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							- using System;
 
- using System.IO;
 
- using System.Diagnostics;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- namespace YooAsset
 
- {
 
- 	/// <summary>
 
- 	/// 清单文件
 
- 	/// </summary>
 
- 	[Serializable]
 
- 	internal class PackageManifest
 
- 	{
 
- 		/// <summary>
 
- 		/// 文件版本
 
- 		/// </summary>
 
- 		public string FileVersion;
 
- 		/// <summary>
 
- 		/// 启用可寻址资源定位
 
- 		/// </summary>
 
- 		public bool EnableAddressable;
 
- 		/// <summary>
 
- 		/// 资源定位地址大小写不敏感
 
- 		/// </summary>
 
- 		public bool LocationToLower;
 
- 		/// <summary>
 
- 		/// 包含资源GUID数据
 
- 		/// </summary>
 
- 		public bool IncludeAssetGUID;
 
- 		/// <summary>
 
- 		/// 文件名称样式
 
- 		/// </summary>
 
- 		public int OutputNameStyle;
 
- 		/// <summary>
 
- 		/// 资源包裹名称
 
- 		/// </summary>
 
- 		public string PackageName;
 
- 		/// <summary>
 
- 		/// 资源包裹的版本信息
 
- 		/// </summary>
 
- 		public string PackageVersion;
 
- 		/// <summary>
 
- 		/// 资源列表(主动收集的资源列表)
 
- 		/// </summary>
 
- 		public List<PackageAsset> AssetList = new List<PackageAsset>();
 
- 		/// <summary>
 
- 		/// 资源包列表
 
- 		/// </summary>
 
- 		public List<PackageBundle> BundleList = new List<PackageBundle>();
 
- 		/// <summary>
 
- 		/// 资源包集合(提供BundleName获取PackageBundle)
 
- 		/// </summary>
 
- 		[NonSerialized]
 
- 		public Dictionary<string, PackageBundle> BundleDic;
 
- 		/// <summary>
 
- 		/// 资源映射集合(提供AssetPath获取PackageAsset)
 
- 		/// </summary>
 
- 		[NonSerialized]
 
- 		public Dictionary<string, PackageAsset> AssetDic;
 
- 		/// <summary>
 
- 		/// 资源路径映射集合(提供Location获取AssetPath)
 
- 		/// </summary>
 
- 		[NonSerialized]
 
- 		public Dictionary<string, string> AssetPathMapping1;
 
- 		/// <summary>
 
- 		/// 资源路径映射集合(提供AssetGUID获取AssetPath)
 
- 		/// </summary>
 
- 		[NonSerialized]
 
- 		public Dictionary<string, string> AssetPathMapping2;
 
- 		/// <summary>
 
- 		/// 尝试映射为资源路径
 
- 		/// </summary>
 
- 		public string TryMappingToAssetPath(string location)
 
- 		{
 
- 			if (string.IsNullOrEmpty(location))
 
- 				return string.Empty;
 
- 			if (LocationToLower)
 
- 				location = location.ToLower();
 
- 			if (AssetPathMapping1.TryGetValue(location, out string assetPath))
 
- 				return assetPath;
 
- 			else
 
- 				return string.Empty;
 
- 		}
 
- 		/// <summary>
 
- 		/// 获取主资源包
 
- 		/// 注意:传入的资源路径一定合法有效!
 
- 		/// </summary>
 
- 		public PackageBundle GetMainPackageBundle(string assetPath)
 
- 		{
 
- 			if (AssetDic.TryGetValue(assetPath, out PackageAsset packageAsset))
 
- 			{
 
- 				int bundleID = packageAsset.BundleID;
 
- 				if (bundleID >= 0 && bundleID < BundleList.Count)
 
- 				{
 
- 					var packageBundle = BundleList[bundleID];
 
- 					return packageBundle;
 
- 				}
 
- 				else
 
- 				{
 
- 					throw new Exception($"Invalid bundle id : {bundleID} Asset path : {assetPath}");
 
- 				}
 
- 			}
 
- 			else
 
- 			{
 
- 				throw new Exception("Should never get here !");
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// 获取资源依赖列表
 
- 		/// 注意:传入的资源路径一定合法有效!
 
