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- using UI.DressUp;
- using FairyGUI;
- using UnityEngine;
- using System.Collections.Generic;
- using ET;
- namespace GFGGame
- {
- public class DressUpView : BaseView
- {
- public const int MAX_MEMORY_STEP = 20;//最大记录步数
- public const int BOTTOM_BLANK = 20;
- public const int RIGHT_BLANK = 36;
- private const int SORT_BY_HIGH_RARITY = 0;
- private const int SORT_BY_LOW_RARITY = 1;
- private const int SORT_BY_GET_TIME = 2;
- private UI_DressUpUI _ui;
- private float listType1X = 0;
- private float partsListX = 0;
- private DressUpListType currentListType;
- /// <summary>
- /// 子菜单列表
- /// </summary>
- private int[] _currentList2;
- private GameObject _scenePrefab;
- private GameObject _sceneObject;
- private List<int> _currentList3 = new List<int>();
- private List<int> _currentList4 = new List<int>();
- private int _currentMenuType;
- private int _currentSuitId;
- private int _rarityIndex = SORT_BY_HIGH_RARITY;
- private UI_TypeItem listTypeItem_FreedomDress;
- private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
- private int _stepIndex = -1;
- private List<CustomSuitData> _dressMemory = new List<CustomSuitData>();
- public override void Dispose()
- {
- if (_sceneObject != null)
- {
- GameObject.Destroy(_sceneObject);
- _sceneObject = null;
- }
- for (int i = 0; i < _listLongPress.Count; i++)
- {
- _listLongPress[i].Dispose();
- }
- _listLongPress.Clear();
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void Init()
- {
- base.Init();
- packageName = UI_DressUpUI.PACKAGE_NAME;
- _ui = UI_DressUpUI.Create();
- viewCom = _ui.target;
- isfullScreen = true;
- _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneDressUp"));
- }
- protected override void OnInit()
- {
- base.OnInit();
- _ui.m_btnLastStep.visible = false;
- _ui.m_btnNextStep.visible = false;
- _ui.m_btnSearch.visible = true;
- _ui.m_btnPhoto.visible = true;
- _ui.m_btnAction.visible = false;
- _ui.m_comboBox.items = new string[] { "我的套装一", "我的套装二", "我的套装三", "我的套装四", "我的套装五", "我的套装六" };
- _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };
- InitLists();
- _ui.m_btnBack.onClick.Add(OnClickBtnBack);
- _ui.m_btnHome.onClick.Add(OnClickBtnHome);
- _ui.m_btnLastStep.onClick.Add(OnClickBtnLastStep);
- _ui.m_btnNextStep.onClick.Add(OnClickBtnNextStep);
- _ui.m_comboBox.onChanged.Add(OnComboBoxChanged);
- _ui.m_comListType1.m_listType.onClickItem.Add(OnClickListType1Item);
- _ui.m_comListType2.m_listType.onClickItem.Add(OnClickListType2Item);
- // _ui.m_partsList.m_list.SetVirtual();
- _ui.m_partsList.m_list.onClickItem.Add(OnClickPartsListItem);
- _ui.m_partsList2.m_list.onClickItem.Add(OnClickSuitPartsListItem);
- _ui.m_touchPad.onClick.Add(OnTouchPad);
- _ui.m_btnDelete.onClick.Add(OnClickBtnDelete);
- _ui.m_btnSave.onClick.Add(OnClickBtnSave);
- _ui.m_partsList.m_comboBoxRarity.onChanged.Add(OnComboBoxRarityChanged);
- _ui.m_btnAction.onClick.Add(OnClickBtnAction);
- _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);
- _ui.m_btnShow.onClick.Add(OnClickBtnShow);
- _ui.m_btnHide.onClick.Add(OnClickBtnHide);
- _ui.m_loaShow.onClick.Add(OnClickLoaShow);
- _ui.m_btnPhoto.onClick.Add(OnClickBtnPhoto);
- _ui.m_partsList2.m_comboBoxRarity.visible = false;
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.CLOSE_PHOTOGRAPHVIEW, UpdateScene);
- EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, UpdatePartsListSort);
- EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, UpdatePartsListSort);
- }
- protected override void OnShown()
- {
- base.OnShown();
- _rarityIndex = SORT_BY_HIGH_RARITY;
- // MusicManager.Instance.Play(ResPathUtil.GetMusicPath(ConstMusicName.DRESS_UP, "mp3"));
- _ui.m_comListType1.target.x = _ui.target.width;
- _ui.m_comListType2.target.x = _ui.target.width;
- _ui.m_partsList.target.x = _ui.target.width;
- _ui.m_partsList2.target.x = _ui.target.width;
- this.showListType1();
- if (_sceneObject == null)
- {
- _sceneObject = GameObject.Instantiate(_scenePrefab);
- EquipDataCache.cacher.setSceneObj(_sceneObject);
- }
- _ui.m_comboBox.selectedIndex = CustomSuitDataManager.currentIndex;
- EquipDataCache.cacher.PutOnSuitSaved(CustomSuitDataManager.currentIndex);
- // UpdateStepBtn();
- AddMemoryDressup();
- Timers.inst.AddUpdate(CheckGuide);
- }
- protected override void OnHide()
- {
- base.OnHide();
- listTypeItem_FreedomDress = null;
- // MusicManager.Instance.Play(ResPathUtil.GetMusicPath(ConstMusicName.DEFAULT));
- EquipDataCache.cacher.setSceneObj(_sceneObject);//在拍照界面断线返回登录,需要重新设置_sceneObject
- EquipDataCache.cacher.TakeOffAll();
- if (_sceneObject != null)
- {
- GameObject.Destroy(_sceneObject);
- _sceneObject = null;
- }
- Timers.inst.Remove(CheckGuide);
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.CLOSE_PHOTOGRAPHVIEW, UpdateScene);
- EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, UpdatePartsListSort);
- EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, UpdatePartsListSort);
- }
- private void OnClickBtnBack()
- {
- Reset();
- this.Hide();
- ViewManager.Show(ViewName.MAINUI_VIEW);
- }
- private void OnClickBtnHome()
- {
- GameController.GoBackToMainView();
- Reset();
- }
- private void Reset()
- {
- DressUpMenuItemDataManager.dressFilterType = DressFilterType.None;
- DressUpMenuItemDataManager.Clear();
- DressUpMenuItemDataManager.dressSearchTxt = "";
- _stepIndex = -1;
- _dressMemory.Clear();
- }
- private void OnClickBtnLastStep()
- {
- if (_stepIndex - 1 < 0) return;
- _stepIndex--;
- EquipDataCache.cacher.PutOnSuitMemory(_dressMemory[_stepIndex]);
- _ui.m_comboBox.selectedIndex = _dressMemory[_stepIndex].pos;
- UpdateStepBtn();
- }
- private void OnClickBtnNextStep()
- {
- if (_stepIndex + 1 >= MAX_MEMORY_STEP) return;
- _stepIndex++;
- EquipDataCache.cacher.PutOnSuitMemory(_dressMemory[_stepIndex]);
- _ui.m_comboBox.selectedIndex = _dressMemory[_stepIndex].pos;
- UpdateStepBtn();
- }
- private void OnComboBoxChanged()
- {
- EquipDataCache.cacher.PutOnSuitSaved(_ui.m_comboBox.selectedIndex);
- }
- private void OnClickListType1Item(EventContext context)
- {
- GObject typeItem = (GObject)context.data as GObject;
- int order = (int)typeItem.data;
- DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[order - 1];
- if (item1.subMenusArr.Length > 0)
- {
- this.showListType2(item1.subMenusArr);
- }
- else
- {
- // if (_ui.m_partsList.m_list.numItems <= 0)
- // {
- // PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");
- // return;
- // }
- if (this.showListParts(item1.type) == false)
- {
- PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");
- return;
- }
- // this.showListParts(item1.type);
- }
- this.hideListType1();
- UpdateListPartsSelected();
- }
- private void OnClickListType2Item(EventContext context)
- {
- GObject typeItem = (GObject)context.data as GObject;
- int order = (int)typeItem.data;
- DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[order - 1];
- if (this.showListParts(item2.type) == false)
- {
- PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");
- return;
- }
- this.hideListType2();
- }
- private void OnClickPartsListItem(EventContext context)
- {
- if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))
- {
- return;
- }
- GObject listItem = (GObject)context.data as GObject;
- int id = (int)listItem.data;
- bool isSuit = SuitCfgManager.Instance.GetTotalCountOfOneSuit(id) > 0;
- if (isSuit)
- {
- this.showListParts2(id);
- this.hideListParts();
- EquipDataCache.cacher.PutOnSuitCfg(id, true, false);
- UpdateBtnAction();
- }
- else
- {
- EquipDataCache.cacher.TryCancelSuit(id);
- EquipDataCache.cacher.AddOrRemove(id, true);
- }
- UpdateListPartsSelected();
- UpdateListSuitPartsSelected(); ;
- AddMemoryDressup();
- }
- private void OnClickSuitPartsListItem(EventContext context)
- {
- if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))
- {
- return;
- }
- GObject listItem = (GObject)context.data as GObject;
- int id = (int)listItem.data;
- EquipDataCache.cacher.TryCancelSuit(id);
- EquipDataCache.cacher.AddOrRemove(id, true);
- UpdateListSuitPartsSelected();
- UpdateBtnAction();
- AddMemoryDressup();
- }
- private void AddMemoryDressup()
- {
- return;
- _stepIndex++;
- if (_stepIndex == MAX_MEMORY_STEP)
- {
- _stepIndex = MAX_MEMORY_STEP - 1;
- _dressMemory.RemoveAt(0);
- }
- if (_dressMemory.Count > _stepIndex)
- {
- _dressMemory.RemoveRange(_stepIndex, _dressMemory.Count - _stepIndex);
- }
- CustomSuitData suitSavedData = EquipDataCache.cacher.GetCurSuitData(_ui.m_comboBox.selectedIndex);
- _dressMemory.Add(suitSavedData);
- UpdateStepBtn();
- }
- private void UpdateStepBtn()
- {
- _ui.m_btnLastStep.enabled = _stepIndex > 0;
- _ui.m_btnNextStep.enabled = _stepIndex < _dressMemory.Count - 1;
- }
- private void OnLongPress(EventContext context)
- {
- LongPressGesture gesture = (LongPressGesture)context.sender;
- int itemId = (int)gesture.host.data;
- GoodsItemTipsController.ShowItemTips(itemId);
- }
- private void OnTouchPad()
- {
- if (this.currentListType == DressUpListType.List4)
- {
- this.hideListParts2();
- this.showListParts(ConstDressUpItemType.TAO_ZHUANG, true);
- }
- else if (this.currentListType == DressUpListType.List3)
- {
- if (_currentList2 != null)
- {
- this.showListType2();
- // _ui.m_comListType2.m_listType.numItems = _ui.m_comListType2.m_listType.numItems;
- }
- else
- {
- this.showListType1();
- }
- this.hideListParts();
- }
- else if (this.currentListType == DressUpListType.List2)
- {
- this.showListType1();
- this.hideListType2();
- }
- // _ui.m_comListType1.m_listType.numItems = _ui.m_comListType1.m_listType.numItems;
- // this.ShowSubList();
- }
- private void OnClickBtnDelete()
- {
- EquipDataCache.cacher.TakeOffAll();
- UpdateBtnAction();
- _ui.m_partsList.m_list.numItems = _currentList3.Count;
- _ui.m_partsList2.m_list.numItems = _currentList4.Count;
- }
- private void OnClickBtnSave()
- {
- CustomSuitDataManager.SaveCurrentSuit(_ui.m_comboBox.selectedIndex);
- PromptController.Instance.ShowFloatTextPrompt("保存成功", MessageType.SUCCESS);
- }
- private void OnComboBoxRarityChanged()
- {
- _rarityIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;
- this.UpdatePartsListSort();
- }
- private void OnClickBtnAction()
- {
- if (!_ui.m_btnAction.grayed)
- {
- EquipDataCache.cacher.ChangeAction();
- }
- }
- private void OnClickBtnSearch()
