| 1234567891011121314151617181920212223242526272829303132 | using System.Collections;using UnityEngine;namespace GFGGame{    public class AssetReleaser : MonoBehaviour    {        private string _resPath;        public string resPath        {            get            {                return _resPath;            }            set            {                if (_resPath == value) return;                this.OnDestroy();                _resPath = value;            }        }        private void OnDestroy()        {            if (!string.IsNullOrEmpty(resPath))            {                GFGAsset.Release(resPath);            }            // resPath = string.Empty;        }    }}
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