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- using ET;
 
- using FairyGUI;
 
- using UI.Studio;
 
- using UnityEngine;
 
- using System.Collections.Generic;
 
- namespace GFGGame
 
- {
 
-     public class StudioView : BaseWindow
 
-     {
 
-         private UI_StudioUI _ui;
 
-         private EffectUI _effectUI1;
 
-         private EffectUI _effectUI2;
 
-         private EffectUI _effectUI3;
 
-         private EffectUI _effectUI4;
 
-         private EffectUI _effectUI5;
 
-         private Dictionary<string, UI_ComEctype> comEctypeDic = new Dictionary<string, UI_ComEctype>();
 
-         public override void Dispose()
 
-         {
 
-             EffectUIPool.Recycle(_effectUI1);
 
-             _effectUI1 = null;
 
-             EffectUIPool.Recycle(_effectUI2);
 
-             _effectUI2 = null;
 
-             EffectUIPool.Recycle(_effectUI3);
 
-             _effectUI3 = null;
 
-             EffectUIPool.Recycle(_effectUI4);
 
-             _effectUI4 = null;
 
-             EffectUIPool.Recycle(_effectUI5);
 
-             _effectUI5 = null;
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_StudioUI.PACKAGE_NAME;
 
-             _ui = UI_StudioUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             isReturnView = true;
 
-             _ui.m_btnBack.onClick.Add(OnClickBtnBack);
 
-             _ui.m_btnHome.onClick.Add(OnClickBtnHome);
 
-             _ui.m_comMetal.target.onClick.Add(OnClickComMetal);
 
-             _ui.m_comFabric.target.onClick.Add(OnCliclComFabric);
 
-             _ui.m_comProperty.target.onClick.Add(OnComProperty);
 
-             _ui.m_comFiling.target.onClick.Add(OnClickComFilling);
 
-             _ui.m_comPorcelain.target.onClick.Add(OnComPorceLain);
 
-             comEctypeDic.Add(typeof(StudioMetalView).FullName, _ui.m_comMetal);
 
-             comEctypeDic.Add(typeof(StudioFabricView).FullName, _ui.m_comFabric);
 
-             comEctypeDic.Add(typeof(StudioPropertyView).FullName, _ui.m_comProperty);
 
-             comEctypeDic.Add(typeof(StudioFilingView).FullName, _ui.m_comFiling);
 
-             comEctypeDic.Add(typeof(StudioPorcelainView).FullName, _ui.m_comPorcelain);
 
-             _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_comFiling.m_effect, "ui_Small_parts", "YaJi_TuBiao");
 
-             _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_comMetal.m_effect, "ui_Small_parts", "YaJi_TuBiao");
 
-             _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_comFabric.m_effect, "ui_Small_parts", "YaJi_TuBiao");
 
-             _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_comProperty.m_effect, "ui_Small_parts", "YaJi_TuBiao");
 
-             _effectUI5 = EffectUIPool.CreateEffectUI(_ui.m_comPorcelain.m_effect, "ui_Small_parts", "YaJi_TuBiao");
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();//1;//
 
-             StudioSProxy.ReqStudioInfos().Coroutine();
 
-             //int isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioMetalView).FullName, false) ? 1 : 0;
 
-             //_ui.m_comMetal.m_c1.selectedIndex = isopen;
 
-             //isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioFabricView).FullName, false) ? 1 : 0; ;
 
-             //_ui.m_comFabric.m_c1.selectedIndex = isopen;
 
-             //isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioPropertyView).FullName, false) ? 1 : 0;
 
-             //_ui.m_comProperty.m_c1.selectedIndex = isopen;
 
-             //isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioFilingView).FullName, false) ? 1 : 0;
 
-             //_ui.m_comFiling.m_c1.selectedIndex = isopen;
 
-             //isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioPorcelainView).FullName, false) ? 1 : 0;
 
-             //_ui.m_comPorcelain.m_c1.selectedIndex = isopen;
 
-             int isopen = 1;
 
-             foreach(var com in comEctypeDic)
 
-             {
 
-                 isopen = FunctionOpenDataManager.Instance.CheckIsFunOpenById(com.Key, false) ? 1 : 0;
 
-                 com.Value.m_c1.selectedIndex = isopen;
 
-                 if(isopen == 0)
 
