ConstScoreSystem.cs 1.3 KB

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  1. namespace GFGGame
  2. {
  3. public class ConstScoreSystem
  4. {
  5. //总主属性计算系数
  6. public const double MAIN_SCORE = 4;
  7. //服装部件评分系数
  8. public const double PART_SCORE = 2.33;
  9. //点击卓越附加评分系数
  10. public const double PERFECT_SCORE = 0.2;
  11. //点击优秀附加评分系数
  12. public const double GREAT_SCORE = 0.13;
  13. //点击Miss附加评分系数
  14. public const double MISS_SCORE = 0;
  15. //通用点击系数
  16. public const double CLICK_SCORE = 2.22;
  17. //登峰造极附加评分系数
  18. public const double ALL_CIRCLE_SCORE = 3;
  19. //每个标签的加成系数
  20. public const double TAG_SCORE = 0.1;
  21. //标签最大加成数
  22. public const double MAX_TAG_COUNT = 0.6;
  23. //大圈缩小圈时间
  24. public const float BIG_CIRCLE_TIME = 1;
  25. //小圈收缩时间
  26. public const float SMALL_CIRCLE_TIME = 1;
  27. //刷新下一个圈的等待时间
  28. public const float REFRESH_CIRCLE_WITE_TIME = 0.3f;
  29. //完成一个圈的总时间
  30. public const float COMPLETION_CIRCLE_TIME = BIG_CIRCLE_TIME + SMALL_CIRCLE_TIME + REFRESH_CIRCLE_WITE_TIME;
  31. //登峰造极长按时间
  32. public const float LONG_PRESS_TIME = 2f;
  33. }
  34. }