| 1234567891011121314151617181920212223242526272829303132333435363738394041424344 | using System.Collections.Generic;using ET;using GFGGame;namespace GFGGame{    public class StorageSProxy    {        //存储        public static async ETTask<bool> ReqSetClientValue(int key, int value)        {            M2C_SetClientValue response = null;            response = (M2C_SetClientValue)await MessageHelper.SendToServer(new C2M_SetClientValue() { Key = key, Value = value });            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    StorageDataManager.Instance.InitStorageInfo(response.Key, response.Value);                    return true;                }            }            return false;        }        //获取        public static async ETTask ReqGetClientValues()        {            M2C_GetClientValues response = null;            response = (M2C_GetClientValues)await MessageHelper.SendToServer(new C2M_GetClientValues() { });            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    for (int i = 0; i < response.Ks.Count; i++)                    {                        StorageDataManager.Instance.InitStorageInfo(response.Ks[i], response.Vs[i]);                    }                }            }        }    }}
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