIType;
  161. RefCardFosterInfo();
  162. }
  163. private void OnClickBtnRight()
  164. {
  165. _nowIndex += 1;
  166. RefLeftAndRight();
  167. _cardData = _cardList[_nowIndex];
  168. _cardData.fromUIType = _fromUIType;
  169. RefCardFosterInfo();
  170. }
  171. private void RefCardFosterInfo()
  172. {
  173. playAni = false;
  174. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  175. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  176. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  177. comCardImgResInitSize = Vector2.zero;
  178. comCardImgResTargetSize = Vector2.zero;
  179. showCard = false;
  180. Input.multiTouchEnabled = false;
  181. this.ClearItemsCountList();
  182. this.UpdateCommon();
  183. this.UpdateNormal();
  184. this.UpdateCardRes();
  185. this.UpdateUpLvView();
  186. this.UpdateUpStarView();
  187. this.UpdateUpSkillView();
  188. this.UpdateRedDot();
  189. this.RefLeftAndRight();
  190. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  191. _comFosterBottom.m_listSkill.selectedIndex = 0;
  192. _comFosterBottom.m_btnClearAll.visible = false;
  193. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  194. _cardStarRewards.Clear();
  195. for (int i = 0; i < cardStarCfgs.Count; i++)
  196. {
  197. if (cardStarCfgs[i].rewardsArr.Length > 0)
  198. {
  199. _cardStarRewards.Add(cardStarCfgs[i]);
  200. }
  201. }
  202. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  203. Timers.inst.AddUpdate(CheckGuide);
  204. }
  205. protected override void OnShown()
  206. {
  207. base.OnShown();
  208. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  209. _comFosterBottom = _ui.m_ComFosterBottom;
  210. _valueBarController.OnShown();
  211. if (this.viewData != null)
  212. {
  213. _cardData = (CardData)this.viewData;
  214. _fromUIType = _cardData.fromUIType;
  215. _cardList.Clear();
  216. if (_cardData.fromUIType != null && _cardData.fromUIType.Equals(typeof(CardGuideView).FullName))
  217. {
  218. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  219. _selectTab = 2; // 默认选中技能tab
  220. var listGuideCard = CardDataManager.GetAllCardIdListByRoleType(_cardData.pageIndex);
  221. for (int i = 0; i<listGuideCard.Count; i++) {
  222. var cardInfo = CardDataManager.GetCardDataById(listGuideCard[i]);
  223. if (cardInfo != null)
  224. _cardList.Add(cardInfo);
  225. }
  226. }
  227. else
  228. {
  229. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  230. _selectTab = 0;
  231. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  232. if (CardDataManager.isFilter == true)
  233. {
  234. //筛选
  235. _cardList = CardDataManager.FilterCardList(_cardList);
  236. }
  237. _cardList = CardDataManager.SortItemList(_cardList);
  238. }
  239. }
  240. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  241. _nowIndex = _cardData.index;
  242. RefCardFosterInfo();
  243. }
  244. protected override void AddEventListener()
  245. {
  246. base.AddEventListener();
  247. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  248. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  249. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  250. }
  251. private void ClearItemsCountList()
  252. {
  253. if (itemsCount == null)
  254. {
  255. itemsCount = new List<int>();
  256. }
  257. itemsCount.Clear();
  258. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  259. {
  260. itemsCount.Add(0);
  261. }
  262. }
  263. private void UpdateNormal()
  264. {
  265. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  266. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  267. string names = _cardData.itemCfg.name;
  268. _comFosterBottom.m_txtName0.text = "";
  269. _comFosterBottom.m_txtName1.text = "";
  270. _comFosterBottom.m_txtName2.text = "";
  271. _comFosterBottom.m_txtName3.text = "";
  272. _comFosterBottom.m_txtName4.text = "";
  273. switch (names.Length)
  274. {
  275. case 1:
  276. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  277. break;
  278. case 2:
  279. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  280. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  281. break;
  282. case 3:
  283. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  284. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  285. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  286. break;
  287. case 4:
  288. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  289. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  290. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  291. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  292. break;
  293. default:
  294. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  295. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  296. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  297. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  298. _comFosterBottom.m_txtName4.text = names.Substring(4);
  299. break;
  300. }
  301. }
  302. private void UpdateCommon()
  303. {
  304. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  305. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  306. _comLvConsumeGold.m_txtNeed.text = "0";