- {
- ViewManager.Show<DressFilterView>(true, new object[] { ViewName.DRESS_UP_VIEW });
- }
- private void InitLists()
- {
- _ui.m_comListType2.m_listType.itemRenderer = ListType2Item;
- _ui.m_partsList.m_list.itemRenderer = ListPartsItem;
- _ui.m_partsList2.m_list.itemRenderer = ListParts2Item;
- listType1X = _ui.m_comListType1.target.x;
- partsListX = _ui.m_partsList.target.x - _ui.m_partsList.target.width - DressUpView.RIGHT_BLANK;
- //一级菜单
- _ui.m_comListType1.m_listType.itemRenderer = ListType1Item;
- _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length;
- //_ui.m_comListType1.m_listType1.ResizeToFit(_ui.m_comListType1.m_listType1.numItems);
- float maxHeight = _ui.target.height - _ui.m_comListType1.target.y - DressUpView.BOTTOM_BLANK;
- if (_ui.m_comListType1.m_listType.height > maxHeight)
- {
- _ui.m_comListType1.m_listType.height = maxHeight;
- }
- }
- // private void ShowSubList()
- // {
- // _ui.m_comListType1.m_listType.numItems = _ui.m_comListType1.m_listType.numItems;
- // _ui.m_comListType2.m_listType.numItems = _ui.m_comListType2.m_listType.numItems;
- // }
- private void showListType1()
- {
- _currentList2 = null;
- currentListType = DressUpListType.List1;
- _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length;
- GTween.To(_ui.target.width, listType1X, 0.5f)
- .SetTarget(_ui.m_comListType1.target)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_comListType1.target.x = t.value.x;
- });
- }
- private void hideListType1()
- {
- GTween.To(listType1X, _ui.target.width, 0.5f)
- .SetTarget(_ui.m_comListType1.target)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_comListType1.target.x = t.value.x;
- });
- }
- private void showListType2(int[] menuStrArr = null)
- {
- currentListType = DressUpListType.List2;
- if (menuStrArr != null && menuStrArr.Length > 0)
- {
- int len = menuStrArr.Length;
- _currentList2 = menuStrArr.Clone() as int[];
- _ui.m_comListType2.m_listType.RemoveChildrenToPool();
- _ui.m_comListType2.m_listType.numItems = len;
- //_ui.m_comListType2.m_listType2.ResizeToFit(_ui.m_comListType2.m_listType2.numItems);
- float maxHeight = _ui.target.height - _ui.m_comListType2.m_listType.y - DressUpView.BOTTOM_BLANK;
- if (_ui.m_comListType2.m_listType.height > maxHeight)
- {
- _ui.m_comListType2.m_listType.height = maxHeight;
- }
- }
- GTween.To(_ui.target.width, listType1X, 0.5f)
- .SetTarget(_ui.m_comListType2.target)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_comListType2.target.x = t.value.x;
- });
- }
- private void hideListType2()
- {
- GTween.To(listType1X, _ui.target.width, 0.5f)
- .SetTarget(_ui.m_comListType2.target)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_comListType2.target.x = t.value.x;
- });
- }
- private bool showListParts(int type, bool selectItem = false)
- {
- _currentMenuType = type;
- if (type == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };
- if (_rarityIndex >= SORT_BY_GET_TIME)
- {
- _rarityIndex = SORT_BY_HIGH_RARITY;
- }
- }
- else
- {
- _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };
- }
- this.UpdatePartsListSort();
- if (_ui.m_partsList.m_list.numItems <= 0) return false;
- _ui.m_partsList.m_list.ResizeToFit(_ui.m_partsList.m_list.numItems);
- float maxHeight = _ui.m_partsList.target.height - _ui.m_partsList.m_list.y;// - DressUpView.BOTTOM_BLANK;
- if (_ui.m_partsList.m_list.height > maxHeight)
- {
- _ui.m_partsList.m_list.height = maxHeight;
