RoleLimitData.cs 974 B

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  1. using ET;
  2. namespace GFGGame
  3. {
  4. public class RoleLimitData
  5. {
  6. /// <summary>
  7. /// 已购买次数
  8. /// </summary>
  9. public int BuyTimes;
  10. /// <summary>
  11. /// 已挑战次数
  12. /// </summary>
  13. public int PlayTimes;
  14. /// <summary>
  15. /// 最大可挑战次数
  16. /// </summary>
  17. public int TotalPlayMax;
  18. /// <summary>
  19. /// 重置时相对于配置额外的挑战次数
  20. /// </summary>
  21. public int PlayTimesResetExtra;
  22. /// <summary>
  23. /// 最大存储次数
  24. /// </summary>
  25. public int MaxStorageCount;
  26. public void FromMessage(UnitLimitInfoProto proto)
  27. {
  28. BuyTimes = proto.BuyTimes;
  29. PlayTimes = proto.PlayTimes;
  30. TotalPlayMax = proto.PlayTimesMax;
  31. PlayTimesResetExtra = proto.PlayTimesResetExtra;
  32. MaxStorageCount = proto.MaxStorageCount;
  33. }
  34. }
  35. }