  307. _comLvConsumeGold.m_c1.selectedIndex = 1;
  308. UI_ComCost.ProxyEnd();
  309. }
  310. private async void UpdateCardRes()
  311. {
  312. if (_effectUI1 != null)
  313. {
  314. EffectUIPool.Recycle(_effectUI1);
  315. _effectUI1 = null;
  316. }
  317. string resName = _cardData.resources[_cardData.resIndex];
  318. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  319. if (_cardData.itemCfg.animationCardStar > 0
  320. && _cardData.star >= _cardData.itemCfg.animationCardStar
  321. && YooAssets.CheckResExist(resPath))
  322. {
  323. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  324. _effectUI1 = new EffectUI();
  325. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  326. _ui.m_c1.selectedIndex = 1;
  327. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  328. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  329. }
  330. else
  331. {
  332. _ui.m_c1.selectedIndex = 0;
  333. if (comCardImgResInitSize == Vector2.zero)
  334. {
  335. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  336. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  337. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  338. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  339. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  340. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  341. }
  342. }
  343. }
  344. private void RenderListPropertyItem(int index, GObject obj)
  345. {
  346. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  347. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  348. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  349. UI_ListScoreItem.ProxyEnd();
  350. }
  351. /***********************************************************升级***************************************************/
  352. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  353. {
  354. _showLv = isPreview == true ? lv : _cardData.lv;
  355. _showExp = isPreview == true ? exp : _cardData.exp;
  356. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  357. if (cardLvCfg == null)
  358. {
  359. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  360. return;
  361. }
  362. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  363. _comFosterBottom.m_barLv.value = _showExp;
  364. if (effLight) {
  365. EffectUIPool.Recycle(_effectUI6);
  366. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  367. }
  368. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  369. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  370. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  371. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  372. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  373. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  374. if (isPreview == true)
  375. {
  376. return;
  377. }
  378. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  379. }
  380. private void RenderListLvConsumeItem(int index, GObject obj)
  381. {
  382. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  383. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  384. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  385. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  386. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  387. listItem.m_txtUseCount.text = "0";
  388. listItem.target.data = index;
  389. _listEffectHolder.Add(listItem.m_holderTouch);
  390. if (listItem.m_btnMinus.data == null)
  391. {
  392. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  393. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  394. }
  395. if (listItem.m_loaBg.data == null)
  396. {
  397. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  398. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  399. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  400. // longPressGesture.once = true;
  401. // LongPressGesture.TRIGGER = 1f;
  402. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  403. // // longPressGesture.onEnd.Add(OnLongEnd);
  404. // _listLongPress.Add(longPressGesture);
  405. }
  406. listItem.m_btnMinus.data = 0;
  407. listItem.m_loaBg.data = 1;
  408. UI_ComConsume.ProxyEnd();
  409. }
  410. private void OnClickItemConsumsBegin(EventContext context)
  411. {
  412. // GObject obj, int type
  413. GObject sender = context.sender as GObject;
  414. int type = (int)sender.data;
  415. GObject obj = sender.parent;
  416. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  417. int index = (int)obj.data;// (int)listItem.target.data;
  418. int itemId = upgradeCardItemsArr[index];
  419. _consumeSelectItem = obj;
  420. _consumeSelectIndex = type;
  421. if (type == 1)
  422. {
  423. if (IsUpLvLimit(itemId)) return;
  424. if (ItemDataManager.GetItemNum(itemId) == 0)
  425. {
  426. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  427. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  428. }
  429. }
  430. OnTimedEvent(null);
  431. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  432. EffectUIPool.Recycle(_effectUI5);