- }
- if (selectItem)
- {
- int itemId = EquipDataCache.cacher.GetItemIdBuyType(_currentMenuType);
- if (itemId > 0)
- {
- int index = _currentList3.IndexOf(itemId);
- _ui.m_partsList.m_list.ScrollToView(index);
- }
- }
- currentListType = DressUpListType.List3;
- GTween.To(_ui.target.width, partsListX, 0.5f)
- .SetTarget(_ui.m_partsList)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_partsList.target.x = t.value.x;
- });
- UpdateBtnAction();
- UpdateListPartsSelected();
- return true;
- }
- private void hideListParts()
- {
- // _currentMenuType = 0;
- UpdateBtnAction();
- GTween.To(partsListX, _ui.target.width, 0.5f)
- .SetTarget(_ui.m_partsList)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_partsList.target.x = t.value.x;
- });
- }
- private void showListParts2(int suitId)
- {
- _currentSuitId = suitId;
- _ui.m_partsList2.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };
- if (_rarityIndex >= SORT_BY_GET_TIME)
- {
- _rarityIndex = SORT_BY_HIGH_RARITY;
- }
- this.UpdateSuitPartsListSort();
- _ui.m_partsList2.m_list.ResizeToFit(_ui.m_partsList2.m_list.numItems);
- float maxHeight = _ui.m_partsList2.target.height - _ui.m_partsList2.m_list.y;// - DressUpView.BOTTOM_BLANK;
- if (_ui.m_partsList2.m_list.height > maxHeight)
- {
- _ui.m_partsList2.m_list.height = maxHeight;
- }
- currentListType = DressUpListType.List4;
- GTween.To(_ui.target.width, partsListX, 0.5f)
- .SetTarget(_ui.m_partsList2)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_partsList2.target.x = t.value.x;
- });
- UpdateBtnAction();
- }
- private void hideListParts2()
- {
- _currentMenuType = ConstDressUpItemType.TAO_ZHUANG;
- UpdateBtnAction();
- GTween.To(partsListX, _ui.target.width, 0.5f)
- .SetTarget(_ui.m_partsList2)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_partsList2.target.x = t.value.x;
- });
- }
- /****************************************************************************************************************************/
- private void ListType1Item(int index, GObject item)
- {
- UI_TypeItem typeItem = UI_TypeItem.Proxy(item);
- DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[index];
- typeItem.m_icon.url = "ui://DressUp/hz_fenleitu_" + item1.id;
- //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconzi_" + item1.id;
- typeItem.target.data = item1.id;
- typeItem.m_imgNeed.visible = false;
- typeItem.m_imgNew.visible = false;// DressUpMenuItemDataManager.CheckIsSubtypeNew(item1.id);
- UI_TypeItem.ProxyEnd();
- }
- private void ListType2Item(int index, GObject item)
- {
- UI_TypeItem typeItem = UI_TypeItem.Proxy(item);
- DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[_currentList2[index] - 1];
- typeItem.m_icon.url = "ui://DressUp/hz_fenleituej_" + item2.id;
- //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconziej_" + item2.id;
- typeItem.target.data = item2.id;
- typeItem.m_imgNeed.visible = false;
- typeItem.m_imgNew.visible = false;// DressUpMenuItemDataManager.CheckIsSubtypeNew(item2.id);
- UI_TypeItem.ProxyEnd();
- }
- private void ListPartsItem(int index, GObject item)
- {
- UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);
- int id = (int)_currentList3[index];
- string iconRes = "";
- string partName = "";
- string ext = "png";
- if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id);
- iconRes = suitCfg.res;
- partName = suitCfg.name;
- listItem.m_iconSelected.visible = false;
- RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);
- listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.rarity;
- listItem.m_ScoreType.visible = false;
- listItem.m_imgNew.visible = false;
- }
- else
- {
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
- iconRes = itemCfg.res;
- partName = itemCfg.name;
- listItem.m_iconSelected.visible = EquipDataCache.cacher.CheckDressUpItemIsOn(id);
- listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
- RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
- ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
- listItem.m_ScoreType.visible = true;
- int mainScore;
- int mainValuel;
- ItemDataManager.GetMainScore(id, out mainScore, out mainValuel);
- listItem.m_ScoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + mainScore);
- listItem.m_imgNew.visible = false;// DressUpMenuItemDataManager.CheckIsDressItemNew(id);
- DressUpMenuItemDataManager.RemoveNewDressItem(_currentMenuType, id);
- }
- if (listItem.target.data == null)
- {
- LongPressGesture longPressGesture = new LongPressGesture(listItem.target);
- longPressGesture.once = true;
- longPressGesture.onAction.Add(OnLongPress);
- _listLongPress.Add(longPressGesture);
- }
- listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);
- listItem.m_txtTitle.text = partName;
- listItem.target.data = id;
- listItem.m_txtScore.visible = false;
- //listItem.m_ScoreType.visible = true;
- listItem.m_imgNeed.visible = false;
- UI_PartsListItem.ProxyEnd();
- }
- private void ListParts2Item(int index, GObject item)
- {
- UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);
- int id = (int)_currentList4[index];
- string iconRes = "";
- string partName = "";
- string ext = "png";
- if (listItem.target.data == null)
- {
- LongPressGesture longPressGesture = new LongPressGesture(listItem.target);
- longPressGesture.once = true;
- longPressGesture.onAction.Add(OnLongPress);
- _listLongPress.Add(longPressGesture);
- }
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
- iconRes = itemCfg.res;
- partName = itemCfg.name;
- listItem.m_iconSelected.visible = !_ui.m_btnAction.grayed || EquipDataCache.cacher.CheckDressUpItemIsOn(id);
- listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
- RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
- ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
- listItem.m_ScoreType.visible = true;
- int mainScore;
- int mainValuel;
- ItemDataManager.GetMainScore(id, out mainScore, out mainValuel);
- listItem.m_ScoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + mainScore);
- listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);
- listItem.m_txtTitle.text = partName;
- listItem.target.data = id;
- listItem.m_txtScore.visible = false;
- //listItem.m_ScoreType.visible = true;
- listItem.m_imgNeed.visible = false;
- UI_PartsListItem.ProxyEnd();
- }
- private void UpdateListPartsSelected()
- {
- int count = _ui.m_partsList.m_list.numChildren;
- int suitId = DressUpMenuSuitDataManager.CheckCurDressIsSuit();
- for (int i = 0; i < count; i++)
- {
- UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList.m_list.GetChildAt(i));
- int id = (int)listItem.target.data;
- if (_currentMenuType == ConstDressUpItemType.TAO_ZHUANG)
- {
- listItem.m_iconSelected.visible = suitId > 0 && id == suitId;
- }
- else
- {
- bool isPutOn = EquipDataCache.cacher.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴
