| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 | using System.Threading.Tasks;using ET;using FairyGUI;using UI.DailyWelfare;namespace GFGGame{    public class GiftDetailView : BaseWindow    {        private UI_GiftDetailUI _ui;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();            }            _ui = null;            base.Dispose();        }        protected override void OnHide()        {            base.OnHide();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_GiftDetailUI.PACKAGE_NAME;            _ui = UI_GiftDetailUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_listGiftBag.itemRenderer = ListRewardItemRender;            _ui.m_btnCheck.onClick.Add(OnBtnCheckClick);        }        protected override void OnShown()        {            base.OnShown();            int[][] gifts = (int[][])viewData;            _ui.m_listGiftBag.data = gifts;            _ui.m_listGiftBag.numItems = gifts.Length;            _ui.m_listGiftBag.scrollPane.ScrollTop();        }        private void ListRewardItemRender(int index, GObject obj)        {            int[][] rewards = (int[][])obj.parent.data;            if (obj.data == null)            {                obj.data = new ItemView(obj as GComponent);            }            ItemData itemData = ItemUtil.createItemData(rewards[index]);            (obj.data as ItemView).SetData(itemData);            (obj.data as ItemView).ChangeTxtCountStyle();        }        private void OnBtnCheckClick(EventContext context)        {            ViewManager.Hide<GiftDetailView>();        }    }}
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