  433. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  434. }
  435. private void OnTimedEvent(object param)
  436. {
  437. _selectTimeCount += _delay;
  438. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  439. {
  440. if (_consumeSelectIndex == 0)
  441. {
  442. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  443. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  444. UI_ComConsume.ProxyEnd();
  445. if (!pointIsOnComponent)
  446. {
  447. Timers.inst.Remove(OnTimedEvent);
  448. return;
  449. }
  450. this.OnClickBtnMinus(_consumeSelectItem);
  451. }
  452. else
  453. {
  454. int index = (int)_consumeSelectItem.data;
  455. int itemId = upgradeCardItemsArr[index];
  456. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  457. {
  458. Timers.inst.Remove(OnTimedEvent);
  459. return;
  460. }
  461. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  462. }
  463. }
  464. }
  465. private void OnClickItemLvConsumsEnd()
  466. {
  467. Timers.inst.Remove(OnTimedEvent);
  468. _selectTimeCount = 0;
  469. if (_consumeSelectIndex == 0)
  470. {
  471. this.OnClickBtnMinus(_consumeSelectItem);
  472. }
  473. else
  474. {
  475. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  476. }
  477. }
  478. //返回值为此材料是否可继续消耗此材料继续升级
  479. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  480. {
  481. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  482. int index = (int)obj.data;
  483. int itemId = upgradeCardItemsArr[index];
  484. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  485. {
  486. Timers.inst.Remove(OnTimedEvent);
  487. return false;
  488. }
  489. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  490. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  491. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  492. {
  493. Timers.inst.Remove(OnTimedEvent);
  494. if (showTips == true)
  495. {
  496. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  497. }
  498. return false;
  499. }
  500. if (IsUpLvLimit(itemId, false)) return false;
  501. itemsCount[index] = itemsCount[index] + 1;
  502. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  503. UI_ComConsume.ProxyEnd();
  504. this.UpdatePreView();
  505. return true;
  506. }
  507. private void OnClickBtnMinus(GObject obj)
  508. {
  509. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  510. int index = (int)listItem.target.data;
  511. if (index >= itemsCount.Count|| itemsCount[index] == 0)
  512. {
  513. Timers.inst.Remove(OnTimedEvent);
  514. return;
  515. }
  516. itemsCount[index] = itemsCount[index] - 1;
  517. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  518. UI_ComConsume.ProxyEnd();
  519. this.UpdatePreView();
  520. }
  521. private void UpdatePreView()
  522. {
  523. int count = 0;//消耗金币数量
  524. int hasExp = 0;//消耗材料提升的总经验
  525. for (int i = 0; i < itemsCount.Count; i++)
  526. {
  527. if (itemsCount[i] == 0) continue;
  528. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  529. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  530. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  531. }
  532. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  533. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  534. UI_ComCost.ProxyEnd();
  535. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  536. int previewLv = 0;
  537. int previewExp = 0;
  538. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  539. this.UpdateUpLvView(true, previewLv, previewExp);
  540. }
  541. private void OnClcikBtnAll()
  542. {
  543. int cardUpLvGoldsNeed = 0;
  544. for (int i = 0; i < itemsCount.Count; i++)
  545. {
  546. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  547. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  548. for (long j = 0; j < itemNum; j++)
  549. {
  550. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  551. {
  552. break;
  553. }
  554. cardUpLvGoldsNeed += cardUpLvGolds[1];
  555. }
  556. }
  557. }
  558. private void OnClcikBtnClearAll()
  559. {
  560. this.ClearItemsCountList();
  561. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  562. this.UpdatePreView();
  563. }
  564. private void OnClickBtnUpLv()
  565. {
  566. if (_effectUI7 != null)
  567. {
  568. EffectUIPool.Recycle(_effectUI7);
  569. _effectUI7 = null;
  570. }
  571. //按钮点击特效
  572. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  573. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  574. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  575. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  576. UI_ComCost.ProxyEnd();
  577. if (itemMoneyNum == 0)
  578. {
  579. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  580. return;
  581. }
  582. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  583. {
  584. long has = ItemDataManager.GetItemNum(itemMoneyId);
  585. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  586. return;
  587. }
  588. this.UpLv();
  589. }
  590. private async void UpLv()
  591. {
  592. // itemsCount.Clear();
  593. int allConsume = 0;
  594. for (int i = 0; i < itemsCount.Count; i++)
