12345678910111213141516171819202122 |
- using UniFramework.Pooling;
- using UnityEngine;
- namespace GFGGame.HotUpdate
- {
- public class HotUpdateEntry
- {
- public static void Start()
- {
- //UniFramework
- // 初始化对象池系统
- UniPooling.Initalize();
- //Litjson
- LitJson.UnityTypeBindings.Register();
- //ET
- ETManager.Instance.Init();
- GameController.Start();
- }
- }
- }
|