| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125 | using FairyGUI;using UI.DressUp;using UI.Main;using System.Collections.Generic;using UnityEngine;using UI.ClothingSynthetic;namespace GFGGame{    public class GuideController    {        public static bool IsGuide()        {            bool isAllGuideFinish = false;            for (int i = 0; i < GuideCfgArray.Instance.dataArray.Length; i++)            {                if (GuideDataManager.GetGuideCountCopy(GuideCfgArray.Instance.dataArray[i].key) <= 0)                {                    isAllGuideFinish = false;                    break;                }                isAllGuideFinish = true;            }            bool isGuide = GameGlobal.skipGuide == false && !isAllGuideFinish;            return isGuide;        }        public static bool useNewGuide = true;        public static bool TryGuide(GObject target, string guideKey, int index, string guideStr = null, bool isList = false, int listIndex = 0, bool checkIndex = true, bool needUpdate = false, int yTxt = 0, float devWidth = 0, float devHeight = 0)        {            if (!useNewGuide) return false;            GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);            if ((GuideDataManager.GetGuideCountCopy(guideKey) <= 0            && (cfg.priorId <= 0 || cfg.priorId > 0 && (GuideDataManager.GetGuideCountCopy(cfg.priorId) > 0))            && (!checkIndex || checkIndex && GuideDataManager.IsGuideIndexFinish(cfg.id, index - 1) == true && GuideDataManager.IsGuideIndexFinish(cfg.id, index) == false)            && (GuideDataManager.currentGuideId == 0 || GuideDataManager.currentGuideId == cfg.id && GuideDataManager.currentGuideIdIndex != index)            && (MainStoryDataManager.CurrentChapterOrder == 0 || MainStoryDataManager.CheckCurrentLevelPass() == false)            && InstanceZonesDataManager.CheckLevelPass(cfg.storyLevelId - 1)            && !InstanceZonesDataManager.CheckLevelPass(cfg.storyLevelId))            ||            (cfg.storyLevelId == 0            && GuideDataManager.GetGuideCountCopy(guideKey) <= 0            ))            {                GuideDataManager.currentGuideId = cfg.id;                GuideDataManager.currentGuideIdIndex = index;                GuideDataManager.SetGuideIndex(cfg.id, index);                if (isList)                {                    if (target.asList.numItems > 0)                    {                        GObject item = (target.asList).GetChildAt(listIndex);                        if (item != null)                        {                            target = item;                            // target.asList.ScrollToView(listIndex);                        }                    }                    else                    {                        return false;                    }                }                ShowGuideByIndex(target, needUpdate, guideStr, yTxt, cfg.optionalGuide == 1, devWidth, devHeight, GuideDataManager.currentGuideId, GuideDataManager.currentGuideIdIndex);                if (!checkIndex)                {                    for (int i = 1; i < index; i++)                    {                        GuideDataManager.TryCompleteGuideIndex(cfg.id, i, false);                    }                }                return true;            }            return false;        }        private static void ShowGuideByIndex(GObject target, bool needUpdate = false, string guideStr = null, int yTxt = 0, bool isOptionalGuide = false, float devWidth = 0, float devHeight = 0, int guideId = 0, int index = 0)        {            HideGuideIndex();            if (GameGlobal.skipGuide)            {                return;            }            ViewManager.Show(ViewName.GUIDE_VIEW, new List<object> { target, needUpdate, guideStr, yTxt, isOptionalGuide, devWidth, devHeight, guideId, index });        }        public static bool TryCompleteGuideIndex(int guideId, int index)        {            if (!useNewGuide) return false;            HideGuideIndex();            // bool result = GuideDataManager.TryCompleteGuideIndex(guideId, index);            if (GuideDataManager.TryCompleteGuideIndex(guideId, index))            {                return true;            }            return false;        }        public static bool TryCompleteGuide(string guideKey, int count)        {            if (!useNewGuide) return false;            GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);            if (!GuideDataManager.CheckAllIndexFinish(cfg.id, count)) return false;            bool result = GuideDataManager.TryCompleteGuide(cfg.id);            if (result)            {                GuideDataManager.currentGuideId = 0;                HideGuideIndex();            }            return result;        }        public static void HideGuideIndex()        {            if (!useNewGuide) return;            ViewManager.Hide(ViewName.GUIDE_VIEW);        }    }}
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