ItemView.cs 2.3 KB

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  1. using FairyGUI;
  2. namespace GFGGame
  3. {
  4. public class ItemView
  5. {
  6. private GComponent _obj;
  7. private GLoader _loaIcon;
  8. private GLoader _loaRarity;
  9. private GTextField _txtName;
  10. private GTextField _txtCount;
  11. private GTextField _txtHasCount;
  12. private GImage _imgGot;
  13. private ItemData _itemData;
  14. public ItemView(GComponent obj)
  15. {
  16. _obj = obj;
  17. _loaIcon = obj.GetChild("loaIcon") as GLoader;
  18. _loaRarity = obj.GetChild("loaRarity") as GLoader;
  19. _txtName = obj.GetChild("txtName") as GTextField;
  20. _txtCount = obj.GetChild("txtCount") as GTextField;
  21. _txtHasCount = obj.GetChild("txtHasCount") as GTextField;
  22. _imgGot = obj.GetChild("imgGot") as GImage;
  23. AddClickListener();
  24. }
  25. private void AddClickListener()
  26. {
  27. _obj.onClick.Add(() => { GoodsItemTipsController.ShowItemTips(_itemData.id); });
  28. }
  29. public void SetData(ItemData itemData)
  30. {
  31. _itemData = itemData;
  32. UpdateView();
  33. }
  34. private void UpdateView()
  35. {
  36. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemData.id);
  37. _loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  38. RarityIconController.UpdateRarityIcon(_loaRarity, _itemData.id, false);
  39. _imgGot.visible = false;
  40. _txtName.text = itemCfg.name;
  41. _txtCount.SetVar("count", _itemData.num.ToString()).FlushVars();
  42. _txtHasCount.SetVar("count", "" + ItemDataManager.GetItemNum(_itemData.id)).FlushVars();
  43. }
  44. /// <summary>
  45. /// “已领取”显示状态
  46. /// </summary>
  47. /// <value></value>
  48. public bool ImgGotVisible
  49. {
  50. get
  51. {
  52. return _imgGot.visible;
  53. }
  54. set
  55. {
  56. _imgGot.visible = value;
  57. }
  58. }
  59. /// <summary>
  60. /// "已拥有"显示状态
  61. /// </summary>
  62. /// <value></value>
  63. public bool TxtHasCountVisble
  64. {
  65. get
  66. {
  67. return _txtHasCount.visible;
  68. }
  69. set
  70. {
  71. _txtHasCount.visible = value;
  72. }
  73. }
  74. }
  75. }