- bool isSuit = !DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && SuitCfgManager.Instance.GetItemSuitId(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)
- isSuit = !DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && suitId == id;
- bool isSceneSuit = DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴
- listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;
- }
- UI_PartsListItem.ProxyEnd();
- }
- }
- private void UpdateListSuitPartsSelected()
- {
- int count = _ui.m_partsList2.m_list.numChildren;
- int suitId = DressUpMenuSuitDataManager.CheckCurDressIsSuit();
- for (int i = 0; i < count; i++)
- {
- UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList2.m_list.GetChildAt(i));
- int id = (int)listItem.target.data;
- bool isPutOn = EquipDataCache.cacher.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴
- bool isSuit = !DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && SuitCfgManager.Instance.GetItemSuitId(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)
- bool isSceneSuit = DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴
- listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;
- UI_PartsListItem.ProxyEnd();
- }
- }
- private void UpdatePartsListSort()
- {
- if (_currentMenuType == 0) return;
- if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- _currentList3 = DressUpMenuSuitDataManager.GetSuitIDList();
- if (_rarityIndex == SORT_BY_HIGH_RARITY)
- {
- _currentList3 = SuitUtil.SortSuitListByHighRarity(_currentList3);
- }
- else if (_rarityIndex == SORT_BY_LOW_RARITY)
- {
- _currentList3 = SuitUtil.SortSuitListByLowRarity(_currentList3);
- }
- else
- {
- _currentList3.Reverse();
- }
- }
- else
- {
- _currentList3 = DressUpMenuItemDataManager.getItemDatasByType(_currentMenuType);
- if (_rarityIndex == SORT_BY_HIGH_RARITY)
- {
- _currentList3 = DressUpMenuItemDataManager.SortItemListByHighRarity(_currentList3);
- }
- else if (_rarityIndex == SORT_BY_LOW_RARITY)
- {
- _currentList3 = DressUpMenuItemDataManager.SortItemListByLowRarity(_currentList3);
- }
- else
- {
- _currentList3.Reverse();
- }
- }
- if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)
- {
- _currentList3 = DressUpMenuItemDataManager.DressSearch(_currentList3, _currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG);
- }
- else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)
- {
- _currentList3 = DressUpMenuItemDataManager.DressFilter(_currentList3, _currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG);
- }
- _ui.m_partsList.m_list.RemoveChildrenToPool();
- _ui.m_partsList.m_list.numItems = _currentList3.Count;
- }
- private void UpdateSuitPartsListSort()
- {
- if (_currentMenuType == 0) return;
- _currentList4 = new List<int>(SuitCfgManager.Instance.GetSuitItems(_currentSuitId));
- if (_rarityIndex == SORT_BY_HIGH_RARITY)
- {
- _currentList4 = DressUpMenuItemDataManager.SortItemListByHighRarity(_currentList4);
- }
- else if (_rarityIndex == SORT_BY_LOW_RARITY)
- {
- _currentList4 = DressUpMenuItemDataManager.SortItemListByLowRarity(_currentList4);
- }
- else
- {
- _currentList4.Reverse();
- }
- if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)
- {
- _currentList4 = DressUpMenuItemDataManager.DressSearch(_currentList4, false);
- }
- else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)
- {
- _currentList4 = DressUpMenuItemDataManager.DressFilter(_currentList4, false);
- }
- _ui.m_partsList2.m_list.RemoveChildrenToPool();