-                 {
 
-                     com.Value.m_effect.visible = false;
 
-                     com.Value.m_bg.visible = true;
 
-                 }
 
-                 else
 
-                 {
 
-                     com.Value.m_bg.visible = false;
 
-                     com.Value.m_t0.Play();
 
-                     com.Value.m_effect.visible = true;
 
-                 }
 
-             }
 
-             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("ejzjm_bj");
 
-             UpdateRedDot();
 
-             Timers.inst.AddUpdate(CheckGuide);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             TryCompleteGuide();
 
-             Timers.inst.Remove(CheckGuide);
 
-         }
 
-         private void OnClickBtnHome()
 
-         {
 
-             GameController.GoBackToMainView();
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
 
-         }
 
-         private void OnClickBtnBack()
 
-         {
 
-             ViewManager.GoBackFrom(typeof(StudioView).FullName);
 
-         }
 
-         private void OnClickComMetal()
 
-         {
 
-             LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.JIN_SHU_XIU_FU, 1);
 
-             if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioMetalView).FullName, true)) return;
 
-             ViewManager.Show<StudioMetalView>();
 
-             this.Hide();
 
-         }
 
-         private void OnCliclComFabric()
 
-         {
 
-             LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZHI_WU_XIU_FU, 1);
 
-             if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioFabricView).FullName, true)) return;
 
-             ViewManager.Show<StudioFabricView>();
 
-             this.Hide();
 
-         }
 
-         private void OnComProperty()
 
-         {
 
-             //LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHU_HUA_XIU_FU, 1);
 
-             if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioPropertyView).FullName, true)) return;
 
-             ViewManager.Show<StudioPropertyView>();
 
-             this.Hide();
 
-         }
 
-         private void OnComPorceLain()
 
-         {
 
-             // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHU_HUA_XIU_FU, 1);
 
-             if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioPorcelainView).FullName, true)) return;
 
-             ViewManager.Show<StudioPorcelainView>();
 
-             this.Hide();
 
-         }
 
-         private void OnClickComFilling()
 
-         {
 
-             ViewManager.Show<StudioFilingView>(StudioDataManager.Instance.npcFilingChapterId);
 
-         }
 
-         private void UpdateRedDot()
 
-         {
 
-             RedDotController.Instance.SetComRedDot(_ui.m_comFiling.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", 10, 24);
 
-         }
 
-         private void CheckGuide(object param)
 
-         {
 
-             if (GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
 
-             //|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
 
-             || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
 
-             || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
 
-             || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0)
 
-             {
 
-                 UpdateToCheckGuide(null);
 
-             }
 
-             else
 
-             {
 
-                 Timers.inst.Remove(CheckGuide);
 
-             }
 
-         }
 
-         protected override void UpdateToCheckGuide(object param)
 
-         {
 
-             if (!ViewManager.CheckIsTopView(this.viewCom)) return;
 
-             GuideController.TryGuide(_ui.m_comPorcelain.target, ConstGuideId.STUDIO_PORCELAIN, 4, "通关这个副本可以获得词牌升级材料,快去挑战吧。");
 
-             GuideController.TryGuide(_ui.m_comFiling.target, ConstGuideId.STUDIO_FILING, 4, "完成小伙伴的心愿,获得合成服饰的必备材料哦。");
 
-             GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.ENTER_CHAPTER_2, 1, "");
 
-             GuideController.TryGuide(_ui.m_comPorcelain.target, ConstGuideId.STUDIO_PORCELAIN, 4, "通关这个副本可以获得词牌升级材料,快去挑战吧。");
 
-             GuideController.TryGuide(_ui.m_comProperty.target, ConstGuideId.STUDIO_PROPERTY, 3, "");
 
-             GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.STUDIO_PROPERTY,7);
 
-             GuideController.TryCompleteGuide(ConstGuideId.STUDIO_PROPERTY, 7);
 
-             //GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.ENTER_CHAPTER_4, 1, "");
 
-         }
 
-         protected override void TryCompleteGuide()
 
-         {
 
-             base.TryCompleteGuide();
 
-             GuideController.TryCompleteGuideIndex(ConstGuideId.STUDIO_PROPERTY, 7);
 
-             GuideController.TryCompleteGuide(ConstGuideId.STUDIO_PROPERTY, 7);
 
-         }
 
-     }
 
- }
 
 
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