  595. {
  596. allConsume += itemsCount[i];
  597. }
  598. if (allConsume == 0)
  599. {
  600. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  601. return;
  602. }
  603. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  604. {
  605. int lv = _cardData.lv;
  606. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  607. if (result)
  608. {
  609. if (_showLv - lv >= 1)
  610. {
  611. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  612. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { typeof(CardFosterView).FullName, _cardData });
  613. }
  614. this.UpdateCommon();
  615. this.UpdateUpLvView(false, 0, 0, true);
  616. this.ClearItemsCountList();
  617. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  618. }
  619. }
  620. }
  621. private bool IsUpLvLimit(int itemId, bool showTips = true)
  622. {
  623. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  624. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  625. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  626. lvLimit = Mathf.Min(lvLimit, maxLv);
  627. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  628. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  629. {
  630. if (!showTips) return true;
  631. int roleLv = RoleDataManager.lvl;
  632. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  633. {
  634. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  635. if (_showLv < limit)
  636. {
  637. roleLv = i;
  638. break;
  639. }
  640. }
  641. if(_showLv < maxLv)
  642. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  643. return true;
  644. }
  645. return false;
  646. }
  647. /***********************************************************升星***************************************************/
  648. private void UpdateUpStarView()
  649. {
  650. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  651. if (cardStarCfg == null)
  652. {
  653. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  654. return;
  655. }
  656. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  657. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  658. //升星后星数正5才不进入
  659. if (_refDodgeStar || _cardData.star % 5 != 0) {
  660. UpdateUpStarOfStarAndText();
  661. }
  662. _refDodgeStar = true;
  663. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  664. _comFosterBottom.m_btnRule.data = 300021;
  665. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  666. {
  667. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  668. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  669. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  670. return;
  671. }
  672. else
  673. {
  674. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  675. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  676. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  677. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  678. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  679. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  680. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  681. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  682. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  683. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  684. }
  685. }
  686. private void UpdateUpStarOfStarAndText()
  687. {
  688. UpdateUpStarOfStar();
  689. UpdateUpStarOfText();
  690. }
  691. private void UpdateUpStarOfStar()
  692. {
  693. int starLevelDodge = _cardData.star / _wordNumber;
  694. for (int i = 0; i < _wordRow; i++)
  695. {
  696. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  697. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  698. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  699. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  700. UI_ComDodgeStar.ProxyEnd();
  701. }
  702. }
  703. private void UpdateUpStarOfText()
  704. {
  705. int starLevel = _cardData.star / _wordNumber;
  706. _wordRow = _cardData.itemCfg.starDescArr.Length;
  707. if (starLevel >= _wordRow)
  708. starLevel = _wordRow - 1;
  709. int index = starLevel * _wordNumber;
  710. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  711. string starDesc = "";
  712. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  713. {
  714. index++;
  715. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  716. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  717. str += " /";
  718. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  719. }
  720. comStarItem.m_txtContent.text = starDesc;
  721. UI_ComStarItem.ProxyEnd();
  722. }
  723. private void RenderListStarConsumeItem(int index, GObject obj)
  724. {
  725. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  726. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  727. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  728. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  729. listItem.m_CountType.selectedIndex = 1;
  730. listItem.m_ButtonType.selectedIndex = 0;
  731. listItem.m_QualityType.selectedIndex = 4;
  732. int needCount = cardStarCfg.materiarsArr[index][1];
