GameController.cs 12 KB

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  1. using FairyGUI;
  2. using UnityEngine;
  3. using ET;
  4. using static GFGGame.LauncherConfig;
  5. namespace GFGGame
  6. {
  7. public class GameController
  8. {
  9. public static void Start()
  10. {
  11. //界面
  12. ViewManager.Init();
  13. //日志
  14. LogController.Instance.Init();
  15. //全局
  16. GameGlobal.Init();
  17. //缓存
  18. LocalCache.InitLocalData();
  19. //sqlite
  20. SqliteController.Instance.Init(false, ResPathUtil.SQLITE_FILE_PATH);
  21. //全局点击效果
  22. ViewGlobal.CreatClickEffect();
  23. ViewGlobal.AddShowGMViewEventListener();
  24. //获取游戏配置
  25. GetGameCfg();
  26. }
  27. /// <summary>
  28. /// 获取游戏配置
  29. /// </summary>
  30. public static void GetGameCfg()
  31. {
  32. var url = LauncherConfig.cfgUrl.Replace("{cfgName}", GameGlobal.cfgName);
  33. url = url + "?t=" + TimeHelper.ClientNow();
  34. HttpTool.Instance.Get(url, (string data) =>
  35. {
  36. //初始化游戏配置
  37. GameConfig.InitData(data);
  38. //显示登录
  39. LoginController.ShowLogin();
  40. });
  41. }
  42. public static bool CheckLoginCache(bool doLogin)
  43. {
  44. string account = PlayerPrefs.GetString(GameConst.ACCOUNT_LAST_LOGIN_KEY, null);
  45. string password = PlayerPrefs.GetString(GameConst.PASSWORD_LAST_LOGIN_KEY, null);
  46. bool lastLoginIsVisitor = LocalCache.GetBool(GameConst.LAST_LOGIN_IS_VISITOR_KEY, false);
  47. if (lastLoginIsVisitor)
  48. {
  49. long id = (long)PlayerPrefs.GetFloat(GameConst.VISITOR_ID_KEY, -1);
  50. if (id >= 0)
  51. {
  52. if (doLogin)
  53. {
  54. //LoginProxy.LoginAsVisitor();
  55. }
  56. return true;
  57. }
  58. }
  59. else if (!string.IsNullOrEmpty(account))
  60. {
  61. if (!string.IsNullOrEmpty(password))
  62. {
  63. if (doLogin)
  64. {
  65. LoginController.Login(account, password, true).Coroutine();
  66. }
  67. return true;
  68. }
  69. else if (LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL && PlayerPrefs.HasKey(GameConst.PASSWORD_LAST_LOGIN_KEY))
  70. {
  71. if (doLogin)
  72. {
  73. LoginController.LoginTest(account).Coroutine();
  74. }
  75. return true;
  76. }
  77. }
  78. return false;
  79. }
  80. public static void CheckSpecialAccount(string account)
  81. {
  82. GameGlobal.antiAddiction = !(account.IndexOf("sygfg") == 0);
  83. }
  84. public static void ShowCreateRole()
  85. {
  86. ViewManager.Show(ViewName.CREATE_ROLE_VIEW);
  87. }
  88. public static async ETTask PreEnterGameAsync()
  89. {
  90. QDManager.OnEnterGame();
  91. RoleDataHandler.StartUpdate();
  92. GFGUIPackage.AddPackage(ResPathUtil.GetUIPackagePath("CommonGame"));
  93. GFGUIPackage.AddPackage(ResPathUtil.GetUIPackagePath("Main"));
  94. LeagueSproxy.ReqGetLeagueInfo().Coroutine();
  95. await ItemProxy.GetItemInfos();
  96. await RoleLimitSProxy.ReqUnitLimitInfos();
  97. await InstanceZonesSProxy.GetInstanceZonesInfos();
  98. await StorageSProxy.ReqGetClientValues();
  99. await SuitFosterProxy.SendGetSuitInfos();
  100. await ActivitySProxy.ReqSevenDayLoginInfos();
  101. // await RechargeSProxy.ReqRequestGiftBagInfo();
  102. await ShopSProxy.ReqShopInfo();
  103. await StudioSProxy.ReqStudioInfos();
  104. await RoleInfoSProxy.ReqPersonalInfo();
  105. await ActivityGlobalSProxy.GetActivityInfo();
  106. GameGlobal.lastLoginTime = StorageDataManager.Instance.GetStorageValue(ConstStorageId.LAST_LOGIN_TIME);
  107. long lastTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  108. StorageSProxy.ReqSetClientValue(ConstStorageId.LAST_LOGIN_TIME, (int)lastTime).Coroutine();
  109. int skipGuide = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_SKIP_GUIDE);
  110. if (skipGuide <= 0 && LauncherConfig.netType == EnumNetType.LOCAL)