- 		/// </summary>
 
- 		public PackageBundle[] GetAllDependencies(string assetPath)
 
- 		{
 
- 			if (AssetDic.TryGetValue(assetPath, out PackageAsset packageAsset))
 
- 			{
 
- 				List<PackageBundle> result = new List<PackageBundle>(packageAsset.DependIDs.Length);
 
- 				foreach (var dependID in packageAsset.DependIDs)
 
- 				{
 
- 					if (dependID >= 0 && dependID < BundleList.Count)
 
- 					{
 
- 						var dependBundle = BundleList[dependID];
 
- 						result.Add(dependBundle);
 
- 					}
 
- 					else
 
- 					{
 
- 						throw new Exception($"Invalid bundle id : {dependID} Asset path : {assetPath}");
 
- 					}
 
- 				}
 
- 				return result.ToArray();
 
- 			}
 
- 			else
 
- 			{
 
- 				throw new Exception("Should never get here !");
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// 获取资源包名称
 
- 		/// </summary>
 
- 		public string GetBundleName(int bundleID)
 
- 		{
 
- 			if (bundleID >= 0 && bundleID < BundleList.Count)
 
- 			{
 
- 				var packageBundle = BundleList[bundleID];
 
- 				return packageBundle.BundleName;
 
- 			}
 
- 			else
 
- 			{
 
- 				throw new Exception($"Invalid bundle id : {bundleID}");
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// 尝试获取包裹的资源
 
- 		/// </summary>
 
- 		public bool TryGetPackageAsset(string assetPath, out PackageAsset result)
 
- 		{
 
- 			return AssetDic.TryGetValue(assetPath, out result);
 
- 		}
 
- 		/// <summary>
 
- 		/// 尝试获取包裹的资源包
 
- 		/// </summary>
 
- 		public bool TryGetPackageBundle(string bundleName, out PackageBundle result)
 
- 		{
 
- 			return BundleDic.TryGetValue(bundleName, out result);
 
- 		}
 
- 		/// <summary>
 
- 		/// 是否包含资源文件
 
- 		/// </summary>
 
- 		public bool IsIncludeBundleFile(string cacheGUID)
 
- 		{
 
- 			foreach (var packageBundle in BundleList)
 
- 			{
 
- 				if (packageBundle.CacheGUID == cacheGUID)
 
- 					return true;
 
- 			}
 
- 			return false;
 
- 		}
 
- 		/// <summary>
 
- 		/// 获取资源信息列表
 
- 		/// </summary>
 
- 		public AssetInfo[] GetAssetsInfoByTags(string[] tags)
 
- 		{
 
- 			List<AssetInfo> result = new List<AssetInfo>(100);
 
- 			foreach (var packageAsset in AssetList)
 
- 			{
 
- 				if (packageAsset.HasTag(tags))
 
- 				{
 
- 					AssetInfo assetInfo = new AssetInfo(packageAsset);
 
- 					result.Add(assetInfo);
 
- 				}
 
- 			}
 
- 			return result.ToArray();
 
- 		}
 
- 		/// <summary>
 
- 		/// 资源定位地址转换为资源信息。
 
- 		/// </summary>
 
- 		/// <returns>如果转换失败会返回一个无效的资源信息类</returns>
 
- 		public AssetInfo ConvertLocationToAssetInfo(string location, System.Type assetType)
 
- 		{
 
- 			DebugCheckLocation(location);
 
- 			string assetPath = ConvertLocationToAssetInfoMapping(location);
 
- 			if (TryGetPackageAsset(assetPath, out PackageAsset packageAsset))
 
- 			{
 
- 				AssetInfo assetInfo = new AssetInfo(packageAsset, assetType);
 
- 				return assetInfo;
 
- 			}
 
- 			else
 
- 			{
 
- 				string error;
 
- 				if (string.IsNullOrEmpty(location))
 
- 					error = $"The location is null or empty !";
 
- 				else
 
- 					error = $"The location is invalid : {location}";
 
- 				AssetInfo assetInfo = new AssetInfo(error);
 
- 				return assetInfo;
 
- 			}
 
- 		}
 
- 		private string ConvertLocationToAssetInfoMapping(string location)
 
- 		{
 
- 			if (string.IsNullOrEmpty(location))
 