- _ui.m_partsList2.m_list.numItems = _currentList4.Count;
- }
- private void UpdateBtnAction()
- {
- _ui.m_btnAction.visible = (_currentMenuType == ConstDressUpItemType.TAO_ZHUANG) || this.currentListType == DressUpListType.List4;
- if (_ui.m_btnAction.visible)
- {
- _ui.m_btnAction.grayed = !EquipDataCache.cacher.HasSuitPicRes;
- }
- }
- private void OnClickBtnShow()
- {
- Timers.inst.Remove(SetBtnShowVisable);
- _ui.m_c1.selectedIndex = 0;
- _ui.m_btnHide.visible = true;
- _ui.m_btnShow.visible = false;
- _ui.m_loaShow.visible = false;
- }
- private void OnClickBtnHide()
- {
- _ui.m_c1.selectedIndex = 1;
- _ui.m_btnHide.visible = false;
- _ui.m_btnShow.visible = true;
- _ui.m_loaShow.visible = true;
- Timers.inst.Add(2f, 1, SetBtnShowVisable);
- }
- private void OnClickLoaShow()
- {
- Timers.inst.Remove(SetBtnShowVisable);
- _ui.m_btnShow.alpha = 1;
- Timers.inst.Add(2f, 1, SetBtnShowVisable);
- _ui.m_btnShow.enabled = true;
- }
- private void OnClickBtnPhoto()
- {
- LogServerHelper.SendNodeLog((int)PlayParticipationEnum.PAI_ZHAO, 1);
- if (!ViewManager.Show<PhotographView>())
- {
- return;
- }
- _ui.target.visible = false;
- this._sceneObject.gameObject.SetActive(false);
- }
- private void UpdateScene()
- {
- _ui.target.visible = true;
- this._sceneObject.gameObject.SetActive(true);
- EquipDataCache.cacher.setSceneObj(_sceneObject);
- }
- private void SetBtnShowVisable(object param)
- {
- _ui.m_btnShow.enabled = false;
- GTween.To(1, 0, 0.3f).SetTarget(_ui.m_btnShow, TweenPropType.Alpha);
- }
- private bool CheckListCount(int type)
- {
- if (type == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- return DressUpMenuSuitDataManager.GetSuitIDList().Count > 0;
- }
- else
- {
- return DressUpMenuItemDataManager.getItemDatasByType(type).Count > 0;
- }
- }
- private void CheckGuide(object param)
- {
- if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.PHOTOGRAPH) <= 0)
- {
- UpdateToCheckGuide(null);
- }
- else
- {
- Timers.inst.Remove(CheckGuide);
- }
- }
- protected override void UpdateToCheckGuide(object param)
- {
- if (!ViewManager.CheckIsTopView(this.viewCom)) return;
- if (listTypeItem_FreedomDress == null && GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0)
- {
- int len = _ui.m_comListType1.m_listType.numChildren;
- for (int i = 0; i < len; i++)
- {
- UI_TypeItem item = UI_TypeItem.Proxy(_ui.m_comListType1.m_listType.GetChildAt(i));
- if (item != null)
- {
- int menuID = (int)item.target.data;
- DressUpMenuItemCfg1 dressUpMenuItemCfg1 = DressUpMenuItemCfg1Array.Instance.GetCfg(menuID);
- if (dressUpMenuItemCfg1.type == ConstDressUpItemType.TAO_ZHUANG)
- {
- listTypeItem_FreedomDress = item;
- _ui.m_comListType1.m_listType.ScrollToView(i);
- break;
- }
- }
- UI_TypeItem.ProxyEnd();
- }
- }
- if (listTypeItem_FreedomDress != null) GuideController.TryGuide(listTypeItem_FreedomDress.target, ConstGuideId.FREEDOM_DRESS, 3, "套装分类里,可以查看集齐成套的服饰。");
- GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.FREEDOM_DRESS, 4, "点击一键换上。", 0, true, 330);
- GuideController.TryGuide(_ui.m_btnSave, ConstGuideId.FREEDOM_DRESS, 5, "搭配好的服饰,可以保存随时查看。");
- GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.FREEDOM_DRESS, 6, "保存成功,回主界面看看吧。");
- GuideController.TryCompleteGuide(ConstGuideId.FREEDOM_DRESS, 6);
- GuideController.TryGuide(_ui.m_btnPhoto, ConstGuideId.PHOTOGRAPH, 1, "完成心水搭配后,可以拍照留下纪念哦。");
- }
- }
- }
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