  111. {
  112. AlertUI.Show("是否跳过引导?如果您是第一次体验,建议不要跳过引导!")
  113. .SetLeftButton(true, "不用", (obj) =>
  114. {
  115. EnterGame();
  116. StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_SKIP_GUIDE, 1).Coroutine();
  117. })
  118. .SetRightButton(true, "跳过", (obj) =>
  119. {
  120. GameGlobal.skipGuide = true;
  121. EnterGame();
  122. StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_SKIP_GUIDE, 2).Coroutine();
  123. });
  124. }
  125. else
  126. {
  127. if (skipGuide == 2) GameGlobal.skipGuide = true;
  128. EnterGame();
  129. }
  130. }
  131. public static void QuitToLoginView(bool logout)
  132. {
  133. GameGlobal.DataInited = false;
  134. QDManager.OnQuitToLoginView();
  135. GameGlobal.isVisitor = false;
  136. GameGlobal.antiAddiction = true;
  137. GameGlobal.userId = 0;
  138. GameGlobal.userAge = 0;
  139. GameGlobal.skipGuide = false;
  140. GuideDataManager.currentGuideId = 0;
  141. MainDataManager.Instance.ViewType = 0;
  142. RoleDataHandler.StopUpdate();
  143. CardDataManager.Clear();
  144. ItemDataManager.Clear();
  145. DecomposeDataManager.Instance.Clear();
  146. PhotographDataManager.Instance.Clear();
  147. SkillDataManager.Instance.Clear();
  148. SuitFosterDataManager.Instance.Clear();
  149. StudioDataManager.Instance.Clear();
  150. StorageDataManager.Instance.Clear();
  151. ShopDataManager.Instance.Clear();
  152. DressUpMenuItemDataManager.Clear();
  153. GuideDataManager.Clear();
  154. GetSuitItemController.Clear();
  155. FriendDataManager.Instance.Clear();
  156. RedDotController.Instance.Clear();
  157. BagDataManager.Instance.Clear();
  158. PoemPhotoDataManager.Instance.Clear();
  159. PoemGalleryDataManager.Instance.Clear();
  160. RoleInfoManager.Instance.Clear();
  161. DailyTaskDataManager.Instance.Clear();
  162. TravelDataManager.Instance.Clear();
  163. ArenaDataManager.Instance.Clear();
  164. ChatDataManager.Instance.Clear();
  165. ActivityDataManager.Instance.Clear();
  166. ActivityGlobalDataManager.Instance.Clear();
  167. EnduringGiftBoxDataManager.Instance.Clear();
  168. LimitedTimeGiftBoxDataManager.Instance.Clear();
  169. GameGlobal.zoneScene.GetComponent<SessionComponent>()?.Disconnect();
  170. GameGlobal.zoneScene.GetComponent<ServerInfosComponent>()?.ServerInfoList?.Clear();
  171. GameGlobal.zoneScene.GetComponent<AccountInfoComponent>()?.Clear();
  172. if (logout)
  173. {
  174. Logout();
  175. }
  176. LoginController.OnLogout();
  177. ViewManager.Hide<GuideView>();
  178. ViewManager.Show<LoginView>(null, null, true);
  179. }
  180. //注销
  181. public static void Logout()
  182. {
  183. QDManager.Logout();
  184. PlayerPrefs.DeleteKey(GameConst.PASSWORD_LAST_LOGIN_KEY);
  185. }
  186. public static void GoBackToMainView()
  187. {
  188. ViewManager.Show(ViewName.MAINUI_VIEW, null, null, true);
  189. }
  190. private static void EnterGame()
  191. {
  192. LoadingView.Instance.GetUI();
  193. LoadingView.Instance.SetProgress(100, () =>
  194. {
  195. ViewManager.Hide<LoadingView>();
  196. // LoadingView.Instance.Close();
  197. GameGlobal.isEnterGame = true;