  733. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  734. if (_isAutoSelect == 1) {
  735. if(index == 0)
  736. hasCount += ItemDataManager.GetItemNum(6003001);
  737. else
  738. hasCount += ItemDataManager.GetItemNum(6003002);
  739. }
  740. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  741. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  742. if (listItem.target.data == null)
  743. {
  744. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  745. }
  746. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  747. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  748. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  749. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  750. if (hasCount < needCount)
  751. {
  752. //材料不足显示加号
  753. listItem.m_ButtonType.selectedIndex = 2;
  754. }
  755. }
  756. private void RenderListShowCardItem(int index, GObject obj)
  757. {
  758. GButton listItem = obj as GButton;
  759. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  760. // string res = (listItem.parent.data as List<string>)[index];
  761. if (index == _cardData.resIndex)
  762. {
  763. _comFosterBottom.m_listShowCard.selectedIndex = index;
  764. }
  765. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  766. listItem.data = index;
  767. }
  768. private async void OnClickShowCardListItem(EventContext context)
  769. {
  770. int resIndex = (int)(context.data as GObject).data;
  771. if (resIndex != _cardData.resIndex)
  772. {
  773. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  774. if (result)
  775. {
  776. this.UpdateCommon();
  777. this.UpdateCardRes();
  778. }
  779. }
  780. }
  781. private void OnClickBtnPlusStarConsum(int index)
  782. {
  783. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  784. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  785. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  786. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  787. }
  788. private void OnClickBtnUpStar()
  789. {
  790. if (_effectUI7 != null)
  791. {
  792. EffectUIPool.Recycle(_effectUI7);
  793. _effectUI7 = null;
  794. }
  795. //按钮点击特效
  796. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  797. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  798. if (_cardData.lv < cardStarCfg.needLv)
  799. {
  800. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  801. return;
  802. }
  803. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  804. {
  805. return;
  806. }
  807. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  808. {
  809. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  810. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  811. return;
  812. }
  813. this.UpStar();
  814. }
  815. private async void UpStar()
  816. {
  817. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  818. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  819. if (result)
  820. {
  821. UpdateCommon();
  822. _refDodgeStar = false;
  823. UpdateUpStarView();
  824. UpdateCardRes();
  825. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  826. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  827. UpdateRedDot();
  828. if (_cardData.star % 5 == 0) {
  829. int starLevelDodge = _cardData.star / _wordNumber;
  830. int starLevel = _cardData.star / _wordNumber - 1;
  831. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  832. string starDesc = "";
  833. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  834. {
  835. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  836. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  837. str += " /";
  838. starDesc += str;
  839. }
  840. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  841. UI_ComStarItem.ProxyEnd();
  842. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  843. }
  844. else
  845. OpenCardUp("starNormal");
  846. }
  847. }
  848. private void EffectTxetDisappear(object param)
  849. {
  850. if (_effectUI8 != null)
  851. {
  852. EffectUIPool.Recycle(_effectUI8);
  853. _effectUI8 = null;
  854. }
  855. //升星字体特效
  856. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  857. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  858. Timers.inst.Add(0.3f, 1, EffectTaril);
  859. }
  860. private void EffectTaril(object param)
  861. {
  862. if (_effectUI9 != null)
  863. {
  864. EffectUIPool.Recycle(_effectUI9);
  865. _effectUI9 = null;
  866. }
  867. int starLevelDodge = _cardData.star / _wordNumber;
  868. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  869. //升星字体拖尾特效
  870. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  871. UI_ComDodgeStar.ProxyEnd();
  872. UpdateUpStarOfText();
  873. Timers.inst.Add(1.4f, 1, EffectStar);
  874. }
  875. private void EffectStar(object param)
  876. {
  877. if (_effectUI9 != null)
  878. {
  879. EffectUIPool.Recycle(_effectUI9);
  880. _effectUI9 = null;
  881. }
  882. if (_effectUI10 != null)
  883. {
  884. EffectUIPool.Recycle(_effectUI10);
  885. _effectUI10 = null;
  886. }
  887. int starLevelDodge = _cardData.star / _wordNumber;
