| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 | using ET;using GFGGame;namespace ET{    public class M2C_NoticeUnitNumericHandler : AMHandler<M2C_NoticeUnitNumeric>    {        protected override async ETTask Run(Session session, M2C_NoticeUnitNumeric message)        {            int oldValue = GameGlobal.myNumericComponent.GetAsInt(message.NumericType);            GameGlobal.myNumericComponent.Set(message.NumericType, message.NewValue);            switch (message.NumericType)            {                case NumericType.Lvl:                    FunctionOpenDataManager.Instance.CheckHasLvFunOpen((int)message.NewValue,oldValue);//等级变化要加测是否有功能开启                    RoleDataManager.RoleLvUp(oldValue);                    break;                case NumericType.Power:                    RoleDataManager.powerTimeServerLock = false;                    break;            }            EventAgent.DispatchEvent(ConstMessage.NUMERIC_CHANGE, message.NumericType);            await ETTask.CompletedTask;        }    }}namespace GFGGame{    public static class CommonSProxy    {        public static async ETTask ResetDailyData()        {            M2C_ResetDailyData response = null;            response = (M2C_ResetDailyData)await MessageHelper.SendToServer(new C2M_ResetDailyData());            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    RechargeSProxy.ReqRequestGiftBagInfo().Coroutine();                    RechargeSProxy.ReqExchangeInfo().Coroutine();                    DailyTaskSProxy.ReqDailyTaskInfos().Coroutine();                    SuitFosterProxy.SendGetSuitInfos().Coroutine();                    FieldSProxy.ReqFieldInstanceInfos().Coroutine();                    PromptController.Instance.ShowFloatTextPrompt("每日次数已重置", MessageType.SUCCESS);                }            }        }    }}
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