  198. if (MainStoryDataManager.CheckOpenMainUI() || GameGlobal.skipGuide)
  199. {
  200. ViewManager.Show(ViewName.MAINUI_VIEW);
  201. }
  202. else
  203. {
  204. MainStoryDataManager.currentChapterCfgId = 10001;
  205. if (GameGlobal.isFirstEntry == true)
  206. {
  207. GameGlobal.isFirstEntry = false;
  208. // StoryController.ShowPriorStoryDialog();
  209. StoryController.ShowLevelView(100001001);
  210. }
  211. else
  212. {
  213. ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, MainStoryDataManager.currentChapterCfgId, new object[] { ViewName.STORY_CHAPTER_LIST_VIEW });
  214. }
  215. }
  216. Timers.inst.Add(1f, 1, AfterEnterGame);
  217. });
  218. }
  219. private static async void AfterEnterGame(object param)
  220. {
  221. ItemHelper.GetItemAttributeInfos().Coroutine();
  222. MainStorySProxy.GetStoryInfos().Coroutine();
  223. CardSProxy.GetCardInfos().Coroutine();
  224. TaskSProxy.GetTaskInfos();
  225. BattlePassTaskSProxy.GetBattlePassInfo().Coroutine();
  226. // RechargeSProxy.ReqRechargeInfo().Coroutine();
  227. // RechargeSProxy.ReqExchangeInfo().Coroutine();
  228. DailyTaskSProxy.ReqDailyTaskInfos().Coroutine();
  229. NoticeSProxy.ReqSystemNoticeList().Coroutine();
  230. MailSProxy.ReqMailCount().Coroutine();
  231. FriendSProxy.ReqAllFriendInfos().Coroutine();
  232. PoemPhotoSProxy.ReqAllPhotoInfos().Coroutine();
  233. TravelSProxy.ReqTravelInfo().Coroutine();
  234. TravelSProxy.ReqTravelGuideInfo().Coroutine();
  235. PoemGallerySProxy.ReqGalleryTheme().Coroutine();
  236. ArenaDataManager.Instance.ReqArenaInfo();
  237. SkillSProxy.ReqGetSkillList(SkillType.LeagueSkill).Coroutine();
  238. EnduringGiftBoxSProxy.ReqGetAllGiftBagRebateStatus().Coroutine();
  239. ChatSProxy.ReqQueryChatMsg(ChatType.League).Coroutine();
  240. ChatSProxy.ReqQueryChatMsg(ChatType.LeagueQuestion).Coroutine();
  241. int storageAutoPlay = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_AUTO_PLAY);
  242. FightDataManager.Instance.autoPlay = storageAutoPlay <= 0 ? false : true;
  243. int fightSpeed = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_FIGHT_AUTO_PLAY_SPEED);
  244. FightDataManager.Instance.fightSpeed = fightSpeed <= 0 ? 1 : fightSpeed;
  245. int dialogSpeed = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_DIALOG_AUTO_PLAY_SPEED);
  246. FightDataManager.Instance.dialogSpeed = dialogSpeed <= 0 ? 1 : dialogSpeed;
  247. int filingChapterId = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STUDIO_FILING_CHAPTERID);
  248. StudioDataManager.Instance.filingChapterId = filingChapterId <= 0 ? StudioDataManager.Instance.FilingDatas[0].id : filingChapterId;
  249. GameGlobal.skipCheckOpen = StorageDataManager.Instance.GetStorageValue(ConstStorageId.SKIP_CHECK_OPEN) <= 0 ? false : true;
  250. bool result = await FieldSProxy.ReqFieldInstanceInfos();
  251. if (result && FieldDataManager.Instance.fieldInfos.hasBonus)
  252. {
  253. bool result1 = await FieldSProxy.ReqFieldInstanceResult();
  254. if (result1)
  255. {
  256. ViewManager.Show<FieldFightEndView>();
  257. }
  258. }
  259. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  260. }
  261. }
  262. }