  888. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  889. //星星特效
  890. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  891. UI_ComDodgeStar.ProxyEnd();
  892. Timers.inst.Add(0.7f, 1, (obj) =>
  893. {
  894. if (_effectUI10 != null)
  895. {
  896. EffectUIPool.Recycle(_effectUI10);
  897. _effectUI10 = null;
  898. }
  899. UpdateUpStarOfStar();
  900. OpenCardUp("star");
  901. });
  902. }
  903. private void OpenCardUp(string strType)
  904. {
  905. ET.Log.Error("CardFosterView OpenCardUp =" + _fromUIType + "==" + strType);
  906. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { typeof(CardFosterView).FullName, _cardData });
  907. }
  908. /***********************************************************升技能***************************************************/
  909. private void UpdateUpSkillView()
  910. {
  911. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  912. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  913. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  914. }
  915. private void RenderListSkillItem(int index, GObject obj)
  916. {
  917. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  918. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  919. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  920. {
  921. item.target.mode = ButtonMode.Common;
  922. }
  923. else
  924. {
  925. item.target.mode = ButtonMode.Radio;
  926. }
  927. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  928. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  929. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  930. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  931. item.m_txtName.text = skillCfg.name;
  932. item.m_txtLv.text = string.Format("{0}级", skillLv);
  933. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  934. // item.m_txtDesc.text = skillLvlCfg.describe;
  935. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  936. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  937. {
  938. RedDotController.Instance.SetComRedDot(item.target, false);
  939. }
  940. else
  941. {
  942. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  943. }
  944. }
  945. private void OnBtnUpSkill()
  946. {
  947. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  948. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  949. }
  950. private void OnClickListSkillItem(EventContext eventContext)
  951. {
  952. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  953. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  954. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  955. }
  956. private void OnBtnCheckAuto()
  957. {
  958. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  959. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  960. if (cardStarCfg == null)
  961. {
  962. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  963. return;
  964. }
  965. if (_isAutoSelect == 0)
  966. _isAutoSelect = 1;
  967. else
  968. _isAutoSelect = 0;
  969. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  970. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  971. }
  972. private float touchBeginX = 0;
  973. private void onTouchCardBegin(EventContext context)
  974. {
  975. InputEvent inputEvent = (InputEvent)context.data;
  976. touchBeginX = inputEvent.x;
  977. }
  978. private void onTouchCardEnd(EventContext context)
  979. {
  980. InputEvent inputEvent = (InputEvent)context.data;
  981. float diffValueX = touchBeginX - inputEvent.x;
  982. if (diffValueX > 20 && showCard == false)
  983. {
  984. if (_nowIndex < _cardList.Count - 1)
  985. {
  986. OnClickBtnRight();
  987. RefLeftAndRight();
  988. }
  989. }
  990. else if (diffValueX < -20 && showCard == false)
  991. {
  992. if (_nowIndex > 0)
  993. {
  994. OnClickBtnLeft();
  995. RefLeftAndRight();
  996. }
  997. }
  998. else if (diffValueX <= 20 && diffValueX >= -20)
  999. {
  1000. if(_ui.m_c1.selectedIndex == 1)
  1001. OnClickComCard();
  1002. else
  1003. OnClickLoaCard();
  1004. }
  1005. }
  1006. private void OnClickLoaCard()
  1007. {
  1008. if (playAni) return;
  1009. playAni = true;
  1010. if (!showCard)
  1011. {
  1012. _ui.m_loaListener1.visible = false;
  1013. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1014. {
  1015. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1016. });
  1017. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1018. {
  1019. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1020. });
  1021. _ui.m_t0.Play(() =>
  1022. {
  1023. playAni = false;
  1024. });
  1025. showCard = true;
  1026. }
  1027. else
  1028. {
  1029. _ui.m_loaListener1.visible = true;
  1030. _ui.m_t1.SetHook("scale", () =>
  1031. {
  1032. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1033. {
  1034. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1035. });
  1036. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1037. {
  1038. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1039. });
  1040. });
  1041. _ui.m_t1.Play(() =>
  1042. {
  1043. playAni = false;
  1044. });
  1045. showCard = false;
  1046. }
  1047. }
