ActivityGetYuanXiaoEntryView.cs 5.3 KB

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  1. using System.Collections;
  2. using UnityEngine;
  3. using UI.ActivityGetYuanXiao;
  4. using FairyGUI;
  5. using System.Collections.Generic;
  6. namespace GFGGame
  7. {
  8. public class ActivityGetYuanXiaoEntryView : BaseView
  9. {
  10. private UI_ActivityGetYuanXiaoEntryUI _ui;
  11. private ValueBarController _valueBarController;
  12. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  13. public override void Dispose()
  14. {
  15. // Clear Effect
  16. foreach (var v in _effectUIDic)
  17. {
  18. EffectUIPool.Recycle(v.Value);
  19. }
  20. if (_valueBarController != null)
  21. {
  22. _valueBarController.Dispose();
  23. _valueBarController = null;
  24. }
  25. if (_ui != null)
  26. {
  27. _ui.Dispose();
  28. }
  29. _ui = null;
  30. base.Dispose();
  31. }
  32. protected override void OnInit()
  33. {
  34. base.OnInit();
  35. packageName = UI_ActivityGetYuanXiaoEntryUI.PACKAGE_NAME;
  36. _ui = UI_ActivityGetYuanXiaoEntryUI.Create();
  37. viewCom = _ui.target;
  38. isReturnView = true;
  39. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hd_yx_bg");
  40. _valueBarController = new ValueBarController(_ui.m_valueBar);
  41. _ui.m_list.itemRenderer = ListRenderer;
  42. _ui.m_list.onClickItem.Add(OnListItemClick);
  43. _ui.m_btnStart.onClick.Add(OnBtnStartClick);
  44. _ui.m_btnTask.onClick.Add(OnBtnTaskClick);
  45. _ui.m_btnShop.onClick.Add(OnBtnShopClick);
  46. _ui.m_btnBack.onClick.Add(Hide);
  47. _effectUIDic.Add("YXJ_bg_tx", EffectUIPool.CreateEffectUI(_ui.m_bgEffect, "ui_Activity", "YXJ_bg_tx"));
  48. _effectUIDic.Add("YXJ_Button", EffectUIPool.CreateEffectUI(_ui.m_startBtnEffect, "ui_Activity", "YXJ_Button"));
  49. _effectUIDic.Add("YXJ_Middle", EffectUIPool.CreateEffectUI(_ui.m_yuanXiaoEffect, "ui_Activity", "YXJ_Middle"));
  50. _effectUIDic.Add("YXJ_Text", EffectUIPool.CreateEffectUI(_ui.m_titleTextEffect, "ui_Activity", "YXJ_Text"));
  51. _effectUIDic.Add("YXJ_Open_Down", EffectUIPool.CreateEffectUI(_ui.m_cloudEffect, "ui_Activity", "YXJ_Open_Down"));
  52. _effectUIDic.Add("YXJ_Open_Up", EffectUIPool.CreateEffectUI(_ui.m_leafEffect, "ui_Activity", "YXJ_Open_Up"));
  53. }
  54. protected override void OnShown()
  55. {
  56. base.OnShown();
  57. _valueBarController.OnShown();
  58. _valueBarController.UpdateList(new List<int>() { PickUpGameArray.Instance.dataArray[0].comsumePassArr[0][0] });
  59. _ui.m_list.numItems = PickUpGameArray.Instance.dataArray.Length;
  60. _ui.m_list.selectedIndex = 0;
  61. }
  62. protected override void OnHide()
  63. {
  64. base.OnHide();
  65. }
  66. protected override void AddEventListener()
  67. {
  68. base.AddEventListener();
  69. EventAgent.AddEventListener(ConstMessage.ACTIVITY_GETYUANXIAO_START, StartGame);
  70. }
  71. protected override void RemoveEventListener()
  72. {
  73. base.RemoveEventListener();
  74. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_GETYUANXIAO_START, StartGame);
  75. }
  76. private void ListRenderer(int index, GObject item)
  77. {
  78. item.data = index;
  79. UI_level level = UI_level.Proxy(item);
  80. PickUpGame pickUpGame = PickUpGameArray.Instance.dataArray[index];
  81. level.m_spendIcon.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(pickUpGame.comsumePassArr[0][0]).res, "png");
  82. level.m_iconLevel.url = string.Format("ui://ActivityGetYuanXiao/yx_xg_{0}", index % 4 + 1);
  83. level.m_num.text = pickUpGame.comsumePassArr[0][1].ToString();
  84. level.m_c1.selectedIndex = 0;
  85. UI_level.ProxyEnd();
  86. }
  87. private void OnListItemClick(EventContext eventContext)
  88. {
  89. //GObject gObject = (GObject)eventContext.sender;
  90. //int index = (int)gObject.data;
  91. //UI_level level = UI_level.Proxy(gObject);
  92. //UI_level.ProxyEnd();
  93. }
  94. private void OnBtnStartClick()
  95. {
  96. PickUpGame cfg = PickUpGameArray.Instance.dataArray[_ui.m_list.selectedIndex];
  97. ViewManager.Show<ActivityGetYuanXiaoTargetView>(cfg);
  98. }
  99. private async void StartGame()
  100. {
  101. //int activityID = ActivityDataManager.Instance.GetCurOpenActiveByType(12);
  102. //if(activityID == 0)
  103. //{
  104. // return;
  105. //}
  106. PickUpGame cfg = PickUpGameArray.Instance.dataArray[_ui.m_list.selectedIndex];
  107. //var result = await MiniGameProxy.ReqMiniGameStart(cfg.id, cfg.type, activityID);
  108. //if (!result || !isShowing) return;
  109. //ViewManager.Show<ActivityGetYuanXiaoView>(new object[] { cfg, activityID });
  110. ViewManager.Show<ActivityGetYuanXiaoView>(new object[] { cfg, 0 });
  111. }
  112. private void OnBtnShopClick()
  113. {
  114. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY });
  115. }
  116. private void OnBtnTaskClick()
  117. {
  118. ViewManager.Show<ActivityGetYuanXiaoTaskView>();
  119. }
  120. }
  121. }