FirstChargeBonusView.cs 3.3 KB

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  1. using ET;
  2. using FairyGUI;
  3. using UI.BornLimit;
  4. using UI.CommonGame;
  5. namespace GFGGame
  6. {
  7. public class FirstChargeBonusView : BaseWindow
  8. {
  9. private UI_FirstChargeBonusUI _ui;
  10. public override void Dispose()
  11. {
  12. if (_ui != null)
  13. {
  14. _ui.Dispose();
  15. _ui = null;
  16. }
  17. base.Dispose();
  18. }
  19. protected override void OnInit()
  20. {
  21. base.OnInit();
  22. packageName = UI_FirstChargeBonusUI.PACKAGE_NAME;
  23. _ui = UI_FirstChargeBonusUI.Create();
  24. this.viewCom = _ui.target;
  25. this.modal = true;
  26. this.viewCom.Center();
  27. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  28. _ui.m_list.itemRenderer = ListItemRender;
  29. _ui.m_btnCharge.onClick.Add(OnBtnChargeClick);
  30. _ui.m_btnGet.onClick.Add(OnBtnGetClick);
  31. _ui.m_btnClose.onClick.Add(closeEventHandler);
  32. }
  33. protected override void AddEventListener()
  34. {
  35. base.AddEventListener();
  36. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  37. }
  38. protected override void RemoveEventListener()
  39. {
  40. base.RemoveEventListener();
  41. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  42. }
  43. protected override void OnShown()
  44. {
  45. base.OnShown();
  46. _ui.m_list.numItems = GlobalCfgArray.globalCfg.firstChargeBonusArr.Length;
  47. var itemInfo = GlobalCfgArray.globalCfg.firstChargeBonusArr[0];
  48. var itemId = itemInfo[0];
  49. var itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  50. if (itemCfg.suitId > 0)
  51. {
  52. var suitCfg = SuitCfgArray.Instance.GetCfg(itemCfg.suitId);
  53. _ui.m_txtName.text = suitCfg.name;
  54. }
  55. UpdateView();
  56. }
  57. protected override void OnHide()
  58. {
  59. base.OnHide();
  60. if (_ui.m_list.numItems > 0) _ui.m_list.ScrollToView(0);
  61. }
  62. private void OnBtnChargeClick()
  63. {
  64. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_CHARGE, ConstStoreSubId.STORE_CHARGE });
  65. }
  66. private async void OnBtnGetClick()
  67. {
  68. bool result = await ActivitySProxy.ReqFirstChargeBonusRewards();
  69. if (result)
  70. {
  71. UpdateView();
  72. }
  73. }
  74. private void OnNumericChange(EventContext context)
  75. {
  76. var status = (int)context.data;
  77. if (status == NumericType.FirstRechargeBonusStatus || status == NumericType.FirstRechargeTotal)
  78. {
  79. UpdateView();
  80. }
  81. }
  82. private void UpdateView()
  83. {
  84. _ui.m_c1.selectedIndex = ActivityDataManager.Instance.firstChargeBonusStatus;
  85. }
  86. private void ListItemRender(int index, GObject obj)
  87. {
  88. int[] reward = GlobalCfgArray.globalCfg.firstChargeBonusArr[index];
  89. ItemData itemData = ItemUtil.createItemData(reward);
  90. if (obj.data == null)
  91. {
  92. obj.data = new ItemView(obj as GComponent);
  93. }
  94. (obj.data as ItemView).SetData(itemData);
  95. }
  96. }
  97. }