  1048. private void OnClickComCard()
  1049. {
  1050. if (playAni) return;
  1051. playAni = true;
  1052. if (showCard)
  1053. {
  1054. _ui.m_loaListener.visible = true;
  1055. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1056. float scale = _ui.m_comCard.target.scaleX;
  1057. _ui.m_t1.SetValue("scale", scale, scale);
  1058. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1059. _ui.m_t1.Play(() =>
  1060. {
  1061. playAni = false;
  1062. });
  1063. showCard = false;
  1064. }
  1065. else
  1066. {
  1067. _ui.m_loaListener.visible = false;
  1068. float scale = _ui.target.height / 1920;
  1069. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  1070. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1071. _ui.m_t0.SetValue("scale", scale, scale);
  1072. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1073. _ui.m_t0.Play(() =>
  1074. {
  1075. playAni = false;
  1076. });
  1077. showCard = true;
  1078. }
  1079. }
  1080. private void OnClickBtnStroy()
  1081. {
  1082. ViewManager.Show<CardStoryView>(_cardData);
  1083. }
  1084. private void OnChangeCtrlTab()
  1085. {
  1086. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1087. this.UpdateCommon();
  1088. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1089. {
  1090. this.ClearItemsCountList();
  1091. this.UpdateUpLvView();
  1092. }
  1093. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1094. {
  1095. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1096. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1097. {
  1098. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1099. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1100. return;
  1101. }
  1102. this.UpdateUpStarView();
  1103. }
  1104. else
  1105. {
  1106. this.UpdateUpSkillView();
  1107. }
  1108. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1109. }
  1110. private void UpdateItemChange()
  1111. {
  1112. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1113. this.UpdateUpStarView();
  1114. this.UpdateUpSkillView();
  1115. }
  1116. private void OnBtnStarRewardClick()
  1117. {
  1118. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1119. }
  1120. private void OnClickBtnBack()
  1121. {
  1122. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1123. this._selectTab = 0;
  1124. }
  1125. private void UpdateRedDot()
  1126. {
  1127. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1128. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1129. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1130. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1131. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1132. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1133. }
  1134. protected override void OnHide()
  1135. {
  1136. base.OnHide();
  1137. EffectUIPool.Recycle(_effectUI1);
  1138. _effectUI1 = null;
  1139. EffectUIPool.Recycle(_effectUI5);
  1140. _effectUI5 = null;
  1141. EffectUIPool.Recycle(_effectUI6);
  1142. _effectUI6 = null;
  1143. EffectUIPool.Recycle(_effectUI7);
  1144. _effectUI7 = null;
  1145. EffectUIPool.Recycle(_effectUI8);
  1146. _effectUI8 = null;
  1147. EffectUIPool.Recycle(_effectUI9);
  1148. _effectUI9 = null;
  1149. EffectUIPool.Recycle(_effectUI10);
  1150. _effectUI10 = null;
  1151. Timers.inst.Remove(CheckGuide);
  1152. Timers.inst.Remove(OnTimedEvent);
  1153. UI_ComCostCurrency.ProxyEnd();
  1154. UI_ComCostCurrencyWithHas.ProxyEnd();
  1155. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1156. _valueBarController.OnHide();
  1157. _cardStarRewards.Clear();
  1158. Input.multiTouchEnabled = true;
  1159. }
  1160. protected override void RemoveEventListener()
  1161. {
  1162. base.RemoveEventListener();
  1163. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1164. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1165. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1166. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1167. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1168. }
  1169. private void CheckGuide(object param)
  1170. {
  1171. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1172. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1173. {
  1174. UpdateToCheckGuide(null);
  1175. }
  1176. else
  1177. {
  1178. Timers.inst.Remove(CheckGuide);
  1179. }
  1180. _ui.m_loaGuide.visible = false;
  1181. }
  1182. protected override void UpdateToCheckGuide(object param)
  1183. {
  1184. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1185. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1186. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1187. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1188. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1189. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1190. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1191. }
  1192. protected override void TryCompleteGuide()
  1193. {
  1194. base.TryCompleteGuide();
  1195. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1196. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1197. }
  1198. }
  1199. }