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							- using System;
 
- using System.Collections.Generic;
 
- using Assets.Game.HotUpdate.Data;
 
- using ET;
 
- namespace GFGGame
 
- {
 
-     public class ActivityNPCRewardProtoHandler : AMHandler<S2C_PushNpcVisits>
 
-     {
 
-         protected override async ETTask Run(Session session, S2C_PushNpcVisits message)
 
-         {
 
-             ActivityTeaDataManager.Instance.NpcInfoList = message.NpcVisits;
 
-             await ETTask.CompletedTask;
 
-         }
 
-     }
 
-     public class ActivityTeaSProxy
 
-     {
 
-         public static async ETTask<bool> ReqGetNPCVisitInfo(int id = 5004)
 
-         {
 
-             var response = (S2C_GetNpcVisits) await MessageHelper.SendToServer(new C2S_GetNpcVisits { ActivityId = id });
 
-             if (!(response is { Error: ErrorCode.ERR_Success })) return false;
 
-             ActivityTeaDataManager.Instance.NpcInfoList = response.NpcVisits;
 
-             return true;
 
-         }
 
-         public static async ETTask<bool> ReqUnLockNPCVisit(int id,int npcid)
 
-         {
 
-             var response = (S2C_UnlockNpcVisit)await MessageHelper.SendToServer(new C2S_UnlockNpcVisit { ActivityId = id , NpcId = npcid});
 
-             if (!(response is { Error: ErrorCode.ERR_Success })) return false;
 
-             return true;
 
-         }
 
-         public static async ETTask<bool> ReqGetNPCVisitReward(int id, int npcid)
 
-         {
 
-             var response = (S2C_GetNpcVisitRewrd)await MessageHelper.SendToServer(new C2S_GetNpcVisitRewrd { ActivityId = id, NpcId = npcid });
 
-             if (!(response is { Error: ErrorCode.ERR_Success })) return false;
 
-             // 奖励弹窗
 
-             BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));
 
-             return true;
 
-         }
 
-         //获取合成列表
 
-         public static async ETTask<bool> ReqGetItemSyntheticInfos(int activityId)
 
-         {
 
-             S2C_GetItemSyntheticInfos response = null;
 
-             response = (S2C_GetItemSyntheticInfos)await MessageHelper.SendToServer(new C2S_GetItemSyntheticInfos() { ActivityId = activityId });
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     ActivityTeaDataManager.Instance.ItemSynthetics = response.ItemSynthetics;
 
-                     return true;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-         //部件合成
 
-         public static async ETTask<bool> ReqItemSynthetic(int activityId ,int itemId)
 
-         {
 
-             S2C_ItemSynthetic response = null;
 
-             response = (S2C_ItemSynthetic)await MessageHelper.SendToServer(new C2S_ItemSynthetic() { ActivityId = activityId,ItemId = itemId });
 
-             if (response != null)
 
-             {
 
-                 if (response.Error == ErrorCode.ERR_Success)
 
-                 {
 
-                     //ActivityTeaDataManager.Instance.ItemSynthetics = response.ItemSynthetics;
 
-                     BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));
 
-                     return true;
 
-                 }
 
-             }
 
-             return false;
 
-         }
 
-     }
 
- }
 
 
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