- 			{
 
- 				YooLogger.Error("Failed to mapping location to asset path, The location is null or empty.");
 
- 				return string.Empty;
 
- 			}
 
- 			if (LocationToLower)
 
- 				location = location.ToLower();
 
- 			if (AssetPathMapping1.TryGetValue(location, out string assetPath))
 
- 			{
 
- 				return assetPath;
 
- 			}
 
- 			else
 
- 			{
 
- 				YooLogger.Warning($"Failed to mapping location to asset path : {location}");
 
- 				return string.Empty;
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// 资源GUID转换为资源信息。
 
- 		/// </summary>
 
- 		/// <returns>如果转换失败会返回一个无效的资源信息类</returns>
 
- 		public AssetInfo ConvertAssetGUIDToAssetInfo(string assetGUID, System.Type assetType)
 
- 		{
 
- 			if (IncludeAssetGUID == false)
 
- 			{
 
- 				YooLogger.Warning("Package manifest not include asset guid ! Please check asset bundle collector settings.");
 
- 				AssetInfo assetInfo = new AssetInfo("AssetGUID data is empty !");
 
- 				return assetInfo;
 
- 			}
 
- 			string assetPath = ConvertAssetGUIDToAssetInfoMapping(assetGUID);
 
- 			if (TryGetPackageAsset(assetPath, out PackageAsset packageAsset))
 
- 			{
 
- 				AssetInfo assetInfo = new AssetInfo(packageAsset, assetType);
 
- 				return assetInfo;
 
- 			}
 
- 			else
 
- 			{
 
- 				string error;
 
- 				if (string.IsNullOrEmpty(assetGUID))
 
- 					error = $"The assetGUID is null or empty !";
 
- 				else
 
- 					error = $"The assetGUID is invalid : {assetGUID}";
 
- 				AssetInfo assetInfo = new AssetInfo(error);
 
- 				return assetInfo;
 
- 			}
 
- 		}
 
- 		private string ConvertAssetGUIDToAssetInfoMapping(string assetGUID)
 
- 		{
 
- 			if (string.IsNullOrEmpty(assetGUID))
 
- 			{
 
- 				YooLogger.Error("Failed to mapping assetGUID to asset path, The assetGUID is null or empty.");
 
- 				return string.Empty;
 
- 			}
 
- 			if (AssetPathMapping2.TryGetValue(assetGUID, out string assetPath))
 
- 			{
 
- 				return assetPath;
 
- 			}
 
- 			else
 
- 			{
 
- 				YooLogger.Warning($"Failed to mapping assetGUID to asset path : {assetGUID}");
 
- 				return string.Empty;
 
- 			}
 
- 		}
 
- 		/// <summary>
 
- 		/// 获取资源包内的主资源列表
 
- 		/// </summary>
 
- 		public string[] GetBundleIncludeAssets(string assetPath)
 
- 		{
 
- 			List<string> assetList = new List<string>();
 
- 			if (TryGetPackageAsset(assetPath, out PackageAsset result))
 
- 			{
 
- 				foreach (var packageAsset in AssetList)
 
- 				{
 
- 					if (packageAsset.BundleID == result.BundleID)
 
- 					{
 
- 						assetList.Add(packageAsset.AssetPath);
 
- 					}
 
- 				}
 
- 			}
 
- 			return assetList.ToArray();
 
- 		}
 
- 		#region 调试方法
 
- 		[Conditional("DEBUG")]
 
- 		private void DebugCheckLocation(string location)
 
- 		{
 
- 			if (string.IsNullOrEmpty(location) == false)
 
- 			{
 
- 				// 检查路径末尾是否有空格
 
- 				int index = location.LastIndexOf(" ");
 
- 				if (index != -1)
 
- 				{
 
- 					if (location.Length == index + 1)
 
- 						YooLogger.Warning($"Found blank character in location : \"{location}\"");
 
- 				}
 
- 				if (location.IndexOfAny(System.IO.Path.GetInvalidPathChars()) >= 0)
 
- 					YooLogger.Warning($"Found illegal character in location : \"{location}\"");
 
- 			}
 
- 		}
 
- 		#endregion
 
- 	}
 
- }
 
 
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